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Comments

  • Sanctus_MorsSanctus_Mors Member Posts: 597

    imageimage bwahahaha, I'm a big fan of CoH but seriously, post 30 you don't need to deal with the influence untill they come out with more stuff to spend inf on.

    My level 36 has 4.8 mil inf and if your that hard up for inf, just exemplar down and replace xp with inf. My supergroup mate is sitting on 14 mil and he's level 40.

    Now when the SSOCS and bases come out, there might be something besides Enhancements and costumes.

    image Gah, I honestly can't see why someone would spend cash for inf image

    image

    your arguement is so persuasive, so filled with knowledge and insight. You back up your argument very articulately, with suggestions of improvements and raising examples to glorify your position....oh wait, you didn't

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    My level 50 have 53 millions and no idea how to spend it.  (I will ignore all begging requests hehe)

     

    And I make many dumb mistakes and bad buying moves as well hehe.

     

     


    - "Solo is, will always be, the main market. A MMORPG that succeed with little or no solo appeal is doing great considering they are ignoring the main player base.''

    - "If I understand you well, you are telling me until next time. " - Ren

  • Sanctus_MorsSanctus_Mors Member Posts: 597

    Anofalye

    how many billion do you think a base will cost when CoV comes out?

    I just have to mock those sites and ebay people who try to sell inf.

    image

    your arguement is so persuasive, so filled with knowledge and insight. You back up your argument very articulately, with suggestions of improvements and raising examples to glorify your position....oh wait, you didn't

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    Hard to say.  I honestly am purely guessing and I may be completely wrong.

     

    But...I assume they will expect a 100 millions per hero in the SG or something like that for the base and another 100 millions for whatever else your hero may want(like buying the Sanctusmobile!).

     

    OR

     

    They will make it so a hero should be able to pay all his stuff with his influence with minimal work, so a grand total of like 60-80 millions for everything you may have to buy.

     

    PS: Those guess are based on no new levels additions, new levels change all.

     

    PPS: There will be cheaper versions that would be pretty cool and kinda as nice, so having the top notch wont be a necessity, dont be afraid, you will NOT need to earned tons of influences.  Top notch will only be needed if you want both the coolest look and the best in everything, best in everything will be cheap alone, same with look, combining both will prolly be expensive.

     


    - "Solo is, will always be, the main market. A MMORPG that succeed with little or no solo appeal is doing great considering they are ignoring the main player base.''

    - "If I understand you well, you are telling me until next time. " - Ren

  • lgnkilgnki Member Posts: 66



    Originally posted by Anofalye

    Hard to say.  I honestly am purely guessing and I may be completely wrong.
     
    But...I assume they will expect a 100 millions per hero in the SG or something like that for the base and another 100 millions for whatever else your hero may want(like buying the Sanctusmobile!).
     
    OR
     
    They will make it so a hero should be able to pay all his stuff with his influence with minimal work, so a grand total of like 60-80 millions for everything you may have to buy.
     
    PS: Those guess are based on no new levels additions, new levels change all.
     
    PPS: There will be cheaper versions that would be pretty cool and kinda as nice, so having the top notch wont be a necessity, dont be afraid, you will NOT need to earned tons of influences.  Top notch will only be needed if you want both the coolest look and the best in everything, best in everything will be cheap alone, same with look, combining both will prolly be expensive.
     

    - "Solo is, will always be, the main market. A MMORPG that succeed with little or no solo appeal is doing great considering they are ignoring the main player base.''



    Clearly, this information is based on strong internal connections...image

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