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EQ Progression Server....is SWG Next?

24

Comments

  • Trident9259Trident9259 Member UncommonPosts: 860

    Originally posted by Yamota

    A pre NGE SWG would make alot of sense as the upcoming SW:TOR will be a strictly classbased themepark MMO and as such in direct competition with the current SWG.

    However a pre NGE SWG is unlikely as it would both take alot of effort to backtrack that much and be a public admission from SOE that NGE was crap, which will not likely happen.

    Lucas Arts will not put another SW game to compete with SWTOR. Even a  sandbox one. 

     

    Not until SWTOR has been squeezed of all its juice. 

     

    So i dont think we'll see another proper SW MMO (Cash Wars Adventures doesn't count) for at least 5 years. 

  • Trident9259Trident9259 Member UncommonPosts: 860

    Originally posted by museandali

    Originally posted by eoweth

     




    Originally posted by museandali

    Six Years.

     

    Six -years- people. 

     

    In all seriousness, we've had NGE for longer than we've not had NGE.  I hate it the same as you folks. but, to still try "Pre-CU FTW" this far down the road, we as a community, look like a bunch of Rain Man wanna be's, bitching that we're "Gonna miss Wapner"

     

    Seriously, the last stage of grief is acceptance, and it looks like most of us are still in the Anger or Bargaining stages.

     

    Yeah, it blows. Yeah, they shot themselves in the foot.  Yeah, it was one of the worst mistakes in video game history, right up with Atari refusing to license the Famicom and EA's Copy Protection debacle with Spore and Bioshock.

     

    As of now, we have 3 options.   That -other- project,  Sucking it up and playing SWG as it exists now, or simply moving on and playing something else



    The combat might have sucked, but the social aspects of gameplay and the crafting has been unmatched and entirely forgotten since. That's the real loss here, the loss of a beautiful and engaging sandbox *world* to be replaced by mindless themepark game clones.

    So yeah, 6 years later we can still wish a good game would come out instead of all this crap that's out now. Nothing wrong with that.

    Yeah, except no.  

     

    You didn't even ignore what I ahd to say about the SWG community, you completely excised it from my quote.    I hate to break it to you,  the SWG community was one of the most toxic I ever played in.   the "Vets" killed off any hope of new players coming in (something -any- MMO really needs to pay mind to) with tactics like training Jedi players  or griefing them via shout and tell.

     

    That's not what I call "unmatched" unless you mean "unmatched by asshattery" at which point I would say goonswarm on EVE or the Chuck Norrie spam in Barrens Chat comes close.

     

    I hate it too, but SWG pre-CU is not going to ever be seen on a legitimate server.  It's just not going to happen.   All the wailing and gnashing of teeth won't change that.. best thing anybody who misses it can do is find something else they enjoy.

    I am sorry you have had issues with the SWG population back in pre-cu.

     

    I cannot say the same, however. And I have read a lot of praise from former players and even journalists and developers about the SWG community throughout the years.

     

    I've never experienced any griefing at all via shouts or tells. In fact, it is the only game i remember to date where volunteers proudly wore the "Helper" tag and EVERY time (not once, or twice, but EVERY time) I approached one of those in the early days they dropped what they were doing to answer my questions or help me out. 

     

    My first ever guild in an MMO was in SWG (my first MMO). I joined after a higher level saw me struggle against some mobs and came to help in. He gave me a house too (back in 2003, when they were still an expensive commodity not just worthless change)

    Ive made friends in that game that i have not made in any other game. One particularly helped me grind all TKM in detriment of what he had to do. We camped often in the wilderness and we would chat for hours. 

    He left the game and left me all his possessions. 

     

    And I have countless of more stories of how the SWG community was helpful to me or to others. The game was designed that way. It was a mature and complex game where people needed each other to survive. They needed other people's services all the time. Sure you get rotten apples everywhere, but more so in some games than others. 

  • TeknoBugTeknoBug Member UncommonPosts: 2,156


    Originally posted by museandali

    Yeah, except no.  
     
    You didn't even ignore what I ahd to say about the SWG community, you completely excised it from my quote.    I hate to break it to you,  the SWG community was one of the most toxic I ever played in.   the "Vets" killed off any hope of new players coming in (something -any- MMO really needs to pay mind to) with tactics like training Jedi players  or griefing them via shout and tell.
     
