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Anybody know how character stat are build in this game and how much customizable they are in this game?
I ask because in some games you was able to get the pure fast cast mage build vs the heaviest damage mage build for exemple, and i think this kind of possibilities are great. So will we see those kind of things in this games, if we even known anything about this? Are the stat system flexible enough for us to play with it or it is just some hiden number we can't really change?
The kind of stuff that could be used to change your stat: class, skills, equip, any other game specific way to tweak your character build...
Comments
Here: http://www.arena.net/blog/pax-east-preview-izzy-on-attributes-and-iteration
A lot of customization will depend on traits really, these usually have much more noticeable effects than changing stats.
We know you can allocate your own attributes. The last iteration had only damage, critical, health and defense stats but that was already being changed and we don't know what they will be next.
Weapon sets change your first 5 skills and your playstyle along with it. You can change that up even further with traits, although we don't know very many of those right now. Traits can lower cooldowns, increase the duration of conditions or many other things.
You can also put upgrade components on weapons and armor to change the stats on those and add special abilities to those weapons.
http://wiki.guildwars2.com/wiki/Crest_of_the_Legion
Here are some useful links:
http://wiki.guildwars2.com/wiki/Attributes
http://wiki.guildwars2.com/wiki/Trait
http://wiki.guildwars2.com/wiki/Skill_bar
And check out these two skill/trait tools:
http://gw2.revgaming.net/Home/TraitsTool/
http://gw2.luna-atra.fr/skills_tool/?lang=en