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Why Diablo 3 is the future and you should get on board!

Hey everyone I have posted a blog about the RMT matter and my points of view on it and how it will evolutionize gaming in general for the better. To see a positive side of this installment check out my blog and if you like it, show some love.

 

http://www.mmorpg.com/blogs/C0MA/082011/21950_Diablo-3-RMT-is-the-future-I-support-this

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Comments

  • StonesDKStonesDK Member UncommonPosts: 1,805

    "This system provides a pay to win atmosphere!"

     

    This is the heart of the matter for me. Your whole "special edition" argument doesn't work on me, because I don't spend extra cash on games for special edition items to begin with.

     

    I keep hearing the same argument ring in every apologist post or blog I see.

    "Well RMT is going to exist no matter what so might as well embrace it" -

    No no no. It's one thing to acknowledge it exists and quite another to embrace it and incorportate it into the game. I would much rather It be a losing battle of fighting illegal RMT than to incorporate it into a game embracing it that way.

    The reason for that is simple. It doesn't bother me so much that it exist and can't be beat. There are some real risks involved using your credit card and getting hacked. If people want to take that risk then I say let them. I also applaud a system that does "something" to prevent illegal RMT even though it's very lacking and far from perfect, over accepting it.  I can "rest easy at night" knowing I worked hard for something, and the other guy went the illegal route risking more than just geting scammed. I don't rest easy playing a game that accepts it. Or put it another way I don't play those types of games at all.

     

    Then there's the other argument

    "Well you should just play your game the way you want and stop worrying about what others do, It doesn't affect you in any way"

    Yes it does affect me. I'm a competitive player. I like to put myself up against others, be it with gear or a highscore from an 88' pinball machine. Being competitive is not always about winning either, since there is no "winning". It's about the competition itself too. You take that away when you can "buy" your way.

  • superpatasuperpata Member UncommonPosts: 190

    Can't agree more with the above poster, my words exactly. 

  • KyleranKyleran Member LegendaryPosts: 44,069

    RMT is the future, I accept this, but don't support it.

    I'd prefer that MMO developers "fight the good fight" but it is apparent they're going to take the path of least resistance (and perhaps higher revenue) and incorporate it into the game model.

    It could backfire on them however, in the F2P world only about 10% of the playerbase is willing to spend real world cash and that's a pretty small market to divide across multiple games.

    It certainly will alienate a number of gamers who may not play MMO's anymore which will be a big loss in revenue.

    Time will tell.

    (BTW, did I mention I hate posting in blogs in this forum, the editing tools are too poor)

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • CookieTimeCookieTime Member Posts: 353

    OP you inspired me. Now, I really can't understand why doping in sports isn't embraced or even promoted! Just imagine.. why would athletes need to train so hard when they can just chug down some pills and be on par with everyone else? It's a wonderful idea. Every sport would become so much more fun and accessible to all and their grandma. Just throw out some cash and that's it! Ahh the possibilities!! =D

    ...

    Eat me!

  • Kain_DaleKain_Dale Member UncommonPosts: 378

    Originally posted by CookieTime

    OP you inspired me. Now, I really can't understand why doping in sports isn't embraced or even promoted! Just imagine.. why would athletes need to train so hard when they can just chug down some pills and be on par with everyone else? It's a wonderful idea. Every sport would become so much more fun and accessible to all and their grandma. Just throw out some cash and that's it! Ahh the possibilities!! =D

    ...

     

    Pills = Bot/duper

     

    Kain_Dale

  • C0MAdeletedC0MAdeleted Member Posts: 8

    Originally posted by CookieTime

    OP you inspired me. Now, I really can't understand why doping in sports isn't embraced or even promoted! Just imagine.. why would athletes need to train so hard when they can just chug down some pills and be on par with everyone else? It's a wonderful idea. Every sport would become so much more fun and accessible to all and their grandma. Just throw out some cash and that's it! Ahh the possibilities!! =D

    ...

     That's not to valid of an arguement as sports players are paid and endorsed with financial compensation to compete fairly. Video games are still detailed as entertainment and there has never been a fair system in place to support overall balance and fairness...

