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Dark Age of Camelot: 2011 Re-Review

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Comments

  • Mari2kMari2k Member UncommonPosts: 367

    30 minutes are not enogh. 

     

    I started the trail several times, and stoped after some minutes. But the last time I gave it a chance and after some hours the game had me back. I leveled to 20 and had some fun at thidraki (pvp). 

     

    The bottom of line, you have to give the game some time. Read the tutorial, explore the world, do not haste and try to to link to the comminity. 

  • DirktoothDirktooth Member Posts: 33

    Here we are again.. the graphics rant.

    I resubbed DAoC over WAR because of the mature and friendly community and the game offered the most non taxing PvE content. Yes there are grind on glass, scales etc but that can be done casually where RvR is where you do it hardcore.

     

    Despite the dated graphic engine, DAoC offered the most relaxing no-nonsense graphics. Who cares about dynamic shadows, bloom, specular, displacement maps or even movement physics in RvR? You dont survive by looking at pwning graphics, you die to it as you stare too much on how leet your character looks :)

  • CheriseCherise Member Posts: 232

    Nice to see a re-review on one of my favorite mmo's!  Not sure I understand the graphic complaints.  Personally, I think the world is beautiful and I actually like the models better than Warhammer.  The armor sets are some of the prettiest I've seen in any game, as are the mounts.

  • NikademousNikademous Member Posts: 6

    any one who has a character over rr3 knows that daoc is and always will be die hard pvp. ppl who love daoc dont care about graphics or pve content. We want to grind 1-50 in 6 hours in POC. To all you first timers i just wish you had tried it long enough to get bitten by the real pvp bug so i could farm you all for easy rp's. Now shut up and leave this fanbois game alone.

  • mundus01mundus01 Member Posts: 100

    Wanted to retry it but ,could never get in running in windows 7  64 bit,even in compat. mode.

  • SovrathSovrath Member LegendaryPosts: 32,963

    I actually found the graphics quite acceptable. One has the choice of the original avatar graphics (which are not acceptable) or a newer designed avatar graphic.

    One can lose themselves in the world if they allow themselves that pleasure.

    My issue with the game came more from the skills. For the short time  I tried the game I couldn't quite figure out what my skills were actually doing. So I ended up spamming skills as they came available.

    It was also a little difficult for me to assign points. I think initially I assigned some points to single handed sword abilities when it wasn't needed for my chanpion.

    still, one would see announcements of x keep being taken so there is a group of die hard fans playing this game.


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  • AcmegamerAcmegamer Member UncommonPosts: 337

    Originally posted by SpikeX

    Some of the comments are just unfair.

     

    4.  Realm switching - not a big deal.  Gives people flexibility and options.  I don't see how this really hurts the game.

     

    I'm not currently playing DAOC but I've played on and off for many many years.  I've also played on Ywain.  Still the best PVP game out there.

     

       I have to totally disagree with you. Being able to swap factions/realms is a bad idea. It ruins the sense of loyalty from the game. Makes players less dedicated to their faction.  Look at how it effected WoW in the last couple years when they allowed "both " faction play on pvp servers and paid faction changes. The player base became even more unbearable in how they interact socially with others and the sense of loyalty to a faction is a rare concept anymore.

  • DaemorothDaemoroth Member Posts: 5

    Originally posted by Shadanwolf

    Spikex ,like you i'm stunned that some one has just not copied and updated this great classic...that has no competition.

    I'm shocked even MYTHIC themselves failed to copy their own successful formula. Instead they took an IP that lended itself PERFECTLY to multiple factions (Warhammer) and turned it into a 2-faction game.

  • RaventreeRaventree Member Posts: 456

    Ah, the memories.  Back when DAoC was still vibrant the level grind to 50 was brutal.  I remember when I hit level 45 or so and it was time to grind out those last couple of levels I would come home from work and sit down and start grinding mobs repeatedly until bed time.  It still took me from Monday until like Saturday to get those few levels done.  Of course, I ran solo 90% of the time and just chatted with my guild while I killed things.  Still, that was painful.

