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Rift: The Official Review

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Comments

  • GableGable Member UncommonPosts: 44

    Um, who cares if it seems like WoW.  WoW was 6 sx years ago!

    {mod edit}

     

    It deserves the score of got because of what it is, not because of what something else is (or was, rather).  It is highly polished and as fun as an mmo can be.  For the next generation of mmo gamers, who never have or will play WoW, Rift will be as fulfilling as its predecessor.

  • BaromegaBaromega Member UncommonPosts: 11

    I'm not going to argue with the score, but am I the only one seriously bothered by "polished" being a main selling point. I see this term coupled with a lot of Rift recommendations, but polish is something EVERY game should have. It's like selling someone a pen and saying, "You'll love it, it has INK!". I'll admit, I'm not sure if this is a problem with Rift or a problem with the MMORPG genre.

    Anyways, congrats to Trion and Rift fans, good reviews definitely help with sales. Got tired of this game during open beta, but I'll be keeping an eye on it and how it deals with the release of other MMOGs this year.

  • BlindchanceBlindchance Member UncommonPosts: 1,112

    The game meats poor MMORPG standards well. However if it would be reviewed as a normal game the score it's received would be much lower. It just another bland MMORPG title.

  • acerpg007acerpg007 Member Posts: 164

    I think most people here that give negative feedback are just too into WoW that are so worried about the playerbase there. And people whining about "Nothing new" or "Blah blah blah Clone", you know what? Not all want "NEW" because some want the same things from other MMOs minus the don'ts, and here is Rift. And hint: You can't please everyone. So don't think the game should have a lower score just because it isn't what you want,{mod edit}

    “The supreme art of war is to subdue the enemy without fighting." - Sun Tzu, Art of War

  • holifeetholifeet Member Posts: 532

    Originally posted by Kruul



    Very accurate review  rating. I know that haters don't like to see it because it defuses their petty arguements about the game which are getting squashed every day


     

    It doesn't diffuse anything. The rating is one person's point of view, not a final word on how good Rift is. Have a look at the reviews that mmorpg.com have given to other games - here you go - and you'll see that Rift isn't seriously above the curve in their eyes.

     

    If anything, it is saying that mmorpg.com are too gratifying in their reviews, or that all MMOs are so similar in the last few years that nothing stands out. It'll be hard to say that any new games are so much better than Rift because the review scale would have to be extended to 15 to judge anything.

    All hail the Pixel, for it is glorious Orange!
    .
  • JamkullJamkull Member UncommonPosts: 214

    Good review, the score seems good considering it is better than WoW in many ways, although the same in others.  Which WoW wasn't the first do a lot of the things it does but the first to refine what was available in multiple games already.  But to the original reviewer, their system being quite good compared to mine, and they only had their settings on high?  I only use a dual core 3.2ghz with the same GTX 460, and only 4 gb of ram vise the 6 for the reviewer and i have my settings on Ultra+.  I have the water quality maxed and view distance on draw objects maxed and I still get 30 fps on average even during PVP or huge rift raids.  I'm running windows 7 as well...  

    The class system is awesome and the rift war is really good dynamic content that even the casual gamer can have fun with for an hour.  Even gain raid quality gear without raids feeling like a second job.  But there are raid dungeons for the hardcore as well.  I think they have a good mix of casual to hardcore content available and they are adding in content at a good rate.  The first 3 months are the most important of any MMO and how they can give players content to keep them going for the next year before coming out with an expansion is very important.

    I honestly don't care for PVP to be purely balanced, it would be waaaay to boring if it was.  But I do hope they add more maps and maybe some contested open world pvp areas with added benefits from participating that is equal to raid content. You win some and you lose some... it boils down to a lot of times if people in the warfronts know what they are doing and how well they are coordinated.  Because no matter how you slice it,  the FotM build is not greater than a group of well coordinated players.

  • LerxstLerxst Member UncommonPosts: 648

    Originally posted by Gable

    Um, who cares if it seems like WoW.  WoW was 6 sx years ago!

     

    {mod edit}. 

     

    It deserves the score of got because of what it is, not because of what something else is (or was, rather).  It is highly polished and as fun as an mmo can be.  For the next generation of mmo gamers, who never have or will play WoW, Rift will be as fulfilling as its predecessor.

    So a game that looks 6 years old, uses 6 year old (older considering the development time WoW took) systems and mechanics deserves a high rating?  I don't follow your logic.

