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Has the fps improved ?

OkhamsRazorOkhamsRazor Member Posts: 1,047

I m on an Nvidea 9500gt 1gb , 3gb ram and on a pentium dual core 2.8 pc .i have a friend with pretty much an identical pc and in the beta we both seamed to only get between 15-25 fps on low settings . I've not been able to do the headstart because I'm away from home at the moment but she reckons now shes getting fps between 25-80  on medium settings . Is everyone else finding this much improved ?

Comments

  • ironhelixironhelix Member Posts: 448

    I would like to know this too. I have a hd5770 and an e8400 3ghz, and performance was not what I would call acceptable during any of the beta events. I know that Rift and WAR both use the same game engine, so I was hoping for better performance since I can run WAR completely maxed out. Any chance they have optimized things a little?

  • DkompozeDkompoze Member UncommonPosts: 245

    I never had a problem with fps in rift-- they drop a lil low when theres tons of people fighting around me-- but still smooth and playable---i think your pc just maybe a lil outdated--- other than that game is running smooth as butter

  • VolgoreVolgore Member EpicPosts: 3,872

    I was about to ask this, too.

    Running Rift on a Phenom x4@3.8Gh, 285GTX, 4Gb Ram on 1920, all ultra, my fps where horrible. Many other  people allover the forums complained about bad performance, but we only got responses like "debugger off at release will fix that" (while that theory of the debugger dragging down your machine is rather fanboy drivel and almost becoming a running gag with every major release).

    So, now that the debugger is supposed to be disabled, has performance improved?

    And please, spare the common bs replies like

    -"game is running great on my 8600gt all maxxed"

    -"get a better pc"

    -"turn shadows off"

    -"there's no visual difference between AA on and off"

    -"get latest video driver"

    -"10-15fps is perfectly fluid"

    -"one's eye can't tell the difference between 25 and 60fps"

    and also postings in which you brag how awesome the game runs on your machine but do not state your video resolution.

     

    Thanks everyone!

    image
  • djazzydjazzy Member Posts: 3,578

    It runs the same for me as it did in beta, which is disapointing. I get about 10-15 fps on medium settings (as opposed to 50 fps I get in AoC on high settings there).

  • sipussipus Member UncommonPosts: 23

    Originally posted by arenasb

    It runs the same for me as it did in beta, which is disapointing. I get about 10-15 fps on medium settings (as opposed to 50 fps I get in AoC on high settings there).

    Hm try high and you wil be amazed, even ultra, if you have a rig which runs aoc on maxed.Had same issues, Was low on medium and have 50fpsish on ultra with no shadows.

  • xcutionrxcutionr Member Posts: 63
    Had 67 FPS today. Didn't even know it went that high. That was up from the low 20's in beta
  • Theos244Theos244 Member Posts: 33

    Here's a fix that I found for older machines... Worked perfectly for my machine and my friends..fps went way up!

    http://theitbros.com/rift-improve-framerate

    image

  • OkhamsRazorOkhamsRazor Member Posts: 1,047

    I think for me it may be a matter of waiting either for a trial or to see the game at a lower price till I buy then . Its a game I would love to play but in the beta the low fps was a major issue for me . I do intend to upgrade my pc but proberbly not for another year and up untill the rift beta it was sufficiant for pretty much everything I wanted to play . Even a three day trial to see how it runs on my rig would be enough . Proberbly will have to wait quite a few months though .

  • HyperwolfHyperwolf Member UncommonPosts: 120

    I won't go into the details of my hardware as I don't see them as relvevant to your question. However without changing my game play resolution, or adding any new hardware, I have seen a 10-15 fps jump between beta 6-7 and pre-launch.

    This puts me at a very comfortable FPS (35-4)  for anything but massive RIft zergs, where I drop down to 15-18 fps, and only because I refuse to turn off some things I could do without like full shadows.

    You will never reach your destination if you stop and throw stones at every dog that barks
    ~ WC

  • Sicc1Sicc1 Member UncommonPosts: 243

    Thats weird im playing on a similiar system with better results. 2.6 c2d evga gtx460 1gb 4gb ddr2 windows 7. Im playing on ultra with view distance about half everything else turned mostly all the way up except AF is at 8 and AA at edge smoothing not super sampling. Everything else is up all shadows maxxed and around 30-50 FPS did a rift with probably close too 100 people at around 15 FPS. Also only playing at 1680 X 1050 res.

    image

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  • fiontarfiontar Member UncommonPosts: 3,682

    I play on Ultra with multisampling turned on and full screen (bloom) effects turned off. 4Ghz 6 core Phenom 2 and an NVidia GTX260. With those settings in Open Beta, about 24 fps. Now, about 29fps, so I saw an improvement. The game is demanding of CPU and GPU and performance seems to vary pretty widely. Hard to know who will see an improvement from the tweaks and who won't.

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
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  • sixscotsixscot Member Posts: 25

    Originally posted by ironhelix

    I would like to know this too. I have a hd5770 and an e8400 3ghz, and performance was not what I would call acceptable during any of the beta events. I know that Rift and WAR both use the same game engine, so I was hoping for better performance since I can run WAR completely maxed out. Any chance they have optimized things a little?

    I have the same exact setup, 4GB of RAM.  Not sure what they did (or maybe the new ATI driver that came out on the 15th) but since the open beta my fps have increased by a good amount.  I'm currently running the game on "high" settings and am getting 30-50 fps out and about depending on what's going on and 20-25 if there are a ton of people in a rift or whatnot.  I've actually been really impressed with the performance increase as I was previously getting a max of 30 or so and a minimum of 10.  Not sure what you consider acceptable as everyone's different but I'm happy.

  • XthosXthos Member UncommonPosts: 2,740

    I get  35-40 on average FPS.  I have a i7 870 2.93ghz, 8gb, GTS450, window7 64, that is on ultra with everything on.

     

    I got a good bump 2-3 betas ago....I imagine ATI people are a little behind on the bump, as they were having more problems it seems.

  • ReizlaReizla Member RarePosts: 4,092

    Originally posted by sipus

    Originally posted by arenasb

    It runs the same for me as it did in beta, which is disapointing. I get about 10-15 fps on medium settings (as opposed to 50 fps I get in AoC on high settings there).

    Hm try high and you wil be amazed, even ultra, if you have a rig which runs aoc on maxed.Had same issues, Was low on medium and have 50fpsish on ultra with no shadows.

    As said above "Spare me the crap of TURN THE SHADOWS off".

    What kind of developer these days makes a game, adds options to the engine and CAN'T EFFECTIVELY IMPLEMENT THEM?

    I have a EVGA GTX460 SC on a AMD X3, and I got only 18FPS max on RIFT, while I get 75FPS in LotRo in DX11 and maxed out settings. Something definately is WRONG with RIFT's engine, and that's one of the 2 reasons I won't play it (the other is that the game is UTTERLY BORING).

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