ok... arenanet/plaync is starting to scare me now. i look at the guardian class and i nervously smiled and gave it some applause. now this. im feeling the this game will end up in the loony bin somehow. the dervish and the paragon were such amazing classes and their functionality was somewhat original now this? this reminds of the engineer from team fortress by valve. to be precise it looks like a shitty rip off... and there me and my friend were tossing each other waiting for this game. now all it reads: "we can't live up to any expectations anymore and we can't crap out anything original so let's throw something shiny so some people who are too thick will eat it up". honestly, this is just sad.
EDIT: Ah I see, there are videos on the official site. SO COOL! I used to play my Elven Ranger with a gun in Rift all the time, because I love weapons which make BOOM. And to break the stereotype. I'll love to make an Elf with two guns in GW2.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
I prefer a basic fantasy setting. But i now had a long time to get used to the technology advancement in GW. And so far i like what ArenaNet is doing with it. Visual i think the Engineer works well.
But it is not a play style i am that keen on. And so far it actual looks rather overpovered. (and no i am not talking about 1-hit killing kritters in the skill video but about the flexibility that class offers). I was not among the ones percieving the thief as overpovered, as i could see its limits, and i am actual quite used to playing Non-tank mellee characters and know how difficult they can be to handle.
With that said i am really looking forward to in combat videos with the engineer to see its limits and possibilities.
I really wish companies stop hyping their game so far from release as I heard GW 2 wont likely be released until 2012.
How is stating what content is in their game hyping? afaik other sites hype but on the arenanet site they dont hype really, unless its a dev blog saying they enjoy their jobs and hope we have fun with it like they do.
to everyone else bitching about too much technology, read the lore. noone bitched about witchhunters in war, and really, who complained about demonhunters or w/e in diablo 3?
it isnt a new fantasy concept, its just a different one. it has been in the lore through the books AND the original game - there were seige engines, cannons, 250 years ago! it is just a short step tech wise to go from cannon to gun, look at our own real history for proof.
Guild Wars was my favorite MMO (if you want to call it that) so I'm very excited for GW2 and the Engineer is AWESOME. It sounds complex and interesting and different from what I've played in most other MMOs. I was hoping for something more alchemyish but this is pretty much the same things.
Two thumbs up from an old school Guild Wars fan. ^^
It complains when devs dont do original things, rehash the same old classes.
It complains when devs try something different, trying to be original. Though I know this class isnt entirely unique, that being said its definetely not a class i expected to see in guildwars. And a class you rarely see in most western developed MMORPGS. I think it'll be awesome to see how they put it into play. Id even bet this class ends up being a high population class.
One thing to keep in mind: The asura don't do techno-magic, they do magic-magic, it's high-end magic, but it's no different than the sorts of magic that elves and whatnot do. It's just applied in a different way. If you think of how magic is used in older Eastern RPGs, you'll get a good idea for this.
The purveyours of industry and clockpunk technology are the charr, and on the Engineer's lore page it discusses how the resources for the Engineer class come straight from the charr. Something like Necromancer or Elementalist is thematically fitting with the asura, but Engineer is thematically the charr profession. In fact, if you're familiar with the information reveals thus far, it is the charr thing.
It's just sad that people think that the asura are technological at all, they're going to be disappointed when the game launches if they keep thinking that. Remember that ArenaNet wants to subvert things, so they're not just making asura gnomes. The asura, whilst having high end magicks, have no technology to speak of. Their golems are put together with crystals, magical runes, stone, and incantations. Here is an asura golem, note the crystals and floating body parts. If that doesn't look very technological, it's because it's not.
There were tech-like things shown in the concept art, but that was only the concept art, in the game itself ArenaNet has been going out of their way to point out that the asura are magical so that people wouldn't get the wrong idea. This is perhaps why they shouldn't release concept art, because not all of it is indicative of the final game. The asura aren't the sort of people who'll be putting together compupters, they'll be waving their hands and casting spells.
Also covered in Ghosts of Ascalon, where an asura jury-rigs a golem together with some large boulders, spells, crystals, runes, and incantations. So yeah, the Engineer can be used by the asura, but it's noot an asura thing, the asura don't do technology of any sort.