    That's not what I call "unmatched" unless you mean "unmatched by asshattery" at which point I would say goonswarm on EVE or the Chuck Norrie spam in Barrens Chat comes close.
     
    I hate it too, but SWG pre-CU is not going to ever be seen on a legitimate server.  It's just not going to happen.   All the wailing and gnashing of teeth won't change that.. best thing anybody who misses it can do is find something else they enjoy.


    I thought the SWG community was actually very good pre-CU, the Jedi forums was the only toxic part of the community in which I always avoided reading. Since artisan professions had to rely on other artisans for components and supplies, people were more than helpful and I've run into groups that invited me to take on Nightsisters, Rancors and such and even had master pilots help me grind. After the NGE came out, the community completely changed, everytime I head to the SWG forums it's often loaded with flamewars, complaints and pointless threads- and Draakull actually made things worse, sure we had a jackass forum mod named Garvin back then but Draakull topped what Garvin has done.

    image
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  • TruthXHurtsTruthXHurts Member UncommonPosts: 1,555

     

    Not until SWTOR has been squeezed of all its juice. 

     

    It has been squeezed. It is now dollar store concentrate. I thnk SWTOR will be the final nail in the coffin for the SW franchise.

    "I am not in a server with Gankers...THEY ARE IN A SERVER WITH ME!!!"

  • PhryPhry Member LegendaryPosts: 11,004

    Originally posted by museandali

    Originally posted by eoweth

     




    Originally posted by museandali

    Six Years.

     

    Six -years- people. 

     

    In all seriousness, we've had NGE for longer than we've not had NGE.  I hate it the same as you folks. but, to still try "Pre-CU FTW" this far down the road, we as a community, look like a bunch of Rain Man wanna be's, bitching that we're "Gonna miss Wapner"

     

    Seriously, the last stage of grief is acceptance, and it looks like most of us are still in the Anger or Bargaining stages.

     

    Yeah, it blows. Yeah, they shot themselves in the foot.  Yeah, it was one of the worst mistakes in video game history, right up with Atari refusing to license the Famicom and EA's Copy Protection debacle with Spore and Bioshock.

     

    As of now, we have 3 options.   That -other- project,  Sucking it up and playing SWG as it exists now, or simply moving on and playing something else



    The combat might have sucked, but the social aspects of gameplay and the crafting has been unmatched and entirely forgotten since. That's the real loss here, the loss of a beautiful and engaging sandbox *world* to be replaced by mindless themepark game clones.

    So yeah, 6 years later we can still wish a good game would come out instead of all this crap that's out now. Nothing wrong with that.

    Yeah, except no.  

     

    You didn't even ignore what I ahd to say about the SWG community, you completely excised it from my quote.    I hate to break it to you,  the SWG community was one of the most toxic I ever played in.   the "Vets" killed off any hope of new players coming in (something -any- MMO really needs to pay mind to) with tactics like training Jedi players  or griefing them via shout and tell.

     

    That's not what I call "unmatched" unless you mean "unmatched by asshattery" at which point I would say goonswarm on EVE or the Chuck Norrie spam in Barrens Chat comes close.

     

    I hate it too, but SWG pre-CU is not going to ever be seen on a legitimate server.  It's just not going to happen.   All the wailing and gnashing of teeth won't change that.. best thing anybody who misses it can do is find something else they enjoy.

    Must have been playing another game then, because the community i remember from SWG was one of the best ever, although if you mean those that remained, i really don't know.. i along with something like 85 percent of the SWG community of the time, moved on to other games, so yes we did move on and find something else to enjoy, the NGE was never really a viable option, as history has proved.image

  • eowetheoweth Member Posts: 273


    Originally posted by museandali
     
    You didn't even ignore what I ahd to say about the SWG community, you completely excised it from my quote.    I hate to break it to you,  the SWG community was one of the most toxic I ever played in.   the "Vets" killed off any hope of new players coming in (something -any- MMO really needs to pay mind to) with tactics like training Jedi players  or griefing them via shout and tell. 

