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This game will never get better

13

Comments

  • alyosha17alyosha17 Member Posts: 156

    I don't like the current changes purely because they will not improve the game.  Anyone who's anyone at all knows that something which destroys a game is not a thing to be praised.  People who like the current changes are being shortsighted and unreasonable.  Their fondness for said changes will not bring around this game's salvation - i.e., the one thing they allegedly want - it will only bring about this game's demise.

     

    To praise Yoshi is to praise the eventual destruction of this game's future.

  • Zookz1Zookz1 Member Posts: 629

    Originally posted by alyosha17

    I don't like the current changes purely because they will not improve the game.  Anyone who's anyone at all knows that something which destroys a game is not a thing to be praised. 

     

    They won't improve the game for you. The game is being destroyed for you. The systems you percieve as complex and interesting are unintuitive and burdensome to others. Destroying parts of or the entirety of those game mechanics is an improvement for some people. You're one out of thousands. You're opinion is just as imporant as everyone elses, but it's not special. How can anyone be so arrogant to claim that because they don't enjoy the direction the game is taking, that everyone who enjoys the new direction is unreasonable and wrong? What makes your opinion so special? You're so emotionally attached to your opinion that you can't see beyond your own nose. If you had the ability to see and discuss the issue from another perspective then it might be an interesting discussion. At this point, though, everything you have said in this thread boils down to, "I don't like the game because they're changing/removing things I liked about it. Everyone who disagrees is unreasonable."

     

  • NIIINIII Member UncommonPosts: 113

    I bought this game recently, and started playing it. Honestly I don't see how it's so bad.

     

    I think the problem is, if a game releases and it isn't WoW2, no one likes it. 

     

    I found the game very refreshing, the only problems being targeting and travel time, and with chocobos, airships, and teleporting, travel time isn't even that bad. What really makes me mad is that people complain about not having enough anima at any given time. Seriously, and maybe it's just because I'm a noob, I've had 90-100 anima at any time I've needed to teleport. I think they're all just really lazy. The game is roleplay heavy, and if you don't like walking 'slow', maybe you should just gather up around your own weight in gear (kay maybe im exagerating), and go outside and run for a few miles and see how easy it is.

     

    But really, the thing that ticks me off about most everyone that hates this game;

    If the combat isn't the same as x game, don't expect them to fix it to be like x game, instead, go play x game.

     

    People that don't play it because it's different than what they're used to are the reason we have so much copypasta.

     

    I would like to take the time here, to thank these people for said copypasta, and ask them nicely to never complain about any game ever again. Kthx.

  • alyosha17alyosha17 Member Posts: 156

    Originally posted by NIII

    I bought this game recently, and started playing it. Honestly I don't see how it's so bad.

     

    I think the problem is, if a game releases and it isn't WoW2, no one likes it. 

     

    I found the game very refreshing, the only problems being targeting and travel time, and with chocobos, airships, and teleporting, travel time isn't even that bad. What really makes me mad is that people complain about not having enough anima at any given time. Seriously, and maybe it's just because I'm a noob, I've had 90-100 anima at any time I've needed to teleport. I think they're all just really lazy. The game is roleplay heavy, and if you don't like walking 'slow', maybe you should just gather up around your own weight in gear (kay maybe im exagerating), and go outside and run for a few miles and see how easy it is.

     

    But really, the thing that ticks me off about most everyone that hates this game;

    If the combat isn't the same as x game, don't expect them to fix it to be like x game, instead, go play x game.

     

    People that don't play it because it's different than what they're used to are the reason we have so much copypasta.

     

    I would like to take the time here, to thank these people for said copypasta, and ask them nicely to never complain about any game ever again. Kthx.

     Well too bad for you because SE is making FFXIV into WoW-2 now.

     

    Autottack, exlamation-mark fetch quests which add nothing interesting to the game, simplified crafting system, easymode exploration...

     

    I could go on but I've already explained myself enough I think.

     

    All this changes are not making the game better, they're just making it more generic.  The game needed content, it needed better servers and battle algorithms, it needed better quests, it needed more quests, it needed transport systems and more zones.