    Time constraints/Time Availability

    Skill/Lack of Skill

    Class A Owns Class B

    Luck of the drop

    amungst hundreds of other possible factors. I guess I support it for the business side of things, I love games and I love business now I can mesh them into one. I saw many valid points in threads arguing this some were "people who play more are upset about this because people who play less can still get the same gear" Why be selfish if that's your motive? I play a lot regardless to work and have always... I REPEAT ALWAYS hated beign forced to dungeon grind at end game. Maybe in the future I won't have too. The way it is atm, if I don't than my gear gets me killed and that never has been fun or innovative but mmo players have grown to accept it as "End Game" too.

  • MumboJumboMumboJumbo Member UncommonPosts: 3,219

    I play games for fun but realize some ppl play for money (eg $ -> Y:

     


    1.00 USD

    =

    6.44000 CNY

     

    is a profitable exchange rate of several currencies this applies to) and as it does not really affect my way of playing I fully endorse the game/service-provider to beef-up their business model to allow players to trade stuff via means that are official and cuts out the parasite load on both players and developers as well as providing a revenue stream for the big spenders & anyone else on virtual/worthless items that seem to exist.

  • C0MAdeletedC0MAdeleted Member Posts: 8

    Originally posted by Starpower

    "This system provides a pay to win atmosphere!"

     This is the heart of the matter for me. Your whole "special edition" argument doesn't work on me, because I don't spend extra cash on games for special edition items to begin with.

    Well regardless to if it was ever a selling point to you personally it's the selling point to most people who decide to spend 30 bucks extra on Collector Editions... I mean why spend the extra money if not for the bonuses. Sure once upon a time they would put effort into CE's and provide art books or novels even... now it's just items galore.

    I keep hearing the same argument ring in every apologist post or blog I see.

    "Well RMT is going to exist no matter what so might as well embrace it" -

    No no no. It's one thing to acknowledge it exists and quite another to embrace it and incorportate it into the game. I would much rather It be a losing battle of fighting illegal RMT than to incorporate it into a game embracing it that way.

    The reason for that is simple. It doesn't bother me so much that it exist and can't be beat. There are some real risks involved using your credit card and getting hacked. If people want to take that risk then I say let them. I also applaud a system that does "something" to prevent illegal RMT even though it's very lacking and far from perfect, over accepting it.  I can "rest easy at night" knowing I worked hard for something, and the other guy went the illegal route risking more than just geting scammed. I don't rest easy playing a game that accepts it. Or put it another way I don't play those types of games at all.

     I have used the cash shop in Age of Conan for vanity items and after the initial transaction it no longer stores your information, to use the store again you have to do a seperate transaction for Funcom Points. I see this being how many stores will work going forward. Without retaining CC or Paypal info theres not a lot of risk.

    Then there's the other argument

    "Well you should just play your game the way you want and stop worrying about what others do, It doesn't affect you in any way"

    Yes it does affect me. I'm a competitive player. I like to put myself up against others, be it with gear or a highscore from an 88' pinball machine. Being competitive is not always about winning either, since there is no "winning". It's about the competition itself too. You take that away when you can "buy" your way.

    I'm not sure how competitive you are but I also share that with you, I only play hardcore pvp servers and am waiting for GW2 only for the e-sports pvp tournaments.  I want to compete on an international level and still do not feel this Real Money Auction Hall effects me too much. Sure it sucks to think someone could buy top tier gear but outside of diablo that's never the case. Even Age of Conan limited their gear sales to the bottom tier end game gear. The way I see it you're worrying yourself over nothing.

  • CookieTimeCookieTime Member Posts: 353

    Originally posted by C0MA

    Originally posted by CookieTime

    OP you inspired me. Now, I really can't understand why doping in sports isn't embraced or even promoted! Just imagine.. why would athletes need to train so hard when they can just chug down some pills and be on par with everyone else? It's a wonderful idea. Every sport would become so much more fun and accessible to all and their grandma. Just throw out some cash and that's it! Ahh the possibilities!! =D

    ...

     That's not to valid of an arguement as sports players are paid and endorsed with financial compensation to compete fairly. Video games are still detailed as entertainment and there has never been a fair system in place to support overall balance and fairness...

