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How many times does an MMO Dev company screw you over before you quit?

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Comments

  • tinuelletinuelle Member UncommonPosts: 363

    Originally posted by gordiflu

    One. And I apply this to every aspect of my life. You are gonna screw me over once. There is no possible way you will have any remote chance of doing it twice.

    I guess your not married? :)

     

    But to the OP question, it depends upon what they F**k up and how bad it is.

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  • gordiflugordiflu Member UncommonPosts: 757

    Originally posted by tinuelle

     

    I guess your not married? :)

    I like variety.

  • fodell54fodell54 Member RarePosts: 865

    Originally posted by CalmOceans

    Originally posted by luciusETRUR

    LOL, really? Yeah, Sigil fell flat on its face before the game releasedvand did you play MxO... SOE saved those games. Haters gonna hate, I guess.

    Buying games out doesn't translate into supporting. There's plenty companies who buy out struggling companies and end up kiling them. That is basically what SoE does.

    Vanguard was going to mean competition for EQ and EQ2, so they bought it and basically killed it by not supporting it.

    Listen, I think they should of put more devs working on Vanguard too; but if it wasn't for SOE do you really think you would even be able to log into Vanguard today. Hell no! VG would have been canned a long time ago. Stop being so narrow sited and look at the bigger picture.

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