     

    But autoattack wasn't a necessity.  Oversimplifcation of the crafting system will not make it more accessible (only more uninteresting).  Destruction of the armory system will not make the game more interesting, only less flexible.

     

    SE doesn't know shit anymore and everyone who can't see that and are praising these changes really shouldn't be.  Why are they playing a game they HATE?  Why are they playing a game and then suggesting ways to make it like every other game?

     

    As I say, every day this game becomes more like WoW/FFXI but without the wealth of content.  Every day it becomes more like TERA but without any of the interesting combat, political systems, or voiced quests.  It becomes more like Guildwars 2 without the dynamic large scale events and active combat system.  It becomes more like SWG without any of the story-mode quests and abundance of voice overs.

     

    So why play this game?

     

    Are the graphics THAT good?

     

    No. They aren't.  Without crafting and armory system, this game is nothing.  Nothing at all.

     

    Just because this game had some bad stuff and a lack of other stuff, people assume EVERYTHING about FFXIV needs redoing.  But there were ways in which FFXIV was different than other MMOs on the market, and better for it. 

  • MuruganMurugan Member Posts: 1,494

    Originally posted by alyosha17

    Originally posted by NIII

    I bought this game recently, and started playing it. Honestly I don't see how it's so bad.

     

    I think the problem is, if a game releases and it isn't WoW2, no one likes it. 

     

    I found the game very refreshing, the only problems being targeting and travel time, and with chocobos, airships, and teleporting, travel time isn't even that bad. What really makes me mad is that people complain about not having enough anima at any given time. Seriously, and maybe it's just because I'm a noob, I've had 90-100 anima at any time I've needed to teleport. I think they're all just really lazy. The game is roleplay heavy, and if you don't like walking 'slow', maybe you should just gather up around your own weight in gear (kay maybe im exagerating), and go outside and run for a few miles and see how easy it is.

     

    But really, the thing that ticks me off about most everyone that hates this game;

    If the combat isn't the same as x game, don't expect them to fix it to be like x game, instead, go play x game.

     

    People that don't play it because it's different than what they're used to are the reason we have so much copypasta.

     

    I would like to take the time here, to thank these people for said copypasta, and ask them nicely to never complain about any game ever again. Kthx.

     Well too bad for you because SE is making FFXIV into WoW-2 now.

     

    Autottack, exlamation-mark fetch quests which add nothing interesting to the game, simplified crafting system, easymode exploration...

     

    I could go on but I've already explained myself enough I think.

     

    All this changes are not making the game better, they're just making it more generic.  The game needed content, it needed better servers and battle algorithms, it needed better quests, it needed more quests, it needed transport systems and more zones.

     

    But autoattack wasn't a necessity.  Oversimplifcation of the crafting system will not make it more accessible (only more uninteresting).  Destruction of the armory system will not make the game more interesting, only less flexible.

     

    SE doesn't know shit anymore and everyone who can't see that and are praising these changes really shouldn't be.  Why are they playing a game they HATE?  Why are they playing a game and then suggesting ways to make it like every other game?

     

    As I say, every day this game becomes more like WoW/FFXI but without the wealth of content.  Every day it becomes more like TERA but without any of the interesting combat, political systems, or voiced quests.  It becomes more like Guildwars 2 without the dynamic large scale events and active combat system.  It becomes more like SWG without any of the story-mode quests and abundance of voice overs.

     

    So why play this game?

     

    Are the graphics THAT good?

     

    No. They aren't.  Without crafting and armory system, this game is nothing.  Nothing at all.

     

    Just because this game had some bad stuff and a lack of other stuff, people assume EVERYTHING about FFXIV needs redoing.  But there were ways in which FFXIV was different than other MMOs on the market, and better for it. 

     

    It's a good thing they aren't removing crafting or the armory system then.  The rest of your post is just more ridiculous nonesense.  Seriously, you've "explained yourself" enough, and by that I mean you have absolutely no clue what you are talking about.

     

    Good riddance Giftforce/Gifthorse, pretty sure very few in the community will miss you.  Why don't you take your wonderful insight into MMO development over the archeage forums.

