Thats it, This site has lost all crediblity when in comes to reveiws in my eyes.
Seriously, WoW:8.1 GW1:8.6?
I have to agree with this. WoW got a 8.1? I remember back in school if you just copy pasted things from a different source they called that plagerism and if they knew you were doing exactly that, you would get a failing grade. Seeing as how that is about all WoW ever did i cant see how it scored that high. GW at 8.6 on the other hand sounds about right. Especially since It is definitly unique among mmo's.
wow... that is a shockingly rosey review of guild wars. especially if you're trying to say. As of today these are the marks.
GW has many interesting features. and has some interesting visual elements. it still is a very different game than almost any other sub based MMORPG. but with almost every pro there is an obvious con.
it's not for everyone, but for a certain type of gamer... it provides the teamwork and mmo vibe but with no recurring cost. which ultimately is what draws most people. that combined with the low level cap... allowing people to quickly transistion to a survivable end build... with the F2P model. moderate graphics... with asian sex-z theme to it. strikes a cord for some.
others... find the game grows stale really fast. and isn't even worth the "free" price tag. which says a lot.
Guild Wars was my first online game and I love it still. Have been playing for 5 years with very few "breaks". I think Anet hit it out of the ballpark with this game. First, I personally consider a monthly sub to be a rip off (my opinion), especially when seeing that Anet can put out a quality game for only the box fee. When I think about the amount of money I would have blown playing WOW or EQ or any of the other great sub games out there, I cringe. Secondly, I don't have the money to blow on a great gaming rig (kids will do that to you!), so the fact that I can get such a visually stunning game that will run on a mid level PC is awesome. Lastly, the storylines (for each game and for the whole series) are great fun and well developed.
Yes, there are some cons: mostly finding the right team to work with on a quest can be difficult at times. And it can get a little grindy especially if you're working on titles. However, I think every game has its cons. In GW, just like in LotRO (my other love), if I can't find a team for a quest, I do something else. It's as simple as that.
All in all, I think Guild Wars is a fantastic game for a great price and can't wait for GW2.
You want me to pay to play a game I already paid for???
I have to agree with this. WoW got a 8.1? I remember back in school if you just copy pasted things from a different source they called that plagerism and if they knew you were doing exactly that, you would get a failing grade. Seeing as how that is about all WoW ever did i cant see how it scored that high. GW at 8.6 on the other hand sounds about right. Especially since It is definitly unique among mmo's.
What a silly comment... Quality, not innovation, is the defining factor of a game's success.
I've even bought the game twice to give it a second chance. Same thing happened both times. I played for about an hour and then uninstalled.
It probably holds the record for the fastest I have unistalled a game.
Here's hoping that Guild Wars 2 is nothing like it's predecessor.
Care to elaborate as to why you didn't like the game or do you just want to hate on it? Was it the graphics? The gameplay? The instanced world? No crafting? Or maybe that it didn't have a sub fee so it's obviously an inferior game?
You want me to pay to play a game I already paid for???
I've even bought the game twice to give it a second chance. Same thing happened both times. I played for about an hour and then uninstalled.
It probably holds the record for the fastest I have unistalled a game.
Here's hoping that Guild Wars 2 is nothing like it's predecessor.
Care to elaborate as to why you didn't like the game or do you just want to hate on it? Was it the graphics? The gameplay? The instanced world? No crafting? Or maybe that it didn't have a sub fee so it's obviously an inferior game?
Some people just have different opinions. I would just quibble with his first statement, I've never understood the love for Guild Wars, as it is a subjective point. You don't like it so you don't understand. Well there are a lot of things I don't like but other people do. I understand it is a preference. So there is your reason Mr. Atlan.
I played it, liked it, bought all expansions and now after more than 800 hours of playing, I don't give a damn about it anymore. Yes it does get old and I have my reservations concerning the community. My advice would be to wait for GW2 since its coming soon.
I played it, liked it, bought all expansions and now after more than 800 hours of playing, I don't give a damn about it anymore. Yes it does get old and I have my reservations concerning the community. My advice would be to wait for GW2 since its coming soon.
lol most games get old after 800 hours of playing. I take breaks from it for a month or two and then go back so it feels a little fresher. I would agree, though, to wait until GW2 comes out if you haven't already started playing GW1.
