I know it's been thrown out there before with other games.. but if there was a true potential WoW killer coming out, this is it.
silly, WoW isnt about the PvP ... GW2 is.. each to their strengths..
GW2 is as much about PVE as it is PVP as a mattter of fact up till now their is more PVE content.
Although I agree that GW2 is as much a PvE as it is a PvP game, the reason they only showed PvE content untill now is because they show stuff when they feel it is ready to be shown and PvP just takes a lot more work.
I know it's been thrown out there before with other games.. but if there was a true potential WoW killer coming out, this is it.
silly, WoW isnt about the PvP ... GW2 is.. each to their strengths..
GW2 is as much about PVE as it is PVP as a mattter of fact up till now their is more PVE content.
Although I agree that GW2 is as much a PvE as it is a PvP game, the reason they only showed PvE content untill now is because they show stuff when they feel it is ready to be shown and PvP just takes a lot more work.
im not saying there isnt any PVE in GW2.. just that the PVP is the games 'killer app' its something that arenanet do pretty well, and .. if the PvP takes more work, then its because the game is heavily PvP focused.. thats a good thing
I know it's been thrown out there before with other games.. but if there was a true potential WoW killer coming out, this is it.
silly, WoW isnt about the PvP ... GW2 is.. each to their strengths..
I'm just saying in general.. not cause the pvp will be superior. They just keep coming out with more and more great information.
Silly
I'm starting to think that if they can deliver on the same quality for both the PvE and PvP aspects of top titles then it may very well be a killer, not a single game killer but rather an acceptance of current payment model killer. I know many would cite GW1 as not killing anything but this game is something completely different than its predecessor.
Whether that's a good or bad thing others can decide but it could very well be a massive injection of doubt.
I know it's been thrown out there before with other games.. but if there was a true potential WoW killer coming out, this is it.
silly, WoW isnt about the PvP ... GW2 is.. each to their strengths..
GW2 is as much about PVE as it is PVP as a mattter of fact up till now their is more PVE content.
Although I agree that GW2 is as much a PvE as it is a PvP game, the reason they only showed PvE content untill now is because they show stuff when they feel it is ready to be shown and PvP just takes a lot more work.
Lol..i dont need a history lesson on how ArenaNet opperate having played GW on and off since release. Even when WvWvW is more revealed GW2 will still have more PVE content than it does PVP. Yes it will have a lot of PVP content but anyone who is not blind can see that PVE content is bigger than PVP content.
Allowing private servers??? If this is really true, they are about to set fire to the industry. As in Anet is a bunch of pirates just pulling into a small port and everybody else is a lazy landlubber sitting on the docks wondering what that skull and crossbones flag could mean. Prepare to be pillaged and rap... you get the idea.
But when your payment model is pay for the game and expansion, not access to the server, why not?
I hope by "hosting their own PvP servers" they mean they can host matches on the Anet servers and not a local client match like FPS's used to use. That could be extremely hazardous. Really interested in this feature.
I don't see what would be so hazardous about that...
The type of pvp servers the public can host is the balanced "battleground" type. The game is b2p and you won't be using your own in-game (leveling) characters in this pvp. Or have I missed something?
It creates a bunch of issues, such as lag, cheating, and disconnecting if players are hosting their own servers running a server host, whereas Anets hardware will likely be more stable, and give a host of options for rulesets without some kind of backwards modding going on or something of that nature. I'm also not sure what character you'll be able to use, but if its a hosted game on a local server, its unlikely you'll use your own.
I love the idea of hosted games - most of the time - but I've been in some pretty bad -nightmare worthy- matches from hosted games.
I have to disagree with this, theres nothing like hosting a game on your own equipment. I host all kinds of games from sports, FPS shooters, Real Time strategy(RTS), I will definitely be using this feature as its what i do.
Why would anyone play in WvWvW in gw2 if there's all these arena matches going on? <--- not a troll. I honestly am trying to understand gw2's entire pvp model.</p>
Because WvWvW happens in the open world rather than an closed instanced arena. The Myst are in an open zone that anyone can enter at any level and it's more akin to daoc rvr with three factions but in this case it's servers going at it for two weeks of open world pvp.
Why would anyone play in WvWvW in gw2 if there's all these arena matches going on?
<--- not a troll. I honestly am trying to understand gw2's entire pvp model.