    It was worth it though.  I played for around 6 years or so, right through the last expansion and had a blast.  All my friends had long since left and moved on to WoW, but I stayed way past DAoC's prime.  It wasn't until I was standing around in the RVR zones looking for someone to kill that it ocurred to me that I had seen everything and done everything there was to do.  It was then that I finally bid a fond farewell to Hibernia and moved on. 

    I tried going back a few years ago, but while the graphics still aren't that terrible, the terrain and UI haven't aged so well.  I wandered around a bit for old times sake, but as much as I loved that game, I feel like it is really really outdated now and the changes that have been made have really hollowed out all of the enjoyable parts of the game except the RVR. 

    Still, there are some things that have never been duplicated.  The 3 realm RVR with unique classes and races per realm and the awesome combo system are probably the best examples.  Also, Darkness Falls and the excitement when it changed hands is unforgettable.  I still remember being in there and the albs or mids taking control of it.  We would all huddle around the Hibernian entrance and wait for their kill squads to arrive.  As they came through we would see the death spam and could tell how close they were getting, like a countdown to doom.  We knew we would die, but we always held out as long as we could and took down as many of them with us as we could. 

    Currently playing:
    Rift
    Played:
    SWToR, Aion,EQ, Dark Age of Camelot
    World of Warcraft, AoC

  • SignusMSignusM Member Posts: 2,225

    DAoC has one of the simplest and easiest to use UIs in the history of MMOs. What's more, its FULLY MODDABLE. So how is that a con? And a 10 year old game being top heavy... er.. kind of obvious. And not being noob friendly?? The gameplay has depth, I guess in this day and age that's unheard of, but the game holds you by the hand all the way to level 10 with all the revamps they've done to the newbie experience.

     

    I guess these days unless your UI is a clone of WoW's and the mechanics are dirt simple, then its not good enough...

     

    Sadly, I think Mythic created a masterpiece by mistake. They didn't know what they were doing. Because from launch, every expansion made the game steadily worse. And even when they promised a relaunch classic server, they said there'd be a few changes. The changes they listed were all game breaking, but they saw nothing wrong with them. Then WAR crashed and burned so that Mythic got absorbed by Bioware and EA, and canned the classic server project.

    I mean really, look.

    Mythic starts releasing expansions that launch overpowered classes to encourage sales then nerf them months later.

    Mythic introduces /level 20 reward for people with level 50s. This makes all battlegrounds except the level 20 battleground empty, kills the noob population because there are no more vets to show them the ropes/leveling up with them, and sets the game on a path to death.

    Releases ToA, breaking the perfect balance between crafted gear, raid gear, and PvP, turning the game into a raid focused PvE grind game.

    Releases Catacombs which adds instances and further shrinks the world, making it so that you can never find random groups of people anymore, everyones in an instance. Also adds in WoW style quest grind that kills all grouping in the game and makes everyone solo.

    Remove ladders. Change the archery system to make archers mages...

    For every brilliant innovation Mythic brought to MMOs, there was a knife they drove into their own game.

  • Endo13Endo13 Member Posts: 187

    Epic level raids are almost mandatory to keep up with the latest and greatest equipment, which can give you a notable advantage during RvR.

    That's the only thing I needed to know. Glad I never bothered with this game.

    Now, if we could just have a good developer make a good similar 3-faction game that's NOT a gear grind...

  • SignusMSignusM Member Posts: 2,225

    Originally posted by Endo13

    Epic level raids are almost mandatory to keep up with the latest and greatest equipment, which can give you a notable advantage during RvR.

    That's the only thing I needed to know. Glad I never bothered with this game.

    Now, if we could just have a good developer make a good similar 3-faction game that's NOT a gear grind...

