Goodness 11 million is their idea of a decline. I shudder to think what SOE would do for those declines. I mean come on if they go FTP till 60 they might get another million players in a heartbeat. The game will go on like that nauseous song of Celine Dion.
For my own part it was simply that i found the newest expansion quite boring, I felt like I had seen most of it before which is true for anyone who has played the game since launch. And also a lot of the class changes didn't sit right me, so I just gave up and started waiting for the next mmo to get launched.
Im pretty sure I'm not alone in feeling like this but if it can account for a whole mill. in subscribers, probably not. But at least it accounts for something. I will most likely be back to check out the next expansion even if I hated this one.
So I'm not sure if we should be foretelling the death of wow just yet. But that is just my opinion.
WoW might announce F2P and next expansion at Blizzcon in November, F2P service starting with release of expansion, featuring "premium" accounts for standard monthly fee etc.
Banking on massive profits from SC2-2 and Diablo 3 along with boxed sales from new expansion + f2p item shoppers income.
They would not have as much profit as remaining P2P I'd think, but enough profit to easily continue doing what they do best.
The sad thing is, even with GW2 and SWTOR on the horizon, Blizzard could bring us another "burning crusade" or "lich king" type expansion and climb right back up in subs. Cata was really meh, it was a rennovation of the old world with little new content, so it's easy to see why people bailed (like I did).
But if Blizz puts out a new continent, a new class, you'll people head on back real quick. And despite being tired of WoW, I'll still probably go back to check out whatever the next xpac is, they're just that good.
What are even the chances GW2 or TOR will get to WoWs levels? will those games retain 11 million subscribers after 7 years?
WoW is ancient. It's an ancient game. Just the fact that people say it's in decline, being ANCIENT, is just a testemony to it's achievements. it matters not because if WoW is in decline, then comparing it's decline to almost any other games sales numbers would mean that they are all dead.
Why are people so certai n that GW2 will satisfy WoW fans? if millions of people love WoW and that gameplay, what makes everyone think that something different like GW2 will satisfy their raid needs? And if SWTOR is more themepark with a twist, is it enough to make people go away?
WoW and Blizzard ain't evil. You just have retarded consumers. Just like Lady Gaga sells the most records or american idol is the most seen show on TV. The sheeple are dumb. Even if SWTOR/GW2 is the anti dote, who says that these people will take it?
Blizzard is in lazy mode. The season 9 arena gear looks just like the bg blue gear. Now they come out w/ the customize your gear option so they don't have to come up w/ any new gear looks, maybe ever. You just slap the look of something old on ftw. They drag Rag out of MC and prop him up with puppet strings like an old Pinnochio doll. No new work done there. Any new bg rewards? Nah, here is the hand me down crap from arena. Tal Barad, Winter Grasp updates...nope. Anything new around the new FireLands instance...no, you have to be in a raid to even get a glimpse. A good game that had the potential to be great but failed.
Goodness 11 million is their idea of a decline. I shudder to think what SOE would do for those declines. I mean come on if they go FTP till 60 they might get another million players in a heartbeat. The game will go on like that nauseous song of Celine Dion.
To a company who trades stocks it is a big decline. They had more than 12 Million and now they have way less.
Blizzard itself release info about 300.000 subscribers lost in the past few months, 300.000 x 12,99 is 3.897.000 Dollar months...really, almost 4 Million dollar per month of lost subscription money. What do you think will rapidly happen to their stocks if this trend continues, wich most certainly will.
To this companies it's not the average number that matter, but the financial results, and the markets dont respond well to profit loss. So what you are saying cant even be considered as important since even if the game goes FTP till 60 and they get another million, the profit is gonna decline due to the loss of many pying subscriptions
This is why I'm betting Blizzard will annouce an extention of free to play from 1-20 to 1-60 at this years Blizzcon .
This is why I'm betting Blizzard will announce it's next MMO (Titan or whatever it is called) that will dominate for the next 10 years at this year's Blizzcon.