    Time constraints/Time Availability

    Skill/Lack of Skill

    Class A Owns Class B

    Luck of the drop

    amungst hundreds of other possible factors. I guess I support it for the business side of things, I love games and I love business now I can mesh them into one. I saw many valid points in threads arguing this some were "people who play more are upset about this because people who play less can still get the same gear" Why be selfish if that's your motive? I play a lot regardless to work and have always... I REPEAT ALWAYS hated beign forced to dungeon grind at end game. Maybe in the future I won't have too. The way it is atm, if I don't than my gear gets me killed and that never has been fun or innovative but mmo players have grown to accept it as "End Game" too.

    If there's a desire for a system that rewards all players equally, then it's the developers job to make that happen with proper game designs and not some lazy RMT solution that sucks even more money out of our wallets.

    Eat me!

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910


    Originally posted by Kyleran
    RMT is the future, I accept this, but don't support it.
    I'd prefer that MMO developers "fight the good fight" but it is apparent they're going to take the path of least resistance (and perhaps higher revenue) and incorporate it into the game model.
    It could backfire on them however, in the F2P world only about 10% of the playerbase is willing to spend real world cash and that's a pretty small market to divide across multiple games.
    It certainly will alienate a number of gamers who may not play MMO's anymore which will be a big loss in revenue.
    Time will tell.
    (BTW, did I mention I hate posting in blogs in this forum, the editing tools are too poor)


    It doesn't make sense to fight a fight you can't win. Developers aren't soldiers fighting the good fight, they are businesses, with mouths to feed and people to fleece.

    Blizzard is at least taking the idea that they will act as a market for goods, not as a supplier. It's the best solution possible, given the scenario and the landscape.

    I can not remember winning or losing a single debate on the internet.

  • therain93therain93 Member UncommonPosts: 2,039

    Originally posted by C0MA

    Hey everyone I have posted a blog about the RMT matter and my points of view on it and how it will evolutionize gaming in general for the better. To see a positive side of this installment check out my blog and if you like it, show some love.

     

    http://www.mmorpg.com/blogs/C0MA/082011/21950_Diablo-3-RMT-is-the-future-I-support-this

    What exactly is evolutionize?  Did you mean evolve or revolutionize?

  • StonesDKStonesDK Member UncommonPosts: 1,805

    Originally posted by C0MA

    Originally posted by Starpower

    "This system provides a pay to win atmosphere!"

     This is the heart of the matter for me. Your whole "special edition" argument doesn't work on me, because I don't spend extra cash on games for special edition items to begin with.

    Well regardless to if it was ever a selling point to you personally it's the selling point to most people who decide to spend 30 bucks extra on Collector Editions... I mean why spend the extra money if not for the bonuses. Sure once upon a time they would put effort into CE's and provide art books or novels even... now it's just items galore.

    I keep hearing the same argument ring in every apologist post or blog I see.

    "Well RMT is going to exist no matter what so might as well embrace it" -

    No no no. It's one thing to acknowledge it exists and quite another to embrace it and incorportate it into the game. I would much rather It be a losing battle of fighting illegal RMT than to incorporate it into a game embracing it that way.

    The reason for that is simple. It doesn't bother me so much that it exist and can't be beat. There are some real risks involved using your credit card and getting hacked. If people want to take that risk then I say let them. I also applaud a system that does "something" to prevent illegal RMT even though it's very lacking and far from perfect, over accepting it.  I can "rest easy at night" knowing I worked hard for something, and the other guy went the illegal route risking more than just geting scammed. I don't rest easy playing a game that accepts it. Or put it another way I don't play those types of games at all.

     I have used the cash shop in Age of Conan for vanity items and after the initial transaction it no longer stores your information, to use the store again you have to do a seperate transaction for Funcom Points. I see this being how many stores will work going forward. Without retaining CC or Paypal info theres not a lot of risk.

    Then there's the other argument

    "Well you should just play your game the way you want and stop worrying about what others do, It doesn't affect you in any way"

    Yes it does affect me. I'm a competitive player. I like to put myself up against others, be it with gear or a highscore from an 88' pinball machine. Being competitive is not always about winning either, since there is no "winning". It's about the competition itself too. You take that away when you can "buy" your way.