    {mod edit}

  • dj525dj525 Member Posts: 39

    8.7 is just way to high. I mean it can't beat wows score. Get over it Rift is a great game even if its like wow or any other mmo that you want to compair it to.

    Solid game play, some of the best graphics, great pve and  pvp but thats not enough so I'll just trash the game  for the next 6 month in hopes that if fails. LOL not going to happen.

    Its not a perfect game and I don't think I've seen anyone say that it is.

    I still love how so many people think the graphics suck and that wows are better.

    Really? get a better pc, wow systems won't run rift and all its beauty sorry.

    Rift and trion have earned the 8.7 score and I think its spot on. Just because you don't like the game and it beat the score of your game doesn't you need to come and cry about it.

    GW2 will get a high score if they pull off what they have stated. It looks great and can't wait to play it. SW:tor will be a pile of crap thanks to EA so have fun with that one. To bad bioware can't call all of the shots on that one then it would be great.

  • MMOWarriorMMOWarrior Member UncommonPosts: 33

    Originally posted by Teala



    Why even bother have a scale from 1-10 if the games you rate are always 7 or better.  Personally I feel Rift is a good game if someone has never experienced an MMORPG before, with that said, Rift has quite a few short comings that I think many veteran players will agree either gives the game to much of a "been there - done that" feel or completely misses the boat.    In my opinion, based on my experience with the game, I see it only rating a 6.5 at best.  

     

    This is pretty spot on.. though I'd be a little kinder and give it a 7.0

     

    I think the only reason RIFT is doing as well as it is is because everyone is ready for something new.. 


     

  • Dreamo84Dreamo84 Member UncommonPosts: 3,713

    isn't it strange how MMOs seem to be going backwards? We are losing our open worlds in favor of little theme park experiences that play more like single player games merely in a persistant online setting.

    image
  • EtherlothEtherloth Member UncommonPosts: 47

    Originally posted by mieko



    Most of these comments actually prove one thing:

     

    People have no idea what they want anymore. They'll bitch about something regardless.


     

    Pure true.

  • IllyssiaIllyssia Member UncommonPosts: 1,507

    It's too high a score, Bill, {mod edit}. Reality is that the game sales aren't that great and next gen games lie GW2 and SW"TOR will hit later this year...move along folks...nothing to really see here!

  • CecropiaCecropia Member RarePosts: 3,985

    Originally posted by Fendel84M

    isn't it strange how MMOs seem to be going backwards? We are losing our open worlds in favor of little theme park experiences that play more like single player games merely in a persistant online setting.

    It is strange for me considering "existing" in an open persistent world was what drew me to this genre in the first place.

    I could have seen this game deserving of a score of maybe 8 about 3 or 4 years ago, but in 2011, a game should have to do more than what Rift does to warrant a score that is representative of the best of the genre.

    Glad I got to play so many of the betas or I might have purchased the game based solely on that rating.

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • eddieg50eddieg50 Member UncommonPosts: 1,809

    Originally posted by someforumguy

    Im not sure what to believe. The score of 8.7 or this list :


    Pros

     

    image Ascended Soul system

    image Beautiful sounds & visuals

    image Highly polished

    image Massive rift invasions

    image Open grouping

    Cons

     

    image Bland crafting

    image Only two leveling paths

    image PvP imbalance

    image Same old questing

    image Tedious solo play

    Those cons are not just minor details. But with a score of 8.7, there isnt much room for improvement, so I wonder if this is even on a scale of 1-10.

    If the conclusion is something along the line of that its a very polished nice looking version of same old same old, then how can that score get so high? Or does innovation and improvement not count anymore?

    The review seems solid, but the final score seems too much. I agree with others, it seems that its almost impossible for a MMO to not score good anymore.

       ya its amazing with all those important negatives to give this game an 8.7 is a little hard to believe  as one person said if this is an 8.7 what are they going to give GW2 an 13.6

  • lokiboardlokiboard Member UncommonPosts: 229

    Originally posted by Illyssia



    It's too high a score, Bill, {mod edit} Reality is that the game sales aren't that great and next gen games lie GW2 and SW"TOR will hit later this year...move along folks...nothing to really see here!


     

    Really?  Next Gen?  Lets see....They will be played on a pc with a keyboard, monitor etc.... I think your next gen speach should be withheld until they come out with helmet UI's that read your mind or they actually digitize you and put you into the game....... Next Gen looks suspiciously like this gen!