You want me to pay to play a game I already paid for???
I've even bought the game twice to give it a second chance. Same thing happened both times. I played for about an hour and then uninstalled.
It probably holds the record for the fastest I have unistalled a game.
Here's hoping that Guild Wars 2 is nothing like it's predecessor.
Care to elaborate as to why you didn't like the game or do you just want to hate on it? Was it the graphics? The gameplay? The instanced world? No crafting? Or maybe that it didn't have a sub fee so it's obviously an inferior game?
It just didn't grab me I guess.
I tried a lot of mmo's before I tried it. I guess it felt like a really crappy version of WoW. I had already played WoW and quit before I picked up Guild Wars.
So by the time I played Guild Wars it felt like I had already played this game before only it seemed worse than I had remembered.
I tried a lot of mmo's before I tried it. I guess it felt like a really crappy version of WoW. I had already played WoW and quit before I picked up Guild Wars.
So by the time I played Guild Wars it felt like I had already played this game before only it seemed worse than I had remembered.
Aside from both having a fantasy setting, what about GW is reminiscent of WoW? Art style, combat, skills, character creation, quest system, crafting, storyline, PvP, payment method, end game (such as it is). None of these are remotely similar between the two titles. Having played both extensively, I don't see how they can even be compared.
I tried a lot of mmo's before I tried it. I guess it felt like a really crappy version of WoW. I had already played WoW and quit before I picked up Guild Wars.
So by the time I played Guild Wars it felt like I had already played this game before only it seemed worse than I had remembered.
Aside from both having a fantasy setting, what about GW is reminiscent of WoW? Art style, combat, skills, character creation, quest system, crafting, storyline, PvP, payment method, end game (such as it is). None of these are remotely similar between the two titles. Having played both extensively, I don't see how they can even be compared.
This ^^
You want me to pay to play a game I already paid for???
I have to agree with this. WoW got a 8.1? I remember back in school if you just copy pasted things from a different source they called that plagerism and if they knew you were doing exactly that, you would get a failing grade. Seeing as how that is about all WoW ever did i cant see how it scored that high. GW at 8.6 on the other hand sounds about right. Especially since It is definitly unique among mmo's.
What a silly comment... Quality, not innovation, is the defining factor of a game's success.
I prefer to think of it in terms of quality innovation. If there is nothing new to the game at all from the game you are already playing, then why would you bother playing it? Unlike most of the people who played WoW, i had already been playing MMO's before it. If its your first mmo, then i can understand defending it as your first love who took your virginity. But WoW is just a big slut it turns out. I played WoW's open beta and friends of mine bought me an account and tried to get me to play with them, but i couldnt last more than a few hours each time before i would apologize to my friends from not being able to take the boredom from the game offering me nothing new to work with. Not a single new feature was introduced until years into the games lifetime. It had all the same problems of other mmo's and no solutions.
I cant say the same for GW. Arenanet identified problems with MMO's and they changed things to address them. Not everyone liked the changes which is why they have been reexamining the problems and came up with alternate and possibly better solutions which is why we have GW2 coming.
I've even bought the game twice to give it a second chance. Same thing happened both times. I played for about an hour and then uninstalled.
It probably holds the record for the fastest I have unistalled a game.
Here's hoping that Guild Wars 2 is nothing like it's predecessor.
Me too, I think I played if for maybe 4 hours and couldn't stand it no more.
This is really common for vet MMO players I think. It happened to me the first time I tried it.
GW is very different to s atandard MMO but most folks from that background expect it to be the same, so when it isnt they don't get it.
The second time I played it though I went in with a clear mind and no expectations of what it should or shouldnt be, just a willingness to learn it and enjoy the story, and had a blast.
On a side note, uninstalling a game like this after an hour of play is basicially... well, can't say here, but you get me. Ofc you don't 'understand the love', you never saw the game.
I played it, liked it, bought all expansions and now after more than 800 hours of playing, I don't give a damn about it anymore. Yes it does get old and I have my reservations concerning the community. My advice would be to wait for GW2 since its coming soon.
lol the entire game with all the packs is like £15 and no sub... I would say 800 hours is stunning value :P
Not for everybody, though. I think 8.6 might be a little high right now. Community is a tiny shell of it's former self (Heroes are more competent than your average pug, but only half as interesting). I'd say get the game if you're looking for a fun co-op RPG with a deep combat system and stellar PvP. Otherwise, temper expectations. The game feels archaic at times, but it's well worth the trouble, imo.