That out of the way, I'm glad the charr are clockpunk because I absolutely love clockpunk as a genre. Some of my favourite fantasy writers have used clockpunk. So bring it on, and bring on the Engineers! I think that a clockpunk Engineer is a delightfully unique concept and I'll be having me one of those.
One thing to keep in mind: The asura don't do techno-magic, they do magic-magic, it's high-end magic, but it's no different than the sorts of magic that elves and whatnot do.
"Asuran magical technology is second to none, and their ability as craftsmen is unrivaled since the disappearance of the dwarves."
"Asura believe in the Eternal Alchemy - the idea that all beings and magic in the world are a part or function of a greater purpose or "machine"."
One thing to keep in mind: The asura don't do techno-magic, they do magic-magic, it's high-end magic, but it's no different than the sorts of magic that elves and whatnot do.
"Asuran magical technology is second to none, and their ability as craftsmen is unrivaled since the disappearance of the dwarves."
"Asura believe in the Eternal Alchemy - the idea that all beings and magic in the world are a part or function of a greater purpose or "machine"."
A little off topic but it looks like they do techno-magic to me.
The wiki isn't always accurate or up to date, you shouldn't trust any information on it.
The asura golem i linked does not look technological, does it?
The Ghosts of Ascalon novel mentioned a number of times that the asura are magic users, and that their golems are of magical constructions. They're controlled by waving around magic 'control crystals' for crying out loud. It's high-end magic but it's still magic. Where's the technology in that?
All asura construction is done with stone and crystals, not metal.
If you want to say that they do techno-magic then you have to explain where, in the context of the game, they have technology. I'm sorry to disappoint you but according to the novel and the look of the golems in game, they do magic-magic.
Even when they talk about their own asura gates, they consider them to be magical constructions.
But really, wikis can be edited by anyone, even people who're wrong. Remember when people bought that America was at war with North Korea due to an edited Wikipedia article? Yeah, this is like that. You're setting yourself up for a huge disappointment. Sorry guy, you are.
Woah, hahaha. Formatting in comments goes crazy if you use those. Now I know for future comments. Point stands, though... wikis are often nonsense, you have to trust official ArenaNet sources, like... I don't know... the books and the game itself (as seen in demos).
Woah, hahaha. Formatting in comments goes crazy if you use those. Now I know for future comments. Point stands, though... wikis are often nonsense, you have to trust official ArenaNet sources, like... I don't know... the books and the game itself (as seen in demos).
I do. The asuran gates, golems and waypoints show they are using techno-magic. Their colleges are of Synergetics, Dynamics and Statics. If they don't do technology then why do they have 3 major parts of their government revolving around researching it?
Magic plays a part in their technology, but it isn't pure magic. If you want to continue this discussion then send me a PM or make a thread about it.
Woah, hahaha. Formatting in comments goes crazy if you use those. Now I know for future comments. Point stands, though... wikis are often nonsense, you have to trust official ArenaNet sources, like... I don't know... the books and the game itself (as seen in demos).
I do. The asuran gates, golems and waypoints show they are using techno-magic. Their colleges are of Synergetics, Dynamics and Statics. If they don't do technology then why do they have 3 major parts of their government revolving around researching it?
Magic plays a part in their technology, but it isn't pure magic. If you want to continue this discussion then send me a PM or make a thread about it.
Where is the technology? You can't say techno-magic if it doesn't have a technological aspect to it which uses technology, you're just being fallacious and facetious for the sake of it. If there's no technology in what they do, which the book states clearly that there is not, then the asura use high-end magic-magic, they do not use techno-magic, because one of the official ArenaNet/Guild Wars 2 novels state that they do not use technology for anything. They use magic for everything.
This is what you seem to be glossing over and not understanding. Fact: If the asura do not use technology but they do use magic, then they don't use techno-magc, they use magic. It's not a hard concept to grasp. The golems in game look exactly like the entirely magical golems described by the book, no technology is involved in their construction or use.
