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What the hell! :(

VulskoVulsko Member Posts: 80

What happend to the challenge in this game? Me and my friend came back for Rage of the Firelands and we started new toons on a New Players realm. These are our experiences.

 

We created Troll characters, got to the quest where you had to capture "Swifty" and return him to the pen. Well, he only respawned once, and we didn't see him again after standing around for 30 minutes. So we quit for the day.

 

The next day we made Tauren characters, we got to level 15 in 2 hours of casual gameplay, as in; taking breaks, eating dinner, messing around in Thunderbluff, ect. At level 15, we did one dungeon finder and after that we were level 20.

 

5 levels in one dungeon? :( That kind of sucks, I remember it used to be like 2-3 runs for 16-18 back in the days of actually having to run to the dungeon. It's no fun when it's like that. :/

 

Anyone else have this dissappointing experience?

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Comments

  • NitthNitth Member UncommonPosts: 3,904

    Been that way for quite some time now.

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • Cik_AsalinCik_Asalin Member Posts: 3,033

    hehe. I surprised they didnt give you the option to roll a level 85 character. Might as well :)

  • EmhsterEmhster Member UncommonPosts: 913

    This cannot be right. 5 levels in a dungeon? Were you using Recruit-A-Friend or any Heirlooms? I haven't played for some times but when I saw stuff like that the culprit was Recruit-A-Friend... Well, a long time ago...

  • VulskoVulsko Member Posts: 80

    No we both have seperate accounts that aren't linked. :/

  • arctarusarctarus Member UncommonPosts: 2,581

    Originally posted by Vulsko

    5 levels in one dungeon? :( That kind of sucks, I remember it used to be like 2-3 runs for 16-18 back in the days of actually having to run to the dungeon. It's no fun when it's like that. :/

     

    Anyone else have this dissappointing experience?

     

    5 levels in 1 dungeon? 

    May i know which dungeon you've run?

    RIP Orc Choppa

  • dzonesdzones Member UncommonPosts: 121

    5 levels in one dungeon? unless you are using recruit a friend I have never seen this happen and I am levelling 3 toons now. I will typically get 1 and MAYBE 2 on something like wailing caverns but at level 15 I think your main dungeon is ragefire chasm right? I can't see 5 levels in anything at level 15 without RAF or did you have a few quests to go along with it?

    Levelling is definately much faster than it used to be since all people ever did was whine about the "grind" and having to "work" to get to 80. Always hated those comments. All people seem to wanna do is rush through to the end so they can what? stand in stormwind waiting to pop into a raid or whatever and complain about being bored....in a game no less?

    Personally I like the levelling and building of the toon. Once I hit 85 and get profs I am about done with the toon and I make another. Like you my fun is in the journey, not the destination.

  • rashherorashhero Member UncommonPosts: 510

    Saying it doesn't make it true. FRAPS please.

  • quentin405quentin405 Member Posts: 468

      Yeah 5 levels in 1 dungeon is a lie. But I agree WOW is so reatardly easy now.. I took advantage of the free 7 days to try firelands, and instead created a new toon.. I have 1 day left and im level 44 lmao..

     

    So simple .. literally I could probably ghostmouse to level 80.. (sad that ghostmouse doesnt work well on 64 bit systems but thats another thread)

    image

  • VulskoVulsko Member Posts: 80

    Level 15 to 20. You guys are rediculous if you think I'm lying.. there are 5 dungeon quests at the beginning of Deadmines that I got before. Completeling those, and the dungeon, I was level 20.

     

    Jesus, if you guys are going to be all defensive and say I'm lying, that proves your fanbois. We're trying the game..

  • jado818jado818 Member, Newbie CommonPosts: 356

    It's bad when even casual gamers start to complain about mmo's being to easy..

     

    hopefully somebody bucks the trend and releases a halfway challenging mmo... maybe even incorporate something that requires more than zerg tactics.

