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So how many subs does WoW have now?

2

Comments

  • RendRegenRendRegen Member Posts: 158

    awesome neverwinter nights sig erstok

  • rottNrottN Member Posts: 161

    Originally posted by Galadourn

    Over 9000

    haha

  • lennpelllennpell Member UncommonPosts: 111

    Yeah, WoW is on its last couple breaths, it had 7 mil at the beginning of WotLK, 12m when it started selling in asia mid WotLK(lots of U.S/EU had quit by then so approx 7-8m asians), and it went down to around 7m again during Cata, so I'd say 4 months into cata there is no more than 5m subs and declining fast, I'd say WoW has no more than 3 years before its a ghost town.

  • A_hiA_hi Member Posts: 87

    Originally posted by lennpell

    Yeah, WoW is on its last couple breaths, it had 7 mil at the beginning of WotLK, 12m when it started selling in asia mid WotLK(lots of U.S/EU had quit by then so approx 7-8m asians), and it went down to around 7m again during Cata, so I'd say 4 months into cata there is no more than 5m subs and declining fast, I'd say WoW has no more than 3 years before its a ghost town.

     

    could I borrow your magic crystal ball for a second? I'd love to know next week's loterry winning numbers !

  • Kaelano1Kaelano1 Member Posts: 375

    Originally posted by RendRegen

    awesome neverwinter nights sig erstok

    It looks like the pool of radiance series to me... maybe the 3rd one, secret of the silver blades. 

     

    Also, to the thread subject, yes, china's subscribers have a much different subscription model, accounting for millions of those "15 million" or whatever subscriptions, but they only play a few hours a week.

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Why did people think the OP was trolling? I didn't find his questions that strange.

     

    Although it's hard to give any answer to his question, it's all guessing anyway. Although when the quarterly figures are known for Q1, some more concrete guessing can be done.

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • plescureplescure Member UncommonPosts: 397

    i dont know about sub numbers but i do know that WOW was knocked off the no 1 spot on X-Fire a couple of weeks back, it had been no1 for over 2 years.  it is now back in the top spot and has been for the last 10 days but i think this is a good indication that less people are playing it.

    If someone is talking in general chat in a language you dont understand, chances are they're not talking to you. So chill out and stop bitching about it!

  • Panther2103Panther2103 Member EpicPosts: 5,779

    Originally posted by plescure

    i dont know about sub numbers but i do know that WOW was knocked off the no 1 spot on X-Fire a couple of weeks back, it had been no1 for over 2 years.  it is now back in the top spot and has been for the last 10 days but i think this is a good indication that less people are playing it.

    Not really, the community of xfire all play the top 5 games and hardly ever play anything below that. If you look at the number of hours after the top 5 it just DROPS. When something new releases they go try it and then go back to their games again.

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Originally posted by plescure

    i dont know about sub numbers but i do know that WOW was knocked off the no 1 spot on X-Fire a couple of weeks back, it had been no1 for over 2 years.  it is now back in the top spot and has been for the last 10 days but i think this is a good indication that less people are playing it.

    It isn't no1 right now, if you look at the main page of Xfire. But then again, MW and WoW have been switching places for weeks now, every once in a while.

    Anyway, that's only Xfire. I'm more interested in what their quarterly figures say for Q1 2010, if it confirms the trends seen in tools like Xfire or not.

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • NadiaNadia Member UncommonPosts: 11,798

    Originally posted by lennpell

    Yeah, WoW is on its last couple breaths, it had 7 mil at the beginning of WotLK, 12m when it started selling in asia mid WotLK(lots of U.S/EU had quit by then so approx 7-8m asians), and it went down to around 7m again during Cata, so I'd say 4 months into cata there is no more than 5m subs and declining fast, I'd say WoW has no more than 3 years before its a ghost town.

    their press releases say otherwise -- not sure where you are getting this 7 million at LK

    http://eu.blizzard.com/en-gb/company/press/pressreleases.html

    blizzard announced 11.5 million subs, one month after LK was released  (Dec 2008)

     

    they announced 12 million  6 months ago  (Oct 2010)

  • OnarixOnarix Member Posts: 84

    There really hasn't been many stats recently. Maybe blizz doesnt want us to see the recent stats after these new games came out?

    Free to play means pay to win.

  • Well....running around in the world outside of capital cities, you would think you're the only one playing. 

  • NoNic2NoNic2 Member Posts: 21

    Agree, I recently played on high populated eu server from lv1-45 and quit and I think i saw like few people at most during that time.  It was like playing 50 people online private server.  Dont know how anyone can still play it.