    I'm not sure how competitive you are but I also share that with you, I only play hardcore pvp servers and am waiting for GW2 only for the e-sports pvp tournaments.  I want to compete on an international level and still do not feel this Real Money Auction Hall effects me too much. Sure it sucks to think someone could buy top tier gear but outside of diablo that's never the case. Even Age of Conan limited their gear sales to the bottom tier end game gear. The way I see it you're worrying yourself over nothing.

    You completely miss my points.

    1. I wasn't talking about PvP. There are other forms of competitive natures than fighting against other players. Status symbols for instance. It shouldn't come as a surprise to anybody, gear always plays a part in being competitive even in a PvE enviroment. Be it just for collection, accumilation of pixel wealth or just for braging rights. There are many more aspects than just mentioned regardless of how a person may feel about it. It is still a real part of why a lot of people play loot-centric games

     

    2. My risk assesment was directed at illegal RMT. Not legal RMT. You have to go back and re-read it with that in mind otherwise what I said makes no sense

     

    I'm not worried at all, just stating my opinion. I can take or leave Diablo 3 as I never saw it as the end all be all.

    It is a silly argument to have since you can't really change my stance on it regardless of how many advantages you believe this system has. For me those advantages doesn't outweigh the negative aspect of why I played Diablo to begin with. Playing the lottery on equal footing with everybody else. I can accept time and patience to be the defacto that sets people apart. Not money

     

    To answer the Inevitable followup question: No I don't have more time than the next guy

  • MurlockDanceMurlockDance Member Posts: 1,223

    I would never endorse RMT that messes up the balance in PvP or PvE. But fluff on the other hand, I don't mind if *some* of it is RMT, or some other game services like extra character slots, more bank space, etc. I also find making available extra content for purchase is not a bad idea as long as it is done in an immersive manner. Things like DLCs could be a good source of revenue and most importantly, it does actually cost the company money for development so the costs should be handed down to the player wanting to enjoy that content.

     I really don't know if D3 will be set up properly for RMT or not., but for some reason I feel really unenthusiastic about it despite being a huge dungeon crawler fan (and fan of D1 and D2). I think the real question is whether we should be bothered at all about D3 when there's Torchlight 2 and GW2 on the horizon image

    Playing MUDs and MMOs since 1994.

    image
  • SuprGamerXSuprGamerX Member Posts: 531

     Heh , Diablo 3 ? What the hell is that?  ohhh yea I remember now , it's the rip off of Torchlight. Diablo 3 the future? Hardly , I'll support the real brains behind the Diablo series which is Torchlight series ,  instead of the WoW team or whatever monkeys they got working on the project.  

  • ChilliesauceChilliesauce Member Posts: 559

    Originally posted by SuprGamerX

     Heh , Diablo 3 ? What the hell is that?  ohhh yea I remember now , it's the rip off of Torchlight. Diablo 3 the future? Hardly , I'll support the real brains behind the Diablo series which is Torchlight series ,  instead of the WoW team or whatever monkeys they got working on the project.  

    Diablo 3 is rip off of Torchlight? do you even know who are the guys behind torchlight series and what year Diablo came out?

    image

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910


    Originally posted by MurlockDance
    I would never endorse RMT that messes up the balance in PvP or PvE. But fluff on the other hand, I don't mind if *some* of it is RMT, or some other game services like extra character slots, more bank space, etc. I also find making available extra content for purchase is not a bad idea as long as it is done in an immersive manner. Things like DLCs could be a good source of revenue and most importantly, it does actually cost the company money for development so the costs should be handed down to the player wanting to enjoy that content.
     I really don't know if D3 will be set up properly for RMT or not., but for some reason I feel really unenthusiastic about it despite being a huge dungeon crawler fan (and fan of D1 and D2). I think the real question is whether we should be bothered at all about D3 when there's Torchlight 2 and GW2 on the horizon


    I will definitely buy Torchlight 2. If Torchlight 1 had a co-op mode, I'd be playing it right now with people from work. I'm on the fence with Diablo 3. I'll probably wait and see if D3's setup makes players happier, and puts more money in their pockets, or if it explodes into a horrible, competitive sports kind of thing.