  • VulskoVulsko Member Posts: 80

    Yep - we are going to play some more later today, but I remember when the game was actually a little difficult. My friend has never played WoW, and yet we ran through the dungeon with him tanking with no issues at all. Pulling 5-10 monsters at a time was a breeze. :/

  • GreenHellGreenHell Member UncommonPosts: 1,323

    Originally posted by rashhero

    Saying it doesn't make it true. FRAPS please.

    Seriously?

  • jeremyjodesjeremyjodes Member, Newbie CommonPosts: 679

    For sometime blizzard has been doing this. I have 2 kids my son was 2 years old when he seen me playing Wow, he is now 6 years old and runs dungeons with me and and he runs his own pugs. he a pretty good tank. by 7 he should be running raids.I don't let him play much now but when he does I have him tank, hes just amazing at it.

    But he leveled a DK all the way from 55 to 80. when he was almost 3. The game is pretty easy I would say.

    image

  • dzonesdzones Member UncommonPosts: 121

    I too remember the good old days of actually having to think to accomplish some quests, you had an idea where some of the places you needed to be were but for the most part you had to explore and figure things out as you go. Like I said earlier, the journey is the fun part.

    I did not realize that 5 quests were even still available for DM, I can most certainly see how you could accomplish what you did with the 5 level up and my doubt was more due to how I play the game now to avoid such big leaps in levels. When I make a new toon I either level him with questing or with the dungeon finder but not usually both, I may pickup a quest at the entrance or inside but that would be it. Once I hit level 50 or so I would start doing both and that system has been good for me.

    For someone who does not really care much about endgame, WoW has been a good fit for me with so much to do from 1-85. I have yet to find anything close that can keep me as occupied.

    Hopefully you can find a happy medium as well.

  • jeremyjodesjeremyjodes Member, Newbie CommonPosts: 679

    Originally posted by dzones

    I too remember the good old days of actually having to think to accomplish some quests, you had an idea where some of the places you needed to be were but for the most part you had to explore and figure things out as you go. Like I said earlier, the journey is the fun part.

    I did not realize that 5 quests were even still available for DM, I can most certainly see how you could accomplish what you did with the 5 level up and my doubt was more due to how I play the game now to avoid such big leaps in levels. When I make a new toon I either level him with questing or with the dungeon finder but not usually both, I may pickup a quest at the entrance or inside but that would be it. Once I hit level 50 or so I would start doing both and that system has been good for me.

    For someone who does not really care much about endgame, WoW has been a good fit for me with so much to do from 1-85. I have yet to find anything close that can keep me as occupied.

    Hopefully you can find a happy medium as well.

     I feel the biggest mistake blizzard has made is the idea that making it easy to attain quest. before when you ran the deadmines you had to go to stowrmwind to find x quest for DM's and now it's all right there. You can now walk right in the place and every guys yellow. no more defias mages stopping you from walking in. You have allot of this now. I know by evolution the game had to be made more user freindly, but dam the journey is now useless. i's a race to te end and thats at 85 when you can't find a pug unless you tank or heal.

    You also have to remember that by just being in a high level guild some of the perks for xp boost are in place.

    image

  • JakdstripperJakdstripper Member RarePosts: 2,410

    levelling in wow is pretty much only a formality now. long gone are the days where leveling WAS the game. you can get a level 85 in 3 to 5 days if you put some effort into it. the thing is, this game doesnt start until you get end level. only then does the gear grind begins. only then do you truly see what WoW is all about. gear grind after gear grind after gear grind.

  • gundamwinggundamwing Member Posts: 49

    Originally posted by Jakdstripper

    levelling in wow is pretty much only a formality now. long gone are the days where leveling WAS the game. you can get a level 85 in 3 to 5 days if you put some effort into it. the thing is, this game doesnt start until you get end level. only then does the gear grind begins. only then do you truly see what WoW is all about. gear grind after gear grind after gear grind.

