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Growing Pains in World of Warcraft?

Now that Penny Arcade has revoked 2004 Game of the Year status, and with the tidbits of information I've seen from various posts and missives, it sure seems like trouble is brewing in the land of Azeroth. Since I have let my game account expire I can't attest to this personally. I'm curious if many of you have been seeing this.

With the release in Korea, and impending release in EU, I wonder if this will get a lot worse before it gets better.

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Comments

  • ZrazikZrazik Member Posts: 195

    Yeah, WoW may be a good game and so, but their servers are crap. They've just added another 48h of subscription time due to massive downtime of high populated servers over last week. They weren't prepared good enough, Blizzard even stopped shipping game boxes until they can fix that mess. They also have similar, but fewer problems with EU beta. Hope that won't be as bad as in the US.

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    As a player, in old MMORPGs when you reach level X, you start losing experience when you died.

     

    It seem WoW noob period is over, this is all, their free ''card'' to avoid nasty stuff is revoked, this is all.  The customers have given WoW a first 45 days relatively critic free and not complaining much.

     

    Eh, they recruit EQ uberguilds, you cant expect players that have been bitching for years to not resume that state of perpetual unhappiness.  I am drooling over the first comments about Battleground when they get their asses owned by real PvP players(which they are not).  image

    - "Solo is, will always be, the main market. A MMORPG that succeed with little or no solo appeal is doing great considering they are ignoring the main player base.''

    - "If I understand you well, you are telling me until next time. " - Ren

  • VolkmarVolkmar Member UncommonPosts: 2,501



    Originally posted by Zrazik

    Yeah, WoW may be a good game and so, but their servers are crap. They've just added another 48h of subscription time due to massive downtime of high populated servers over last week. They weren't prepared good enough, Blizzard even stopped shipping game boxes until they can fix that mess. They also have similar, but fewer problems with EU beta. Hope that won't be as bad as in the US.



    gee it must be a mess over there.

    Seemingly they are again victim of their own success, stopping shipping boxes? woah!

    I personally had very little problems in Final European Beta, the first day there was queue, yes, and one time the server was rolled back 10 minutes, but that is all.

    So i hope when euro release come, Blizzard will be more prepared for the flood of guys wanting to play, oh yeah i really really hope so! :)

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • dpi209dpi209 Member UncommonPosts: 21

    I know why I smiled when someone told me, WoW was uber-stable, even in beta, and wouldn't have any problems at release... Granted, WoW is a very stable game - but no game can afford four days effective downtime without a certain loss of reputation.

    I wonder how they'll do in Korea and Europe.

  • ImperatorianImperatorian Member Posts: 1,000

    It's awesome. I am a European playing on US servers, so I never get the lag and ques everybody is talking about because I never play in the peak hours, but I do keep getting the 48 hour bonuses.


    Its sweet. Basically I am rewarded for being a European, while being European is actually already a reward in itself ;)

    "Everything between these floating comma type things is my sig. Not part of my above text.

    If ignorance is bliss, you'd think people would be happier when you point out what morons they are!"

  • waveslayerwaveslayer Member UncommonPosts: 609

    I have very few problems with WoW, a little lag here and there, nothing big...I enjoy my time in game more then any since I first discovered EQ back in early 2000.

    Its funny how all these games( acccept DAoC which had 0 content in the beginning to cause it problems) have had problems and you guys are always salavating over it and calling them doomed....its becoming a cliche but case in point is Anarchy Online for how problems can be and will be fixed.

    Godz of War I call Thee

    Godz of War I call Thee

  • zensaberzensaber Member UncommonPosts: 787

    yes but its still a great mmo :-D

    get a free copy of world of warcraft and other eltronics that includes new computers and ipods :D not a scam it has a forums with picks of people with the stuff they won
    http://www.gears4free.com/main.php?ref=2709
    image

  • fizzle32fizzle32 Member Posts: 171

     

    The problem with WoW isn't the servers, its alot of the idiot players. When you first login to the game, it automatically directs you to the lowest pop server of the type (regular, pvp, rp) you request.