Funny. i rediscovered the game few weeks ago. I finished factions in which i got stuck before at second to last mission, and nightfall, where i got bored in the middle of campaign.
Now working on on building my hall of monuments.
The game is still amazing! Graphics is not dated and beautifull and i'm having lots of fun.
Played it during Beta and wasn't impressed but with GW2 coming up I thought I'd give it another go and honestly...Well it's still rather terrible. The excessive instancing, rubber banding, lack of jumping and just poor movement all leaves me feeling really detached from my character and the world in general.
I'm not sure at what point these great quests and storylines come in but so far it's just been poorly written boring fedex crap...
Have to throw my lot in with some of the previous posters in wondering what everyone sees in this game...
Played it during Beta and wasn't impressed but with GW2 coming up I thought I'd give it another go and honestly...Well it's still rather terrible. The excessive instancing, rubber banding, lack of jumping and just poor movement all leaves me feeling really detached from my character and the world in general.
I'm not sure at what point these great quests and storylines come in but so far it's just been poorly written boring fedex crap...
Have to throw my lot in with some of the previous posters in wondering what everyone sees in this game...
Honestly, it just sounds like neither of the 2 games are for you.
While the movement does feel restricted (it is a very old game), The story is very much around you. All you need is a little bit of patience to read some of the text. They even organize the quests between main storyline, the campaignes, etc. All of the major storylines start from the moment you make your character, and if you can make it a couple days you may even start to see how they intertwine.
While GW2 will have better movement, and voice acting (which will require less effort from the player to follow along), they're still strategy based games. You can't be good with strategy without patience and timing.
My only real gripe with GW1 atm, is just that it's a lot more solo-centric than it used to be, and the emphasis on heroes can get a bit old.
Played it during Beta and wasn't impressed but with GW2 coming up I thought I'd give it another go and honestly...Well it's still rather terrible. The excessive instancing, rubber banding, lack of jumping and just poor movement all leaves me feeling really detached from my character and the world in general.
I'm not sure at what point these great quests and storylines come in but so far it's just been poorly written boring fedex crap...
Have to throw my lot in with some of the previous posters in wondering what everyone sees in this game...
Im sorry but i just have to ask. Are you playing on dial up? how the hell are you rubber banding? This game plays smooth on a toaster. Are you wireless? Hell, this game runs on a 1 gig pentium 4 processor with 256mb of ram and 64 bit on-board integrated graphics without lag (only about 20 fps though). Your other issues are part of the game design. No you cant jump. Besides, nothing ruins immersion more than some jack off in full plate armour pogoing around town. (immersion: because somehow game features are supposed to make me forget that im playing a video game with a keyboard and mouse while staring at a monitor)
I as well believe this review inflates the numbers greatly. The graphics are not "stunning" by any means. How low can our standards get? Character models look flimsy, armor looks like it has been painted onto the character, and overall texture resolution is very low. Particle effects and animations are also unimpressive and the game certainly does not deserve a 9 in the aesthetics department.
While I had my fun with the game, that was a few years ago. It has grown old and the gameplay has become extremely dull and repetitive. The storyline quests create no real emotional attachments to the player and it seems generic altogether. Cinematics are poorly made and encounters are usually all very similar. Gameplay modes usually revolve around mindless killing, and the non-combat aspects of the game feel underdeveloped including a sad excuse for crafting.
I do have to give credit to the skill system present within the game as it provides the player the opportunity to engage combat in a more tactical manner which can diversify gameplay by allowing characters to use vastly different skill sets.
Even if the game charges no monthly fees, it ultimately provides a smaller amount of content updates between expansions and old expansion content soon becomes archaic. Furthermore, the game feels rather desolate during its core gameplay as you only get to "interact" with the game world at the presence of a handful of people or none at all (many just forget about community and solo with henchmen/heroes).
Totally agree with this pal ---^
seems like MMORPG writers are GW2 fanboys, trying to hype up GW1 as well.
I am starting to question the connections between MMORPG.com and Anet.
