No idea about pvp but in PVE if you are a champion with limited healing, beastmaster will save your butt more than once, and give more depth to tactics against mob groups.
From my understanding all four arche types have one soul that is designed around PVPing, to pick a different soul and go out PVPing on it would probably put you at a disadvantage.
From my understanding all four arche types have one soul that is designed around PVPing, to pick a different soul and go out PVPing on it would probably put you at a disadvantage.
just a guess.
Callings, not Archetypes.
And regarding the PVP Soul, it just compliments your other two souls, it isn't a single soul that you are meant to use exclusively without any others. In fact, doing so would gimp a player very, very badly.
Directly from the Rift website:
"To complement the many diverse Souls detailed on our classes page, every Calling has access to a special PvP Soul. Each such Soul boasts a suite of skills and abilities specially tailored to enhance the natural PvP advantages of its Calling.
PvP Souls work much like all Souls in RIFT. Include a PvP Soul as part of a build and divide points between the three Souls as normal. The other two Souls determine your play-style, much like in a PvE build, while the PvP Soul has all the goodies you need to help your character dominate those chumps across the battlefield."
OK, I am really confused on how the class system works.
I understand there is a calling you pick and I am assuming that the majority of your abilities come from your calling. So if I pick warrior I can do melee damage as well as tank. Then I can pick beastmaster too and have a pet then some shaman for debuffs/heals or whatever they do in this game?
Honestly its more like this... whatever soul you pick to be your main soul is more or less your class, you will spend 51 points in this tree to unlock the end points on the root of the tree.
Meaning that essentially every "calling" has 8 classes more or less.
OK, I am really confused on how the class system works.
If you played WoW or Diablo or something else with talent trees, it's like this:
Each of the four classes has 8 talent trees. But you can only put points in three of those talent trees at the same time. That results in a total of about 32 talent trees or 32 mini classes. WoW as a comparison has 10 classes with 3 talent trees resulting in 30 mini classes.
Your Calling is your base class - It determines what type of armor you can wear, what souls you have access to, and what general approach you take to laying hurt down on your foes.
Your Souls are, like has already been stated, "mini-classes", each Soul is basically an archetype, associated with that basic Calling. For instance, some of the Rogue souls are Assassin and Ranger - both of which fit into the "lightly armored, dexterity-based combatant" calling of the Rogue.
A Role is a collection of 3 Souls. Think of it as a dual-spec from World of Warcraft, basically. Only, in Rift you can have up to 4 roles, and you can switch between them on the fly. Having more than one Role defined is highly recommended, as it will let you adjust to different situations very fast.
Now then, you get a total of 66 points to spend on your souls for a particular Role. It takes 31 points to get to the top of given Soul Tree, and you can put a maximum of 51 points into a Soul. This means that you have to put points into a second soul as well. So in your example, if you wanted to play a Beastmaster as your main soul, you could put points into that, and then points into a Soul that would compliment that, usually something that augments your own damage, like a Champion or Paragon soul.
Effective tanking usually requires a bit more focus into tanking Souls than you can get when going full Beastmaster (which is a DPS soul). The Shaman you mentioned would be a Cleric Soul, and therefore inaccessible to you as a Warrior.
So, I am a warrior and now I pick from the three sub trees....for me that would be beastmaster, hmm....and two more that I don't know yet.
For my wife, she would pick Ranger from the rogue calling and then marksman and something else to make three.
Nice!
So, is there any debuffing in the warrior trees? Also, is there any healing in the Rogue trees?
Thanks!!
Plenty of debuffing in the Warrior tree, depending on what type you're after. The Warlord and Reaver souls (both tanking souls) have a good number of debuffs.
Rogues have the Bard soul, which is a support/off-healer soul. Not powerful enough to main-heal, but still very useful for a group due to the buffs they provide and the extra, group-wide healing they do as a result of using their skills.
OK, you say roles....does that mean I only have access to one soul but can switch on the fly?
So, I could have my beast out as a beastmaster and then switch to a different soul and lose my beast but be a tank?
OR
I have access to all my skills but have several builds I can choose. So, I could be a Beasmaster with some Warlord and riftwarrior in one build and my second build can be a Reaver, champion and whatever I want....is that right?
Man you wont get it with text. The class System and Talents is way too complicated too explain you theres dozens of stuff you can mixmatch together to be cookie cutter style. To be honest even with beastmaster 21 points (for enhancet Pet) it is possible to make a decent pvp role. In Rift its more the players skillz on how well things work together and how to actually play then anything else.
So basically what i recommend is you check out Cromars Warrior Soul Guides
/// Beastmaster
There you get a rough (very rough) idea of how things work.
Although Cromar explains very well and knows quite a lot of the classes, not everything he says has to be taken for 100%.
He was flying over the classes trying to get the mechanics and a lot of souls actually change TOTALLY once you hit 26 or 31 points into them.