    The game wasn't originally a gear grind. For those that liked raiding, that was an option. For those that didn't, you could pay crafters to make you masterpiece gear. It wasn't as flashy but it was just as good, but expensive. It was the perfect balance. I did many raids just for the fun of it, getting an item at the end was an unexpected bonus. Groups of 200 alliance friends trying to take on the dragon wasn't uncommon, it was just fun.

    The reason this game faded from popularity was because of needing to do epic level raids to compete in RvR.

     

    However, Mythic has since gone back and mitigated that, you don't need to do many raids for gear anymore, not as much as you used to, but the damage is done.

  • rznkainrznkain Member Posts: 539

      I think its the mmo generational gap when the graphics complaint comes up.Me I am on the side of gameplay-fun will ALWAYS trump graphics.Take a game like the new FF mmo beautiful graphics wise gameplay wise sucks I doubt you will find many ppl who would not sacrifice that graphic quality for a fun experience.having said that I was in daoc beta I member first beta was all of 800 ppl which back then prob was everyone who applied lol.I never could get into the game though I def tried I guess because I wasn't heavy into pvp.

  • BoltonsquadBoltonsquad Member UncommonPosts: 403

    Does this game still have an active playerbase, it looks like something i would seriously be interested in playing.

  • SignusMSignusM Member Posts: 2,225

    Originally posted by Boltonsquad

    Does this game still have an active playerbase, it looks like something i would seriously be interested in playing.

    Very much so, yes. It's not the glowing pinnacle of perfection that it used to be, but it still has a very active healthy server population.

  • finnmacool1finnmacool1 Member Posts: 453

    Originally posted by Boltonsquad

    Does this game still have an active playerbase, it looks like something i would seriously be interested in playing.



    Currently defending the realms:


    1,196

    North America

    0

    GOA Europe

    1,196

    Worldwide

    Last Updated: 5/10/11 02:38 A

     

    just go to the camelot herald whatever time is primetime for you and see for yourself.

  • WW4BWWW4BW Member UncommonPosts: 501

    Originally posted by thePREdiger

    DAoC is the best RvR game ever.

    -Afaik Its the only RvR game ever. I dont count WAR though. As it had very little of what DAoC RvR good.-

    By far I loved a coordinated keeptake, or camping a road in the frontiers.

    -Hell yes.. Shoutout to Ardamel who mostly did the coordinating for us Mids on Excalibur. I also liked grouping up with good people and just smashing whole zergs of uncordinated albs to bits-

    I didnt mind the ToA grind tho it got tedious at some point. Nowadays you can purchase all artifacts with bounty points which are obtained in RvR.

    -I like my PvE grind at times.  Though it definatly was a bit of a hazzle getting all of my characters  through it  the old way. It really rubbed me the wrong way though, when I heard that people would be able to buy their artfacts for gold.. Especially with all the time I had spent on it.. And now its bounty points from RvR.. hmm I wonder how many RPs I would be due if it went the other way too -

    I tried to play it again, but the interface and handling feels old and slow.

    Perhaps Mythic ressurects it some day with a new interface and gfx engine. In terms of gameplay they shouldnt change a bit, it was perfect.

    -They should strip it back to the original game (I prefer new frontiers RvR  in most cases though) , make sure every class will have a role (even after they add new ones) , Update the loot in the older dungeons after they add new stuff so we still have a reason to go there, add a bit more flexibility as opposed to pseudo flexibility with Master levels and Champion levels, And bring back the old berserk skin even if everything else gets a nice new graphics upgrade. I HATED the new zerk skin and thats why I wont be coming back

  • ScotScot Member LegendaryPosts: 24,464

    I thought GOA had closed its servers and DAOC was only run from stateside?

    I played DAOC and went on to drink the poisioned chalice that was WoW. WoW itself was not that bad, it had many improvements over DAOC, but it heralded the start of easymode MMO's and there is no going back now.

  • WW4BWWW4BW Member UncommonPosts: 501

    Originally posted by SignusM

    Originally posted by Endo13


    Epic level raids are almost mandatory to keep up with the latest and greatest equipment, which can give you a notable advantage during RvR.