Overall, the review gives off the scent of hype coming from the Guild Wars 2 bandwagon and I personally believe it proves to be highly distorted. I do enjoy Guild Wars for what it is, yet in no way does it show traits of being one of the highest scoring games of the genre.
Comments
Love GW, such a good series.
Thats it, This site has lost all crediblity when in comes to reveiws in my eyes.
Seriously, WoW:8.1 GW1:8.6?
8.6 means its nearly a must buy game and let me tell you from personal experiance you are not missing out on anything.
I really love Guild Wars. It's a wonderful series of game. I don't know which one in the trilogy I love the most.:)
I have to agree with this. WoW got a 8.1? I remember back in school if you just copy pasted things from a different source they called that plagerism and if they knew you were doing exactly that, you would get a failing grade. Seeing as how that is about all WoW ever did i cant see how it scored that high. GW at 8.6 on the other hand sounds about right. Especially since It is definitly unique among mmo's.
wow... that is a shockingly rosey review of guild wars. especially if you're trying to say. As of today these are the marks.
GW has many interesting features. and has some interesting visual elements. it still is a very different game than almost any other sub based MMORPG. but with almost every pro there is an obvious con.
it's not for everyone, but for a certain type of gamer... it provides the teamwork and mmo vibe but with no recurring cost. which ultimately is what draws most people. that combined with the low level cap... allowing people to quickly transistion to a survivable end build... with the F2P model. moderate graphics... with asian sex-z theme to it. strikes a cord for some.
others... find the game grows stale really fast. and isn't even worth the "free" price tag. which says a lot.
I've never understood the love for Guild Wars.
I've even bought the game twice to give it a second chance. Same thing happened both times. I played for about an hour and then uninstalled.
It probably holds the record for the fastest I have unistalled a game.
Here's hoping that Guild Wars 2 is nothing like it's predecessor.
Me too, I think I played if for maybe 4 hours and couldn't stand it no more.
In Bioware we trust!
Guild Wars was my first online game and I love it still. Have been playing for 5 years with very few "breaks". I think Anet hit it out of the ballpark with this game. First, I personally consider a monthly sub to be a rip off (my opinion), especially when seeing that Anet can put out a quality game for only the box fee. When I think about the amount of money I would have blown playing WOW or EQ or any of the other great sub games out there, I cringe. Secondly, I don't have the money to blow on a great gaming rig (kids will do that to you!), so the fact that I can get such a visually stunning game that will run on a mid level PC is awesome. Lastly, the storylines (for each game and for the whole series) are great fun and well developed.
Yes, there are some cons: mostly finding the right team to work with on a quest can be difficult at times. And it can get a little grindy especially if you're working on titles. However, I think every game has its cons. In GW, just like in LotRO (my other love), if I can't find a team for a quest, I do something else. It's as simple as that.
All in all, I think Guild Wars is a fantastic game for a great price and can't wait for GW2.
You want me to pay to play a game I already paid for???
Be afraid.....The dragons are HERE!
What a silly comment... Quality, not innovation, is the defining factor of a game's success.
Care to elaborate as to why you didn't like the game or do you just want to hate on it? Was it the graphics? The gameplay? The instanced world? No crafting? Or maybe that it didn't have a sub fee so it's obviously an inferior game?
You want me to pay to play a game I already paid for???
Be afraid.....The dragons are HERE!
Some people just have different opinions. I would just quibble with his first statement, I've never understood the love for Guild Wars, as it is a subjective point. You don't like it so you don't understand. Well there are a lot of things I don't like but other people do. I understand it is a preference. So there is your reason Mr. Atlan.
I played it, liked it, bought all expansions and now after more than 800 hours of playing, I don't give a damn about it anymore. Yes it does get old and I have my reservations concerning the community. My advice would be to wait for GW2 since its coming soon.
lol most games get old after 800 hours of playing. I take breaks from it for a month or two and then go back so it feels a little fresher. I would agree, though, to wait until GW2 comes out if you haven't already started playing GW1.
You want me to pay to play a game I already paid for???
Be afraid.....The dragons are HERE!
It just didn't grab me I guess.
I tried a lot of mmo's before I tried it. I guess it felt like a really crappy version of WoW. I had already played WoW and quit before I picked up Guild Wars.