Basically just play the game and try stuff out its hard to not level fast in the game i hit 25 after day 1 lol
OK, you say roles....does that mean I only have access to one soul but can switch on the fly?
So, I could have my beast out as a beastmaster and then switch to a different soul and lose my beast but be a tank?
OR
I have access to all my skills but have several builds I can choose. So, I could be a Beasmaster with some Warlord and riftwarrior in one build and my second build can be a Reaver, champion and whatever I want....is that right?
1. You pick 1 out of 4 classes: Warrior, Mage, Rogue, Cleric. You cannot change this in the game. You have to make an alt to pick a different class.
2. You can combine 3 souls out of 8 (+1 pvp soul). One of these souls is beastmaster. You will have access of all souls in the game by level 13. These souls are limited to the souls available for your class. Each class has 8 (+1 pvp soul) unique souls.
3. You can have up to 4 roles (specs). You start out with 1 role and have to buy the other 3 roles. These are just 4 specs so you don't have to respec all the time. If you wish to, you may just stick to 1 role. (i.e. Beastmaster/Reaver/Warlord)
I wish I could play the game.....Im in a part of the world where there is no reliable internet connectivity, at least where I am. I am lucky just to post here!
Anyway, it seems kinda like WAR, you have your calling and then put points into the various trees, three of them. Also like WOW before Cataclysm.
That is easy enough. I will probably put lots into Beastmaster and the rest into some tanking tree.
and you will find a page that is identical to the in-game tab where you pick souls and spend points. it lets you play with the current max lvl of points and i found it very useful.
I wish I could play the game.....Im in a part of the world where there is no reliable internet connectivity, at least where I am. I am lucky just to post here!
Anyway, it seems kinda like WAR, you have your calling and then put points into the various trees, three of them. Also like WOW before Cataclysm.
That is easy enough. I will probably put lots into Beastmaster and the rest into some tanking tree.
I think that is how it works, easy enough.
Yes, they're similar. The only difference (and it is a HUGE difference) is that you have access to 9 talent trees instead of just 3.
four builds you can switch to and each build can draw from 9 different souls but only use up to three of them...very nice!
I am thinking of making a spiritual barbaric warrior so I will use Beastmaster, Riftwarrior and some sort of tanking soul. That will be my main build....not sure if I will make many more but time will tell.
Comments
I sure hope not... that would be weird...
Kidding..
Have a look a their webpage were all the classes are listed.
This have been a good conversation
Beast master is their melee pet class, its under warrior arch type.
Yes. It is one of the eight unter Warrior.
Pepsi1028
PEPSI!!!!!
Get out of your box already...
Wow, four responses so fast....was it cause of the misspelling?
.....anyway, is going beastmaster a sure way to get violated in PVP?
No idea about pvp but in PVE if you are a champion with limited healing, beastmaster will save your butt more than once, and give more depth to tactics against mob groups.
one on one pvp beastmaster/champion kicked my ass. I was paladin/reaver
From my understanding all four arche types have one soul that is designed around PVPing, to pick a different soul and go out PVPing on it would probably put you at a disadvantage.
just a guess.
If you think you'd like to play one, go for it. You can always do a completely different build for PvP if it doesn't work out.
Callings, not Archetypes.
And regarding the PVP Soul, it just compliments your other two souls, it isn't a single soul that you are meant to use exclusively without any others. In fact, doing so would gimp a player very, very badly.
Directly from the Rift website:
"To complement the many diverse Souls detailed on our classes page, every Calling has access to a special PvP Soul. Each such Soul boasts a suite of skills and abilities specially tailored to enhance the natural PvP advantages of its Calling.
PvP Souls work much like all Souls in RIFT. Include a PvP Soul as part of a build and divide points between the three Souls as normal. The other two Souls determine your play-style, much like in a PvE build, while the PvP Soul has all the goodies you need to help your character dominate those chumps across the battlefield."
I understand there is a calling you pick and I am assuming that the majority of your abilities come from your calling. So if I pick warrior I can do melee damage as well as tank. Then I can pick beastmaster too and have a pet then some shaman for debuffs/heals or whatever they do in this game?
I would have access to all that while playing?
Honestly its more like this... whatever soul you pick to be your main soul is more or less your class, you will spend 51 points in this tree to unlock the end points on the root of the tree.
Meaning that essentially every "calling" has 8 classes more or less.
If you played WoW or Diablo or something else with talent trees, it's like this:
Each of the four classes has 8 talent trees. But you can only put points in three of those talent trees at the same time. That results in a total of about 32 talent trees or 32 mini classes. WoW as a comparison has 10 classes with 3 talent trees resulting in 30 mini classes.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
So I pick warrior...which means nothing....to get to beastmaster?
Then I play as a beastmaster and nothing else...not points going into anything else?
