What some of you guys are not thinking about is how this will effect our server population. We currently have quite an active asian population. My guild itself has 3-4 Japanese guys. I know of at least 10 other asian players. If this server comes out, they will all move over to the asian one. What motivation would they have to stay on this one?
This will decrease the population of our own server.
We are thinking about everything when it comes to this, we do have a record of everyone buying Mortal Online, and we can see all countries. There is an interest from Asia in our game, but the majority wont buy an english version and play our game. We will not split up anyone doing this coop with an asian publisher. What we will is get a totaly new audience located in Asia with their own version, that is translated into their language.
__________________
LOL. So if I get this right.. in his eyes Asians speak the universal "Asian" language? Does he realize that Japan, Korea, China, India, etc are all Asian but with very different languages and cultures? Will each have their own server?
Given the "vast amount" of lore that has yet to be translated into English (from Swedish) ... I wouldn't hold my breath...
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
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I don't see where henrik implies there's only one asian language. Eastern-market publishers localize games (translate into a slew of languages, among other tings), I imagine that's what Henrik's implying. Don't take his syntax too seriously, his english is pretty weak when put up against an internet full of people who take any syntactic or poetic foible as seriously as a heart attack.
I don't see where henrik implies there's only one asian language. Eastern-market publishers localize games (translate into a slew of languages, among other tings), I imagine that's what Henrik's implying. Don't take his syntax too seriously, his english is pretty weak when put up against an internet full of people who take any syntactic or poetic foible as seriously as a heart attack.
So are you suggesting that there will be a Korean server, a Chinese server, a Japanese server, an Indian Server, etc etc?
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
I don't see where henrik implies there's only one asian language. Eastern-market publishers localize games (translate into a slew of languages, among other tings), I imagine that's what Henrik's implying. Don't take his syntax too seriously, his english is pretty weak when put up against an internet full of people who take any syntactic or poetic foible as seriously as a heart attack.
So are you suggesting that there will be a Korean server, a Chinese server, a Japanese server, an Indian Server, etc etc?
Wouldn't that be awesome? So many basic things that need fixing, adding and completing, but hey, let's work on translating the game in over 5 asian languages transcripts !
I don't see where henrik implies there's only one asian language. Eastern-market publishers localize games (translate into a slew of languages, among other tings), I imagine that's what Henrik's implying. Don't take his syntax too seriously, his english is pretty weak when put up against an internet full of people who take any syntactic or poetic foible as seriously as a heart attack.
So are you suggesting that there will be a Korean server, a Chinese server, a Japanese server, an Indian Server, etc etc?
Doubt it very much. Different languages in the clients doesn't necessitate different servers for each client.
edit: to raff above, hence the reason for a publisher, so SV doesn't have to translate the game; the publisher does it (themselves, or by outsourcing), and typically gets a cut of the sales in their respective region. Seems like a win-win to me, but then again I'm not excavating this news for negatives as much as some are, so I'm sure I'm missing 'something'.
I don't see where henrik implies there's only one asian language. Eastern-market publishers localize games (translate into a slew of languages, among other tings), I imagine that's what Henrik's implying. Don't take his syntax too seriously, his english is pretty weak when put up against an internet full of people who take any syntactic or poetic foible as seriously as a heart attack.
So are you suggesting that there will be a Korean server, a Chinese server, a Japanese server, an Indian Server, etc etc?
Doubt it very much. Different languages in the clients doesn't necessitate different servers for each client.
edit: to raff above, hence the reason for a publisher, so SV doesn't have to translate the game; the publisher does it (themselves, or by outsourcing), and typically gets a cut of the sales in their respective region. Seems like a win-win to me, but then again I'm not excavating this news for negatives as much as some are, so I'm sure I'm missing 'something'.
Then why in the world would you segregate "Asian" players on their own server? If SV is hosting the server in the same location, and the various Asian clients will be localized but share the server.. why would they not share the one server with the rest of the modern world? I mean.. we know Henrik has said they can support 27,000 simultaneous players, and even the diehard fan admits the population is currently at BEST 500 which means they are only using 2% of their capacity...
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
I don't see where henrik implies there's only one asian language. Eastern-market publishers localize games (translate into a slew of languages, among other tings), I imagine that's what Henrik's implying. Don't take his syntax too seriously, his english is pretty weak when put up against an internet full of people who take any syntactic or poetic foible as seriously as a heart attack.