    I can not remember winning or losing a single debate on the internet.

  • RequiamerRequiamer Member Posts: 2,034

    Originally posted by Chilliesauce

    Originally posted by SuprGamerX

     Heh , Diablo 3 ? What the hell is that?  ohhh yea I remember now , it's the rip off of Torchlight. Diablo 3 the future? Hardly , I'll support the real brains behind the Diablo series which is Torchlight series ,  instead of the WoW team or whatever monkeys they got working on the project.  

    Diablo 3 is rip off of Torchlight? do you even know who are the guys behind torchlight series and what year Diablo came out?

    The designers of Diablo 1 and 2 went with the designer of Fate which is the predecessor of Torchlight, and work together.

  • sloebersloeber Member UncommonPosts: 504

    within a fiew years ALL P2P will have a additional store to buy more items from.

    A while ago a bought some SINGLE PLAYER rpg games.......even those games FORCE you to have a constant op internet connection to play.....for a single player game.....cmon.

    Am i the only one getting scared for my visa card data that is around so many game companies already.

    If they get hacked (like the big dog SONY maybe??) they are invading your home bank account.

    start to scare me, but as a gamer i dont have a choice anymore or i cant even play a single player game anymore without having an account that's connected to my visa.......

    think about it :)

  • MurlockDanceMurlockDance Member Posts: 1,223

    Originally posted by lizardbones

     

    I will definitely buy Torchlight 2. If Torchlight 1 had a co-op mode, I'd be playing it right now with people from work. I'm on the fence with Diablo 3. I'll probably wait and see if D3's setup makes players happier, and puts more money in their pockets, or if it explodes into a horrible, competitive sports kind of thing.

     

    I am with you there completely though I still play Torchlight and I've yet to corrupt my colleagues (I think there are one or two who might succumb). I love the fact that TL2 will have a single player option. For those of us who only have internet part-time, it's a good thing, even though I always prefer to play multiplayer.

    Also another consideration of mine is the whole bnet thing. Even back in the day bnet was not secure and I doubt it is any more secure nowadays what with all of the hacking of big name corporations that has been going on. And when you're the big kid on the block, you tend to attract (unwanted) attention...

    I suggest that the issue of internet security, bnet, and RMT is something people should also think about when making their gaming choice.

    Playing MUDs and MMOs since 1994.

    image
  • RequiamerRequiamer Member Posts: 2,034

    Originally posted by MurlockDance

    Also another consideration of mine is the whole bnet thing. Even back in the day bnet was not secure and I doubt it is any more secure nowadays what with all of the hacking of big name corporations that has been going on. And when you're the big kid on the block, you tend to attract (unwanted) attention...

    Ye don't even talk about b-net security, it is the worst i personally experimented since i play online games. How could i even trust them to hold my money and the money of so much players? That simply idea scare me so much, even if it is just less than hundred $ per player... Scary.

  • ReklawReklaw Member UncommonPosts: 6,495

    Originally posted by C0MA

    Originally posted by CookieTime

    OP you inspired me. Now, I really can't understand why doping in sports isn't embraced or even promoted! Just imagine.. why would athletes need to train so hard when they can just chug down some pills and be on par with everyone else? It's a wonderful idea. Every sport would become so much more fun and accessible to all and their grandma. Just throw out some cash and that's it! Ahh the possibilities!! =D

    ...

     That's not to valid of an arguement as sports players are paid and endorsed with financial compensation to compete fairly. Video games are still detailed as entertainment and there has never been a fair system in place to support overall balance and fairness...

    Time constraints/Time Availability

    Skill/Lack of Skill

    Class A Owns Class B

    Luck of the drop

    amungst hundreds of other possible factors. I guess I support it for the business side of things, I love games and I love business now I can mesh them into one. I saw many valid points in threads arguing this some were "people who play more are upset about this because people who play less can still get the same gear" Why be selfish if that's your motive? I play a lot regardless to work and have always... I REPEAT ALWAYS hated beign forced to dungeon grind at end game. Maybe in the future I won't have too. The way it is atm, if I don't than my gear gets me killed and that never has been fun or innovative but mmo players have grown to accept it as "End Game" too.