    Somehow, on some Australian WOW fansite, they decided to advertise "Blackrock" and another server as "Australian" servers. So you had the whole population of Australia bypass the "suggested" low pop server and go straight to these two.

    By the end of the first week, Blackrock was bursting at the seams and they had to implement a queue system just to keep the server playable. The result was thousands of people waiting in line to jump on.

    Now we have literally hundreds of people WHINING on the boards about the queues, and instead of taking themselves and the rest of their guild and going to a LOW pop server where they can play, they'd rather sit on a queue for anywhere from 45 minutes to 2 hours just to play on Blackrock.

    To add to the problem, people seem to be attracted to high pop servers. The "suggested" server is always a low pop server, but people bypass it and jump on all the high pop servers, so its not just the Australians, but alot of other folks.

    The results is basically that around 15 servers are bursting at the seams with thousands of people waiting to get in every night, another 15 servers at "medium" pop with no queue which POTENTIALLY can become high pop servers at any moment (and the resulting problems) and another 20ish servers with a LOW pop that don't have enough people on them to group with.

    WOW has one problem and one problem only. The playerbase is the WORST I have ever seen in my life. KIDS. KIDS. KIDS. Everywhere KIDS. Diablo2 children. Warcraft2 children. Starcraft children.

    I get tells from little kids every single day.

    Me : LFM for VC level 20+

    Child : I'll join

    *does a /who on the name, it's a level 14 mage*

    Me : Uh sorry, this is a level 20+ quest.

    Child : I'll be level 15 soon! Cmon my friends just did it.

    You can almost HEAR the childlike whining "my maaaaa I'm almost 15..."

    That's what the WHOLE playerbase is like. I've grouped with people who, in the middle of tough instance, will pull out their fishing rod and start fishing. I've met people who go "I gotta go, my mom is yelling at me." I've had group mates pull trains on us "for a laugh."

    Read the wow board, the complaints are a fucking JOKE.

    "I've been playing on blackrock and have had to wait on a queue for 2 weeks."

    Well gee, you'd think in 2 weeks you'd get the fuck off the server and go play on a low pop one, but noooooooooooooooooooo that must be too fucking complicated.

    As far as the difficulty level in WoW it is stupefyingly EASY, but people still whine about "waaaa why is nigh elf starting area harder than the human starting area" or "waaaa why is the horde harder to play than alliance."

    Well duh, OF COURSE Paladins are overpowered and easy, they're SUPPOSED to be easy. In every game I have every played, the good side is ALWAYS easier, the evil side is for ppl who want a challenge.

    People come to the RP servers with names like "RPisgay" just to spam and harass others and the admins don't do schit.

    Wow is a WONDERFUL game, WONDERFULLY done, WONDERFULLY implemented, with interesting lore and good quests all over the place.

    Just make sure you come with FRIENDS so you can turn off general chat, and only group with them, because half the playerbase is children, and a large portion of the other half are the ordinary griefers, thieves, scumbags etc that you find in all online games.

  • herculeshercules Member UncommonPosts: 4,925

    Fizzle32 makes an important post.Why is it people keep rushing to over crowded servers.

    Mind you this is not the only game.In EQ2 i joined a week after it went live thanks to UK not releasing games until a friday .

    By time i got there all the original servers were hitting full and oasis which just opened the day before was reading light.So i went to oasis which is now on heavy/full constantly at prime time.

    If you join a newer servers chances are it would come heavily populated quite soon espically if the game is a popular mmorpg.

    From what i am told the WoW server population problem started at day 1 and within a few days they added new servers.So why would people rather queue for an hour every night rather then lose a few days gameplay.

    Once euro servers open i will probably get my copy for launch and start on an original server but if i notice long queuing and they add new servers i will move even if its a week gameplay gone.

     

  • jonp_11jonp_11 Member Posts: 41

    WoW might be a good game but I could just see this coming. People did the majority of their complaining about Everquest 2 although when I played that game I found it to be pretty good too, and guess what, they have zero server problems! I had a much more friendly experience in Everquest 2 than I ever did in World of Warcraft to be honest.

