The Mittani's "power" has nothing to do with his skill points or time in the game. It's all down to who he knows, where he got to and what he has achieved (and none of that relates to in-game skills). Just like rl politics...
I too am one of those who has difficulties with Eve. At least 4 times I have returned with big plans and ended up just not enjoying myself. I really really want to but I seem not to find the right niche. I also struggled to find a good corp after leaving Eve Uni and that doesn't help as it's a game you really need to play with others to get the most of it.
Dunno how you feel about your friends over at Massively, but I gotta say they run a nice corp in-game. You should check them out, it is led by one of the Associate Editors who has a long history in game. Good bunch of people to hang out with, they basically leave you to play how you want when you want, hae frequent sig-ups for fun events, missions, pvp, incursions, etc.
Unfortunately, being sponsed by that site made the corp a magnate for war decs and that current corporation is now inactive. They are currently broken down into two corps, Massively Dynamic(pvp) and Massively Motivated(pve).
The Mittani's "power" has nothing to do with his skill points or time in the game. It's all down to who he knows, where he got to and what he has achieved (and none of that relates to in-game skills). Just like rl politics...
This is exactly the point I want to make to the "I want to play but I'm worried I'll never catch up" posters.
The Mittani's "power" has nothing to do with his skill points or time in the game. It's all down to who he knows, where he got to and what he has achieved (and none of that relates to in-game skills). Just like rl politics...
This is exactly the point I want to make to the "I want to play but I'm worried I'll never catch up" posters.
Same could be said of SirMolle. Never heard anyone speak about his ships or fits or milliions of sp. Just a smart guy who does smart things.
We should also remember that which is also special about EVE. It is all one universe. Not split into x amount of servers where you will never interact with 90% of the players.
EVE is full of well known player personalities who have carved their niche in EVE and this is a chance everybody can have (for good or bad..) and makes the universe a living, breathing entity.
You can please some MMO-players all of the time and you can please all MMO-players some of the time but you can't please all MMO-players all of the time.
Nice story and altough I share your interest in sandbox games, Eve is no worthy successor to UO. Eve is built in such a way to reward people who stay subscribed for very long times, as that is the only way to build skills.
Imo EVE rewards players that "farm" ISK the most as skills have a cap that is reachable in a not-so-long time period. The only advantage of players that played the longest, skill wise, is that they are more flexible with ships and weapon types.
OK having played EVE from the start of it all I will suggest to NEW players that they understand that it is a game that is now FULL of players & coalitions that are right into the selling of ingame currency for Real Life Money.
This enables those coalitions to field Super Capital ships in blobs of 40 & 50+. This is an issue because these ship have basically no counter.
No I personally wouldn't recommend EVE in it's current form, with the issues that are going on ingame to ANYONE. Unless their hopes are to become part of an corp/alliance that lives in Highsec permanently of course & have to buy ISK through RMT just so they are able to compete against these other parasites that are doing it.
Oh & while I remember, to be competative against other non-cheating players will take a NEW player approx 6 or so months. That doesn't mean they will stand a chance of winning a fight though it just means they will at least be able to try to fight.
I remember a long time ago hearing one of the CCP developers saying it would take something like 30 years to train all of the skills to level V & I don't know about anyone else but at the current cost of playing the game for 60 days it would end up costing a whole shit load of $$$. Lucky not all skills need to be trained & it is possible to get to a reasonable point within a couple of years of trainning time. (You will get kills before that point but would be able to do much better in a year or 2 more)
If so, you do realise that the NC leadership was the biggest source of RMT'd ISK, right? And the NC membership were the biggest buyers. The DRF are by no means clean, but to pretend that "non cheating" players have been defeated by "cheating" players is to simply deny the reality of the situation. Both sides were dirty as hell; one side was more complacent and greedy, and it paid the price.
The NC was defeated because Vuk Lau and the other "A-team" NC alliance leaders sold off the ISK you all fought for, instead of using it to buy supercaps and fund proper ship reimbursements. Indeed, Morsus Mihi were selling supercaps to the hostiles right up to the day before the NC folded!
The NC got destroyed because they forgot the first rule of living in 0.0: what you can't fight to keep doesn't belong to you.
Sounds like your Corp, or Alliance, got reemed and someone is still bitter.
Eve is great. Play it only if you are willing to put a lot of time into >learning< how to become what you want in the game.
If you want to be part of the massive, palyer driven PvP side of things, then go for it, but understand that that means you will be dealing with the politics of other people.
And i dont understand the stigma of PvE. In Eve it is pretty damn awesome with a lot of options for mission running and exploration.
Even non combat players who would prefer to just play the market, manufacture goods, or mine have a strong place in this game.
OK having played EVE from the start of it all I will suggest to NEW players that they understand that it is a game that is now FULL of players & coalitions that are right into the selling of ingame currency for Real Life Money.