(We already know Diablo 3 is coming, although not an mmo, it will have co-op so will be massive)
Blizzard is in lazy mode. The season 9 arena gear looks just like the bg blue gear. Now they come out w/ the customize your gear option so they don't have to come up w/ any new gear looks, maybe ever. You just slap the look of something old on ftw. They drag Rag out of MC and prop him up with puppet strings like an old Pinnochio doll. No new work done there. Any new bg rewards? Nah, here is the hand me down crap from arena. Tal Barad, Winter Grasp updates...nope. Anything new around the new FireLands instance...no, you have to be in a raid to even get a glimpse. A good game that had the potential to be great but failed.
I wonder how much money a great game cashes in then?
Wow was a great game, now it is an old game and therefor loses subs, nothing odd about it.
No, I am not a Wow fan myself but no bad or even good game could have pulled off what Wow did, you need a great game for that.
But all MMOs eventually go stale. Many of the best devs move to other project while the ones staying sooner or later dry up on fun ideas, it is just natural.
There seems to be some people around that believes that a single MMO can be the biggest one forever but that just isn't realistic. It might be that no single future game can top Wows maximum number, and if we are talking P2P games that might not be so far fetched since F2P have taken over a lot and B2P might come strong as well soon, but Wow itself wont be the largest western MMO forever.
Take a good look around at other games that are suppose to be dead: Everquest, City of Heroes/villians, and the grandaddy of them all: Ultima Online. They are still alive and well. They don't have the number of users they once did but that is to be expected.
WoW is no different. It still has 11 Million+ users and I think it will be a long time before that number reaches < one Million. No game that I have seen has reached the numbers or fame as WoW. Yeah, SWTOR might be a new juggernaught but:
1) The game is not out yet. Don't count your chickens before they hatch.
2 ) There is plenty of ways for Lucas Arts to mess it up.
3 through 9,001) It is controlled by EA*. Be patient - EA will find a way to really mess things up if Lucas Arts can't find a way to frag it up.
The point is: Drops in subscriptions are not signs that WoW is in it's dying years. There could be rational explanations and I am willing to bet a better expantion pack could spike it up again.
*Bioware is a subsidary of EA. That means Bioware is controlled by and answers to EA. That means the game can suffer from EA's pattern of stupidity and fail. Give it time and it will.
Goodness 11 million is their idea of a decline. I shudder to think what SOE would do for those declines. I mean come on if they go FTP till 60 they might get another million players in a heartbeat. The game will go on like that nauseous song of Celine Dion.
To a company who trades stocks it is a big decline. They had more than 12 Million and now they have way less.
Blizzard itself release info about 300.000 subscribers lost in the past few months, 300.000 x 12,99 is 3.897.000 Dollar months...really, almost 4 Million dollar per month of lost subscription money. What do you think will rapidly happen to their stocks if this trend continues, wich most certainly will.
To this companies it's not the average number that matter, but the financial results, and the markets dont respond well to profit loss. So what you are saying cant even be considered as important since even if the game goes FTP till 60 and they get another million, the profit is gonna decline due to the loss of many pying subscriptions
Just out of curiosity, to backup my claims here is todays link for the Nasdaq index to check how the Activision Blizzard stocks have been reacting since they forcefully announced they had lost 300.000 subs.
What are even the chances GW2 or TOR will get to WoWs levels? will those games retain 11 million subscribers after 7 years?
Propably we won't see another game dominating mmorpg market so much as WoW does now when WoW will finally sink ,in foresable future. That is good imho.
Better have few titles that roam at 1-4 mil than one at 11 , better for players and mmorpg genre.
Star Wars:The Old Republic = A stick and going to church is better than a pistol
I don't think these are replacements. Nor is Rift. Rift is battlegrounds. There's no game. WarHammer Online made a game some years ago, but EA won't fund them any more because they want to kill them.