  • lokiboardlokiboard Member UncommonPosts: 229

    Originally posted by lokiboard



    Originally posted by Illyssia



    It's too high a score, Bill, and the Trion advertising on this site makes one wonder why. Reality is that the game sales aren't that great and next gen games lie GW2 and SW"TOR will hit later this year...move along folks...nothing to really see here!


     

    Really?  Next Gen?  Lets see....They will be played on a pc with a keyboard, monitor etc.... I think your next gen speach should be withheld until they come out with helmet UI's that read your mind or they actually digitize you and put you into the game....... Next Gen looks suspiciously like this gen!


     

    Seriously, If you think SWTOR and GW2 are really next gen and are gonna be soooooo worth it. I will be willing to let you purchase the next gen pet rock that we've developed in our ultra secret stone quarry..   Shhh.....you didnt hear this from me but this next gen rock will sit there taking up space like no other pet rock before it.  Sure its three times the price of the original pet rock, but we've taught it new tricks and it even does impersonations...You'll love its impersonation of G.W Bush doing his pose as Rodans 'Thinker"........You will be the talk of the town.  ;)

  • IllyssiaIllyssia Member UncommonPosts: 1,507

    Originally posted by eddieg50

    Originally posted by someforumguy

    Im not sure what to believe. The score of 8.7 or this list :


    Pros

     

    image Ascended Soul system

    image Beautiful sounds & visuals

    image Highly polished

    image Massive rift invasions

    image Open grouping

    Cons

     

    image Bland crafting

    image Only two leveling paths

    image PvP imbalance

    image Same old questing

    image Tedious solo play

    Those cons are not just minor details. But with a score of 8.7, there isnt much room for improvement, so I wonder if this is even on a scale of 1-10.

    If the conclusion is something along the line of that its a very polished nice looking version of same old same old, then how can that score get so high? Or does innovation and improvement not count anymore?

    The review seems solid, but the final score seems too much. I agree with others, it seems that its almost impossible for a MMO to not score good anymore.

       ya its amazing with all those important negatives to give this game an 8.7 is a little hard to believe  as one person said if this is an 8.7 what are they going to give GW2 an 13.6

    I would have thought a 7 more real world estimate for a game like this.

  • CecropiaCecropia Member RarePosts: 3,985

    Originally posted by Illyssia

    Originally posted by eddieg50

       ya its amazing with all those important negatives to give this game an 8.7 is a little hard to believe  as one person said if this is an 8.7 what are they going to give GW2 an 13.6

    I would have thought a 7 more real world estimate for a game like this.

    Yes. That would have been absolutely reasonable. It's a well-made solid title but it uses the same regurgitated formula that has been used for far too many years. Ratings that high are unjustified in my opinion, and only further encourage the same uninspired development that has brought the genre to the level of stagnation.

    Oh well, it's not my site or review so in the end, it's just my opinion.

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • SoludeSolude Member UncommonPosts: 691

    Funny I thought if you did what is expected and more and its flawless... its a 10.  Is Rift a better WoW than WoW?  Yes, so 10 it is =P  You can't argue that it should be a 7 because it didn't do something radically different when in most cases radically different earns you a 5 for being... radically different ;)  Its WoW with an open class system and dynamic world events... sound like more to me.

    The negatives listed while likely true and a big could care less for me.  Crafting is never fun, rolling alts to do starter content is ugh, solo has actually been fun given the zone design and PvP is for those other servers.  As for questing?  Its an MMO, you want EQ style questing?

  • KyleranKyleran Member LegendaryPosts: 44,057

    7.5 in my book, those cons should have carried more weight than they did.  (But hey, I only give WOW about an 8.0) and haven't played a single game worthy of a 9.0 yet. (I'm a tough grader)

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • rojoArcueidrojoArcueid Member EpicPosts: 10,722

    Originally posted by onehunerdper

    I will say that RIFT looks way better than WOW, I still don't see how there are people that will defend the visuals of WOW, it's ridiculous.


     

     what is actually ridiculous is trying to compare Rift and WoW in terms of graphics.... one is more realistic and one is more cartoonish...... graphics are too different to be compared......  if you like realistic graphics you will like Rift more, if you like cartoony graphics youll pick WoW...