  • alyosha17alyosha17 Member Posts: 156

    Originally posted by Murugan

    Originally posted by alyosha17


    Originally posted by NIII

    I bought this game recently, and started playing it. Honestly I don't see how it's so bad.

     

    I think the problem is, if a game releases and it isn't WoW2, no one likes it. 

     

    I found the game very refreshing, the only problems being targeting and travel time, and with chocobos, airships, and teleporting, travel time isn't even that bad. What really makes me mad is that people complain about not having enough anima at any given time. Seriously, and maybe it's just because I'm a noob, I've had 90-100 anima at any time I've needed to teleport. I think they're all just really lazy. The game is roleplay heavy, and if you don't like walking 'slow', maybe you should just gather up around your own weight in gear (kay maybe im exagerating), and go outside and run for a few miles and see how easy it is.

     

    But really, the thing that ticks me off about most everyone that hates this game;

    If the combat isn't the same as x game, don't expect them to fix it to be like x game, instead, go play x game.

     

    People that don't play it because it's different than what they're used to are the reason we have so much copypasta.

     

    I would like to take the time here, to thank these people for said copypasta, and ask them nicely to never complain about any game ever again. Kthx.

     Well too bad for you because SE is making FFXIV into WoW-2 now.

     

    Autottack, exlamation-mark fetch quests which add nothing interesting to the game, simplified crafting system, easymode exploration...

     

    I could go on but I've already explained myself enough I think.

     

    All this changes are not making the game better, they're just making it more generic.  The game needed content, it needed better servers and battle algorithms, it needed better quests, it needed more quests, it needed transport systems and more zones.

     

    But autoattack wasn't a necessity.  Oversimplifcation of the crafting system will not make it more accessible (only more uninteresting).  Destruction of the armory system will not make the game more interesting, only less flexible.

     

    SE doesn't know shit anymore and everyone who can't see that and are praising these changes really shouldn't be.  Why are they playing a game they HATE?  Why are they playing a game and then suggesting ways to make it like every other game?

     

    As I say, every day this game becomes more like WoW/FFXI but without the wealth of content.  Every day it becomes more like TERA but without any of the interesting combat, political systems, or voiced quests.  It becomes more like Guildwars 2 without the dynamic large scale events and active combat system.  It becomes more like SWG without any of the story-mode quests and abundance of voice overs.

     

    So why play this game?

     

    Are the graphics THAT good?

     

    No. They aren't.  Without crafting and armory system, this game is nothing.  Nothing at all.

     

    Just because this game had some bad stuff and a lack of other stuff, people assume EVERYTHING about FFXIV needs redoing.  But there were ways in which FFXIV was different than other MMOs on the market, and better for it. 

     

    It's a good thing they aren't removing crafting or the armory system then.  The rest of your post is just more ridiculous nonesense.  Seriously, you've "explained yourself" enough, and by that I mean you have absolutely no clue what you are talking about.

     

    Good riddance Giftforce/Gifthorse, pretty sure very few in the community will miss you.  Why don't you take your wonderful insight into MMO development over the archeage forums.

    Oh sorry, I should have been more specific.  They are not removing both systems, simply making them either redundant or uninteresting and a messy and confusing appendage to the game.

     

    I'm sure everyone will miss me when they realise the game they were asking to be destroyed was much better than the replacement, generic, clone MMO nobody will actually want to play.

  • HyanmenHyanmen Member UncommonPosts: 5,357
    He is gifthorse? Looool

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • LilithSlaveLilithSlave Member Posts: 10

    I never understood the hate for this  game. I loved it. But all the hate was driving me off. I honestly think a terrible userbase at the beginning killed this game. Because I loved it, but I wanted to stop playing because I realized I was playing with terrible people. Playing with a bunch of users who hate a game, in an online game, is no fun.

    To me, all the game needed was a little more content, but I was happy to reach the endgame before all of it got there.

  • MuruganMurugan Member Posts: 1,494

    Originally posted by LilithSlave

    I never understood the hate for this  game. I loved it. But all the hate was driving me off. I honestly think a terrible userbase at the beginning killed this game. Because I loved it, but I wanted to stop playing because I realized I was playing with terrible people. Playing with a bunch of users who hate a game, in an online game, is no fun.