    You must have played with the PvP "community" since the SWG community (PvE, crafters, entertainers) that I played with were amazing to the last.

    PvP communities are always trash and full of idiots because they exist entirely to "pwn". Of course you'd hate any game where all you did is PvP, unless of course you're a psychopath. :) Seriously, look up the clinical definition of psychopath then think about the people you PvP with, it probably describes them exactly.

    I never did anything with Jedi's or PvP or the Holo grind or anything and I loved SWG more than any game since. Combat seriously was secondary to the world in SWG and that was amazing.

  • Esquire1980Esquire1980 Member UncommonPosts: 568

    Originally posted by Valeran

    Originally posted by BadgerSmaker

    Last I heard, the Devs went as far as bringing up a Pre-CU server internally, saw all the bugs and server infrastructure issues that were unfixed from back then and figured it was more effort than it was worth, especially as players would likely want full support, bug fixes and additional content.

    Plans were shelved indefinately I think, but plans can change.

    Name the source or it didn't happen.

     Badger is 100% correct on this one.  (did I just say that?)

    At C6CD, I called Deadmeat via tel-con to have it basicly out with him for pushing more game breaking CHANGES at the playerbase, and the subject came up of classic servers.  He told me he had already brought them up on their internal servers and it was "way buggy" and he wasn't going to go thru with it.  He did say that CU was the ONLY option, that pre-CU wasn't, didn't say why, but that's what he said.  I was on the phone with him for over an hour.  He was not stupid, however he, like all the rest, had his very own ideas where he wanted the game to go and was not flexable at all.  Another "take it or leave it mentality.   Sound familiar?

    About 6 months or so back, I got in a pm convo with T2 who let me know in no uncertain terms he was not a fan of NGE, the way it was done or even what was done.  I told him what info I had learned from DM and asked him to try again for a CU server.  He said the info I was told was correct and he would make the try.  A couple of weeks afterwards, he let me know that CU was not going to EVER come back to SOE servers, so he was shot down in a blaze of glory by some1.  LA?  SOE San Diego? DM himself?  Who knows?  T2 didn't elaborate.

  • TUX426TUX426 Member Posts: 1,907

    Originally posted by Esquire1980

     Badger is 100% correct on this one.  (did I just say that?)

    At C6CD, I called Deadmeat via tel-con to have it basicly out with him for pushing more game breaking CHANGES at the playerbase, and the subject came up of classic servers.  He told me he had already brought them up on they're internal servers and it was "way buggy" and he wasn't going to go thru with it.  He did say that CU was the ONLY option, that pre-CU wasn't, didn't say why, but that's what he said.

    About 6 months or so back, I got in a pm convo with T2 who let me know in no uncertain terms he was not a fan of NGE, the way it was done or even what was done.  I told him what info I had learned from DM and asked him to try again for a CU server.  He said the info I was told was correct and he would make the try.  A couple of weeks afterwards, he let me know that CU was not going to EVER come back to SOE servers, so he was shot down in a blaze of glory by some1.  LA?  SOE San Diego?  Who knows?  T2 didn't elaborate.

     

    Geezus...how painful was it to type that 1st line? The sharp pain should subside within 48-72 hours...I've been through it ONCE myself.  ;)

     

    Good info, thank you!

    I have no insight, but I would be shocked if it were anyone other than LA who said "no". LA has far too much invested in SWTOR to risk bringing this fossil back to life. As for SOE, they have nothing to lose by offering 2 server types (NGE/CU). It's not much different than having 2 EQ/EQ2 teams tbh.

  • Esquire1980Esquire1980 Member UncommonPosts: 568

    Fingers are still stinging, Tux.  ROFL

    You still in STO?  I've still got you friended over there, I think.  There was not enough for me at launch but it has grown somewhat in the last year.  Not as much content as SWG but there is enough now for me, to grow with the game.  No where near as much 3rd party programs/hacks running in PVP as SWG either so I'm back into a little PVP now also. 