  • OberholzerOberholzer Member Posts: 498

    Well before I quit on the  Alliance side most people did hang out in SW due to the portals being theere to the various places.  Low  level places being pretty empty is not too surprising as a game reaches a certain age. How many alts can people roll. The fact that it's held this many subs (however many it is really) this long is impressive and it's hard to argue wether you like or dislike the game. It's always amusing to me how when things get big people always want them to fail. WoW, Microsoft, etc. I guess I usually think about all the regular people that work for companies like these and how awful it would be for them all to be out of work if people got their wish. 

  • WizardryWizardry Member LegendaryPosts: 19,332

    What is most important is actual gamers that will interact with each other inside the game.

    I just watched a video that took a look at Gold Farm a large operation in China that runs RMT operations.

    RMT

    If you do not think RMT can make a HUGE impact on a game,then you have never played SRO.I played SRO and there was around 30 servers peak,of that total there would have MAYBE been 1 needed if all the botters/rmt were removed,that is what? 3% of the actual numbers?

    I know Wow is not that bad,but i am qquite certain it is not that good either.I have on several occasions played Wow over the various years,and aside from day 1 when it actually only had a couple million,the servers always seem dead.

    Well when you have Soooo many cheats/hacks ad ons that allow botting or soloers to multi box 10 accounts to run inmstances,you will have a MUCH smaller community than what subs show.

    Since those types of subs are the types that legit players ,will NEVER interact with,that is the IMPORTANT issue when talking numbers.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • OnarixOnarix Member Posts: 84

    Wow currently doesn't have that many imo on Emerald Dream Alliance. In stormwind at peak theres only 10-20 people and its listed as "High" population with a 2:1 ratio sigh.

    Free to play means pay to win.

  • sodade21sodade21 Member UncommonPosts: 349

    lol either way half the WoW population is Bots...propably they have ban some..they gonna gain some new ones soon dont worry ;)

  • PalebanePalebane Member RarePosts: 4,011



    Originally posted by lennpell
    Yeah, WoW is on its last couple breaths,..., I'd say WoW has no more than 3 years before its a ghost town.

    That's so 2006 =)

    Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.

  • Cactus201Cactus201 Member Posts: 160

    http://www.warcraftrealms.com/quickstats.php

    I don't support or deny those numbers. I'm just tossing a bone out to the wolves.

    It's an indication of activity. Yes there could be 20 bilions of players and only 4-5 milion would play.

    Didn't check if it's up to date, partly because i don't care.

    Existence is a paradox. It just is.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Skeeter870

    Going by WarcraftRealms it has roughly 4.5mil US/EU subs.

    So, for 12mil there'd have to be 8 mil Chinese playing.



    Yeah, right.

    8 million Chinese players doesn't sounds impossible to me, Chinese players pay 15 cents for each hour and just one hour (unless they count anyone with an account like F2P games do but that doesn't sound that likely to me).

    Also, Wow is still very popular in South Korea so take away a million or 2 from the Chinese players, add a few Aussies, africans and south americans....

    I am not saying that Wow have 12,5 million players or not, but I am saying that it isn't unlikely, after all are there actually a lot of people living outside NA//EU.

    Wows trend have been fewer western and more eastern players for several years now, with the exception of the time they had trouble with the Chinese goverment.

    Why is anybodys guess, maybe Chinese peoples computers are slightly slower, maybe it is because it is cheaper there, maybe it is marketting or possibly just because the majority of the people of earth lives in China.

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    To answer the OP's question (even if the OP's account has been deleted, lol image)

     

    WoW had 11.4 million subs at the end of March. Less than people maybe would have expected who thought CATA would give the sub numbers a boost to past 13-14 million subs. However, not that dramatic a decrease, especially considering that Blizzard according to the latest quarterly figures and conference meeting has made more profit with less subs.

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • NadiaNadia Member UncommonPosts: 11,798

    considering they reported 11.5 million subs one month after LK  (Dec 2008)

    and it took almost 2 years before they reported 12 million  (Oct 2010)

    http://eu.blizzard.com/en-gb/company/press/pressreleases.html

     

     

    this may be the end of WOW growth -- but by no means the downfall of the game

    from reading posts on forums I thought it would have been a higher decrease than 5%

  • odinsrathodinsrath Member UncommonPosts: 814

    Originally posted by Palebane

     






    Originally posted by lennpell

    Yeah, WoW is on its last couple breaths,..., I'd say WoW has no more than 3 years before its a ghost town.






    That's so 2006 =)

    i agree but maybe a slower less populated wow could be better for the game..more needed patches and maybe more changes to BETTER the game..instead of a new xpan to bump blizz income

  • 0tter0tter Member UncommonPosts: 226

    I wander if ppl take into account how many gamers hold several active accounts but take a break from actual playing.  Those accounts still count.  I always think about EvE and its 300k subscriber boast while only ever seeing 50-60k max ppl on at a given time. 

  • mxxtzmxxtz Member Posts: 2

    People are from old server to new server. so not many people are lost.

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