So are you suggesting that there will be a Korean server, a Chinese server, a Japanese server, an Indian Server, etc etc?
Doubt it very much. Different languages in the clients doesn't necessitate different servers for each client.
edit: to raff above, hence the reason for a publisher, so SV doesn't have to translate the game; the publisher does it (themselves, or by outsourcing), and typically gets a cut of the sales in their respective region. Seems like a win-win to me, but then again I'm not excavating this news for negatives as much as some are, so I'm sure I'm missing 'something'.
So, if I understand, you would have Korean, Chinese, Japanese, Indian players on the european server playing along with other american, sweedish, french, english and german players?
Their client would translate in each language, but how will they manage to communicate ingame with other players?
You do realise most chinese, koreans and japanese don't speak a single word of english?
Im amazed how people manage to find something negative in a very possitive post or even if they dont they simply make it up.
Im not asian but if i was i would be pleased on getting my own server with the game translated to my language with nudity removed and the styles changed to suit my culture. Note this was done in hl2 wow and many other western games to make them atractive to an eastern audiance.
But im not asian so i dont care, they get an asian server why would that affect me since a new company are taking control of MO in asia so it isnt taking development time from my server, it isnt increasing the cost of my subscription and theres practically no asians playing MO on my server anyway so a loss of hardly any subs. So why the hell would i be bothered about a dev post on an asian server? I wouldnt and im not im just happy thegame will get more funds.
there are 2 types of mmo, imitators and innovaters.
Im amazed how people manage to find something negative in a very possitive post or even if they dont they simply make it up.
Im not asian but if i was i would be pleased on getting my own server with the game translated to my language with nudity removed and the styles changed to suit my culture. Note this was done in hl2 wow and many other western games to make them atractive to an eastern audiance.
But im not asian so i dont care, they get an asian server why would that affect me since a new company are taking control of MO in asia so it isnt taking development time from my server, it isnt increasing the cost of my subscription and theres practically no asians playing MO on my server anyway so a loss of hardly any subs. So why the hell would i be bothered about a dev post on an asian server? I wouldnt and im not im just happy thegame will get more funds.
You speak of just "negativity" but do you even fully read the points that slapshot and I just made?
Imagine there is an awesome Korean game that comes to europe and gets translated into english. You're all happy, but then you realise you will still be playing on a korean server with korean players who won't speak english and only korean.
You will be playing a MMORPG where you will not be able to communicate with other players.
there will be a seperate server for the asian market seperate to the US and Europe server, currently we have plenty of languages in our server and it works fine. But due to very different laws regarding the release of video games in most asian countries combined with many things having a very different appeal to some of the asian countries and the aisan market being esentially more lucrative than our own. A new server will be made and that makes perfect sense. The game will liekly be translated into multiple languages in asia, Not one language.
eve and uo have a seperate Asian server which has their clients translated into the languages of each conutry in asia but they all share the same server and it works fine. Why would this not be acceptable for SV to atempt? im not saying it will work but it is perfectly reasonable isnt it?
thats why i beleive your post makes little to no sense, trying to make drama out of nothing? But please explain to me in more detail why having a server aimed at an asian market is a bad thing??
there are 2 types of mmo, imitators and innovaters.
The thing that is truely funny here is most of the lore in MO is not even translated from Swedish to English. What makes any logical thinking person think they will do it in any of the 1,000s of asian dialects in a timely fashion.
The ONLY truly funny thing in this entire thread is all the assumptions made about one simple announcement. All of a sudden everyone is a stock analyst, game developing expert, and software localization guru.
If it will raise more funds, good for them.
Since when is creating a new revenue stream with very little overhead a bad thing?
Originally posted by Nevulus The ONLY truly funny thing in this entire thread is all the assumptions made about one simple announcement. All of a sudden everyone is a stock analyst, game developing expert, and software localization guru. If it will raise more funds, good for them. Since when is creating a new revenue stream with very little overhead a bad thing?
It's not the ONE simple announcement that created all this noise, it has been many over the course of year(s). And unless I missed a post no one said it was a bad thing. We are just trying to understand this games direction and future and if it even has one.
The ONLY truly funny thing in this entire thread is all the assumptions made about one simple announcement. All of a sudden everyone is a stock analyst, game developing expert, and software localization guru.
If it will raise more funds, good for them.