    That's the only thing I needed to know. Glad I never bothered with this game.

    Now, if we could just have a good developer make a good similar 3-faction game that's NOT a gear grind...

    The game wasn't originally a gear grind. For those that liked raiding, that was an option. For those that didn't, you could pay crafters to make you masterpiece gear. It wasn't as flashy but it was just as good, but expensive. It was the perfect balance. I did many raids just for the fun of it, getting an item at the end was an unexpected bonus. Groups of 200 alliance friends trying to take on the dragon wasn't uncommon, it was just fun.

    The reason this game faded from popularity was because of needing to do epic level raids to compete in RvR.

     

    However, Mythic has since gone back and mitigated that, you don't need to do many raids for gear anymore, not as much as you used to, but the damage is done.

    Weeeeeell thats not 100% true

    For as long as there was gear to get there was a gear grind. But until Artifacts you could decide how you wanted to grind for it. As long as you had enough no items were unobtainable. And with item decay Crafters and Farmers always had customers.

    And there was usually something for everyone on raids.. Might not be what they wanted.. but if you were patient enough to stick around to the end of the loot lottos you could go home with quite a pile of loot to trade for what you did want..

    Yes I sat 2 hours doing /roll 100... Im a loot whore :P

    And now I hear you can get Artifacts for bounty points. So that only leaves rading for the Master levels. And provided anyone is running them it should be possible to get it over with in the course of 2 weekends.

     

    So there is still a gear grind.. but you arent limited in the way you grind it.. And you arent a slave to a random number generator. REALLY SUCKS when you get the same Bind on Pickup Pants for the 7th time in other games.. 

  • erictlewiserictlewis Member UncommonPosts: 3,022

    I was kind of surprised to see this a 7.5 with a game that might have a player base the size of vanguard.

    I did not know daoc was still up and running.  I thought most folks I new had left daoc a very very long time ago.

  • SquiggieSquiggie Member Posts: 104

    Originally posted by Shadanwolf

    Originally posted by SpikeX

    Originally posted by Raevanhawk

    This is still the best PVP game out there period. The fact that people are still playing this game and paying monthly fees at that shows that the concept and design of this game are great.



    So many of the new MMO's obviously look better and out perform in every area is really due more to the updated technology. Yet even with that technology look at how many end up going f2p and yet here we are 10 years later and DAOC is still going.



    Now if someone could buy a clue and actually do the same concept, 3 factions, no cross talk, objective based PVP that offers even carebears safe haven...sign me up.

     The fact that noone has released another quality 3 faction based PVP game shows that the gaming companies / developers / studios are just plain stupid.  It's an untapped gold mine. 

    Spikex ,like you i'm stunned that some one has just not copied and updated this great classic...that has no competition.


     

     Same here...why Mythic didn't follow DAoC's template with WAR baffles me to this very day.  To me WAR will always be the game with the most potential that failed miserably...

  • brett7018brett7018 Member UncommonPosts: 181

    Originally posted by Shadanwolf

    Originally posted by SpikeX

    Originally posted by Raevanhawk

    This is still the best PVP game out there period. The fact that people are still playing this game and paying monthly fees at that shows that the concept and design of this game are great.

    So many of the new MMO's obviously look better and out perform in every area is really due more to the updated technology. Yet even with that technology look at how many end up going f2p and yet here we are 10 years later and DAOC is still going.

    Now if someone could buy a clue and actually do the same concept, 3 factions, no cross talk, objective based PVP that offers even carebears safe haven...sign me up.

     The fact that noone has released another quality 3 faction based PVP game shows that the gaming companies / developers / studios are just plain stupid.  It's an untapped gold mine. 

    Spikex ,like you i'm stunned that some one has just not copied and updated this great classic...that has no competition.

