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Mortal Online One Year Anniversary Message and Dawn Video

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Comments

  • raff01raff01 Member Posts: 453

    Originally posted by deathshroud

    like i said its a personal opinion you dont like them i do and others have their own opinion. However the level design is actually good, IMO morin khur is an amazing looking city that makes sense the levle design within that city makes perfect sense in the context and bnackground the city has, nothing really looks out of place. The same goes for meduli its a great looking place. Also gk works great, looks good makes sense and is fun to visit. The hurgar cave is a wonderful looking dungeon inside and 1 of my favorite places. Cvecamp looks great ot me and reminds more of the scottish highlands for some reason. Even the risar dungeon looks nice inside and interesting so again i am not getting your point at all.

     

    imo 3rd person would ruin the game :(. Like 3rd person looks to me like its gonig to ruin the immersion of deus ex 3. i agree they need to imporve the animations thoguh they arent great but at least they arent as terribad as darkfalls.

    The cities, I agree are well designed, but that's one of the problems in MO : some very localised places are well designed and you can feel the amount of effort put into it, and in between these places, it looks like they just tried to fill an empty space with an auto terrain generator.

    I agree that DarkDall's 3rd person view ruins the fun a bit, however, I would say Darkfall probably has the most gorgeous world of all MMO's, and its absolutely huge, a true explorer's paradise.

    I agree with an above post saying SV should spend less time on the crafting system or horse breeding, and more time designing a world with lots of stuff in it. Nave needs another continent for exploration, as well as oceans, boats and smaller islands to explore.

  • headenheaden Member UncommonPosts: 229

    raff01 has every right to his opinion as much as the rest of us. There are a thousand posts here every day that I disagree with but I don't incite more pointless responses from them.

    As far as the graphics issue. MO can be compared to WoW easily by the number of polys or the texture resolution. It can be put up for comparison which WoW would loose to MO by a large sum. However on the basis of aesthetics WoW might pull off a victory.

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