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Patch Yesterday

MoreplexMoreplex Member Posts: 472

Seems there was a guild fix and node line fix patch yesterday.  Rohn was not on top of his patch update on here so I will do it for him.  Here is what one long time player thought of the fix. 



 

 

 


Old Today, 13:21

  #4 (permalink)



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I would say the indeed fixed these bugs up. They're stronger than ever.



And I am not doing a bad joke here, the game currently is unplayable with incredible amounts of lag/delays (5-30secs are normal), desync (50-100m difference to a friend next to me are normal) along with invisible characters/mobs that kill you without you knowing why or what's going on. 



Utter fail this is, and along many more things that make the game unplayable I fear I might soon be better off altering my subscription from 6-monthly to 1-monthly.


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Comments

  • deathshrouddeathshroud Member Posts: 1,366

    game seems perfectly fine for me, i was just on dueling and running items.

    http://www.mortalonline.com/forums/63992-july-6th-patch.html the full thread

     

    but there were no patch notes so no rreason for anyone to make a thread on it.

    there are 2 types of mmo, imitators and innovaters.

  • ltankltank Member UncommonPosts: 293

    Frankly Mauzi was complaining of problems on his end. There was no lag at all and I don't know what old bugs he's talking about.

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