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that there arent even any gold-selling advertising bots. yes, u heard me, when an mmo you are playing has no gold-selling advertisers, its a bad sign for the game. basically means, its not lucrative enough for them to advertise and provide a gold-selling service.
<QQ moar plz. kkthxbai.>
Comments
Dead thanks to a greedy developer with an extremely insane item-shop...
Just compare Allods' item shop with any other item shop gPotato has in their games, and you see that Allods is the only one that really forces you to use the item shop to get a good gaming experence. Most other gPotato games won't force you into spending money in the item shop. I think that's the reason most players left Allods in favour of other (gPotato) F2P games.
Humz...
It doesn't have to be a bad sign for the game at all, it can actually mean that too few are / have been purchasing in-game money for real life currency so there is not enough earnings for the gold seller companies.
That's something positive. It can be either way really.
Anyway, having gold sellers in a game is 100% negative, nothing good about it, no matter what.
The people and the friends that we have lost, and the dreams that have faded, never forget them~
Greed kills games. I was there and saw it happen.
I miss Allods, but I'll never go back untill they flat out admit they were lying to their customers. Don't sell me a patch that you say "improves the game" and then rob us blind by making the game unplayable without spending money. Don't remove features that we apparently don't like, then replace it with something far far worse (when you died, you used to get a debuff that would wear out over time...then they replaced it with a 'cursed item' debuff that would render an item permanently unusable without spending money in the cash shop).
Even worse, one day I log in and can't even beat an even level npc in a fight. They say, "Oh great news...you can buy insence and be stronger!" I was fine before, now you tell me I have to purchase an item to be able to kill anything?
Worst of all, the majority of the community was livid while the devs ignored them completely and put on a happy face saying that nobody was leaving and the game was doing great. Most of us players knew better.
Bah. I'm getting all frustrated about it again.
Moving on.
They killed this game during CB, when they announced the cs pricing modell, atleast I stopped playing then and never looked back.
I never want anyone to lose their job but I will not miss this one.
--John Ruskin
Shame, it's a well built game. I left when they announced the cash shop pricing.
Tried to re-install a month or so ago, but there is a java bug and the client doesn't start. Tried all the posted solutions, nothing worked. Just gave up and went back to ROM.
The cash shop has been fixed and isn't any worse than other f2p games. The low er levels are vey crowded so there isn't a lack of new players joining and checking out the game, and with the fixed cash shop, there is bound to be some of those newbcomers that decide to be in it for the long run.
Favorites: Vanguard SOH, Final Fantasy XI, Dungeons and Dragons Online
Future:
Final Fantasy XIV 2.0
EverQuest NEXT
Wizardry Online
Vanguard F2P edition (fingers crossed)
http://vgrpgblog.blogspot.com/
I tried it a couple months back again, and saw quite a few people, never had any issues finding a group and it seemed to be pretty populated. I don't really know how it could possibly have died in 2 months.
but the thing is, it's not just the cash shop that bothers me. it's the lack of quests or methods to level up. i don't like to stop turning in quests in like 5 minutes because i filled up my fatigue. plus even if i took full advantage of fatigue throughout the game, i still would need to grind just to level up.
They really should have made this a subscription based game. Probably would have done a LOT better with that payment model. Instead, they went with 'pay to win' and screwed everyone over, including themselves. A damn shame too; us MMORPG fans lost a potentially fantastic and interesting title.
Well, its not lost yet, but I doubt it will ever truly recover.
yeah but for a p2p game, it would need to be of that level which i don't think it is. too many bugs and the combat's quite boring. just another wow clone.
I do miss the days of CB and early OB, absolutely my best gaming ever, while it lasted. It was a really great game and then came the first big monetization patch and about a quarter of the people left, then after the biggest lie in MMO history I've seen so far, the big hit. Player base dazed, stunned, shocked, outraged, wondering what happened, did they really just kill this great game with one stupid greedy patch?
The game never recovered. You can fall into the trap of blattant lies once, but after that you're supposed to know better. Never in my life will I pay for another Gpot. Even if Gala-net becomes the only f2p gaming company on the planet. Look at my sweet mount my @s_s.