Blizzard already said 4.4 patch gets ready for the next addon. Every addon is a copy of game already on the market. Cataclysm was Wizard 101 online. With in-game arcade games like plants vs zombies, the word 'cute' dominating the game with singing sunflowers, rainbow trinket weapons, bunnies with spears, my little pony mounts, and little idea what rewards should look like after nearly 7 years, reskinning mounts, and having people kill old bosses in new instances, it is getting stale, agreed. Broken acheivements and quests are simply deleted. Now you can make beer without hops because they couldn't figure out how to sell them from a vendor correctly. One can assume with the removal of all the important stats, combined with the cute-invasion, the next hero class will be a panda, and you can play it on XBox Live. It could possibly double the number of players asking, "WTF Blizzard? Where's the game?"
Comments
I'd say late afternoon would have been more apt than sunset.
there is not a single f2p game that can live up to wow's standards ^^
next theory?
"I'll never grow up, never grow up, never grow up! Not me!"
Yeah too much emphasis on f2p beating wow.
F2P contribute to WoW decline as much as P2P do (see Rift).
WoW is just getting older and older , many players are tired of WoW model as well (level fast and grind instances to death for tiered gear).
So it is just WoW getting too old + new games taking subscribers (both f2p and p2p).
Goodness 11 million is their idea of a decline. I shudder to think what SOE would do for those declines. I mean come on if they go FTP till 60 they might get another million players in a heartbeat. The game will go on like that nauseous song of Celine Dion.
For my own part it was simply that i found the newest expansion quite boring, I felt like I had seen most of it before which is true for anyone who has played the game since launch. And also a lot of the class changes didn't sit right me, so I just gave up and started waiting for the next mmo to get launched.
Im pretty sure I'm not alone in feeling like this but if it can account for a whole mill. in subscribers, probably not. But at least it accounts for something. I will most likely be back to check out the next expansion even if I hated this one.
So I'm not sure if we should be foretelling the death of wow just yet. But that is just my opinion.
WoW might announce F2P and next expansion at Blizzcon in November, F2P service starting with release of expansion, featuring "premium" accounts for standard monthly fee etc.
Banking on massive profits from SC2-2 and Diablo 3 along with boxed sales from new expansion + f2p item shoppers income.
They would not have as much profit as remaining P2P I'd think, but enough profit to easily continue doing what they do best.
Diablo 3 and SC2-2 are going to be huge.
The sad thing is, even with GW2 and SWTOR on the horizon, Blizzard could bring us another "burning crusade" or "lich king" type expansion and climb right back up in subs. Cata was really meh, it was a rennovation of the old world with little new content, so it's easy to see why people bailed (like I did).
But if Blizz puts out a new continent, a new class, you'll people head on back real quick. And despite being tired of WoW, I'll still probably go back to check out whatever the next xpac is, they're just that good.
What are even the chances GW2 or TOR will get to WoWs levels? will those games retain 11 million subscribers after 7 years?
WoW is ancient. It's an ancient game. Just the fact that people say it's in decline, being ANCIENT, is just a testemony to it's achievements. it matters not because if WoW is in decline, then comparing it's decline to almost any other games sales numbers would mean that they are all dead.
Why are people so certai n that GW2 will satisfy WoW fans? if millions of people love WoW and that gameplay, what makes everyone think that something different like GW2 will satisfy their raid needs? And if SWTOR is more themepark with a twist, is it enough to make people go away?
WoW and Blizzard ain't evil. You just have retarded consumers. Just like Lady Gaga sells the most records or american idol is the most seen show on TV. The sheeple are dumb. Even if SWTOR/GW2 is the anti dote, who says that these people will take it?
Blizzard is in lazy mode. The season 9 arena gear looks just like the bg blue gear. Now they come out w/ the customize your gear option so they don't have to come up w/ any new gear looks, maybe ever. You just slap the look of something old on ftw. They drag Rag out of MC and prop him up with puppet strings like an old Pinnochio doll. No new work done there. Any new bg rewards? Nah, here is the hand me down crap from arena. Tal Barad, Winter Grasp updates...nope. Anything new around the new FireLands instance...no, you have to be in a raid to even get a glimpse. A good game that had the potential to be great but failed.
To a company who trades stocks it is a big decline. They had more than 12 Million and now they have way less.