    Which is why I no longer play WoW. A friend of mine at work still does because he can play with his kid and it fits is life style. But I have had enough of having a boring leveling experience and then once I get to endgame the only thing to do is PvP or Raid for gear. Then after a new patch or expansion launches its the same thing again. And I do think the leveling in WoW is too fast, I started playing WoW when the Burning Crusade came out and I enjoyed the leveling a lot more back then. I like the zone designs that came with Cata. but I can't even be in the zone long enough to even enjoy it because I level up so fast. I usually enjoy crafting, but in WoW its just too generic for me. It didn't bother me before but my play style has changed and now I am looking for something more.

    I'm not bashing players that still like WoW, I mean play what you like. But I did enjoy the game more when I started, it felt more of a chalenge than it does now.

    I like it when the leveling is the game and when you get to max level it just opens the game up even more. My time with WoW has ended I guess. I have found a game that fits my play style and my schedule so i'm happy, lol.

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  • NadiaNadia Member UncommonPosts: 11,798

    wow armory shows recent events - how many dungeons etc

     

    but I agree -- 5 levels is hard to swallow from one dungeon run

     

    it doesnt matter how mobs were pulled or killed,

    theres only so much experience you can make w ONE run

  • TealaTeala Member RarePosts: 7,627

    5 levels one dungeon after just one run?  I do not believe this for one second.

  • AusareAusare Member Posts: 850

    All the quests would give you one level....and most of the mobs in VC ,or DM or whatever the abbrev is now that VC is gone, are not even elites. 

     

    What we have here is a failure to communicate.

  • BunkafishBunkafish Member Posts: 57

    Originally posted by Vulsko

    Level 15 to 20. You guys are rediculous if you think I'm lying.. there are 5 dungeon quests at the beginning of Deadmines that I got before. Completeling those, and the dungeon, I was level 20.

     

    Jesus, if you guys are going to be all defensive and say I'm lying, that proves your fanbois. We're trying the game..

    you're lying that's why your getting all defensive and trying to justify what you said. It was probably more like 2 levels. 

    Anyways you're basing a game that's been around for 6 years on levels 15-20 on how hard it is?

    did you eat paint chips when you were a kid/ or now?

  • tazarconantazarconan Member Posts: 1,013

    Originally posted by Vulsko

    What happend to the challenge in this game? Me and my friend came back for Rage of the Firelands and we started new toons on a New Players realm. These are our experiences.

     

    We created Troll characters, got to the quest where you had to capture "Swifty" and return him to the pen. Well, he only respawned once, and we didn't see him again after standing around for 30 minutes. So we quit for the day.

     

    The next day we made Tauren characters, we got to level 15 in 2 hours of casual gameplay, as in; taking breaks, eating dinner, messing around in Thunderbluff, ect. At level 15, we did one dungeon finder and after that we were level 20.

     

    5 levels in one dungeon? :( That kind of sucks, I remember it used to be like 2-3 runs for 16-18 back in the days of actually having to run to the dungeon. It's no fun when it's like that. :/

     

    Anyone else have this dissappointing experience?

    Right now for players that played wow from start ,levelling proccedure is one of a hell boring and meaningless proccedure that all the players if they had a button to click so they instantly go to 85 lvl they would push it to avoid the boring lvling and start farming bg's and dungeons for gear.

    Comlements to blizzard for that.

  • KaocanKaocan Member UncommonPosts: 1,270

    Originally posted by Bunkafish

    Originally posted by Vulsko

    Level 15 to 20. You guys are rediculous if you think I'm lying.. there are 5 dungeon quests at the beginning of Deadmines that I got before. Completeling those, and the dungeon, I was level 20.

     

    Jesus, if you guys are going to be all defensive and say I'm lying, that proves your fanbois. We're trying the game..

    you're lying that's why your getting all defensive and trying to justify what you said. It was probably more like 2 levels. 

    Anyways you're basing a game that's been around for 6 years on levels 15-20 on how hard it is?

    did you eat paint chips when you were a kid/ or now?