    Now, not to start the big EQ2 vs. WoW debate i'd still like to point out that complaining about "kids" on servers is hardly a valid excuse. You are playing a computer game, it just so happens kids like computer games just as much, if not more than adults! When you play a game thats so simplified and dumbed down, don't expect more than what the game is geared for.

  • ScarisScaris Member UncommonPosts: 5,332

    well, I wouldn't say no problems, but with wow's server issues dragging on as long as they are they have definatly dwarfed EQ II's.

    All I can say is this. EQ 1 has the same server method as wow for populations, or dam near, and I have never seen a queue in EQ 1 and I have been playing since launch on one of the oldest servers of the game, cazic thule. Wow needs to start doing some server splits rather quickly like EQ 1 did when their servers started getting to thick.

    Jodakai, I gotta apologise, the problem is alot more then I thought. Sorry about before.

    - Fadeus Hawkwood

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • LorthianLorthian Member Posts: 17


    I have very few problems with WoW, a little lag here and there, nothing big...I enjoy my time in game more then any since I first discovered EQ back in early 2000.

    My thoughts exactly (with the exception of my game being AC1 instead of EQ1).

    ____________________
    Crafting must die

    ____________________
    Crafting must die

  • mandaymanday Member Posts: 291

    Its great that youre given a choice to play on whichever server you like, but the servers with huge population are ummm abit unstable >.<;

    The "high" population servers are way laggier than the "medium" or "low" servers. Now I donno why ppl would choose to play on a "high" populated server (I chose a "medium" at first, but then the population turned to "high", so I moved, I can understand that ppl who were close to lvl cap wouldnt be able to jus pick up n move).

    I think there maybe possibly should be a server migration. For example, a guild leader could choose to move his guild to a "low" or "medium" population server, but a guild leader in a "low" population couldnt move his guild to a "high" population server.

    I havent had all these problems that a few ppl are talking about. I got DCed a few times. But who hasnt? Almost every game Ive played had random DCs that seemingly came from nowhere. You jus log back on.. But when Blizzard has these minor problems (it IS their 1st MMO), everyone makes a huge deal about it.

    Its not HORRIBLE lags, the DCs arent often, n if you choose a high population server, youre gonna have to sit in a queue.

    No, Blizzard isnt perfect. But theyre doing a whole lot better than a lot of companies out there, for good reason.

  • ImperatorianImperatorian Member Posts: 1,000

    In the server I'm on, I've only met one "idiot" its the roleplaying server Argent Dawn or something. Everybody i've met has been EXCEPTIONALLY friendly, totally eliminating my prejudices about WoW's community. The only idiot I met was "tlking liek diz in gnral chet to pizz of teh rolepla0rz, LOLOLOLZ, u sux!" and he got quickly taken care off by a GM.


    come on Europeans, we need more of you folk on Argent Dawn. ;)

    "Everything between these floating comma type things is my sig. Not part of my above text.

    If ignorance is bliss, you'd think people would be happier when you point out what morons they are!"

  • herculeshercules Member UncommonPosts: 4,925



    Originally posted by Imperatorian

    In the server I'm on, I've only met one "idiot" its the roleplaying server Argent Dawn or something. Everybody i've met has been EXCEPTIONALLY friendly, totally eliminating my prejudices about WoW's community. The only idiot I met was "tlking liek diz in gnral chet to pizz of teh rolepla0rz, LOLOLOLZ, u sux!" and he got quickly taken care off by a GM.

    come on Europeans, we need more of you folk on Argent Dawn. ;)
    "Everything between these floating comma type things is my sig. Not part of my above text.
    If ignorance is bliss, you'd think people would be happier when you point out what morons they are!"



    Doubt many eurpeans will go to a US server now mateimage

    Euro launch is around the corner where we can legitimately complain and moan as we wish.