It's a good question, and I can only offer my own perspective.
For someone who can jump on, play a couple hours, and then log off, the constant and persistent W v W v W mode has more appeal. Arenas and private tournaments are an awesome feature, but require much more time ot dedicate yourself to a team, learning how to coordinate and play off each other. If I had the time, I'd be good at that sort of thing. But there might be more people like myself who just want to jump into a huge, chaotic brawl (complete with point control and such, of course) and help their team out as best they can.
Which isn't to say I'd turn down the chance to play in smaller scale PvP.
Quite simple really. A lot of people (like myself) are quite bored with the whole 'arena' and 'competitive PvP' play thing since we've done it many times in the past and are quite bored with it.
I dont like when a game gets overly serious in PvP. That doesn't mean to say I wont play competitively. I've played many games at very high levels of competition and some people frankly can't cope with the level of stress and high pressure situations offered by competitive PvP.
Also WvWvW is to some more rewarding since you feel like you have worked with a large group of people to achieve a greater good.
Personally I will do both but be biased towards WvWvW
Currently waiting for the MMO industry to put out something good.
this feature doesn't really promote a massive persistent/seemless world, but I guess we all knew that from the start...
Isnt that what WvWvW and dynamic events are for?
Anyway this is a really cool feature, get a bunch of buddies to play together in one arena and won't have noobs or trolls having to ruin the game for alot of people.
this feature doesn't really promote a massive persistent/seemless world, but I guess we all knew that from the start...
Isnt that what WvWvW and dynamic events are for?
Anyway this is a really cool feature, get a bunch of buddies to play together in one arena and won't have noobs or trolls having to ruin the game for alot of people.
isn't an mmo supposed to feel massive? wasn't that what everyone hated about WoW? making it more of an e-sport game? I'm actually a little suprised how many people like this feature when the same people hated WoW bg's/arenas, ignorance is bliss I guess.
I should also point out that I actually like this feature, I also liked arenas in WoW, and bg's in general as it made pvp more skillful instead of just zerg battles. But I can't help but point out how hypocritical people can be.
this feature doesn't really promote a massive persistent/seemless world, but I guess we all knew that from the start...
Its not intended to, it's meant to add more choice and something which other MMO's dont currently offer. I don't see how that can be a bad thing no matter how you look at it even for those it won't affect or aren't interested in the feature.
Why would anyone play in WvWvW in gw2 if there's all these arena matches going on?
<--- not a troll. I honestly am trying to understand gw2's entire pvp model.
It's a good question, and I can only offer my own perspective.
For someone who can jump on, play a couple hours, and then log off, the constant and persistent W v W v W mode has more appeal. Arenas and private tournaments are an awesome feature, but require much more time ot dedicate yourself to a team, learning how to coordinate and play off each other. If I had the time, I'd be good at that sort of thing. But there might be more people like myself who just want to jump into a huge, chaotic brawl (complete with point control and such, of course) and help their team out as best they can.
Which isn't to say I'd turn down the chance to play in smaller scale PvP.
Well, that's kind of what I'm getting at, now that a few of you have confirmed my suspicions. When a game offers both, people mostly do arenas. Especially the competitive intense pvp players that are in pvp guilds, etc, are typically drawn to arenas. This weakens the open world experience.
I loved counterstrike, and if I wanted the great combo of mmo + counterstrike, this feature announcement is jawdropping. But I loved DAoC more, which is why I consider arena play a detraction from the WvWvW play. Because of this I'm super looking forward to Prime, but tbh, I'll probably try gw2 as well, just because it might be fun so why not.
Comments
silly, WoW isnt about the PvP ... GW2 is.. each to their strengths..
I'm just saying in general.. not cause the pvp will be superior. They just keep coming out with more and more great information.
Silly
silly, WoW isnt about the PvP ... GW2 is.. each to their strengths..
Although I agree that GW2 is as much a PvE as it is a PvP game, the reason they only showed PvE content untill now is because they show stuff when they feel it is ready to be shown and PvP just takes a lot more work.
im not saying there isnt any PVE in GW2.. just that the PVP is the games 'killer app' its something that arenanet do pretty well, and .. if the PvP takes more work, then its because the game is heavily PvP focused.. thats a good thing
I'm starting to think that if they can deliver on the same quality for both the PvE and PvP aspects of top titles then it may very well be a killer, not a single game killer but rather an acceptance of current payment model killer. I know many would cite GW1 as not killing anything but this game is something completely different than its predecessor.