Blizzard itself release info about 300.000 subscribers lost in the past few months, 300.000 x 12,99 is 3.897.000 Dollar months...really, almost 4 Million dollar per month of lost subscription money. What do you think will rapidly happen to their stocks if this trend continues, wich most certainly will.
To this companies it's not the average number that matter, but the financial results, and the markets dont respond well to profit loss. So what you are saying cant even be considered as important since even if the game goes FTP till 60 and they get another million, the profit is gonna decline due to the loss of many pying subscriptions
This is why I'm betting Blizzard will announce it's next MMO (Titan or whatever it is called) that will dominate for the next 10 years at this year's Blizzcon.
(We already know Diablo 3 is coming, although not an mmo, it will have co-op so will be massive)
I wonder how much money a great game cashes in then?
Wow was a great game, now it is an old game and therefor loses subs, nothing odd about it.
No, I am not a Wow fan myself but no bad or even good game could have pulled off what Wow did, you need a great game for that.
But all MMOs eventually go stale. Many of the best devs move to other project while the ones staying sooner or later dry up on fun ideas, it is just natural.
There seems to be some people around that believes that a single MMO can be the biggest one forever but that just isn't realistic. It might be that no single future game can top Wows maximum number, and if we are talking P2P games that might not be so far fetched since F2P have taken over a lot and B2P might come strong as well soon, but Wow itself wont be the largest western MMO forever.
What goes up must come down.
I don't think WoW is dying...
Take a good look around at other games that are suppose to be dead: Everquest, City of Heroes/villians, and the grandaddy of them all: Ultima Online. They are still alive and well. They don't have the number of users they once did but that is to be expected.
WoW is no different. It still has 11 Million+ users and I think it will be a long time before that number reaches < one Million. No game that I have seen has reached the numbers or fame as WoW. Yeah, SWTOR might be a new juggernaught but:
1) The game is not out yet. Don't count your chickens before they hatch.
2 ) There is plenty of ways for Lucas Arts to mess it up.
3 through 9,001) It is controlled by EA*. Be patient - EA will find a way to really mess things up if Lucas Arts can't find a way to frag it up.
The point is: Drops in subscriptions are not signs that WoW is in it's dying years. There could be rational explanations and I am willing to bet a better expantion pack could spike it up again.
*Bioware is a subsidary of EA. That means Bioware is controlled by and answers to EA. That means the game can suffer from EA's pattern of stupidity and fail. Give it time and it will.
Just out of curiosity, to backup my claims here is todays link for the Nasdaq index to check how the Activision Blizzard stocks have been reacting since they forcefully announced they had lost 300.000 subs.
http://www.dailyfinance.com/quote/nasdaq/activision-blizzard/atvi
Propably we won't see another game dominating mmorpg market so much as WoW does now when WoW will finally sink ,in foresable future. That is good imho.
Better have few titles that roam at 1-4 mil than one at 11 , better for players and mmorpg genre.
Lord of the Rings Online = Gay Wizard audience
Dungeons & Dragons Online = Sega 2-D audience
Star Wars:The Old Republic = A stick and going to church is better than a pistol
I don't think these are replacements. Nor is Rift. Rift is battlegrounds. There's no game. WarHammer Online made a game some years ago, but EA won't fund them any more because they want to kill them.
Blizzard already said 4.4 patch gets ready for the next addon. Every addon is a copy of game already on the market. Cataclysm was Wizard 101 online. With in-game arcade games like plants vs zombies, the word 'cute' dominating the game with singing sunflowers, rainbow trinket weapons, bunnies with spears, my little pony mounts, and little idea what rewards should look like after nearly 7 years, reskinning mounts, and having people kill old bosses in new instances, it is getting stale, agreed. Broken acheivements and quests are simply deleted. Now you can make beer without hops because they couldn't figure out how to sell them from a vendor correctly. One can assume with the removal of all the important stats, combined with the cute-invasion, the next hero class will be a panda, and you can play it on XBox Live. It could possibly double the number of players asking, "WTF Blizzard? Where's the game?"