  • sygmassygmas Member Posts: 949


    Originally posted by waveslayer
    I have very few problems with WoW, a little lag here and there, nothing big...I enjoy my time in game more then any since I first discovered EQ back in early 2000.
    Its funny how all these games( acccept DAoC which had 0 content in the beginning to cause it problems) have had problems and you guys are always salavating over it and calling them doomed....its becoming a cliche but case in point is Anarchy Online for how problems can be and will be fixed.Godz of War I call Thee

    Sad you mention that. AO fixed their launch issues, but by the time they did, all the players left already and they have not been able to clear the 50,000 subscriber mark and hold it since then. The same could happen here. Why do you think AO is free now?

    image

    image

  • sygmassygmas Member Posts: 949


    Originally posted by fizzle32

    The problem with WoW isn't the servers, its alot of the idiot players. When you first login to the game, it automatically directs you to the lowest pop server of the type (regular, pvp, rp) you request.
    Somehow, on some Australian WOW fansite, they decided to advertise "Blackrock" and another server as "Australian" servers. So you had the whole population of Australia bypass the "suggested" low pop server and go straight to these two.
    By the end of the first week, Blackrock was bursting at the seams and they had to implement a queue system just to keep the server playable. The result was thousands of people waiting in line to jump on.
    Now we have literally hundreds of people WHINING on the boards about the queues, and instead of taking themselves and the rest of their guild and going to a LOW pop server where they can play, they'd rather sit on a queue for anywhere from 45 minutes to 2 hours just to play on Blackrock.
    To add to the problem, people seem to be attracted to high pop servers. The "suggested" server is always a low pop server, but people bypass it and jump on all the high pop servers, so its not just the Australians, but alot of other folks.
    The results is basically that around 15 servers are bursting at the seams with thousands of people waiting to get in every night, another 15 servers at "medium" pop with no queue which POTENTIALLY can become high pop servers at any moment (and the resulting problems) and another 20ish servers with a LOW pop that don't have enough people on them to group with.
    WOW has one problem and one problem only. The playerbase is the WORST I have ever seen in my life. KIDS. KIDS. KIDS. Everywhere KIDS. Diablo2 children. Warcraft2 children. Starcraft children.
    I get tells from little kids every single day.
    Me : LFM for VC level 20+
    Child : I'll join
    *does a /who on the name, it's a level 14 mage*
    Me : Uh sorry, this is a level 20+ quest.
    Child : I'll be level 15 soon! Cmon my friends just did it.
    You can almost HEAR the childlike whining "my maaaaa I'm almost 15..."
    That's what the WHOLE playerbase is like. I've grouped with people who, in the middle of tough instance, will pull out their fishing rod and start fishing. I've met people who go "I gotta go, my mom is yelling at me." I've had group mates pull trains on us "for a laugh."
    Read the wow board, the complaints are a fucking JOKE.
    "I've been playing on blackrock and have had to wait on a queue for 2 weeks."
    Well gee, you'd think in 2 weeks you'd get the fuck off the server and go play on a low pop one, but noooooooooooooooooooo that must be too fucking complicated.
    As far as the difficulty level in WoW it is stupefyingly EASY, but people still whine about "waaaa why is nigh elf starting area harder than the human starting area" or "waaaa why is the horde harder to play than alliance."
    Well duh, OF COURSE Paladins are overpowered and easy, they're SUPPOSED to be easy. In every game I have every played, the good side is ALWAYS easier, the evil side is for ppl who want a challenge.
    People come to the RP servers with names like "RPisgay" just to spam and harass others and the admins don't do schit.
    Wow is a WONDERFUL game, WONDERFULLY done, WONDERFULLY implemented, with interesting lore and good quests all over the place.
    Just make sure you come with FRIENDS so you can turn off general chat, and only group with them, because half the playerbase is children, and a large portion of the other half are the ordinary griefers, thieves, scumbags etc that you find in all online games.