     I think the OP is spot on. Read all the posts following and the only thing you are all complaining about is the technicallity of one comment that he couldn't possibly get 5 levels from one dungeons run. But does that even really matter? You CAN get to level 15 in about 2 hours of VERY casual game play now, you CAN get to level 85 in 7-10 days of the same casual game play.

    And yet all you guys are diggin on is that fact he said you could get 5 levels from one dungeon. Thats like him saying the freakin house is on fire and it started on the concrete patio and the only detail you care about is the concrete can't burn. WHO CARES, THE HOUSE IS ON FIRE!! You get it yet? If I can start a new toon in WoW today, put in 60 hour work week, 8 hours sleep a night, and still be 85 by the same time next week....thats the problem. Really, who gives a crap about if you can get 5 levels in a single dungeon run.

    WoW has become what it was designed to be, and END GAME game. They should do what GW did with thier PvP - let you start at cap at character creation and give you the OPTION of doing the PvE for the 1-84 levels. Right now all they have done is force you to do the stuff they themselves care nothing about, the filler.

    No, the OP is spot on for sure, WoW is no longer a game where the journey WAS the game, now its all END GAME...the rest has become window dressing. And not a single one of you can dispute that fact.

    (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)

  • PocahinhaPocahinha Member UncommonPosts: 550

    Originally posted by Cik_Asalin

    hehe. I surprised they didnt give you the option to roll a level 85 character. Might as well :)

    This

  • DarLorkarDarLorkar Member UncommonPosts: 1,082

    Originally posted by Kaocan

    Originally posted by Bunkafish


    Originally posted by Vulsko

    Level 15 to 20. You guys are rediculous if you think I'm lying.. there are 5 dungeon quests at the beginning of Deadmines that I got before. Completeling those, and the dungeon, I was level 20.

     

    Jesus, if you guys are going to be all defensive and say I'm lying, that proves your fanbois. We're trying the game..

    you're lying that's why your getting all defensive and trying to justify what you said. It was probably more like 2 levels. 

    Anyways you're basing a game that's been around for 6 years on levels 15-20 on how hard it is?

    did you eat paint chips when you were a kid/ or now?

     I think the OP is spot on. Read all the posts following and the only thing you are all complaining about is the technicallity of one comment that he couldn't possibly get 5 levels from one dungeons run. But does that even really matter? You CAN get to level 15 in about 2 hours of VERY casual game play now, you CAN get to level 85 in 7-10 days of the same casual game play.

    And yet all you guys are diggin on is that fact he said you could get 5 levels from one dungeon. Thats like him saying the freakin house is on fire and it started on the concrete patio and the only detail you care about is the concrete can't burn. WHO CARES, THE HOUSE IS ON FIRE!! You get it yet? If I can start a new toon in WoW today, put in 60 hour work week, 8 hours sleep a night, and still be 85 by the same time next week....thats the problem. Really, who gives a crap about if you can get 5 levels in a single dungeon run.

    WoW has become what it was designed to be, and END GAME game. They should do what GW did with thier PvP - let you start at cap at character creation and give you the OPTION of doing the PvE for the 1-84 levels. Right now all they have done is force you to do the stuff they themselves care nothing about, the filler.

    No, the OP is spot on for sure, WoW is no longer a game where the journey WAS the game, now its all END GAME...the rest has become window dressing. And not a single one of you can dispute that fact.

    Umm no?

    You seem to think of the game as a job. Really put in a 60 hour work week? Heh, you know there are lots and lots of people out there that play games for, you know, FUN?

    You can do what you say, for sure, if you have done it before and want to get an 85 to do end game stuff. But for people that play the game maybe 10 hours a month, they need to see some gains as well.

    That is what WOW is the best at, like em or not, they have made a good game for LOTS of people. That is really hard to do, and they do not get evetything right, of course not, they made a game that many people can enjoy, each in there own way.

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