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To be honest, I may have supported the game had I not felt forced. The Iimited bag and inventory space was a killer for me.
I dont mind subbing to a game if it has equal opportunity for all players.
maybe a petition for a sub based version of the Game would be a good step for many P2W MMO.
Philosophy of MMO Game Design
Comments
I am in total agreement I loved the classes in this game but the f2p structure which was not like DDO or LotRO turned me off.
This game was F2P from the conception. I think that making it sub-based would not be an easy option. Had it been sub based from the start, before they pretty much wrecked its rep, then it might have been a different story.
Waiting for Guild Wars 2, and maybe SWTOR until that time...
I agree, i probably would of subbed for a couple months to Allods if it was setup like Champion's Online.
The pricing system is what deterred me personally.
"I swear -- by my life and my love for it -- that I will never live for the sake of another man, nor ask another man to live for mine."
- John Galt
They are trying to change it's pay to win status but it's hard when there's hardly any support.
FEEL THE FULL
FREE-TO-FLAME
FANTASY.