It looks like you're new here. If you want to get involved, click one of these buttons!
http://forums.anarchy-online.com/showthread.php?t=590162
Friday with Means - May 20th, 2011: No to Spawn Camping
Hey guys! Means is (as noted below) on his way over to Ottawa today to give a presentation, so he wrote this up earlier and asked me to post on his behalf. Enjoy!
----------------------------------
A very brief update this week as I'm running out of the office to give a lecture in Ottawa today.
This week (on top of all the initiatives we all know we are working on) we picked up one more to be included in the next update.
Refinement Of Battlestations:
1. "Teleport Maps" similar to those used the the new open PvP playfields are being added to all Battlestations. On arrival in the Decontamination rooms a the normal process will proceed where outside buffs are removed etc...but now at the end of the process players will be able to select (on a map) which location they would like to enter the action from. There will be many locations available as this should drastically reduce spawncamping and unneeded running (especially important at low levels). Those that do not choose a location in an allotted time will be sent to the "Normal" place.
2. Large empty areas of the Battlestations are going to be made inaccessible. The blank areas between teleporters at core and wings are going to be blocked off. Before these areas were necessary for Mech transport but with the removal of the steps around teleporters are no longer necessary.
3. Removal/Smoothing of bridge and ramp areas around core. The circular ramp in core and the "bridge" type structure outside core are going to be smoothed out to remove the unneeded confusion they provide to pet pathing.
Have a great weekend everyone!
Colin "Means" Cragg
Game Director, Anarchy Online
__________________
Brad L. McAtee / Kintaii
Senior AO Designer & Jack of All Trades
~\_/~\_O