    To me, all the game needed was a little more content, but I was happy to reach the endgame before all of it got there.

    This thread, and forums in general are not representations of the community.

     

    I don't know what server you were on but Selbina has a great community, possibly I think the top server currently among all MMO's community wise (at least the ones I've played on definitely).

  • Aussie77Aussie77 Member Posts: 21

    I had high hopes for this game from the very beginning but after hitting beta and then watching it roll into release...I just couldn't get into the game.

     

    I ended up playing Rift because it felt far more polished. I loved FFXI but I feel like they tried to shunt the essence of it into FFXIV and it's not paid off. As much as I respect SE for giving it a go to fix the game compared to some other companies, with the impending release of SWTOR (which many WoW players seem to want to move to) and GW2 (which plenty more people are interested in) I don't see FFXIV being successful.

     

    I think there is a benefit though in that all this preparation will help when the game is released for PS3 and help grab the console MMO market.

  • UkihaUkiha Member Posts: 58

    Complaining about this game it's useless,and this thread too.This game it's not even finished/complete.Starting a thread asking why is this game not finished/complete after release? it's interesting.

  • CeldainCeldain Member UncommonPosts: 119

    what are you talking about? this game is finished. they're just trying to FIX it cuz it's such a bad game. what op is saying is they'll never succeed

    what you're saying is 99% of MMORPGs are beyond criticism because they're constantly patching and therefore not finished.

  • HyanmenHyanmen Member UncommonPosts: 5,357
    99% of MMORPG's are, in fact, finished/complete because while they may expand, their basics never change post-release. Only few MMO's break the mold, but never drastically. It's more akin to slightly steering the wheel to a different direction.

    And the reason is simple. In the majority of cases, there is no need to change anything drastically, and even if there were, there is no incentive to fund such change.

    XIV is different in this regard, almost unique in fact, because a) there is a need for drastic changes and b) there is an incentive to fund said changes. This is because first of all, the game is a mainline iteration of a major franchise (the largest franchise of the publisher funding it) and secondly, because the potential exists for the game to be re-launched on a new platform (a platform where little competition exists, and a platform that is used by the majority of the fans of the franchise).

    Right now the game is getting ripped apart and rebuilt in every major regard. No other company has either the incentive or the resources to pull off such feat. It's unlike 99% of MMO's in every possible way.
    Using LOL is like saying "my argument sucks but I still want to disagree".
  • SupersoupsSupersoups Member Posts: 1,004

    Originally posted by Hyanmen

    99% of MMORPG's are, in fact, finished/complete because while they may expand, their basics never change post-release. Only few MMO's break the mold, but never drastically. It's more akin to slightly steering the wheel to a different direction.



    And the reason is simple. In the majority of cases, there is no need to change anything drastically, and even if there were, there is no incentive to fund such change.



    XIV is different in this regard, almost unique in fact, because a) there is a need for drastic changes and b) there is an incentive to fund said changes. This is because first of all, the game is a mainline iteration of a major franchise (the largest franchise of the publisher funding it) and secondly, because the potential exists for the game to be re-launched on a new platform (a platform where little competition exists, and a platform that is used by the majority of the fans of the franchise).




    Right now the game is getting ripped apart and rebuilt in every major regard. No other company has either the incentive or the resources to pull off such feat. It's unlike 99% of MMO's in every possible way.

    I agree because no other MMO had such a horrible launch before and was panned by critics world wide. Had nothing to show for content and were bleeeding subs from very first month onwards. The guy in lead got fired, console version got cancelled. Monthly fee was waivered off.... ofcourse they have lots of incentives compared to other MMOS to rebuilt the entire game. Not that they are doing it by their own choice.

    image

  • HyanmenHyanmen Member UncommonPosts: 5,357
    No other game can change as much as this game can. No other game can feel like an entirely different beast after being reworked, and truly make it seem like a fresh start.

    Console version didn't get cancelled, because it is a huge part of the incentive to even keep funding the game. It culminates all the effort to making the game better.

