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A bit of clarification on WvWvW | ANet Interview by Variance

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  • UnlightUnlight Member Posts: 2,540

    Originally posted by romanator0

    Originally posted by Unlight


    Originally posted by romanator0


    Originally posted by RobertDinh


    Originally posted by romanator0


    Originally posted by RobertDinh

    Just remember... just because the system sounds similar to daoc in some ways, does not mean the game will play or feel like daoc.

    In DAoC people took pride in their characters...

    In GW2 characters are easy to build up, and even if you don't build them up the game buffs you to "level the playing field" when you enter WvW. 

    Players entering World PvP enter with the level, equipment and skills their character has at that time.

    http://wiki.guildwars2.com/wiki/World_PvP

    This may be good for casuals but it may also make the game a little too shallow for people to truly feel involved.

     

    One of the great aspects of pvp in old mmos is that people spent so much time and had such a large attachment to their character that it added a new incentive to be good at pvp.  I mean it was like throwing your hundreds of man hours manifested into your character vs another person's hundreds of man hours and seeing who had learned the game better. 

    You are misconstruing what that means.  They have already stated that people will get buffed up if they arent max level so that the fights are more "fair" regardless of what level the players are.

    If you take some time to read the orange text and the link I provided it shows that nothing happens to your character when you enter WvWvW. You get buffed for structured PvP, but that is another thing altogether.

    Yeah, seems pretty clear.  Although I'm not too happy about it.  This creates more than an unbalanced atmosphere, it makes WvW a steamroller's paradise.  At least if everybody was buffed up to 80, they'd have similar health and energy pools, but the additional skills and gear that natural 80s (or any higher level toon) have would still give them a susbstantial advantage.  The way this is designed, if you can't get sidekicked up, you're a victim looking for a place to go splat.

    WvW suddenly seems a lot less interesting.  At least DEs still look awesome.

    It was stated that it is meant to be unbalanced. They also stated that there are plenty of things to do no matter what level you are.

    A level 20 against a level 80 isn't unbalanced -- it's a joke.  And it doesn't matter what things there are for you to do, if you're nothing but a bug against the windshield of your opponent, you ain't gonna be doing them. 

    It's fine if you can find someone to sidekick you up to the point that your presence is more than a bunch of pixels with an attitude, but that sounds like a real pain in the nether regions to me.  If I'm popping in for a little while looking for some quick action, I don't want to spend half of it spamming chat looking for a willing SKer, then trying to catch up with them across however many maps, playing Frogger with high level opponents at every turn.  It just doesn't sound all that interesting to me.

    I just want to get into the action.  Being at a disadvantage is fine.  Being a one-shot mob, isn't.

  • RobertDinhRobertDinh Member Posts: 647

    Originally posted by romanator0

    Originally posted by RobertDinh

    It's not my job to provide links it's your job to be well-informed and not spread misinformation. 

     

    YOu might as well be claiming there will be dedicated healers. 

    If you are going to claim something then you should provide proof that its true. I said you don't get buffed in WvWvW, I provided a link that proves that.

    I wouldn't claim there are dedicated healers because that is common knowledge and there are at least 2 articles that prove that.

    Just like it is common knowledge that there are auto-buffs in the mists for lower level players.

    Whether something is linked or not does not change whether it is true or not (in this case it is true)

    Btw your link doesn't disprove you don't get buffed in wvwvw.  It doesn't even speek to the conditions of buffs if you enter on your own. 

     

    As I said before don't misconstrue what anet says or take it out of context.  This is just like when they said there would be no dedicated healer, and the fanbois tried to argue there would be dedicated healers. 

  • chiksochikso Member Posts: 150

    I don't think we have enough information and even if we had I think it's only when you actually get to play the game to realise how powerful the sidekick system is or isn't. Anyway, from my understanding the upscaling will just make it a bit more tolerable for low lvl players so they won't be getting steamrolled by the high lvl players and since WvWvW is actually for very large scale pvp the low lvl players should stick to the big battles instead of going for duels or 2v2 etc. where it's almost certain the high lvl player will win so everyone stays happy.

  • UnlightUnlight Member Posts: 2,540

    Originally posted by RobertDinh

    It's not my job to provide links it's your job to be well-informed and not spread misinformation. 

     

    YOu might as well be claiming there will be dedicated healers. 