     E-sport players also recieve financial compensation, there are many live tournements with many games, Diablo and Warcraft being among them. The players compete each other for the challenge, for that nr 1 spot on the ranking ladder. It even brings them gamerspride because they defeated other players by playing the game.

    How will those tournements change when everyone can have a go at it, depending how much money you have put into it.

    The fair system in place at these tournement are referees or officials to monitor for cheating.

    As I said at your blog, I don't see this as a positive what is happening to Diablo 3 and definitly do not hope this is the future.

    It might start fairly positive when it is used but then comes a time player A sees that getting item X is giving him some rl cash on the side, soon he realizes that he/she wants more rl money from playing the game, the game stops being entertainment and might become just a extra source of income.

    I wonder if in the future games will stop being entertaining and become just second jobs to earn some extra cash, will games even be played for what they provide as in gameplay or will it be about who can get the most money out of the games?

    I wonder what's next, going to a movie in the cinema and get some money for returning my drinking cup/bottle?

    And one last thing, the "I aint got time so I should be able to buy" argument is far to weak. Change your way of thinking that you are not on a set timer, you may be compatitive later ingame then those who might have the time, but if the game is any good why rush.

    I play less yet always manage to get the gear/weapons or what ever anyone else might have, yet it takes me longer compared to players who might play 6/8+ hours a day. As a matter of fact I don't see why someone who might be able to play more then me shouldn't be rewarded better then me with limited time. Someone that puts him or herself into a dungeon crawl for 4/6 hours deserves to get better rewards than me who doesn't want to do that dungeon crawl and I sure as hell should not be offered the options to simply buy that same reward.

    Overall I feel that gamers-pride have been lost with most (thus not all) of the new generation of gamers.

  • Z3R01Z3R01 Member UncommonPosts: 2,426

    If i decide to buy Diabo 3 i wont even look toward the AH and since there's no mod support ill hardly put 20 hours into the single player/co-op campaign before i uninstall it and wait for a Xpac...

     

    Good way to limit a new game blizzard...

    Playing: Nothing

    Looking forward to: Nothing 


  • Z3R01Z3R01 Member UncommonPosts: 2,426

    Originally posted by Robokapp

    so, how many copies do you think D3 will sell in first 24 hours? more than Sc2? or less?

     

    my guess is 3 million.

    Diablo has a massive following. Blizzard could ship a piece of shit in a box as a special shit colored collectors edition and it would sell a million copies...

    Obviously the game will sell well. What im more interested in is what percentage of the players that buy the game actually use the AH.

    Playing: Nothing

    Looking forward to: Nothing 


  • papaz1papaz1 Member Posts: 27

    rofl OP.

     

    Just because Blizzard took a step in a new direction it doesn't mean it's the future nor that it is good at all.

    You just swallow the shit they told you about "everyone wants it and those it anyway" and think that makes this AH crap legit.

    Not only the AH matter but Jay Fatty Wilson also butchered the already non-existent competitive PvP to an environment that is all cuddly and warm.

    D3 is one of the biggest piles of shit coming out in 2011. Right now they live off the good name and reputation of previous Diablo series but that's about to change and you can already see it with each of the announcements they make.

  • aesperusaesperus Member UncommonPosts: 5,135

    Originally posted by Reklaw

    It might start fairly positive when it is used but then comes a time player A sees that getting item X is giving him some rl cash on the side, soon he realizes that he/she wants more rl money from playing the game, the game stops being entertainment and might become just a extra source of income.

    I wonder if in the future games will stop being entertaining and become just second jobs to earn some extra cash, will games even be played for what they provide as in gameplay or will it be about who can get the most money out of the games?

    I wonder what's next, going to a movie in the cinema and get some money for returning my drinking cup/bottle?

    I have to agree.

    This is the exact opposite of the direction games should be going. Games used to be about fun and challenge, now they are becoming more and more about being a second job / cash grabs. Hell, I still enjoy games like Super Mario, Battlefield, Shadow of the Collosus. Even some of the early MMOs are still fun, inspite the fact they are dying. I hope games soon start rediscovering what it means to design a game to be fun, enjoyable, challenging; less like a potential opportunity to create cash cows. There's some indie companies trying to accomplish this, but not nearly enough.

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