I think its a terrible idea for pvp and should be removed all together. I foresee ALOT of kill stealing from this ie. A caster blasts a player with his huge nuke and downs him. Also fighting that downed player were a couple of melee who use a finishing move before the ranged can even cast a spell or run up to use the finishing move themself.
You seem to be living in the past.
Kill stealing? In PvP BG ? Who cares? Objectives matter not who gets the most "killing blows".
Again that`s your opinion. He obviously cares. Maybe his objective is to get the most kills.
then he should kill "steal" lol
lol. Well played sir.
The only reason I can see why Shroom see this PvP kill-steal as a problem might be if the one who lands the killing blow, gets XP for it. And by that get more XP then the player truly deserve. But since theres no Kill-Steal in PvE, I can only guess its the same mechanics in PvP. Everyone who participate on killing a person gets XP for it.
Edit: I did not see your post Shroom where u state that you strive to get as good K/D ratio as possible, my bad. ^-^' I too play as what I all it, a HeadHunter. I love killing people. -hehe-
So what if the "kill" gets attributed to the player who downed him, not the one who finished him? That way anyone can perform the stomp, but the one who did the work gets the credit. Joy?
Add the fact that they are balancing pvp for 1v1 and youre large scale battles are gonna be full of solo heroes that could care less youre downy and run right by you laughing to wherever the zerg is happening.
They're not balancing the game for 1v1. They specifically said that the combat in GW2 is not designed for 1v1, which is why they are against implementing a dueling system.
"Dueling is not a core system for us, given that we balance all of our PvP combat around groups of players fighting and not one-on-one engagements. Because of this, dueling is on our wish list of things to add, but is unlikely to make it into the game on release." - Eric Flannum
Here's a possible new tactic: If a member of your team is downed, you can best rez them by killing his attacker. This assumes the downed player doesn't have to make the kill himself, which is what the video seems to imply at 04:45.
Comments
So what if the "kill" gets attributed to the player who downed him, not the one who finished him? That way anyone can perform the stomp, but the one who did the work gets the credit. Joy?
They're not balancing the game for 1v1. They specifically said that the combat in GW2 is not designed for 1v1, which is why they are against implementing a dueling system.
"Dueling is not a core system for us, given that we balance all of our PvP combat around groups of players fighting and not one-on-one engagements. Because of this, dueling is on our wish list of things to add, but is unlikely to make it into the game on release." - Eric Flannum
Source
its always possible they reduced the respawn timer for the sake of the demo
Here's a possible new tactic: If a member of your team is downed, you can best rez them by killing his attacker. This assumes the downed player doesn't have to make the kill himself, which is what the video seems to imply at 04:45.
Yes, FYI at 11:30.