This enables those coalitions to field Super Capital ships in blobs of 40 & 50+. This is an issue because these ship have basically no counter.
No I personally wouldn't recommend EVE in it's current form, with the issues that are going on ingame to ANYONE. Unless their hopes are to become part of an corp/alliance that lives in Highsec permanently of course & have to buy ISK through RMT just so they are able to compete against these other parasites that are doing it.
This quote is what i was talking about in my other post. Not the article. The article is good and non-whiney.
And i dont understand the stigma of PvE. In Eve it is pretty damn awesome with a lot of options for mission running and exploration.
Even non combat players who would prefer to just play the market, manufacture goods, or mine have a strong place in this game.
I believe the thing is this: most pve players, miners, missioners, etc - play the game and do not post much. Even some PvP'rs are like that. However - a certain set - the gankers and griefers - the wannabe bad boys who become a pirate in EVE and think that makes them tuff have to post about their pvp exploits in forums so that they have the attention they need. It's ok, mostly I laugh. Sometimes they get me in EVE, I am a miner and recently lost a hulk in hi-sec. I did not whine, or go into local and yell. Just bought a new one, refitted it and moved to another system. PvP'rs are part of EVE, without having to keep an eye out for them mining would be boring. That there is room for so many playstyles and personality types is why EVE is such a great game. So let them say EVE is all about pvp, for them it is.
OK having played EVE from the start of it all I will suggest to NEW players that they understand that it is a game that is now FULL of players & coalitions that are right into the selling of ingame currency for Real Life Money.
This enables those coalitions to field Super Capital ships in blobs of 40 & 50+. This is an issue because these ship have basically no counter.
No I personally wouldn't recommend EVE in it's current form, with the issues that are going on ingame to ANYONE. Unless their hopes are to become part of an corp/alliance that lives in Highsec permanently of course & have to buy ISK through RMT just so they are able to compete against these other parasites that are doing it.
So because people have big ships new people shouldn't play? Personally I think this opinion is a crock. Like any MMO there are "gold farmer" types that turn ingame items into RL money, but CCP does a pretty decent job curbing this, but like anything else it still happens. The two however have very little to do with each other.
You make it sound like 50 capitals is alot to field, but in reality EVE has pew pew combat in the hundreds of ships, fleet fights of 200+ vs 200+ and now ever larger battles capitals and smaller. It's not the size of your ship that matters, tactics play a huge role, coordination, chains of command are essential.
But I digress, I believe in the last EVE player conference, a developer said it best "Welcome to EVE, here's your rubics cube, F U" Thats what it feels like to new players sometimes, but what you need to do very quickly is associate yourself into a like minded group of people, join a corp, get to know people, learn, and progress. Progression is subjective depending on your and your corps goals.
I started the game almost literally in 0.0 (PVP) space, skipped the tutorial, had a buddy show me the ropes. Like in the article, I started in a Merlin, did light tackle for a small gang, died alot, learned alot. I've even hero tackled carriers in my Merlin, survived, and got good credit for it from both my m8's and just being on the killmail. Point being, you don't need a 50 million skill point character to be effective, useful, or potent in the game. Any newb can be just as lethal as a vet, any vet can have their butts handed to them by a newb. While there are obvious advantages the vet's have, newbs can be wild cards. Basically don't count yourself short if you decide to give EVE a try, you'd be surprised what you can accomplish in a short period of time.
Comments
The Mittani's "power" has nothing to do with his skill points or time in the game. It's all down to who he knows, where he got to and what he has achieved (and none of that relates to in-game skills). Just like rl politics...
I too am one of those who has difficulties with Eve. At least 4 times I have returned with big plans and ended up just not enjoying myself. I really really want to but I seem not to find the right niche. I also struggled to find a good corp after leaving Eve Uni and that doesn't help as it's a game you really need to play with others to get the most of it.
Again, a very good read and it seems you finally "got" EVE
It is always refreshing to see things through the eyes of a newbie again. One can get a bit jaded over time, especiqally in EVE.
I like your Style.
Unfortunately, being sponsed by that site made the corp a magnate for war decs and that current corporation is now inactive. They are currently broken down into two corps, Massively Dynamic(pvp) and Massively Motivated(pve).
Give me liberty or give me lasers
Same could be said of SirMolle. Never heard anyone speak about his ships or fits or milliions of sp. Just a smart guy who does smart things.
We should also remember that which is also special about EVE. It is all one universe. Not split into x amount of servers where you will never interact with 90% of the players.
EVE is full of well known player personalities who have carved their niche in EVE and this is a chance everybody can have (for good or bad..) and makes the universe a living, breathing entity.
You can please some MMO-players all of the time and you can please all MMO-players some of the time but you can't please all MMO-players all of the time.
Imo EVE rewards players that "farm" ISK the most as skills have a cap that is reachable in a not-so-long time period. The only advantage of players that played the longest, skill wise, is that they are more flexible with ships and weapon types.