    I couldn't have put it better myself and have been trying to hammer this into peoples' skulls for awhile now. (I dont see why I should have to, its pretty self evident in game if you pull your head out your ass)

    image

    image

  • sygmassygmas Member Posts: 949


    Originally posted by manday
    Its great that youre given a choice to play on whichever server you like, but the servers with huge population are ummm abit unstable >.<;
    The "high" population servers are way laggier than the "medium" or "low" servers. Now I donno why ppl would choose to play on a "high" populated server (I chose a "medium" at first, but then the population turned to "high", so I moved, I can understand that ppl who were close to lvl cap wouldnt be able to jus pick up n move).
    I think there maybe possibly should be a server migration. For example, a guild leader could choose to move his guild to a "low" or "medium" population server, but a guild leader in a "low" population couldnt move his guild to a "high" population server.
    I havent had all these problems that a few ppl are talking about. I got DCed a few times. But who hasnt? Almost every game Ive played had random DCs that seemingly came from nowhere. You jus log back on.. But when Blizzard has these minor problems (it IS their 1st MMO), everyone makes a huge deal about it.
    Its not HORRIBLE lags, the DCs arent often, n if you choose a high population server, youre gonna have to sit in a queue.
    No, Blizzard isnt perfect. But theyre doing a whole lot better than a lot of companies out there, for good reason.

    Blizzard perma-fucked themselves by creating 88 servers, so your server migration can never happen. Due to name conflictions and various other database conflictions im sure. Theym ight offer it if you're willing to give up your name like SWG does in the occurance of a name conflict. But I don't see many partaking in that. You'd likely lose all your inventory and whatnot as well (database issues)

    So this wont be happening. All Blizzard can do is fix server stability on the backend now before the players leave in droves. WoW has been full of irony thus far (being so good it sucks..I.E. great success, so many players, but cant play cos of so many players) so I won't be surprised if a mass influx of cancellations occur just after or before WoW solves the server issues.

    The fixes would be moot since they wouldnt have the issues anymore since once bustling at the seams 88 servers are now desolate wastelands. Of which, btw, would probably be the case in a few months just due to subscription attrition over the first six months anyways. With the overall population dropping a bunch and the fact there are 88 servers the pop would be spread too thin anyways.

    Oh well.

    image

    image

  • JohnarkJohnark Member Posts: 901

    Okay, so when I played EQ2 and I was very frustrated at SOE asking players to move to less populated servers, I was p1ssed.  Why?  Cause I worked hard to get to Level 15, it was long, I didn't wanna redo all those quests or else you cannot advance to the next level.  I kept playing on a populated server, that constantly went down, it was horrible.  I tried redoing another char on another server, got anoyed, cancelled my account.

    WoW same happened, I played on a busy server, it was anoying to get disconnected because the server went down and having to wait for a queue.  But guess what.  I switched server, remade another character, since I knew how to play, what to do, it took me 1 week and I was already level 20!

    SWITCH SERVERS!  Unless you have a Level 60 Character on a busy server, then hey, if you don't find it fun to take another race, start in another city and different continent, then that's your problem for not loving the fact that WoW has great replay value everytime you restart.

    I play on Earthern Ring right now.  The server is stable.  When all those High Populated servers were down, I was playing like I always did on Earthern Ring.  Heck it was funny to see all the newbies coming to Earthern Ring starting a new character cause the servers were down.

    Bah, so people are quitting cause of server stability?  That's a shame.  So what are they gonna do?  Play another MMORPG and join a server on that game with a Low or Medium population then say how much they prefer that game compared to WoW?  Gimme a break.  If you have the money to waste buying another game to replace an already great game like WoW, go for it.  I just find it stupid that you won't invest the time to just remake another char, in WoW, which is super fast to level and become good again in so little time.

    ___________ ___ __ _ _ _
    Stealth - Ambush - Hemorrhage - Sinister Strike x2 - Cold Blood - Eviscerate - Vanish - Preparation - Cold Blood - Ambush - ... you're dead! :P

