DA:O is like a poorly written book, with very little interesting characters and story twists. Generic story of army of pure-evil threatening the "good" civilization, just like we saw hundreds of times ever since Tolkien's LotR first came out.
This might appeal to the young sort of gamers or console players, that feel like playing something more than their usual FPS, but it has no resemblance to what RPG was always about, and what used to make it fun.
I am pretty sure Tolkien stole that story arc too. It is as old as stories themselves.
I guess some younger people are unaware that things happened before the turn of the last century.
Point out to the paragraph where I said that Tolkien completely made up that story. He popularized it to the extent, that hundreds of immediate copies and imitations appeared right after, including DA:O.
If it requires for you to re-read to fully get the grasp of what I wrote, please do it. Especially, if you plan to be defensive.
Ever hear of Beowulf?
What about the ancient Greek stories.
It was populat before Tolkein, he just dumbed it down for the masses. Sound like anyone we know. I read and and pointed out your hypocrisy. You are just to decadent to except it.
“It's unwise to pay too much, but it's worse to pay too little. When you pay too much, you lose a little money - that's all. When you pay too little, you sometimes lose everything, because the thing you bought was incapable of doing the thing it was bought to do. The common law of business balance prohibits paying a little and getting a lot - it can't be done. If you deal with the lowest bidder, it is well to add something for the risk you run, and if you do that you will have enough to pay for something better.”
And I think you are mistaking "a lot of customization" for depth.
No I am not, the game has neither.
There is no reason a Dragon Age mmo can't work provided that they add to the system they have.
A bad game can be made into a good MMO if it is done right. That makes no sense. Anything can be made great if you change it.
I think people make the fundamental misconception that the experience you get form a single player game is replicate able and transferable to an online game. That is not true. What makes a single player game great is not anything like what makes a multiplayer game great. The psychology behind them is completely different.
To change a game enough to make it great in the other realm is to make it indistinguishable from its original state. In that case the previous version is nothing more than a marketing tool.
Inherently, the emotional experience people received in DA is not going to translate over. That is really what people are talking about when they say make game X into a MMO; translate my experience from game X to a MMO I can play for 1000s of hours.
I guess we can just agree to disagree. Have a good day.
I think we are more in agreement than you think.
To your first point above, "I agree". I don't think Dragon Age has a lot of depth to their skill system though I prefer the type of skill system they have implemented over just adding points that mean very little to the player.
As far as "bad game" well, that is your opinion and you are welcome to it. It's still doesn't touch my point. When I think if Dragon Age "anything" being an mmo, I'm thinking of the IP. Their current system could be fleshed out. Just because they implemented a particular iteration doesn't mean that it wouldn't be rethought once the task of turning it into an mmo was conceived. I imagine we will see more with how tney implement skills in SWToR.
And I completely agree with you in that people do think that an mmo based off of a single player game would bring them the same experience. And of course that's not the case. But once again, I"m really thinking of IP.
But it does seem that we are on a difference side of the fence regarind the Dragon Age games so no worries, variety is the spice of life.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Well if people are calling TOR WoW with lightsabers what would they call this, WoW with more dragons ? I dunno, with the new direction they took Dragon Age 2 in I wouldn't want to see a Dragon Age mmo at all now.
Everyone knows Dragon Age, everyone loves it, this would be a big success, I am sure. :-)
The big thing would be to make the MMO-Dragon Age as immersive as the single player one, very difficult but i guess it is possible...
SWTOR is pretty much going to be like every other Bioware RPG, they're almost all the same, so we've already got that. Besides, the Dragon Age world didn't interest me too much and the game itself wouldn't be a good MMO, it's scripted and linear and single player focused (just like SWTOR will be)
I don't know...it's like Bioware doesn't want to make games anymore, they want to make movies.
And I don't want to "play" a movie, because, well, that's boring as hell. I don't get into 10 minute mini-movies, then click a few buttons, then a 5 minute mini-movie, then click a few more buttons, then another cutscene...no thanks.
I don't know...it's like Bioware doesn't want to make games anymore, they want to make movies.
And I don't want to "play" a movie, because, well, that's boring as hell. I don't get into 10 minute mini-movies, then click a few buttons, then a 5 minute mini-movie, then click a few more buttons, then another cutscene...no thanks.
I hate to say it but I think that they are in the process of changing their core demogrpahic, whether it's intentional or not.
I'm more the type of person who likes their new direction though I do have some heavy criticism of DA:O 2.
Then again, they know there are great criticisms toward it and indicated that going forward they would be taking this into account.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
I doubt we would see a dragon age mmo, it is just to much like what is already out there. It would basically be DCU with swords and dragons. Is that saying that we won't see another bioware mmo out there if tor is a success? I'd say no, I expect we might see a mass effect mmo at some point, running off the idea of being a hybrid 3ps/rpg. That is if bioware doesn't shoot itself in the foot again. Right now they are going way to human centric, which is okay in a game world that only has sentient humans and nothing else, but in worlds with a rich diversity of species it just fails to do what it should.