If you want to say that they use technology, then show me technology. They point out themsleves that their own golems are made of spells, runes, and incantations. Where, in technology, are spells, runes, and incantations used? This is what you need to show, you need to show where they're using technology and not magic.
If you want to say that they use technology, then show me technology. They point out themsleves that their own golems are made of spells, runes, and incantations. Where, in technology, are spells, runes, and incantations used? This is what you need to show, you need to show where they're using technology and not magic.
1) In the bottom right of your post is a button that says "Edit".
2) If you want to keep this discussion going then make a thread for it or PM me.
Edit: If you want to add to your post after you finish it then use the Edit button.
They even talk about how their asura gates are magically controlled in Ghosts of Ascalon. This conversation is entirely ridiculous. @_@ I'm going to just leave you to be completely disappointed/deluded, because I don't think I'm ever going to get this through to you. Technology does not use spells, runes, or incantations. Everything the asura do does not use any form of technology, it all uses spells, runes, and incantations!!!
Romanator did show some evidence to prove the point. You simply said that couldn't be trusted, and that obviously it was wrong. You neglected to show any evidence to support your claim, and I would say the theme and concepts surround the asura have consistently been technological in nature. Look at their colleges, visit Rata Sum, look at any of the things they build or the concept art for them. Clearly a technological bent to their magic. I would challenge you to show me in one of the books it "clearly states" they do not use magic. If such a thing exists, I missed it, and would be glad to know of it. If not, it seems like you have the dissenting opinion here.
I think I will make a thread about this after I go back to the books and find some parts where it discusses this.
To keep this post relatively on topic, Gobla was complaining about professions like the guardian not using engineering abilities. While they will not be using any profession-specific things, I am sure everyone will have access to technology that does not require specialised skill to use, just as in the real world. And from what we have seen time and again from interviews and art, the world is becoming more interwoven. To say asura magic uses no technology, or that charr technology uses no magic, is a little naive, regardless of your position on the use of technology in the world, with the races, or with professions.
Edit: In just a few moments, I found that Big Snaff was constructed at least partially with metal, that Snaff himself uses the word technology, and that they call their things inventions. Not to mention the consistent use of the words workshop and laboratory.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it." Jeff Strain, co-founder of ArenaNet, 2007
im only scared how they balance classes both in pve and pvp. im going for ranger as i always in every mmo do but i feel my class will be weak like paper against guardian, engi, thief. really dont think pets will save the day at all and from start ill be skeptical to use them. we will see :-/
Comments
The elixer part sounds interesting, always wanted to be an alchemist hehe
ok... arenanet/plaync is starting to scare me now. i look at the guardian class and i nervously smiled and gave it some applause. now this. im feeling the this game will end up in the loony bin somehow. the dervish and the paragon were such amazing classes and their functionality was somewhat original now this? this reminds of the engineer from team fortress by valve. to be precise it looks like a shitty rip off... and there me and my friend were tossing each other waiting for this game. now all it reads: "we can't live up to any expectations anymore and we can't crap out anything original so let's throw something shiny so some people who are too thick will eat it up". honestly, this is just sad.
It sounds cool. Strange we only see a backpack.
Hey look at the symbol! It's the Avatar, haha. XD
EDIT: Ah I see, there are videos on the official site. SO COOL! I used to play my Elven Ranger with a gun in Rift all the time, because I love weapons which make BOOM. And to break the stereotype. I'll love to make an Elf with two guns in GW2.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
I prefer a basic fantasy setting. But i now had a long time to get used to the technology advancement in GW. And so far i like what ArenaNet is doing with it. Visual i think the Engineer works well.
But it is not a play style i am that keen on. And so far it actual looks rather overpovered. (and no i am not talking about 1-hit killing kritters in the skill video but about the flexibility that class offers). I was not among the ones percieving the thief as overpovered, as i could see its limits, and i am actual quite used to playing Non-tank mellee characters and know how difficult they can be to handle.
With that said i am really looking forward to in combat videos with the engineer to see its limits and possibilities.