    You have an obligation to back up statements you claim as fact with evidence.  Otherwise, those claims are opinion and should be treated as such.  There's evidence refuting you so link it or it didn't happen.

  • RobertDinhRobertDinh Member Posts: 647

    Originally posted by Unlight

    Originally posted by RobertDinh

    It's not my job to provide links it's your job to be well-informed and not spread misinformation. 

     

    YOu might as well be claiming there will be dedicated healers. 

    You have an obligation to back up statements you claim as fact with evidence.  Otherwise, those claims are opinion and should be treated as such.  There's evidence refuting you so link it or it didn't happen.

    This is where reading comprehension is supposed to come in.  Your link doesn't actually disprove or contradict anything as far as logic and context goes.

     

    Keeping levels and skills =! no buffs. 

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by Unlight

    Originally posted by romanator0


    Originally posted by Unlight


    Originally posted by romanator0


    Originally posted by RobertDinh


    Originally posted by romanator0


    Originally posted by RobertDinh

    Just remember... just because the system sounds similar to daoc in some ways, does not mean the game will play or feel like daoc.

    In DAoC people took pride in their characters...

    In GW2 characters are easy to build up, and even if you don't build them up the game buffs you to "level the playing field" when you enter WvW. 

    Players entering World PvP enter with the level, equipment and skills their character has at that time.

    http://wiki.guildwars2.com/wiki/World_PvP

    This may be good for casuals but it may also make the game a little too shallow for people to truly feel involved.

     

    One of the great aspects of pvp in old mmos is that people spent so much time and had such a large attachment to their character that it added a new incentive to be good at pvp.  I mean it was like throwing your hundreds of man hours manifested into your character vs another person's hundreds of man hours and seeing who had learned the game better. 

    You are misconstruing what that means.  They have already stated that people will get buffed up if they arent max level so that the fights are more "fair" regardless of what level the players are.

    If you take some time to read the orange text and the link I provided it shows that nothing happens to your character when you enter WvWvW. You get buffed for structured PvP, but that is another thing altogether.

    Yeah, seems pretty clear.  Although I'm not too happy about it.  This creates more than an unbalanced atmosphere, it makes WvW a steamroller's paradise.  At least if everybody was buffed up to 80, they'd have similar health and energy pools, but the additional skills and gear that natural 80s (or any higher level toon) have would still give them a susbstantial advantage.  The way this is designed, if you can't get sidekicked up, you're a victim looking for a place to go splat.

    WvW suddenly seems a lot less interesting.  At least DEs still look awesome.

    It was stated that it is meant to be unbalanced. They also stated that there are plenty of things to do no matter what level you are.

    A level 20 against a level 80 isn't unbalanced -- it's a joke.  And it doesn't matter what things there are for you to do, if you're nothing but a bug against the windshield of your opponent, you ain't gonna be doing them. 

    I don't think you're thinking through this correctly. There are going to be hundreds if not thousands of people around of all levels. WvWvW wasn't designed for competetive battles between 2 people or groups of people. It was designed for objective based gameplay between massive amounts of people. You can run off on your own or with a group or stay with the main group of people. Not everybody you run into will be level 80.

    If you don't like it you don't have to do it or you can just wait till you reach 80 to do it. I'm not trying to convince you to like it, I'm just saying that what you want it to be isn't what its designed to be.

    It's fine if you can find someone to sidekick you up to the point that your presence is more than a bunch of pixels with an attitude, but that sounds like a real pain in the nether regions to me.  If I'm popping in for a little while looking for some quick action, I don't want to spend half of it spamming chat looking for a willing SKer, then trying to catch up with them across however many maps, playing Frogger with high level opponents at every turn.  It just doesn't sound all that interesting to me.

    I just want to get into the action.  Being at a disadvantage is fine.  Being a one-shot mob, isn't.

    image

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by RobertDinh

    Just like it is common knowledge that there are auto-buffs in the mists for lower level players.

    Whether something is linked or not does not change whether it is true or not (in this case it is true)

    Btw your link doesn't disprove you don't get buffed in wvwvw.  It doesn't even speek to the conditions of buffs if you enter on your own. 

    As I said before don't misconstrue what anet says or take it out of context.  This is just like when they said there would be no dedicated healer, and the fanbois tried to argue there would be dedicated healers. 

    Actually, there are no official word about auto buffs be or not as far as I know, the only official thing I heard at least is that there will be some mechanics so that low level players can be useful.