At some point they will have to come to terms with the idea that a game is a game because you play it, when you get to strict on how people play it the game fails. Look at the last final fantasy, the jrpg not the mmo, many people absolutly hated this game. Why because it was to focused on it's own story not letting you pick your party members, or even your play style because the story was the important thing to the people that made it. Players like a choice, and no mater what your argument behind not giving that choice is. Be it, they don't speek common tongue, it would cost to much to have six voice actors for the player character, or even we just didn't want to code in new armor models. Those arguments just come off as a way of saying, look we know you wanted more but we just didn't want to give it to you. Still we expect you to pay us the same if not more for this game though, even though we were lazy.
So far, looking at DA2 as an idea toward some of the things bioware said about tor I get worried. I worry because they promissed more races down the line, races that don't speak basic. Yet, bioware is cutting down on the races we can play in games, not adding to them. So I feel their love with the story they are telling has started going a bit to far, they advertise play your own story, but in the end they lock you into theirs.
Lastly I don't think this will ever be an mmo simply because they sold the table top rights to green ronin, and the table top is actually far superior to the consol/computer games of dragon age. If people want their own DA world they can just hop onto drivethrurpg or green ronin's catalog and order the pen and paper version. Tell their own tale within the world, and ignore the bad writing from bioware.
Comments
Ever hear of Beowulf?
What about the ancient Greek stories.
It was populat before Tolkein, he just dumbed it down for the masses. Sound like anyone we know. I read and and pointed out your hypocrisy. You are just to decadent to except it.
--John Ruskin
Heavily zoned. No real open world. Constantly interrupted with cut-scenes. Immersive? I don't think so.
I think we are more in agreement than you think.
To your first point above, "I agree". I don't think Dragon Age has a lot of depth to their skill system though I prefer the type of skill system they have implemented over just adding points that mean very little to the player.
As far as "bad game" well, that is your opinion and you are welcome to it. It's still doesn't touch my point. When I think if Dragon Age "anything" being an mmo, I'm thinking of the IP. Their current system could be fleshed out. Just because they implemented a particular iteration doesn't mean that it wouldn't be rethought once the task of turning it into an mmo was conceived. I imagine we will see more with how tney implement skills in SWToR.
And I completely agree with you in that people do think that an mmo based off of a single player game would bring them the same experience. And of course that's not the case. But once again, I"m really thinking of IP.
But it does seem that we are on a difference side of the fence regarind the Dragon Age games so no worries, variety is the spice of life.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
oh god no, it would have to have a more open world.
er "I hope".
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Well if people are calling TOR WoW with lightsabers what would they call this, WoW with more dragons ? I dunno, with the new direction they took Dragon Age 2 in I wouldn't want to see a Dragon Age mmo at all now.
SWTOR is pretty much going to be like every other Bioware RPG, they're almost all the same, so we've already got that. Besides, the Dragon Age world didn't interest me too much and the game itself wouldn't be a good MMO, it's scripted and linear and single player focused (just like SWTOR will be)
I don't know...it's like Bioware doesn't want to make games anymore, they want to make movies.
And I don't want to "play" a movie, because, well, that's boring as hell. I don't get into 10 minute mini-movies, then click a few buttons, then a 5 minute mini-movie, then click a few more buttons, then another cutscene...no thanks.
I hate to say it but I think that they are in the process of changing their core demogrpahic, whether it's intentional or not.
I'm more the type of person who likes their new direction though I do have some heavy criticism of DA:O 2.
Then again, they know there are great criticisms toward it and indicated that going forward they would be taking this into account.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Maybe in few years but yet...bioware online section need keep good work on SWTOR
I doubt we would see a dragon age mmo, it is just to much like what is already out there. It would basically be DCU with swords and dragons. Is that saying that we won't see another bioware mmo out there if tor is a success? I'd say no, I expect we might see a mass effect mmo at some point, running off the idea of being a hybrid 3ps/rpg. That is if bioware doesn't shoot itself in the foot again. Right now they are going way to human centric, which is okay in a game world that only has sentient humans and nothing else, but in worlds with a rich diversity of species it just fails to do what it should.
At some point they will have to come to terms with the idea that a game is a game because you play it, when you get to strict on how people play it the game fails. Look at the last final fantasy, the jrpg not the mmo, many people absolutly hated this game. Why because it was to focused on it's own story not letting you pick your party members, or even your play style because the story was the important thing to the people that made it. Players like a choice, and no mater what your argument behind not giving that choice is. Be it, they don't speek common tongue, it would cost to much to have six voice actors for the player character, or even we just didn't want to code in new armor models. Those arguments just come off as a way of saying, look we know you wanted more but we just didn't want to give it to you. Still we expect you to pay us the same if not more for this game though, even though we were lazy.
So far, looking at DA2 as an idea toward some of the things bioware said about tor I get worried. I worry because they promissed more races down the line, races that don't speak basic. Yet, bioware is cutting down on the races we can play in games, not adding to them. So I feel their love with the story they are telling has started going a bit to far, they advertise play your own story, but in the end they lock you into theirs.
Lastly I don't think this will ever be an mmo simply because they sold the table top rights to green ronin, and the table top is actually far superior to the consol/computer games of dragon age. If people want their own DA world they can just hop onto drivethrurpg or green ronin's catalog and order the pen and paper version. Tell their own tale within the world, and ignore the bad writing from bioware.