    Out of SWG myself now, probably for good.  Wife still plays but Bria is just way too much with "Kauri syndrome" for me now and I refuse to give SOE another 200.00 to transfer like I did from Kauri to Bria.  Besides that, I just don't believe there's a future anylonger.  T2 and Hjal are really trying, I have to admit.  But they're only 2 people.  I've seen T2 on the forums on Sat and Sun and Hjal on the forums until 11:00 pm central (his time).  They just don't have the resources or the time to come up with much new or the time to fix mistakes of the past.  Personly, I think that LA has already planned the demise of SWG after launch of TOR.

    Have to admit, that what I have learned from T2, if he had been producer way back when then some of these mistakes would not of been made.

    More info for you;

    I had quite a few pm convos with Chris Klug (creative director of the now defunct Stargate Worlds), who is a prof teaching MMO development in the collage criculum).  Smart guy.  He said he interviewed for a "creative director" position at SOE before the NGE and when they told him what they were planning (NGE) he told them NOT to do NGE and to add content to CU.  T2 might of just hired the guy.  He didn't get the job.  lol  Oh well, more "what ifs".  History is history.

  • LadyAlyseLadyAlyse Member UncommonPosts: 36

    Originally posted by eoweth

    Originally posted by museandali

    Six Years.

     

    Six -years- people. 

     

    In all seriousness, we've had NGE for longer than we've not had NGE.  I hate it the same as you folks. but, to still try "Pre-CU FTW" this far down the road, we as a community, look like a bunch of Rain Man wanna be's, bitching that we're "Gonna miss Wapner"

     

    Seriously, the last stage of grief is acceptance, and it looks like most of us are still in the Anger or Bargaining stages.

     

    Yeah, it blows. Yeah, they shot themselves in the foot.  Yeah, it was one of the worst mistakes in video game history, right up with Atari refusing to license the Famicom and EA's Copy Protection debacle with Spore and Bioshock.

     

    As of now, we have 3 options.   That -other- project,  Sucking it up and playing SWG as it exists now, or simply moving on and playing something else



    The combat might have sucked, but the social aspects of gameplay and the crafting has been unmatched and entirely forgotten since. That's the real loss here, the loss of a beautiful and engaging sandbox *world* to be replaced by mindless themepark game clones.

    So yeah, 6 years later we can still wish a good game would come out instead of all this crap that's out now. Nothing wrong with that.

    I would come back.  I still do drop in about once a year to sit in my house and stare at all of my now STUFFED pets.  Sigh.  I do miss pre-cu SWG.  The total experience was exceptional.  Funny, I don't even remember the bugs!  Well, maybe a couple like taking a shuttle and finding myself in the middle of nowhere!  lol.  But I still had fun.  And our groups running EVERYWHERE before the speeders came out.  If I could find a game, any game, as fun to play as it was, I would be playing it.  Still looking.

    image
  • TeknoBugTeknoBug Member UncommonPosts: 2,156

    I can still remember the bugs in vanilla SWG, but the fun factor easily outweighed the amount of bugs the game had; I remember server boundry lightsaber crystal/pearl stuffing, item not syncing when you drop them in the house (disappears for days and reappears again), items disappearing after craft assembling (very annoying if using expensive or rare items), getting stuck up in the sky and waiting 3 days for a CSR to come help, and so on... past all that, I couldn't get up out of the chair on some days, it was that fun to play. I even think the graphics quality of the original was much better than what you see now, I remember shortly after the NGE, devs cranked up the gamma on some planets and now they look like shit, and I loved the fluid character movement back then where you start walking for a couple steps then you speed up to a run, now it's all benny hill.

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  • FizblixFizblix Member UncommonPosts: 130

    I want a server where its still coded to where I could have my 3 pet rancors out at the same time!    XD


    Mostly Harmless Guild   ♦  Youtube  ♦  Sponsored by Mr. Beer
  • LadyAlyseLadyAlyse Member UncommonPosts: 36

    Originally posted by Fizblix

    I want a server where its still coded to where I could have my 3 pet rancors out at the same time!    XD

    You and me both!

    image

    image
  • ericlatrelleericlatrelle Member UncommonPosts: 176

    Originally posted by Esquire1980

    Fingers are still stinging, Tux.  ROFL

    You still in STO?  I've still got you friended over there, I think.  There was not enough for me at launch but it has grown somewhat in the last year.  Not as much content as SWG but there is enough now for me, to grow with the game.  No where near as much 3rd party programs/hacks running in PVP as SWG either so I'm back into a little PVP now also. 

