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Whould you rather a fairly casual MMO that requires an hour or two an evening without grindy tossers annoying you? Or a game that requires lots of time?
Chins
Comments
I didn't vote because I think your options aren't very specific. I think a game should be playable, and also fully conquerable, on just little time played per session. You could jump in, kill a boss in 15 minutes, then save the instance and stop playing, and then come back to it WHENEVER you wanted, even if it was 2 months later. Alternatively, you could get in the game and play for hours per day. You need a lot of content for that kind of gameplay mixed with the shorter sessions, but with scalable instances, all the level 5 content will be available to you at level 85. Developers don't do that though.