    The thing is that very little are actually official known about PvP. It surely is a possibility that they will buff low level characters and that there will be skills you can't use in the mists (pve only skills) but until Anet actually reveals the mists it is just speculations.

    And even things that are in the game now can change, they have revamped the "attributes" 3 times just this year.

    Lets have this discussion when ANET actually officially revealed the mists instead.

  • AmanaAmana Moderator UncommonPosts: 3,912

    A reminder to not let the thread get too bogged down or distracted from the topic. The topic is, of course, not each other..

    To give feedback on moderation, contact mikeb@mmorpg.com

  • stayontargetstayontarget Member RarePosts: 6,519

    They should just put a level restriction on it and remove the buffs and be done with it.  

    Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by stayontarget

    They should just put a level restriction on it and remove the buffs and be done with it.  

    ...There are no buffs.

    image

  • djazzydjazzy Member Posts: 3,578

    Originally posted by romanator0

    Originally posted by stayontarget

    They should just put a level restriction on it and remove the buffs and be done with it.  

    ...There are no buffs.

    Exactly. At the very least, we haven't heard anything about it yet. So until we find out more information all of this is just useless banter.

  • n3verendRn3verendR Member UncommonPosts: 452

    A Direct quote from this article, please see the information bolded and italicized.

    World PvP takes place in the Mists, an area outside of the Tyria world map. It will be accessable to characters almost immediately from character creation. There is no limit to the number of players which can access World PvP at one time. It has been suggested there could be several hundred characters on each side of a World PvP battle.

    Players entering World PvP enter with the level, equipment and skills their character has at that time. They can be sidekicked which allows them to play with or against players of higher level but this does not unlock more abilities for the character.

    A player will be restricted from accessing World vs World combat soon after changing worlds.

    ---

    There is absolutely no information about buffs in WvWvW PvP combat. I would ask that the misinformation from a point of confidence please be discontinued. Saying anything else without proof is simply Ad Hominem or Strawman.

    I would love to see the article in question however, regardless.

    ---

    I believe the topic point was a discussion originally, so in my eyes the "point" of this post is to discuss and be intrigued at others perceptions. There are obviously no facts, other than those that have had links provided for up to this point. I've been enjoying observing this thread, I hope it can return to normalcy.

    People think it's fun to pretend your a monster. Me I spend my life pretending I'm not. - Dexter Morgan

  • lectrocudalectrocuda Member Posts: 604

    Originally posted by cinos

    Originally posted by lectrocuda

    Originally posted by cinos

    Originally posted by lectrocuda

    Originally posted by romanator0

    snip

    We don't know if the WvWvW maps have loading screens between them. The zones in the open world do and I believe most people are assuming that it is the same for WvWvW due to that.

     did you just say that the zones in the open world have loading screens between them?

     

    I was under the impression that the open world was seamless and the only time we would see a loading screen was with fast travel

    Afraid not.

    Whilst still persistent the open world isn't seamless.

    Though we are told that each zone is massive, so at least you are not going to run into a portal every 10 minutes.

     do you have a link to this information from a net? 

    Anet has said this in the filmed Q&A panels, though I don't have the time to scour through them to find the relevant bit of info. However these should clear this up for you: 

    http://www.guildwars2guru.com/forum/game-mechanics-confused-ones-and-t6034.html

    http://www.guildwars2guru.com/forum/showpost.php?p=534254&postcount=109

    Also: http://augustbandri.com/images/PAX%20East/gw046.jpg

    Though the red cross obviously won't be there come release.

     thats an asuran gate, isnt it?

     

    do you have a link to Arena Net that mirrors what you are implying?

    To the caterpillar it is the end of the world, to the master, it is a butterfly.

  • lectrocudalectrocuda Member Posts: 604

    Originally posted by Master10K

    Originally posted by lectrocuda

    Originally posted by cinos

    Originally posted by lectrocuda

    *snip*

     did you just say that the zones in the open world have loading screens between them?

     

    I was under the impression that the open world was seamless and the only time we would see a loading screen was with fast travel

    Afraid not.

    Whilst still persistent the open world isn't seamless.

    Though we are told that each zone is massive, so at least you are not going to run into a portal every 10 minutes.

     do you have a link to this information from a net? 

    Go to 7:00mins in this video to find the answer to your question, regarding whether the open world is seamless or not.

     WTF :-(

    To the caterpillar it is the end of the world, to the master, it is a butterfly.

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