    Out of SWG myself now, probably for good.  Wife still plays but Bria is just way too much with "Kauri syndrome" for me now and I refuse to give SOE another 200.00 to transfer like I did from Kauri to Bria.  Besides that, I just don't believe there's a future anylonger.  T2 and Hjal are really trying, I have to admit.  But they're only 2 people.  I've seen T2 on the forums on Sat and Sun and Hjal on the forums until 11:00 pm central (his time).  They just don't have the resources or the time to come up with much new or the time to fix mistakes of the past.  Personly, I think that LA has already planned the demise of SWG after launch of TOR.

    Have to admit, that what I have learned from T2, if he had been producer way back when then some of these mistakes would not of been made.

    More info for you;

    I had quite a few pm convos with Chris Klug (creative director of the now defunct Stargate Worlds), who is a prof teaching MMO development in the collage criculum).  Smart guy.  He said he interviewed for a "creative director" position at SOE before the NGE and when they told him what they were planning (NGE) he told them NOT to do NGE and to add content to CU.  T2 might of just hired the guy.  He didn't get the job.  lol  Oh well, more "what ifs".  History is history.

    QFEx10000 the highlighted part. T2 and Hjal are truly outstanding. They actually listen and read the feedback and make changes according to it. If they had been in charge from the beginning, we probably wouldn't have had the CU or the NGE and SWG would still be flourishing today.

    But oh well. Too little, too late. i too have finally quit SWG for good and I don't ever plan on going back. I just cannot justify wasting good money on something that doesn't hold my appeal anymore. i have tried and tried and tried again to give the NGE a shot(6 years of giving it a shot) I'm done with it. Only reason why I held on so long was from nostalgia of how much I loved the game Pre-NGE. That nostalgia is gone now and so am I.

  • erictlewiserictlewis Member UncommonPosts: 3,022

    Well considering that SWG was sandbox until the NGE hit, this is about a crazy idea.  There really was no endgame during the pre-cu days.

    I guess at that time endgame was the dwb.   We did not get end game and  the rest of that other stuff until mustafar and then we were hit with the nge.

    So I am not really sure what you would do to unlock progression.  There really was no predefined path,  maybe possibly when kashick rolled out was when it really started the theme park stuff.   Or possibly the corellian corvette from the emperor's retreat.

    But all of that is not possible.  I think we been told they deleted the original code base after nge was released, or at least that is what they told us vets when we asked for a classic server.

    Gosh knows if they had a classic server I would be playing it right now and not lurking on these forums.

  • AutemOxAutemOx Member Posts: 1,704

    Originally posted by Yamota

    A pre NGE SWG would make alot of sense as the upcoming SW:TOR will be a strictly classbased themepark MMO and as such in direct competition with the current SWG.

    However a pre NGE SWG is unlikely as it would both take alot of effort to backtrack that much and be a public admission from SOE that NGE was crap, which will not likely happen.

    This is a really good point.

    I figured that if they were going to do a pre-CU server that they would have done it long long ago when people cared much much more about it.  But considering SW:TOR, SWG NGE is going to look even worse.

    Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

  • AutemOxAutemOx Member Posts: 1,704

    Originally posted by erictlewis

    Well considering that SWG was sandbox until the NGE hit, this is about a crazy idea.  There really was no endgame during the pre-cu days.

    I guess at that time endgame was the dwb.   We did not get end game and  the rest of that other stuff until mustafar and then we were hit with the nge.

    So I am not really sure what you would do to unlock progression.  There really was no predefined path,  maybe possibly when kashick rolled out was when it really started the theme park stuff.   Or possibly the corellian corvette from the emperor's retreat.

    But all of that is not possible.  I think we been told they deleted the original code base after nge was released, or at least that is what they told us vets when we asked for a classic server.

    Gosh knows if they had a classic server I would be playing it right now and not lurking on these forums.

    If we had a classic server I would probably have not gotten into grad school so thank SOE for that.  :-)

    Sandboxes don't really need end games, that is what is great about them.  Collecting items, redesigning the world around you, and socializing is all the end game SWG ever needed.

    Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

  • LadyAlyseLadyAlyse Member UncommonPosts: 36

    Originally posted by wormywyrm

    Originally posted by erictlewis

    Well considering that SWG was sandbox until the NGE hit, this is about a crazy idea.  There really was no endgame during the pre-cu days.

    I guess at that time endgame was the dwb.   We did not get end game and  the rest of that other stuff until mustafar and then we were hit with the nge.

    So I am not really sure what you would do to unlock progression.  There really was no predefined path,  maybe possibly when kashick rolled out was when it really started the theme park stuff.   Or possibly the corellian corvette from the emperor's retreat.

    But all of that is not possible.  I think we been told they deleted the original code base after nge was released, or at least that is what they told us vets when we asked for a classic server.

    Gosh knows if they had a classic server I would be playing it right now and not lurking on these forums.

    If we had a classic server I would probably have not gotten into grad school so thank SOE for that.  :-)

    Sandboxes don't really need end games, that is what is great about them.  Collecting items, redesigning the world around you, and socializing is all the end game SWG ever needed.

    Haha, yeah, maybe it was a blessing that they messed it up.  I spent WAY too much time on there.  

    (mod edit)

    image
  • kado2kado2 Member Posts: 80

    I would definitely go back on a progression server, as most vets would even if they say they wouldn't now. However for that to happen, SOE would have to admit they made a mistake somewhere, which would delight the vets, but probably wouldn't be good for the company. I do however really hope they do it though, I miss the old days something fierce.

    Retired: EVE, SWG, STO, EQ2, Ryzom, AO, LotRO, FFXI
    Currently Awaiting: SWTOR, TSW, ArcheAge

  • warmaster670warmaster670 Member Posts: 1,384

    Originally posted by jusomdude

    Originally posted by denshing

    I wouldn't come back. I don't want to go,

    eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,

    anymore.

     

    That's the unforgivable flaw that SWG had. You only needed to hit one or two buttons and then spam 1 over and over to win. This was a tragedy considering the large skill list you could have and how cool some of the moves that you never got to use were.

    I still remember when one guy killed me just by spamming pistol whip.

    The game really wasn't that great technicly or design wise no matter what state it was in.



    This, take of your rose glasses and see the truth for once, the game wasnt the end all be all of videogames, the only reason it was even popular was because it was Star Wars, if it had released as "generic sci fi world galaxies" it would have crashed and burned on release.

    Apparently stating the truth in my sig is "trolling"
    Sig typo fixed thanks to an observant stragen001.

  • kado2kado2 Member Posts: 80

    Originally posted by warmaster670

    Originally posted by jusomdude


    Originally posted by denshing

    I wouldn't come back. I don't want to go,

    eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,

    anymore.

     

    That's the unforgivable flaw that SWG had. You only needed to hit one or two buttons and then spam 1 over and over to win. This was a tragedy considering the large skill list you could have and how cool some of the moves that you never got to use were.

    I still remember when one guy killed me just by spamming pistol whip.

    The game really wasn't that great technicly or design wise no matter what state it was in.



    This, take of your rose glasses and see the truth for once, the game wasnt the end all be all of videogames, the only reason it was even popular was because it was Star Wars, if it had released as "generic sci fi world galaxies" it would have crashed and burned on release.

    Disagree with this statement profusely. This game was a sandbox dream at one time and it was king before wow launched because it gave the mmo fanbase exactly what they wanted and were looking for at the time and guess what, those people never left the genre and some never jumped on the WOW/themepark bandwagon. So why dont you stop trolling and leave those of us who remember when games like Pre-NGE SWG ruled the roost of the mmo world and we'll let you go swim in all the disgustingness that is every game thats been realeased post-WoW.

    Retired: EVE, SWG, STO, EQ2, Ryzom, AO, LotRO, FFXI
    Currently Awaiting: SWTOR, TSW, ArcheAge

  • ericlatrelleericlatrelle Member UncommonPosts: 176

    Originally posted by warmaster670

    Originally posted by jusomdude


    Originally posted by denshing

    I wouldn't come back. I don't want to go,

    eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,

    anymore.