    Lastly, saying they aren't doing it by their own choice is silly, since then nothing any company ever does is by their own choice. Everything done here is to make the product profitable, and that applies to everything every company has ever done. If they don't see profit in doing it, they simply won't.
    Using LOL is like saying "my argument sucks but I still want to disagree".
  • SupersoupsSupersoups Member Posts: 1,004

    Originally posted by Hyanmen

    No other game can change as much as this game can. No other game can feel like an entirely different beast after being reworked, and truly make it seem like a fresh start.



    Console version didn't get cancelled, because it is a huge part of the incentive to even keep funding the game. It culminates all the effort to making the game better.



    Lastly, saying they aren't doing it by their own choice is silly, since then nothing any company ever does is by their own choice. Everything done here is to make the product profitable, and that applies to everything every company has ever done. If they don't see profit in doing it, they simply won't.

    if the game worked when it was released none of these drastic changes would happen. So yes it is not by choice to change the game completely but because it was the only way left to save it. You think if FFXIV was profitable in its original state they would spend so much time and resources to rebuild it?

    As far as no other game can change as much as FFXIV why would they do it? a game has to really go down under and a complete mess to get changes like FFXIV.  

    image

  • HyanmenHyanmen Member UncommonPosts: 5,357
    How long are you going to keep telling me that water is wet? Nothing companies ever do is 'by choice'. It is to make profit, plain and simple. SE has the advantage over other companies here, because when other companies fail they have less room to change their product and as such fix the mistakes that made it unprofitable in the first place.
    Using LOL is like saying "my argument sucks but I still want to disagree".
  • SupersoupsSupersoups Member Posts: 1,004

    Originally posted by Hyanmen

    How long are you going to keep telling me that water is wet? Nothing companies ever do is 'by choice'. It is to make profit, plain and simple. SE has the advantage over other companies here, because when other companies fail they have less room to change their product and as such fix the mistakes that made it unprofitable in the first place.

    You were trying to boast about it as if FFXIV is doing an overhaul over an already successful game and somehow it makes it unique. And i hardly doubt any game has failed as badly as FFXIV in recent years so they have no reason 'to break the mold' as you stated earlier. 

    image

  • HyanmenHyanmen Member UncommonPosts: 5,357
    You're making stuff up at this point sadly. I never said this game was already successful.

    On the other hand, it seems you're just trying to be negative and hyperbolic for the sake of it.

    FFXIV will change drastically post-release, breaking the mold and making it unique. Lots of games have failed, some even worse, but Final Fantasy failing generates more attention because people actually gave a crap. That's all there is to it.

    Whether you like it or not, this game has a much higher chance of recovering than any failed MMO before it.
    Using LOL is like saying "my argument sucks but I still want to disagree".
  • SupersoupsSupersoups Member Posts: 1,004

    Originally posted by Hyanmen

    You're making stuff up at this point sadly. I never said this game was already successful.



    On the other hand, it seems you're just trying to be negative and hyperbolic for the sake of it.



    FFXIV will change drastically post-release, breaking the mold and making it unique. Lots of games have failed, some even worse, but Final Fantasy failing generates more attention because people actually gave a crap. That's all there is to it.



    Whether you like it or not, this game has a much higher chance of recovering than any failed MMO before it.

    Reading is important. I said 'as if'. So nothing to boast about here. As far as being hyperbolic your very first post was pure hyperbola when you started talking 'no other game can do this and yada yada...'. Like i said no other game company would do that because a game has to be a clossus failure like FFXIV to warrant such changes and i can not think of any MMO which failed this bad in recent years.

    SE got deep pockets so no biggie here that game is still up. usually bad games just close down because not all companies have extra money floating around.

    image

  • HyanmenHyanmen Member UncommonPosts: 5,357
    Reading comprehension is even more important. I never even implied that the game was already successful. That's an idea you created in your small mind to have an argument.

    Mostly because you were probably annoyed about how right I actually am. You even agree with my 'hyperbole', word to word in fact, and that is pretty hilarious.