So by the time I played Guild Wars it felt like I had already played this game before only it seemed worse than I had remembered.
Aside from both having a fantasy setting, what about GW is reminiscent of WoW? Art style, combat, skills, character creation, quest system, crafting, storyline, PvP, payment method, end game (such as it is). None of these are remotely similar between the two titles. Having played both extensively, I don't see how they can even be compared.
This ^^
You want me to pay to play a game I already paid for???
Be afraid.....The dragons are HERE!
I prefer to think of it in terms of quality innovation. If there is nothing new to the game at all from the game you are already playing, then why would you bother playing it? Unlike most of the people who played WoW, i had already been playing MMO's before it. If its your first mmo, then i can understand defending it as your first love who took your virginity. But WoW is just a big slut it turns out. I played WoW's open beta and friends of mine bought me an account and tried to get me to play with them, but i couldnt last more than a few hours each time before i would apologize to my friends from not being able to take the boredom from the game offering me nothing new to work with. Not a single new feature was introduced until years into the games lifetime. It had all the same problems of other mmo's and no solutions.
I cant say the same for GW. Arenanet identified problems with MMO's and they changed things to address them. Not everyone liked the changes which is why they have been reexamining the problems and came up with alternate and possibly better solutions which is why we have GW2 coming.
This is really common for vet MMO players I think. It happened to me the first time I tried it.
GW is very different to s atandard MMO but most folks from that background expect it to be the same, so when it isnt they don't get it.
The second time I played it though I went in with a clear mind and no expectations of what it should or shouldnt be, just a willingness to learn it and enjoy the story, and had a blast.
On a side note, uninstalling a game like this after an hour of play is basicially... well, can't say here, but you get me. Ofc you don't 'understand the love', you never saw the game.
lol the entire game with all the packs is like £15 and no sub... I would say 800 hours is stunning value :P
Aaaah, GW. One of my greatest online loves ever.
Not for everybody, though. I think 8.6 might be a little high right now. Community is a tiny shell of it's former self (Heroes are more competent than your average pug, but only half as interesting). I'd say get the game if you're looking for a fun co-op RPG with a deep combat system and stellar PvP. Otherwise, temper expectations. The game feels archaic at times, but it's well worth the trouble, imo.
Disagreement Heirarchy
Funny. i rediscovered the game few weeks ago. I finished factions in which i got stuck before at second to last mission, and nightfall, where i got bored in the middle of campaign.
Now working on on building my hall of monuments.
The game is still amazing! Graphics is not dated and beautifull and i'm having lots of fun.
btw. What is best place to trade in game?
http://www.teraonline.info.pl Polski Poradnik Gry Tera Online
Played it during Beta and wasn't impressed but with GW2 coming up I thought I'd give it another go and honestly...Well it's still rather terrible. The excessive instancing, rubber banding, lack of jumping and just poor movement all leaves me feeling really detached from my character and the world in general.
I'm not sure at what point these great quests and storylines come in but so far it's just been poorly written boring fedex crap...
Have to throw my lot in with some of the previous posters in wondering what everyone sees in this game...
Honestly, it just sounds like neither of the 2 games are for you.
While the movement does feel restricted (it is a very old game), The story is very much around you. All you need is a little bit of patience to read some of the text. They even organize the quests between main storyline, the campaignes, etc. All of the major storylines start from the moment you make your character, and if you can make it a couple days you may even start to see how they intertwine.
While GW2 will have better movement, and voice acting (which will require less effort from the player to follow along), they're still strategy based games. You can't be good with strategy without patience and timing.
My only real gripe with GW1 atm, is just that it's a lot more solo-centric than it used to be, and the emphasis on heroes can get a bit old.
Im sorry but i just have to ask. Are you playing on dial up? how the hell are you rubber banding? This game plays smooth on a toaster. Are you wireless? Hell, this game runs on a 1 gig pentium 4 processor with 256mb of ram and 64 bit on-board integrated graphics without lag (only about 20 fps though). Your other issues are part of the game design. No you cant jump. Besides, nothing ruins immersion more than some jack off in full plate armour pogoing around town. (immersion: because somehow game features are supposed to make me forget that im playing a video game with a keyboard and mouse while staring at a monitor)
Philosophy of MMO Game Design