Whether that's a good or bad thing others can decide but it could very well be a massive injection of doubt.
silly, WoW isnt about the PvP ... GW2 is.. each to their strengths..
Although I agree that GW2 is as much a PvE as it is a PvP game, the reason they only showed PvE content untill now is because they show stuff when they feel it is ready to be shown and PvP just takes a lot more work.
This is so badass, and amazing. It will help a lot for esports aswell.
Allowing private servers??? If this is really true, they are about to set fire to the industry. As in Anet is a bunch of pirates just pulling into a small port and everybody else is a lazy landlubber sitting on the docks wondering what that skull and crossbones flag could mean. Prepare to be pillaged and rap... you get the idea.
But when your payment model is pay for the game and expansion, not access to the server, why not?
All die, so die well.
so basically its just like the gvg in gw's now but u can change the rule set ...............
Man wtf has the gamer community come too, mofos getting all crazy because a game has a lobby.
Why would anyone play in WvWvW in gw2 if there's all these arena matches going on?
<--- not a troll. I honestly am trying to understand gw2's entire pvp model.
I have to disagree with this, theres nothing like hosting a game on your own equipment. I host all kinds of games from sports, FPS shooters, Real Time strategy(RTS), I will definitely be using this feature as its what i do.
Because they are totally different game modes?
http://wiki.guildwars2.com/wiki/Pvp
It's a good question, and I can only offer my own perspective.
For someone who can jump on, play a couple hours, and then log off, the constant and persistent W v W v W mode has more appeal. Arenas and private tournaments are an awesome feature, but require much more time ot dedicate yourself to a team, learning how to coordinate and play off each other. If I had the time, I'd be good at that sort of thing. But there might be more people like myself who just want to jump into a huge, chaotic brawl (complete with point control and such, of course) and help their team out as best they can.
Which isn't to say I'd turn down the chance to play in smaller scale PvP.
Interesting news. I like it
"EVE is likely the best MMORPG that you've never really understood or played" - Kyleran
Quite simple really. A lot of people (like myself) are quite bored with the whole 'arena' and 'competitive PvP' play thing since we've done it many times in the past and are quite bored with it.
I dont like when a game gets overly serious in PvP. That doesn't mean to say I wont play competitively. I've played many games at very high levels of competition and some people frankly can't cope with the level of stress and high pressure situations offered by competitive PvP.
Also WvWvW is to some more rewarding since you feel like you have worked with a large group of people to achieve a greater good.
Personally I will do both but be biased towards WvWvW
Anyway back to this post. I think this could attract a much bigger audience to GW2...especially the ruleset business.
It will really re-enforce the 'Player run tournament' kind of gameplay.
this feature doesn't really promote a massive persistent/seemless world, but I guess we all knew that from the start...
Yeah it will work like battlegrounds / warfronts.
Isnt that what WvWvW and dynamic events are for?
Anyway this is a really cool feature, get a bunch of buddies to play together in one arena and won't have noobs or trolls having to ruin the game for alot of people.
isn't an mmo supposed to feel massive? wasn't that what everyone hated about WoW? making it more of an e-sport game? I'm actually a little suprised how many people like this feature when the same people hated WoW bg's/arenas, ignorance is bliss I guess.
I should also point out that I actually like this feature, I also liked arenas in WoW, and bg's in general as it made pvp more skillful instead of just zerg battles. But I can't help but point out how hypocritical people can be.
Its not intended to, it's meant to add more choice and something which other MMO's dont currently offer. I don't see how that can be a bad thing no matter how you look at it even for those it won't affect or aren't interested in the feature.
Well, that's kind of what I'm getting at, now that a few of you have confirmed my suspicions. When a game offers both, people mostly do arenas. Especially the competitive intense pvp players that are in pvp guilds, etc, are typically drawn to arenas. This weakens the open world experience.
I loved counterstrike, and if I wanted the great combo of mmo + counterstrike, this feature announcement is jawdropping. But I loved DAoC more, which is why I consider arena play a detraction from the WvWvW play. Because of this I'm super looking forward to Prime, but tbh, I'll probably try gw2 as well, just because it might be fun so why not.