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Pool: Should Lightsabers be instakill?

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Comments

  • kegtapkegtap Member Posts: 261

    Originally posted by Puremallace

    Originally posted by s1fu71

    But I thought lightsabers did cause instakill.

    Remember when Luke got his hand severed?

    The end credits rolled and Vader laughed.

    Short movie, that one...

    If you could take off body parts in pvp I would buy SWToR tommorow!

     Thats really a good idea but I don't think it would have passed the raiting they are looking for. 

    I can feel your anger. This game is defenseless. Take your weapon. Strike this game down with all of your hatred, and your journey towards towards the Dark Side will be complete.

  • RobsolfRobsolf Member RarePosts: 4,607

    If taking a direct hit from a grenade launcher isn't insta-kill, I don't see why a lightsaber should be.

  • fansedefansede Member UncommonPosts: 960

    I always thought a decent idea is to use a force meter and health bar in a jedi v. sith battle. The idea would be that when they engage, a program of various animations would cycle through showing the viewer a series of swings and parries. If these animations were left onto themselves over time, the statistics and/or luck of dice determines the winner - THEN the animation of limb chopping and/or lethal blow occurs. 

    it could make the idea of insta kill more plausible. The light saber is lethal , but the skill of the force user prevents that saber from touching him at all. 

    Other factors which keep the melee engagement going: Force bar - the jedi consumes his force pool when engged in combat - this acounts for the superhuman reflexes, parries and also fuels his attacks. In other words, the battle ready jedi is for gameplay purposes invulnerable until that force bar pool goes to zero. If engaged in a giant monster fight, a Jedi full of force can withstand that first attack always, but the animation the world sees is the jedi evading the blow (whether it be an acrobatic flip, a roll, a strafe or lightsaber deflecting a blast, etc. However, the damage inflicted on that jedi drains his force pool. It may even drain it to zero, meaning the next attack drains life points. When life points are drained, we all see a different animation on the jedi. Collapse, agonizing pain, stun, knockback, burning, etc. When life goes to zero - either he passes out or is killed.

    Same sort of thing vs non force users. except they use stamina instead of force. The trooper may fire at will on a sith but that sith is parrying every single shot until his force runs out, then his deflections are slower and eventually the barrage of projectiles break through. By that same token, the sith swinging at the trooper may cause shards of armor to fly off or is dodged by the trooper until stamina is gone. And a sith in melee wreaks your stamina fast enough that it could take down a trooper of similar level  in 30 seconds or less

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