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Sick off mmos today?what would you like to see?.

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Comments

  • KyleranKyleran Member LegendaryPosts: 44,078

    DAOC 2

    AC3

    UO - ?

    Anything that doesn't follow the standard design of most modern MMORPG's.

    I don't care what theme, (though branching out from Fantatsy/SCI FI might be fun) just don't make me fun from quest hub to quest hub to quest hub etc etc etc.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • ericbelserericbelser Member Posts: 783

    It's been said a hundred times elsewhere...but here's the short list;

    A game with:

    Meaningful, territory control pvp that doesn't reset at the end of a 5min BG session

    An intricate, involved NPC faction system with choices and consequences

    Progression that means something; advancement that takes more a month of actual play to get to "end game" levels

    Gameplay that is fun and entertaining; playing should be FUN not a grind to the endgame

    Detailed, interactive housing and crafting - akin to pre-NGE SWG

    Lots of tools for PLAYER generated content

    A dev team in it for the long haul, a game planned to last 5 yrs not 5 months

    NO Item shops, NO 3rd party bot/script support

    Paced slow enough that I can chat occasionally with friends or get a cup of coffee while playing; combat that isn't geared for a hampster on crack

    A big world where travel is meaningful; no istant ports to the other side of the world

  • ShadanwolfShadanwolf Member UncommonPosts: 2,392

    DAOC 2

    GW 2

    ArcheAge

     

    Faction vs faction conflict done right.

  • xmentyxmenty Member UncommonPosts: 719

    I would love to see a Global Agenda Gameplay + Stargate planetary portal

    Pardon my English as it is not my 1st language :)

  • Cephus404Cephus404 Member CommonPosts: 3,675

    While I really want an expansive sci-fi game, the only thing that I really want in a game is a better class of players, people who are not immature, gear-whore, race-to-the-endgame idiots.

    That'll never happen.

    Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
    Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
    Now Playing: None
    Hope: None

  • TyphadoTyphado Member Posts: 177

    Originally posted by Vantras

    IF EVE gets planetary combat and meaningful "ambulation" It would be the perfect MMO.  Epic in everyway-catering to EVERY play style.

    If RIFT can keep pumping new dynamic content, a bit more "sandbox" in terms of the leveling path/crafting and keep pace with raid content itll be pretty fantastic-its got a great base.

     

    So for me-give EVE some "walk around as your character" play and/or give RIFT some sandbox and a good content flow-and ill be happy for a good long time!

     

    Eve is a niche game not a game that tries to whore itself out to every playstyle for more customers, that's why we love it.

     

    As for what I'd like to see in MMOs today, more advanced and enjoyable AI's particularly on the larger scale. For example factions that actually come up with plans and strategies for which places to capture and what advantages those give.

     

    Into the breach meatbags

  • kjempffkjempff Member RarePosts: 1,760

    Complex combat systems with true unique abilities (if class based) - With a warranty of never beeing dumbed down (dreams are allowed right).

    A game that focus on pve or completely ignores pvp.

    Game mechanics that supports working together, and recognizes player skills.

    A living beleivable world with seasons, npc stories, factions etc .. and minimal references to real world or history.

    More randomness in drops, map, reactions etc.

    Active GMs (or players) who does events, wars, quests. Also swiftly kicks players who cheat or otherwise ruin the game experience for others.

    And lots more .. can only say I will have no problem paying 50$ a month if I there is ever a game with the quality and features I like.

  • patrikd23patrikd23 Member UncommonPosts: 1,155

    I would like to see more Sci-fi mmos, I am very very feed up with fantasy elf,dwarf mmos. And I dont mean I want to only fly a ship I wanna play a character. Anyone know any good sci fi mmo except AO?

  • patrikd23patrikd23 Member UncommonPosts: 1,155

    Originally posted by Cephus404

    While I really want an expansive sci-fi game, the only thing that I really want in a game is a better class of players, people who are not immature, gear-whore, race-to-the-endgame idiots.

    That'll never happen.

    Good point, I agree

  • patrikd23patrikd23 Member UncommonPosts: 1,155

    Originally posted by kjempff

    Complex combat systems with true unique abilities (if class based) - With a warranty of never beeing dumbed down (dreams are allowed right).

    A game that focus on pve or completely ignores pvp.

    Game mechanics that supports working together, and recognizes player skills.

    A living beleivable world with seasons, npc stories, factions etc .. and minimal references to real world or history.

    More randomness in drops, map, reactions etc.

    Active GMs (or players) who does events, wars, quests. Also swiftly kicks players who cheat or otherwise ruin the game experience for others.

    And lots more .. can only say I will have no problem paying 50$ a month if I there is ever a game with the quality and features I like.

    This would be intressting

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