     

    note im only talking about graphic visuals here..... no mechanics, no gameplay, no lore, no anything else, just graphics...

    i do prefer realistic graphics but ground texture in Rift  (on ultra) looks like made of rubber instead of realistic ground texture (dirt ground texture only, hard floor texture looks good)... thats the only thing i hate from Rifts graphics





  • HoliceHolice Member UncommonPosts: 116

    Originally posted by eddieg50

    Originally posted by someforumguy

    Im not sure what to believe. The score of 8.7 or this list :


    Pros

     

    image Ascended Soul system

    image Beautiful sounds & visuals

    image Highly polished

    image Massive rift invasions

    image Open grouping

    Cons

     

    image Bland crafting

    image Only two leveling paths

    image PvP imbalance

    image Same old questing

    image Tedious solo play

    Those cons are not just minor details. But with a score of 8.7, there isnt much room for improvement, so I wonder if this is even on a scale of 1-10.

    If the conclusion is something along the line of that its a very polished nice looking version of same old same old, then how can that score get so high? Or does innovation and improvement not count anymore?

    The review seems solid, but the final score seems too much. I agree with others, it seems that its almost impossible for a MMO to not score good anymore.

       ya its amazing with all those important negatives to give this game an 8.7 is a little hard to believe  as one person said if this is an 8.7 what are they going to give GW2 an 13.6

    Listing the cons like this make the game look far worse than it is. The crafting is not bland. Its just standard, but it works very well, and at end game provides some nice items. The daily repeatables too, give you a reason to craft as well, for added xp and gold.

    And two leveling paths is not entirely accurate. If you play the entire game, to its fullest, you can definitely have over 4 paths. As all the added xp from crafting, exploring, pvp, and rifts make it so you do not get to see all the zones. For instance, after scarwood, I was able to go to moonshade than right to stillmoor. Which left Iron pine peak, shimmersand, and droughtlands for another toon to complete. And thats just on guardian side. Because you can do the same zones on defiant side, but with different hubs and quests for the most part.

    PvP imbalance should not go against a game that said it was focusing on PvE content. And regardless of any imbalance that a min/maxer might complain about, the pvp is still fun, despite being similar to other games.

    The questing may seem similar to past mmo's, but guess what, it works. And most every other game out there has the same questing system. You can not directly port a single player rpg quest system into an mmo, and until someone explains how you can change the industry standard quest system to something else, that WORKS. I would say that Rift questing is satisfactory at worst.

    And as far as solo play in an mmo, give me a break. I can go with the typical response that its an Massively Multiplayer game, and you should be playing with others, otherwise go play an rpg. But aside from that, the solo play is not that prevalent with warfronts and rift open groups. Even I run quests solo a good portion of the time, but always find myself in open groups to take down local rifts, and then continue on. Its a long stretch from tedious.

     

    The problem is that a majority of these nay sayers either didn't play rift to end game, or rushed through the game. Either way, I have a strong guild in game, that hasn't lost members. The server is always medium or higher, and there are plenty of people at rift invasions to make them exciting.  Add to that Trion's awesome responses to what the community wants, and the fact that they have already made a great content update, and this game is a solid 85 at worst all day long.

  • onehunerdperonehunerdper Member Posts: 837

    Originally posted by Holice

    Originally posted by eddieg50


    Originally posted by someforumguy

    Im not sure what to believe. The score of 8.7 or this list :


    Pros

     

    image Ascended Soul system

    image Beautiful sounds & visuals

    image Highly polished

    image Massive rift invasions

    image Open grouping

    Cons

     

    image Bland crafting

    image Only two leveling paths

    image PvP imbalance

    image Same old questing

    image Tedious solo play

    Those cons are not just minor details. But with a score of 8.7, there isnt much room for improvement, so I wonder if this is even on a scale of 1-10.

    If the conclusion is something along the line of that its a very polished nice looking version of same old same old, then how can that score get so high? Or does innovation and improvement not count anymore?

    The review seems solid, but the final score seems too much. I agree with others, it seems that its almost impossible for a MMO to not score good anymore.

       ya its amazing with all those important negatives to give this game an 8.7 is a little hard to believe  as one person said if this is an 8.7 what are they going to give GW2 an 13.6

    Listing the cons like this make the game look far worse than it is. The crafting is not bland. Its just standard, but it works very well, and at end game provides some nice items. The daily repeatables too, give you a reason to craft as well, for added xp and gold.

    And two leveling paths is not entirely accurate. If you play the entire game, to its fullest, you can definitely have over 4 paths. As all the added xp from crafting, exploring, pvp, and rifts make it so you do not get to see all the zones. For instance, after scarwood, I was able to go to moonshade than right to stillmoor. Which left Iron pine peak, shimmersand, and droughtlands for another toon to complete. And thats just on guardian side. Because you can do the same zones on defiant side, but with different hubs and quests for the most part.