     I also cannot fathom why no one has figured this out...including EA Mythic.  How incredibly stupid.  I would quit every other game to play on an updated, next gen MMORPG that utilized 3 factions.

    image
  • icreepinicreepin Member UncommonPosts: 29

    I have played EQ since beta and have tried to play DAOC several times, my main issue when DAOC first came out was playability the controls and the UI even when the game first came out simply wasent there. Now 10 years later the game still has I think the best concept as even though its RvR if you truly didn't want to pvp you didn't have to and you could still enjoy the game. So me who thrives on PVP could still play and exp with my wife who does not.

     

    About 6 months ago I did the free trial again and I found the game decent in terms of graphics, but in terms of population it was a ghost town. So after a week or so I stopped playing. I would however return if DAOC had some content for the lower levels to get more people to return to the game. From everything I am reading and with my own thoughts DAOC isnt really for a "new" player.

     

    I would hope people at mytic would take this article and post to heart and come up with some solid contect for the lower levels and then hit the various blogs and forums (they are free) and get new and old people to come back since I cant be the only person who is looking for a decent mmo who loves pvp but isnt a fan of WOW. I have tried WAR, AION, VANGUARD, and may others and to be honest they fall flat, I even looked at DARKFALL but in seeing the tons and tons of hackers I simply never tried it. Everquest now is so watered down that makes playing on the pvp server simply stupid.

  • AntariousAntarious Member UncommonPosts: 2,846

    Originally posted by WW4BW

    Originally posted by SignusM


    Originally posted by Endo13


    Epic level raids are almost mandatory to keep up with the latest and greatest equipment, which can give you a notable advantage during RvR.

    That's the only thing I needed to know. Glad I never bothered with this game.

    Now, if we could just have a good developer make a good similar 3-faction game that's NOT a gear grind...

    The game wasn't originally a gear grind. For those that liked raiding, that was an option. For those that didn't, you could pay crafters to make you masterpiece gear. It wasn't as flashy but it was just as good, but expensive. It was the perfect balance. I did many raids just for the fun of it, getting an item at the end was an unexpected bonus. Groups of 200 alliance friends trying to take on the dragon wasn't uncommon, it was just fun.

    The reason this game faded from popularity was because of needing to do epic level raids to compete in RvR.

     

    However, Mythic has since gone back and mitigated that, you don't need to do many raids for gear anymore, not as much as you used to, but the damage is done.

    Weeeeeell thats not 100% true

    For as long as there was gear to get there was a gear grind. But until Artifacts you could decide how you wanted to grind for it. As long as you had enough no items were unobtainable. And with item decay Crafters and Farmers always had customers.

    And there was usually something for everyone on raids.. Might not be what they wanted.. but if you were patient enough to stick around to the end of the loot lottos you could go home with quite a pile of loot to trade for what you did want..

    Yes I sat 2 hours doing /roll 100... Im a loot whore :P

    And now I hear you can get Artifacts for bounty points. So that only leaves rading for the Master levels. And provided anyone is running them it should be possible to get it over with in the course of 2 weekends.

     

    So there is still a gear grind.. but you arent limited in the way you grind it.. And you arent a slave to a random number generator. REALLY SUCKS when you get the same Bind on Pickup Pants for the 7th time in other games.. 

     

    I dunno maybe it was because I was on classic and got steam rolled into the mega toa server but...

     

    You were also able to buy ML's over in Atlantis lands with bp's.   In fact at the time of the merge there was a lot of spamming "looking to buy ML xp".. because the MLxp scrolls could be traded.  So the only thing I would have actually had to "xp" was my artifacts (the actual level on the artifact to unlock abilities).

     

    My two "mains" were a Ranger and a Heretic and easily had the bp's for ML10 and all the arti's I could have wanted on both.  I don't think I had a 50 that didn't have enough bp's to be honest.   So it wasn't really that hard to get setup, I just really didn't want to play TOA so I quit.

     

    Unlike many who played DAoC, I have always through the 3 realms was a mistake.   That is another debate tho really.  

  • pwainpwain Member UncommonPosts: 115

    agree

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