Since when is creating a new revenue stream with very little overhead a bad thing?
It's not the ONE simple announcement that created all this noise, it has been many over the course of year(s). And unless I missed a post no one said it was a bad thing. We are just trying to understand this games direction and future and if it even has one.
I think the only direction right now is a frantic attempt to find money from anyone or anywhere to stay afloat.
The thing that is truely funny here is most of the lore in MO is not even translated from Swedish to English. What makes any logical thinking person think they will do it in any of the 1,000s of asian dialects in a timely fashion.
Don't have to. För söme reäson do Yånks like Norse sounding names and döts over the letters.
Chinese (Mandarin) is the largest language in the world and more than one company have translated their games to get some of those players, Blizzard did even totally remake their expansions just for the Chinese market.
The thing that is truely funny here is most of the lore in MO is not even translated from Swedish to English. What makes any logical thinking person think they will do it in any of the 1,000s of asian dialects in a timely fashion.
Don't have to. För söme reäson do Yånks like Norse sounding names and döts over the letters.
Chinese (Mandarin) is the largest language in the world and more than one company have translated their games to get some of those players, Blizzard did even totally remake their expansions just for the Chinese market.
I wouldn't call it a total remake, they just translated the game, and made the game more compatible with Chinese MMO laws. There are some Chinese laws that make MMOs limit the amount of time users can play there game, as well as limit the amount of XP they get after so many hours. It's a lot like if Hitler made an MMO.
Mortal Online would have to not only translate there game, they would also have to make it compatible with Chinese laws, which probably will include putting underware on every player, but since Mortal Online really isn't an XP level based game they probably won't have to make major changes to there skilling system or amount of skills you can gain per hours a day you play.
What it comes down to is costs and potential profit. In the end StarVault will make money by opening up a Chinese server, so ultimately they will do so.
Never trust a screenshot or a youtube video without a version stamp!
Whatever happened to that "1 server 1 sandbox" yabber... You'd think they'd be opening a NA server first to cater to their existing NA customers that are experiencing a lot of difficulty with ping atm.
Comments
Yesterday, 22:34
#55 (permalink)
Henrik Nystrom
CEO
Join Date: Apr 2008
Rep Power: 15
Originally Posted by Kutai
What some of you guys are not thinking about is how this will effect our server population. We currently have quite an active asian population. My guild itself has 3-4 Japanese guys. I know of at least 10 other asian players. If this server comes out, they will all move over to the asian one. What motivation would they have to stay on this one?
This will decrease the population of our own server.
We are thinking about everything when it comes to this, we do have a record of everyone buying Mortal Online, and we can see all countries. There is an interest from Asia in our game, but the majority wont buy an english version and play our game. We will not split up anyone doing this coop with an asian publisher. What we will is get a totaly new audience located in Asia with their own version, that is translated into their language.
__________________
LOL. So if I get this right.. in his eyes Asians speak the universal "Asian" language? Does he realize that Japan, Korea, China, India, etc are all Asian but with very different languages and cultures? Will each have their own server?
Given the "vast amount" of lore that has yet to be translated into English (from Swedish) ... I wouldn't hold my breath...
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Hahahha bulleye
I don't see where henrik implies there's only one asian language. Eastern-market publishers localize games (translate into a slew of languages, among other tings), I imagine that's what Henrik's implying. Don't take his syntax too seriously, his english is pretty weak when put up against an internet full of people who take any syntactic or poetic foible as seriously as a heart attack.
So are you suggesting that there will be a Korean server, a Chinese server, a Japanese server, an Indian Server, etc etc?
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Wouldn't that be awesome? So many basic things that need fixing, adding and completing, but hey, let's work on translating the game in over 5 asian languages transcripts !
Doubt it very much. Different languages in the clients doesn't necessitate different servers for each client.
edit: to raff above, hence the reason for a publisher, so SV doesn't have to translate the game; the publisher does it (themselves, or by outsourcing), and typically gets a cut of the sales in their respective region. Seems like a win-win to me, but then again I'm not excavating this news for negatives as much as some are, so I'm sure I'm missing 'something'.
Hahaha, best post ever )
Then why in the world would you segregate "Asian" players on their own server? If SV is hosting the server in the same location, and the various Asian clients will be localized but share the server.. why would they not share the one server with the rest of the modern world? I mean.. we know Henrik has said they can support 27,000 simultaneous players, and even the diehard fan admits the population is currently at BEST 500 which means they are only using 2% of their capacity...