    Yes, in all honesty I'm not surprised that you can't think of any example of an MMO with a similar fate because all those games are completely irrelevant when compared to a Final Fantasy. It's failure will have a greater impact than, say, completely and utterly bomba'd titles like All Points Bulletin (that sold 9k copies) and Mortal Online.

    Either way failure is a failure, it's that simple. If your game isn't making profit it's enough of a reason to warrant such changes.
    Using LOL is like saying "my argument sucks but I still want to disagree".
  • FourplayFourplay Member UncommonPosts: 216
    First of all, thank you Murugan for sticking around waiting on the changes and suggesting feedback to SE. Without some feedback SE is moving blindly on what they think or know players want.
    GIfthorse might not represent the entire playerbase. But neither do you or the official forums. The forums is just a smal portion of the playerbase. Both of your opinions matter.
    Is the simplifying or standardiizing of everything better for everyone? Opinions will differ.

    Imo standardization is the fastest way to make the game playable and fun for some. However, innovation whether small or huge. Is what will make each game stand apart from another.
    In your opinion post 1.21, what will make a gamer feel this game is different enough in a good way. To justify upgrading their PC and subbing to this game?

    I have seen you say before you prefer party level grinding on mobs. Well is there choice on progression?
    Are those other methods comparable to speed in comparison with party grinds?

    If the answer is yes there are options, but they are not as fast or comparably fast. Then the progression path is skewed towards party grinds.

    So looking from an outside perspective a gamer might base their decision to play XIV on questions like this.
    I hope no matter what happens. That XIV becomes a profitable game. I don't want to see SE in jeopardy financially over the long term.
  • birdycephonbirdycephon Member UncommonPosts: 1,314

    I just played some XIV, and having not played it in 6 months, I can say that there is some segnifican improvement, though there are some things that I liked better the way they were before, like the stamina gauge.

  • WSIMikeWSIMike Member Posts: 5,564

    Originally posted by Hyanmen

    Right now the game is getting ripped apart and rebuilt in every major regard. No other company has either the incentive or the resources to pull off such feat. It's unlike 99% of MMO's in every possible way.

    Ahhh.... let's not try to spin this as a positive, Hyan.

    They're not exactly doing all of that by choice, because "they wanted to".

    It's not like Yoshi said "Hey, FFXIV launched as a true AAA, world-class and excellent MMO... but we think it can be done even better! So, Tanaka-san has handed me the wheel and we're going to revise it to make it even better!"

    They are, unarguably, trying to right a sinking ship at this point.

    What saves SE is that they have the financial stability to do it on their own. Were they being supported by a publisher, I have a feeling the plug would have been pulled long ago. However, even SE must have the business sense to know when it's a lost cause. They have characterized the PS3 launch as "FFXIV's last chance", for example.

    And, while the game is going in an arguably "better" direction (I have my qualms with decisions they're making, but that's for another topic), they haven't "made it" to the finish line yet. They're still bailing water.

    The moment of truth will be when they decide it's ready for subs to be re-instated and how many people stick around, or start playing the game at that point. And even then, will they have enough retention to keep the game afloat without it being at a loss?

    They're busting their asses, for sure. I sincerely applaud them for that.

    We're still a long way from fanfare and party-poppers, though.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • Hopscotch73Hopscotch73 Member UncommonPosts: 971

    @Fourplay - SE aren't moving blindly. If they kept an archive of their beta forums, they know exactly what they need to do to improve the game. I tested it, so I know what we were all telling them. If they deleted all records of the forums...well just another sign of hubris.

    If they'd listened to their beta testers and not forged ahead regardless, they wouldn't be in this state now.

    That's not to say I don't think they can turn things around, just that they should have done it a long time ago. The only time they took an interest in what people thought was when it was painfully obvious that no-one was willing to pay for the game they put out at release.

    Given the fact that everyone's essentially had it F2P since launch, they'd want to have some magic aces up their sleeves to convince people to start paying for something they've been getting for free. In some senses they'd do better to shut this one down and produce FFXI 2.0  (with standard MMO controls and beefier graphics) in it's place. Much as I love the Final Fantasy games (well, up to XIII, at least), tossing some chocobos at the problem won't be enough to solve it (I am being tongue in cheek here, of course).

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