  • sygmassygmas Member Posts: 949


    Originally posted by Johnark
    Okay, so when I played EQ2 and I was very frustrated at SOE asking players to move to less populated servers, I was p1ssed. Why? Cause I worked hard to get to Level 15, it was long, I didn't wanna redo all those quests or else you cannot advance to the next level. I kept playing on a populated server, that constantly went down, it was horrible. I tried redoing another char on another server, got anoyed, cancelled my account.
    WoW same happened, I played on a busy server, it was anoying to get disconnected because the server went down and having to wait for a queue. But guess what. I switched server, remade another character, since I knew how to play, what to do, it took me 1 week and I was already level 20!
    SWITCH SERVERS! Unless you have a Level 60 Character on a busy server, then hey, if you don't find it fun to take another race, start in another city and different continent, then that's your problem for not loving the fact that WoW has great replay value everytime you restart.
    I play on Earthern Ring right now. The server is stable. When all those High Populated servers were down, I was playing like I always did on Earthern Ring. Heck it was funny to see all the newbies coming to Earthern Ring starting a new character cause the servers were down.
    Bah, so people are quitting cause of server stability? That's a shame. So what are they gonna do? Play another MMORPG and join a server on that game with a Low or Medium population then say how much they prefer that game compared to WoW? Gimme a break. If you have the money to waste buying another game to replace an already great game like WoW, go for it. I just find it stupid that you won't invest the time to just remake another char, in WoW, which is super fast to level and become good again in so little time.

    They havel ots of options, play one of the myriad MMORPGS still available out there now, which many have their merits and good qualities, or wait for the new releases which will likely be much more stable (and better developed) than WoW, or you know, they can just stop playing MMORPGS until something that fits their fancy comes along. No one says you have to MMO hop like its an addiction. I had no plans on playing another MMO after SWG until I came to play .... (refers to sig)

    Later


    image

    image

  • ianubisiianubisi Member Posts: 4,201

    Anyone have any hard evidence of the server architecture for WoW? I'm not talking about assumptions, conjecture, or rumors...I mean a link describing (even in abstract) how they are set up?

    If they are setting up a one-to-one relationship of shard/server they're going to be in a world of hurt in the near future.

  • WickesWickes Member UncommonPosts: 749



    Originally posted by Johnark

    Okay, so when I played EQ2 and I was very frustrated at SOE asking players to move to less populated servers, I was p1ssed.  Why?  Cause I worked hard to get to Level 15, it was long, I didn't wanna redo all those quests or else you cannot advance to the next level. 



    You wouldn't have had to redo anything.  SOE was offering to move your characters, as is.

  • BosxeBosxe Member Posts: 9

    I started on a low pop. server and it changed to High, and I'm still on it now... don't think I'll be moving any time soon.

    Straight Edge

    Straight Edge

  • NahallacNahallac Member Posts: 73

    All some of you can come up with is "too many idiots play WoW" when someone asks how others are liking the game or asks to describe the game or tell them what you dislike or like about the GAME.  And all anyone says is "idiots play and the servers aren't stable" ..well we aren't gonna get rid of the idiots and they are working to fix the servers.  Meanwhile ..try discussing the game *sigh*

    Some of you are confusing problems wit the game itself (any game) with the problem of who play the game.  Young children playing who don't know better or random idiots playing will be in any game.  They are not, however the "reasons" the GAME is bad. They might detract from your experience playing, but not everyone has the same experiences as you (the general you) or meets the same people.  So saying "a bunch of idiots play WoW" isn't telling anyone anything. We're used to running into novices or children.  While these things are frustrating and we feel your pain, thats not what most people want to hear.

    Try to stick to the facts about the game itself.  Server instability or the lack there of, while a royal pain in the ass, doesn't make the game any better or worse either.  It makes your experience playing it better or worse. 

    Talk about how the games play out.  How the classes work, what they are about.  Howe the tradeskills work.  How quests work and are there enough of them.   How much you like or dislike the GUI.  How progression is accomplished.  What kind of transportation services there are.  Are there unique ideas for spells or creatures that you haven't seen in other games. Is there too much grinding.  Are things too easy or too hard to do.  Is there challenge.  Is the game geared too much towards soloers or goruping or is it fairly balenced.

    Stick to game information and leave the rest out.


    Nahallac Silverwinds
    Alter Destiny
    Tunare - EQ

    Nahallac Silverwinds
    Alter Destiny
    Tunare - EQ

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