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After looking at the statistics for all the EQ2 players, I have a question..How is it possible that some people have over 100,000 kills for every 1 death? Now its not the kill/death ratio that concerns me, but the total amount of npc's that some people have killed.
Some have killed over 100,000 NPC's already, and the game has been out for what, 70-75 days? So that would be 1500 kills or more a day, without dying mind you. Is it just me or does anyone else see how this is kind of impossible, taking some considerations into factor (LFG, eating, sleeping, running around for quests, etc) . Whats going on here, or am I the one that just kills stuff a LOT slower than everyone else?
Comments
LOL I'm like you, I have yet to get a character past level 20. If you look at the firsts though you'll notice some people got to level 20 in a little over 24 hours after the game came out. Some people just know how to maximize thier XP to Time ratio I guess.
practic ein beta, i got plenty of pratice in beta, but i am takgin my time ploayhign though, i am only lvl 16, and starte dday 1, but i wanna take my time and ejnoy the game
all they have to do is...level up, then go back to a newb area and kill stuff over and over...sounds weird but if your crazy and/or obsessed i guess you would do it.
Children In Back Seats Cause Accidents. Accidents In Back Seats Cause Children.
You could sit on the newbie island and jack this up like that REALLY easily. I think greys and such count toward the kill ratio so you could basically sit somewhere where there's a fast spawn of greys and roll them. Some people are all about statistics and it makes the feel better to have insane ratio's like that.
The other option is, it's a dev who'd testing things.
Sounds like a player justs want the top rank. Most likely a caster with AOE that farms junk loot from grey mobs. Yes, grey mobs drop junk.