I doubt this game will attract much of a following, it had a lot of believers and look what they did, they twisted their arm so hard most blacked out. But I guess that's pretty much f2p for you.
Waiting for Guild Wars 2, and maybe SWTOR until that time...
The game is p2p worthy, by a long shot:
1) It had no more the bugs that WoW did at launch, and this while Allods went into OB.
2) Combat is great once you get past level 10 and actually l2p. Smooth like WoW and often get very fast paced
3) Allods is far from a WoW clone. Class design is significantly different, so is the talent system. It's similar to WoW, like just about every other avatar MMO, but no WoW clone.
The game would have done just fine as a p2p and could have actually been growing in the areas where it needs to grow. Instead, the company's efforts are focused on how to squeeze out money via the item shop before the ship sinks.
Playing: EvE, Warhammer free unlimited trial, Allods Online
Played: Anarchy Online, WoW, Warhammer, AoC, Ryzom. Aion
Strongly Recommend: Ryzom, EvE, Allods Online
I loved this game before the big pay to win change.
It even managed to give me hope for a while, something to help get rid of WoW at the time.
Gamer by nature,
poet by heart.
yeah but i played as a psicionist, and it was slow, even slower after gipat patch.
I cannot deny the similarities that Allods has with World of Warcraft. However, I was very surprised that the game did not follow with a cinematic opening. Once you create your character (belonging to either the League or the Imperial side) you are immediately put into the middle of the action. The game practically puts you right in the middle of the story, which is similar to Dungeons & Dragons Online. You actually get to see how the story develops. On the League side you actually witness a change in the environment when you are invaded by the enemy. In the Imperial side you are given a taste of what you will be experiencing and what it means to be part of a ship. I was really taken aback with what I saw in the game because you can only experience these things when you're playing a P2P MMORPG.
As it has been said before: good game, wrecked by greedy cash shop.
Waiting for Guild Wars 2, and maybe SWTOR until that time...
If the developer (Mail.ru since they took over Astrum) didn't design the game to be so damn reliant on cash shop, then the publisher (Gala-net) wouldn't think he could get away with prices like that. Maybe it should have said "a greedy developer combined with an extremely insane item-shop...". So what? He maybe typed that sentence too quickly. That "your kind" stuff can be interpretted in a pretty bad way.
Waiting for Guild Wars 2, and maybe SWTOR until that time...
I think it's funny that you call it "dead". When I logged in the new player area the other day, there was a line to kill deer and snakes. When I say the place was packed... I'm not kidding.. it was literally packed.
But... since it's dead.. I spose I'll stop playing.
so you only play games that have gold sellers?
i agree with everyone that gpotato is too greedy with their cash shop that the game has serious issues.... but there are tons of ppl playing. Although i dont spend a dime on their cash shop (due to their greedyness), i still enjoy the game. Also as a casual player its ok to me to wander around without having the chatbox spammed by idiotic gold sellers.
the game is not dead at all.... tho if gpotato do their job well then allods would be more alive than ever.
last time i asked for help in zone chat last month, there was no response. wasn't like that pre gipat.
I tried it this weekend. It was quite busy and a bit of a pain in the ass when you had to wait for respawns and compete with other players to complete quests.
This game is far from dead player wise. It is just dead where entertainment value is concerned. For the size of the download it sure is a pretty dull game.
have you started the quest chains where they give you blue gear and you have to hunt for crowns? yeah... that's horrible. made worse by the fact that walking takes ages.
i still enjoy the game. but in the weekends that ive played this i became bored for the quest is not fun anymore. and their are not that much players on the server. so yes the game is becoming dead
With the newest patch (release, no longer beta), I've seen server loads of medium on both servers. It hasn't been that busy since before Gipat as far as I can tell. Kirah certainly isn't dead, quite a bit of PvP action. New zones, quests, increased level cap, lots of activity. Relatively speaking of course. Back in CB and early OB you'd see both servers on high load regularly. 8 months after the Gipat disaster population just might be up from a quarter what it was in the early days to maybe nearly half now. Pure guesswork on my part of course, but that's probably the order of magnitude right now.
Waiting for Guild Wars 2, and maybe SWTOR until that time...