     

    That's the unforgivable flaw that SWG had. You only needed to hit one or two buttons and then spam 1 over and over to win. This was a tragedy considering the large skill list you could have and how cool some of the moves that you never got to use were.

    I still remember when one guy killed me just by spamming pistol whip.

    The game really wasn't that great technicly or design wise no matter what state it was in.



    This, take of your rose glasses and see the truth for once, the game wasnt the end all be all of videogames, the only reason it was even popular was because it was Star Wars, if it had released as "generic sci fi world galaxies" it would have crashed and burned on release.

    Ummm. No. just stop posting. For real.

  • pgqsilverpgqsilver Member UncommonPosts: 106

    SWG was the best sandbox of all time.. of all time!

  • ShazkneeShazknee Member Posts: 81

    Originally posted by museandali

    Originally posted by eoweth

     




    Originally posted by museandali

    Six Years.

     

    Six -years- people. 

     

    In all seriousness, we've had NGE for longer than we've not had NGE.  I hate it the same as you folks. but, to still try "Pre-CU FTW" this far down the road, we as a community, look like a bunch of Rain Man wanna be's, bitching that we're "Gonna miss Wapner"

     

    Seriously, the last stage of grief is acceptance, and it looks like most of us are still in the Anger or Bargaining stages.

     

    Yeah, it blows. Yeah, they shot themselves in the foot.  Yeah, it was one of the worst mistakes in video game history, right up with Atari refusing to license the Famicom and EA's Copy Protection debacle with Spore and Bioshock.

     

    As of now, we have 3 options.   That -other- project,  Sucking it up and playing SWG as it exists now, or simply moving on and playing something else



    The combat might have sucked, but the social aspects of gameplay and the crafting has been unmatched and entirely forgotten since. That's the real loss here, the loss of a beautiful and engaging sandbox *world* to be replaced by mindless themepark game clones.

    So yeah, 6 years later we can still wish a good game would come out instead of all this crap that's out now. Nothing wrong with that.

    Yeah, except no.  

     

    You didn't even ignore what I ahd to say about the SWG community, you completely excised it from my quote.    I hate to break it to you,  the SWG community was one of the most toxic I ever played in.   the "Vets" killed off any hope of new players coming in (something -any- MMO really needs to pay mind to) with tactics like training Jedi players  or griefing them via shout and tell.

     

    That's not what I call "unmatched" unless you mean "unmatched by asshattery" at which point I would say goonswarm on EVE or the Chuck Norrie spam in Barrens Chat comes close.

     

    I hate it too, but SWG pre-CU is not going to ever be seen on a legitimate server.  It's just not going to happen.   All the wailing and gnashing of teeth won't change that.. best thing anybody who misses it can do is find something else they enjoy.

     

    Seriously? My experience with the SWG community is far better than any game before or after it, I guess you came in late since you're bashing the "vets" ?

  • ShazkneeShazknee Member Posts: 81

    Originally posted by warmaster670

    Originally posted by jusomdude


    Originally posted by denshing

    I wouldn't come back. I don't want to go,

    eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,eye shot, eyeshot,

    anymore.

     

    That's the unforgivable flaw that SWG had. You only needed to hit one or two buttons and then spam 1 over and over to win. This was a tragedy considering the large skill list you could have and how cool some of the moves that you never got to use were.

    I still remember when one guy killed me just by spamming pistol whip.

    The game really wasn't that great technicly or design wise no matter what state it was in.



    This, take of your rose glasses and see the truth for once, the game wasnt the end all be all of videogames, the only reason it was even popular was because it was Star Wars, if it had released as "generic sci fi world galaxies" it would have crashed and burned on release.

     Ofcourse the game had bugs and balance issues, I don't think anyone are claiming otherwise, but are there any mmo's without bugs and balance issues?

     

     

    SWG Pre-CU had ALOT of bugs, but the game was more than playable, yes they should not have released it as early as they did.

     

    But SWG had great potential, the community was the best I've ever seen, I saw someone saying that the crafting system sucked... wha? I guess the crafting system sucked if you're more into WoW's click once and you're done type of thing, but there were so much to do in SWG that gave me more content than I had time to do, it werent a "log on and do your dailies and raid on sunday" deal

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