Arnt we supose to be evolving ? I'm talking about the class system there are various races in this game and none of the classes are distinct theres only one type of class one mage one bow user ect I just cant get past that.
Arnt we supose to be evolving ? I'm talking about the class system there are various races in this game and none of the classes are distinct theres only one type of class one mage one bow user ect I just cant get past that.
2 types of tank classes
2 types of melee DPS classes
2 types of ranged DPS classes
2 types of healing classes
(9th class will be revealed 1qtr 2012)
~what more do you want~
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Arnt we supose to be evolving ? I'm talking about the class system there are various races in this game and none of the classes are distinct theres only one type of class one mage one bow user ect I just cant get past that.
Arnt we supose to be evolving ? I'm talking about the class system there are various races in this game and none of the classes are distinct theres only one type of class one mage one bow user ect I just cant get past that.
2 types of tank classes
2 types of melee DPS classes
2 types of ranged DPS classes
2 types of healing classes
(9th class will be revealed 1qtr 2012)
~what more do you want~
So like Aion, right? once you hit 10
Gameplay is deffinitely far superior than what you would find in a tab-targeting game like Rift, Aion, Tor.........
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Wouldn't the actual way of playing the classes make them distinct enough, everything else being equal? I'll give an example to drive my point accross.
Lets take any spaceship from EVE with the specific characteristics, turn rates, rate of fire etc. Basically the fight is mostly a fight of statistics from the moment you engage. Now take the exact same spaceship with the exact same characteristcs and add manual targetting. Don't you just have an entirely differnt game in your hands? The focus just moved from battle preparation and pre-planning to the manual handling of the ship.
I believe the same principles apply for Tera. Take any generic class out there and strap on the manual target element and you have yourself an entirely different game experience, all other things being equal.
Comments
2 types of tank classes
2 types of melee DPS classes
2 types of ranged DPS classes
2 types of healing classes
(9th class will be revealed 1qtr 2012)
~what more do you want~
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
So like Aion, right? once you hit 10
Gameplay is deffinitely far superior than what you would find in a tab-targeting game like Rift, Aion, Tor.........
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Wouldn't the actual way of playing the classes make them distinct enough, everything else being equal? I'll give an example to drive my point accross.
Lets take any spaceship from EVE with the specific characteristics, turn rates, rate of fire etc. Basically the fight is mostly a fight of statistics from the moment you engage. Now take the exact same spaceship with the exact same characteristcs and add manual targetting. Don't you just have an entirely differnt game in your hands? The focus just moved from battle preparation and pre-planning to the manual handling of the ship.
I believe the same principles apply for Tera. Take any generic class out there and strap on the manual target element and you have yourself an entirely different game experience, all other things being equal.