Cheers.
We are going to have to act, if we want to live in a different world.
OK having played EVE from the start of it all I will suggest to NEW players that they understand that it is a game that is now FULL of players & coalitions that are right into the selling of ingame currency for Real Life Money.
This enables those coalitions to field Super Capital ships in blobs of 40 & 50+. This is an issue because these ship have basically no counter.
No I personally wouldn't recommend EVE in it's current form, with the issues that are going on ingame to ANYONE. Unless their hopes are to become part of an corp/alliance that lives in Highsec permanently of course & have to buy ISK through RMT just so they are able to compete against these other parasites that are doing it.
Oh & while I remember, to be competative against other non-cheating players will take a NEW player approx 6 or so months. That doesn't mean they will stand a chance of winning a fight though it just means they will at least be able to try to fight.
I remember a long time ago hearing one of the CCP developers saying it would take something like 30 years to train all of the skills to level V & I don't know about anyone else but at the current cost of playing the game for 60 days it would end up costing a whole shit load of $$$. Lucky not all skills need to be trained & it is possible to get to a reasonable point within a couple of years of trainning time. (You will get kills before that point but would be able to do much better in a year or 2 more)
Were you by any chance in the NC, jackocomp?
If so, you do realise that the NC leadership was the biggest source of RMT'd ISK, right? And the NC membership were the biggest buyers. The DRF are by no means clean, but to pretend that "non cheating" players have been defeated by "cheating" players is to simply deny the reality of the situation. Both sides were dirty as hell; one side was more complacent and greedy, and it paid the price.
The NC was defeated because Vuk Lau and the other "A-team" NC alliance leaders sold off the ISK you all fought for, instead of using it to buy supercaps and fund proper ship reimbursements. Indeed, Morsus Mihi were selling supercaps to the hostiles right up to the day before the NC folded!
The NC got destroyed because they forgot the first rule of living in 0.0: what you can't fight to keep doesn't belong to you.
Give me liberty or give me lasers
This is what i hear when i read this:
"Waaaaaaaaaaaaaaaaah!"
Sounds like your Corp, or Alliance, got reemed and someone is still bitter.
Eve is great. Play it only if you are willing to put a lot of time into >learning< how to become what you want in the game.
If you want to be part of the massive, palyer driven PvP side of things, then go for it, but understand that that means you will be dealing with the politics of other people.
And i dont understand the stigma of PvE. In Eve it is pretty damn awesome with a lot of options for mission running and exploration.
Even non combat players who would prefer to just play the market, manufacture goods, or mine have a strong place in this game.
This quote is what i was talking about in my other post. Not the article. The article is good and non-whiney.
I believe the thing is this: most pve players, miners, missioners, etc - play the game and do not post much. Even some PvP'rs are like that. However - a certain set - the gankers and griefers - the wannabe bad boys who become a pirate in EVE and think that makes them tuff have to post about their pvp exploits in forums so that they have the attention they need. It's ok, mostly I laugh. Sometimes they get me in EVE, I am a miner and recently lost a hulk in hi-sec. I did not whine, or go into local and yell. Just bought a new one, refitted it and moved to another system. PvP'rs are part of EVE, without having to keep an eye out for them mining would be boring. That there is room for so many playstyles and personality types is why EVE is such a great game. So let them say EVE is all about pvp, for them it is.
Currently bored with MMO's.
So because people have big ships new people shouldn't play? Personally I think this opinion is a crock. Like any MMO there are "gold farmer" types that turn ingame items into RL money, but CCP does a pretty decent job curbing this, but like anything else it still happens. The two however have very little to do with each other.
You make it sound like 50 capitals is alot to field, but in reality EVE has pew pew combat in the hundreds of ships, fleet fights of 200+ vs 200+ and now ever larger battles capitals and smaller. It's not the size of your ship that matters, tactics play a huge role, coordination, chains of command are essential.
But I digress, I believe in the last EVE player conference, a developer said it best "Welcome to EVE, here's your rubics cube, F U" Thats what it feels like to new players sometimes, but what you need to do very quickly is associate yourself into a like minded group of people, join a corp, get to know people, learn, and progress. Progression is subjective depending on your and your corps goals.
I started the game almost literally in 0.0 (PVP) space, skipped the tutorial, had a buddy show me the ropes. Like in the article, I started in a Merlin, did light tackle for a small gang, died alot, learned alot. I've even hero tackled carriers in my Merlin, survived, and got good credit for it from both my m8's and just being on the killmail. Point being, you don't need a 50 million skill point character to be effective, useful, or potent in the game. Any newb can be just as lethal as a vet, any vet can have their butts handed to them by a newb. While there are obvious advantages the vet's have, newbs can be wild cards. Basically don't count yourself short if you decide to give EVE a try, you'd be surprised what you can accomplish in a short period of time.
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