OK, Maji, that helped alot. Now I understand.
So, I am a warrior and now I pick from the three sub trees....for me that would be beastmaster, hmm....and two more that I don't know yet.
For my wife, she would pick Ranger from the rogue calling and then marksman and something else to make three.
Nice!
So, is there any debuffing in the warrior trees? Also, is there any healing in the Rogue trees?
Thanks!!
Your Calling is your base class - It determines what type of armor you can wear, what souls you have access to, and what general approach you take to laying hurt down on your foes.
Your Souls are, like has already been stated, "mini-classes", each Soul is basically an archetype, associated with that basic Calling. For instance, some of the Rogue souls are Assassin and Ranger - both of which fit into the "lightly armored, dexterity-based combatant" calling of the Rogue.
A Role is a collection of 3 Souls. Think of it as a dual-spec from World of Warcraft, basically. Only, in Rift you can have up to 4 roles, and you can switch between them on the fly. Having more than one Role defined is highly recommended, as it will let you adjust to different situations very fast.
Now then, you get a total of 66 points to spend on your souls for a particular Role. It takes 31 points to get to the top of given Soul Tree, and you can put a maximum of 51 points into a Soul. This means that you have to put points into a second soul as well. So in your example, if you wanted to play a Beastmaster as your main soul, you could put points into that, and then points into a Soul that would compliment that, usually something that augments your own damage, like a Champion or Paragon soul.
Effective tanking usually requires a bit more focus into tanking Souls than you can get when going full Beastmaster (which is a DPS soul). The Shaman you mentioned would be a Cleric Soul, and therefore inaccessible to you as a Warrior.
http://machineborn.guildportal.com - Now recruiting players!
Plenty of debuffing in the Warrior tree, depending on what type you're after. The Warlord and Reaver souls (both tanking souls) have a good number of debuffs.
Rogues have the Bard soul, which is a support/off-healer soul. Not powerful enough to main-heal, but still very useful for a group due to the buffs they provide and the extra, group-wide healing they do as a result of using their skills.
http://machineborn.guildportal.com - Now recruiting players!
OK, you say roles....does that mean I only have access to one soul but can switch on the fly?
So, I could have my beast out as a beastmaster and then switch to a different soul and lose my beast but be a tank?
OR
I have access to all my skills but have several builds I can choose. So, I could be a Beasmaster with some Warlord and riftwarrior in one build and my second build can be a Reaver, champion and whatever I want....is that right?
Man you wont get it with text. The class System and Talents is way too complicated too explain you theres dozens of stuff you can mixmatch together to be cookie cutter style. To be honest even with beastmaster 21 points (for enhancet Pet) it is possible to make a decent pvp role. In Rift its more the players skillz on how well things work together and how to actually play then anything else.
So basically what i recommend is you check out Cromars Warrior Soul Guides
/// Beastmaster
There you get a rough (very rough) idea of how things work.
Although Cromar explains very well and knows quite a lot of the classes, not everything he says has to be taken for 100%.
He was flying over the classes trying to get the mechanics and a lot of souls actually change TOTALLY once you hit 26 or 31 points into them.
Basically just play the game and try stuff out its hard to not level fast in the game i hit 25 after day 1 lol
1. You pick 1 out of 4 classes: Warrior, Mage, Rogue, Cleric. You cannot change this in the game. You have to make an alt to pick a different class.
2. You can combine 3 souls out of 8 (+1 pvp soul). One of these souls is beastmaster. You will have access of all souls in the game by level 13. These souls are limited to the souls available for your class. Each class has 8 (+1 pvp soul) unique souls.
3. You can have up to 4 roles (specs). You start out with 1 role and have to buy the other 3 roles. These are just 4 specs so you don't have to respec all the time. If you wish to, you may just stick to 1 role. (i.e. Beastmaster/Reaver/Warlord)
I wish I could play the game.....Im in a part of the world where there is no reliable internet connectivity, at least where I am. I am lucky just to post here!
Anyway, it seems kinda like WAR, you have your calling and then put points into the various trees, three of them. Also like WOW before Cataclysm.
That is easy enough. I will probably put lots into Beastmaster and the rest into some tanking tree.
I think that is how it works, easy enough.
just type this into your web search.
Soul Tree Calculator
and you will find a page that is identical to the in-game tab where you pick souls and spend points. it lets you play with the current max lvl of points and i found it very useful.
Yes, they're similar. The only difference (and it is a HUGE difference) is that you have access to 9 talent trees instead of just 3.
Thanks All, I finally got it!
four builds you can switch to and each build can draw from 9 different souls but only use up to three of them...very nice!
I am thinking of making a spiritual barbaric warrior so I will use Beastmaster, Riftwarrior and some sort of tanking soul. That will be my main build....not sure if I will make many more but time will tell.
That picture doesn't show up for me.....
Is it your BeastMaster Character?