How is stating what content is in their game hyping? afaik other sites hype but on the arenanet site they dont hype really, unless its a dev blog saying they enjoy their jobs and hope we have fun with it like they do.
to everyone else bitching about too much technology, read the lore. noone bitched about witchhunters in war, and really, who complained about demonhunters or w/e in diablo 3?
it isnt a new fantasy concept, its just a different one. it has been in the lore through the books AND the original game - there were seige engines, cannons, 250 years ago! it is just a short step tech wise to go from cannon to gun, look at our own real history for proof.
Guild Wars was my favorite MMO (if you want to call it that) so I'm very excited for GW2 and the Engineer is AWESOME. It sounds complex and interesting and different from what I've played in most other MMOs. I was hoping for something more alchemyish but this is pretty much the same things.
Two thumbs up from an old school Guild Wars fan. ^^
i like how its almost the same as the april fools class, the commando
This community is golden.
It complains when devs dont do original things, rehash the same old classes.
It complains when devs try something different, trying to be original. Though I know this class isnt entirely unique, that being said its definetely not a class i expected to see in guildwars. And a class you rarely see in most western developed MMORPGS. I think it'll be awesome to see how they put it into play. Id even bet this class ends up being a high population class.
+1 to Arena-Net
One thing to keep in mind: The asura don't do techno-magic, they do magic-magic, it's high-end magic, but it's no different than the sorts of magic that elves and whatnot do. It's just applied in a different way. If you think of how magic is used in older Eastern RPGs, you'll get a good idea for this.
The purveyours of industry and clockpunk technology are the charr, and on the Engineer's lore page it discusses how the resources for the Engineer class come straight from the charr. Something like Necromancer or Elementalist is thematically fitting with the asura, but Engineer is thematically the charr profession. In fact, if you're familiar with the information reveals thus far, it is the charr thing.
It's just sad that people think that the asura are technological at all, they're going to be disappointed when the game launches if they keep thinking that. Remember that ArenaNet wants to subvert things, so they're not just making asura gnomes. The asura, whilst having high end magicks, have no technology to speak of. Their golems are put together with crystals, magical runes, stone, and incantations. Here is an asura golem, note the crystals and floating body parts. If that doesn't look very technological, it's because it's not.
There were tech-like things shown in the concept art, but that was only the concept art, in the game itself ArenaNet has been going out of their way to point out that the asura are magical so that people wouldn't get the wrong idea. This is perhaps why they shouldn't release concept art, because not all of it is indicative of the final game. The asura aren't the sort of people who'll be putting together compupters, they'll be waving their hands and casting spells.
Also covered in Ghosts of Ascalon, where an asura jury-rigs a golem together with some large boulders, spells, crystals, runes, and incantations. So yeah, the Engineer can be used by the asura, but it's noot an asura thing, the asura don't do technology of any sort.
That out of the way, I'm glad the charr are clockpunk because I absolutely love clockpunk as a genre. Some of my favourite fantasy writers have used clockpunk. So bring it on, and bring on the Engineers! I think that a clockpunk Engineer is a delightfully unique concept and I'll be having me one of those.
"Asuran magical technology is second to none, and their ability as craftsmen is unrivaled since the disappearance of the dwarves."
"Asura believe in the Eternal Alchemy - the idea that all beings and magic in the world are a part or function of a greater purpose or "machine"."
http://wiki.guildwars2.com/wiki/Asura
A little off topic but it looks like they do techno-magic to me.
The wiki isn't always accurate or up to date, you shouldn't trust any information on it.
The asura golem i linked does not look technological, does it?
The Ghosts of Ascalon novel mentioned a number of times that the asura are magic users, and that their golems are of magical constructions. They're controlled by waving around magic 'control crystals' for crying out loud. It's high-end magic but it's still magic. Where's the technology in that?
All asura construction is done with stone and crystals, not metal.
If you want to say that they do techno-magic then you have to explain where, in the context of the game, they have technology. I'm sorry to disappoint you but according to the novel and the look of the golems in game, they do magic-magic.
Even when they talk about their own asura gates, they consider them to be magical constructions.
But really, wikis can be edited by anyone, even people who're wrong. Remember when people bought that America was at war with North Korea due to an edited Wikipedia article? Yeah, this is like that. You're setting yourself up for a huge disappointment. Sorry guy, you are.