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
So, if I understand, you would have Korean, Chinese, Japanese, Indian players on the european server playing along with other american, sweedish, french, english and german players?
Their client would translate in each language, but how will they manage to communicate ingame with other players?
You do realise most chinese, koreans and japanese don't speak a single word of english?
Im amazed how people manage to find something negative in a very possitive post or even if they dont they simply make it up.
Im not asian but if i was i would be pleased on getting my own server with the game translated to my language with nudity removed and the styles changed to suit my culture. Note this was done in hl2 wow and many other western games to make them atractive to an eastern audiance.
But im not asian so i dont care, they get an asian server why would that affect me since a new company are taking control of MO in asia so it isnt taking development time from my server, it isnt increasing the cost of my subscription and theres practically no asians playing MO on my server anyway so a loss of hardly any subs. So why the hell would i be bothered about a dev post on an asian server? I wouldnt and im not im just happy thegame will get more funds.
there are 2 types of mmo, imitators and innovaters.
You speak of just "negativity" but do you even fully read the points that slapshot and I just made?
Imagine there is an awesome Korean game that comes to europe and gets translated into english. You're all happy, but then you realise you will still be playing on a korean server with korean players who won't speak english and only korean.
You will be playing a MMORPG where you will not be able to communicate with other players.
there will be a seperate server for the asian market seperate to the US and Europe server, currently we have plenty of languages in our server and it works fine. But due to very different laws regarding the release of video games in most asian countries combined with many things having a very different appeal to some of the asian countries and the aisan market being esentially more lucrative than our own. A new server will be made and that makes perfect sense. The game will liekly be translated into multiple languages in asia, Not one language.
eve and uo have a seperate Asian server which has their clients translated into the languages of each conutry in asia but they all share the same server and it works fine. Why would this not be acceptable for SV to atempt? im not saying it will work but it is perfectly reasonable isnt it?
thats why i beleive your post makes little to no sense, trying to make drama out of nothing? But please explain to me in more detail why having a server aimed at an asian market is a bad thing??
there are 2 types of mmo, imitators and innovaters.
It's like the asian server in EvE. Stop.
There is no "Asian" server in Eve. There's only a Chinese one. I think the client language for it is Chinese.
really? so Korean or japan people don't play it? mhm... strange
Or they play on the chinese server (Asian) one?
And eve is translated for each language on the fly dependent on location of IP? I think you are missing the topic being raised here.
The thing that is truely funny here is most of the lore in MO is not even translated from Swedish to English. What makes any logical thinking person think they will do it in any of the 1,000s of asian dialects in a timely fashion.
The ONLY truly funny thing in this entire thread is all the assumptions made about one simple announcement. All of a sudden everyone is a stock analyst, game developing expert, and software localization guru.
If it will raise more funds, good for them.
Since when is creating a new revenue stream with very little overhead a bad thing?
It's not the ONE simple announcement that created all this noise, it has been many over the course of year(s). And unless I missed a post no one said it was a bad thing. We are just trying to understand this games direction and future and if it even has one.
I think the only direction right now is a frantic attempt to find money from anyone or anywhere to stay afloat.
Don't have to. För söme reäson do Yånks like Norse sounding names and döts over the letters.
Chinese (Mandarin) is the largest language in the world and more than one company have translated their games to get some of those players, Blizzard did even totally remake their expansions just for the Chinese market.
Let's stay on topic.
I wouldn't call it a total remake, they just translated the game, and made the game more compatible with Chinese MMO laws. There are some Chinese laws that make MMOs limit the amount of time users can play there game, as well as limit the amount of XP they get after so many hours. It's a lot like if Hitler made an MMO.
Mortal Online would have to not only translate there game, they would also have to make it compatible with Chinese laws, which probably will include putting underware on every player, but since Mortal Online really isn't an XP level based game they probably won't have to make major changes to there skilling system or amount of skills you can gain per hours a day you play.
What it comes down to is costs and potential profit. In the end StarVault will make money by opening up a Chinese server, so ultimately they will do so.
Never trust a screenshot or a youtube video without a version stamp!
Whatever happened to that "1 server 1 sandbox" yabber... You'd think they'd be opening a NA server first to cater to their existing NA customers that are experiencing a lot of difficulty with ping atm.