    PvP imbalance should not go against a game that said it was focusing on PvE content. And regardless of any imbalance that a min/maxer might complain about, the pvp is still fun, despite being similar to other games.

    The questing may seem similar to past mmo's, but guess what, it works. And most every other game out there has the same questing system. You can not directly port a single player rpg quest system into an mmo, and until someone explains how you can change the industry standard quest system to something else, that WORKS. I would say that Rift questing is satisfactory at worst.

    And as far as solo play in an mmo, give me a break. I can go with the typical response that its an Massively Multiplayer game, and you should be playing with others, otherwise go play an rpg. But aside from that, the solo play is not that prevalent with warfronts and rift open groups. Even I run quests solo a good portion of the time, but always find myself in open groups to take down local rifts, and then continue on. Its a long stretch from tedious.

     

    The problem is that a majority of these nay sayers either didn't play rift to end game, or rushed through the game. Either way, I have a strong guild in game, that hasn't lost members. The server is always medium or higher, and there are plenty of people at rift invasions to make them exciting.  Add to that Trion's awesome responses to what the community wants, and the fact that they have already made a great content update, and this game is a solid 85 at worst all day long.

     

    ^*sigh*^

    image
    image

  • KilmarKilmar Member UncommonPosts: 844

    Originally posted by Holice

    Originally posted by eddieg50


    Originally posted by someforumguy

    Im not sure what to believe. The score of 8.7 or this list :


    Pros

     

    image Ascended Soul system

    image Beautiful sounds & visuals

    image Highly polished

    image Massive rift invasions

    image Open grouping

    Cons

     

    image Bland crafting

    image Only two leveling paths

    image PvP imbalance

    image Same old questing

    image Tedious solo play

    Those cons are not just minor details. But with a score of 8.7, there isnt much room for improvement, so I wonder if this is even on a scale of 1-10.

    If the conclusion is something along the line of that its a very polished nice looking version of same old same old, then how can that score get so high? Or does innovation and improvement not count anymore?

    The review seems solid, but the final score seems too much. I agree with others, it seems that its almost impossible for a MMO to not score good anymore.

       ya its amazing with all those important negatives to give this game an 8.7 is a little hard to believe  as one person said if this is an 8.7 what are they going to give GW2 an 13.6

    Listing the cons like this make the game look far worse than it is. The crafting is not bland. Its just standard, but it works very well, and at end game provides some nice items. The daily repeatables too, give you a reason to craft as well, for added xp and gold.

    And two leveling paths is not entirely accurate. If you play the entire game, to its fullest, you can definitely have over 4 paths. As all the added xp from crafting, exploring, pvp, and rifts make it so you do not get to see all the zones. For instance, after scarwood, I was able to go to moonshade than right to stillmoor. Which left Iron pine peak, shimmersand, and droughtlands for another toon to complete. And thats just on guardian side. Because you can do the same zones on defiant side, but with different hubs and quests for the most part.

    PvP imbalance should not go against a game that said it was focusing on PvE content. And regardless of any imbalance that a min/maxer might complain about, the pvp is still fun, despite being similar to other games.

    The questing may seem similar to past mmo's, but guess what, it works. And most every other game out there has the same questing system. You can not directly port a single player rpg quest system into an mmo, and until someone explains how you can change the industry standard quest system to something else, that WORKS. I would say that Rift questing is satisfactory at worst.

    And as far as solo play in an mmo, give me a break. I can go with the typical response that its an Massively Multiplayer game, and you should be playing with others, otherwise go play an rpg. But aside from that, the solo play is not that prevalent with warfronts and rift open groups. Even I run quests solo a good portion of the time, but always find myself in open groups to take down local rifts, and then continue on. Its a long stretch from tedious.

     

    The problem is that a majority of these nay sayers either didn't play rift to end game, or rushed through the game. Either way, I have a strong guild in game, that hasn't lost members. The server is always medium or higher, and there are plenty of people at rift invasions to make them exciting.  Add to that Trion's awesome responses to what the community wants, and the fact that they have already made a great content update, and this game is a solid 85 at worst all day long.

     

    Crafting is not standard, if you look at other games, not just wow. Its way under the common standard.

  • BeachcomberBeachcomber Member Posts: 535

    Game is great for Veterans and begginers alike.

    As for Tedious Solo Play? come on, seems to me like straw clutching.

     

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