Woah, hahaha. Formatting in comments goes crazy if you use those. Now I know for future comments. Point stands, though... wikis are often nonsense, you have to trust official ArenaNet sources, like... I don't know... the books and the game itself (as seen in demos).
I do. The asuran gates, golems and waypoints show they are using techno-magic. Their colleges are of Synergetics, Dynamics and Statics. If they don't do technology then why do they have 3 major parts of their government revolving around researching it?
Magic plays a part in their technology, but it isn't pure magic. If you want to continue this discussion then send me a PM or make a thread about it.
Where is the technology? You can't say techno-magic if it doesn't have a technological aspect to it which uses technology, you're just being fallacious and facetious for the sake of it. If there's no technology in what they do, which the book states clearly that there is not, then the asura use high-end magic-magic, they do not use techno-magic, because one of the official ArenaNet/Guild Wars 2 novels state that they do not use technology for anything. They use magic for everything.
This is what you seem to be glossing over and not understanding. Fact: If the asura do not use technology but they do use magic, then they don't use techno-magc, they use magic. It's not a hard concept to grasp. The golems in game look exactly like the entirely magical golems described by the book, no technology is involved in their construction or use.
Good grief.
If you want to say that they use technology, then show me technology. They point out themsleves that their own golems are made of spells, runes, and incantations. Where, in technology, are spells, runes, and incantations used? This is what you need to show, you need to show where they're using technology and not magic.
1) In the bottom right of your post is a button that says "Edit".
2) If you want to keep this discussion going then make a thread for it or PM me.
Edit: If you want to add to your post after you finish it then use the Edit button.
They even talk about how their asura gates are magically controlled in Ghosts of Ascalon. This conversation is entirely ridiculous. @_@ I'm going to just leave you to be completely disappointed/deluded, because I don't think I'm ever going to get this through to you. Technology does not use spells, runes, or incantations. Everything the asura do does not use any form of technology, it all uses spells, runes, and incantations!!!
*falls over.*
Some bloody gnome fans...
Right, I'll leave it at that.
There's no edit button showing up for me, but that's likely because I'm in the comments section of the article itself.
this one here is alomst a steampunk style i like it ,,, coz it does have its very unqness as gameplay and graphical way
Romanator did show some evidence to prove the point. You simply said that couldn't be trusted, and that obviously it was wrong. You neglected to show any evidence to support your claim, and I would say the theme and concepts surround the asura have consistently been technological in nature. Look at their colleges, visit Rata Sum, look at any of the things they build or the concept art for them. Clearly a technological bent to their magic. I would challenge you to show me in one of the books it "clearly states" they do not use magic. If such a thing exists, I missed it, and would be glad to know of it. If not, it seems like you have the dissenting opinion here.
I think I will make a thread about this after I go back to the books and find some parts where it discusses this.
To keep this post relatively on topic, Gobla was complaining about professions like the guardian not using engineering abilities. While they will not be using any profession-specific things, I am sure everyone will have access to technology that does not require specialised skill to use, just as in the real world. And from what we have seen time and again from interviews and art, the world is becoming more interwoven. To say asura magic uses no technology, or that charr technology uses no magic, is a little naive, regardless of your position on the use of technology in the world, with the races, or with professions.
Edit: In just a few moments, I found that Big Snaff was constructed at least partially with metal, that Snaff himself uses the word technology, and that they call their things inventions. Not to mention the consistent use of the words workshop and laboratory.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it." Jeff Strain, co-founder of ArenaNet, 2007
WTF? No subscription fee?
im only scared how they balance classes both in pve and pvp. im going for ranger as i always in every mmo do but i feel my class will be weak like paper against guardian, engi, thief. really dont think pets will save the day at all and from start ill be skeptical to use them. we will see :-/
we just sow some vids of PVE and most of them noobs dont know what to do
dont rush it every thing will be reviled
I just don't understand why the rifle turret needs have that rotating handle if it turns by itself. :P
Other than that.. it looks like a decent prof.
Eat me!
Magic controls the handle and magic makes it automagically shoot any enem within range.
This is not a game.