Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Rundown of 1.5 on the pts

PuremallacePuremallace Member Posts: 1,856

Edit: To include Elrars formal post

Source: http://forums.riftgame.com/public-test- … ost3076352

1.5 Arrives on PTS - Here's a Rundown of What You'll Find!

    I love the smell of PTS in the morning - that fresh, crisp, new car scent. It's time to get back under the hood as we unleash the latest round of features destined for 1.5. To make it super easy to read we've tried to use as many bullet points as possible.

    Let us begin!

    Planar Attunement

Basic System Overview

. Attunement is all about Progressing your character after 50

. Attunement Experience can be earned via any activity that awards XP normally so play whatever content you enjoy   the most

. Each “Ding” worth of experience will award you Attunement points which you can spend on Planar attunement

. Players can spend attunement points in one of the six planes to purchase a variety of bonuses ranging from combat to utility

How to

        Earn points by completing post 50 “Attunement Levels”

        Open the Planar Attunement window, widget can be found on the menu bar

        Spend points by clicking on bonuses

        Purchasing bonuses will unlock adjacent bonuses

        Purchasing a complete tier will unlock the next tier

        Confirm and save your changes on exit (Same as soul tree)

 

Know Issues / Features

. Tiers 2 & 3 bonuses are locked for initial launch of the system. These bonuses will unlock with later content

. Bonus Values , Costs, and types are all “In progress” we plan on continuing to adjust these throughout PTS based on player feedback and internal testing


 


   

Chronicles

Basic System Overview

. Chronicles are casual friendly, 1 – 2 player instances that give players a chance to visit new areas, get new awesome loot, and experience new stories. Currently, they are intended for players just getting started after reaching Level 50.

How to

        Launch a chronicle through the widget on the menu bar

        Chronicles have a Daily lockout, you can only do each chronicle once a day

Know Issues / Features

.  Not all Chronicles are released as of today, more chronicles will be added throughout the PTS period

. Chronicles are not completely finished, balanced, and tuned. We plan on continuing to adjust these throughout PTS based on player feedback and internal testing

 

http://img197.imageshack.us/img197/8445/20110831165737.jpg

 

Master Mode Dungeons

 Basic System Overview

.  Master Mode Dungeons are designed for 5 players looking for a difficult instance that will challenge them more than expert dungeons

.  Master Mode Dungeons are designed for players who have already completed our existing T2 dungeon content

.  Master Mode Dungeons will reward players with more powerful rewards then those found in T2 dungeon content, including marks of ascension which will allow them to purchase Tier 1 raid gear from the raid vendors.

 How to

        Choose the “Master” difficulty by clicking on your portrait (Same way you’d choose expert)

        Zone into the dungeon

Know Issues / Features

. Darkening Deeps and Deepstrike mines are the only Master Mode dungeons being tested at this time

. Master Mode dungeons are not completely finished, balanced, and tuned. We plan on continuing to adjust these throughout PTS based on player feedback and internal testing.

 Warfront Accolades

 Basic System Overview

. Warfront Accolades are a new addition to warfronts that give players mini achievements and goals they can obtain during each warfront match.

. The majority of Accolades will reward the entire team, so teamwork helps everyone!

How to

        Queue for a Warfront (yes it’s that easy)

        Play as you normally would, there are a variety of Accolades for just playing!

Know Issues / Features

. We are working on cool Voice Over options for announcing Accolades

. We’re still tuning how each accolade is rewarded. We plan on continuing to adjust these throughout PTS based on player feedback and internal testing.

List of Accolades

All Warfronts

First Blood - First kill of the match, team awarded favor bonus.

Killing Spree - Kill 9 enemy players without dying. Opposing team receives bonus for killing them.

Annihilation - If you wipe the entire opposing team with at least one person alive on your team you will receive a bonus.

Juggernaut - take massive damage over a significant period of time.

Savior - Heal of shield a player that is being attacked and at low health.

Black Garden

        Invincible - Hold the fang longer than any mere mortal could!

        Death Wish - Given to the first player to grab the fang

    Whitefall Steppes

        Reclaimer - Return a flag to your base 5 times in a single match

        Double Threat - Return your flag while carrying their sourcestone

    Codex

        Defender - Interrupt or reclaim your control point before the enemy claims it for their own!

        Total Control - Control all 4 points at the same time

    Port Scion

        Massacre - Slay as many of their sourcestone carriers as you can!

        Demolition - Destroy both of your enemies towers

        Double Down - Kill both Lieutenants before they resurrect an Idol

    Escalation: Whitefall Steppes

        Blitz - First person to pick up a stomstone receives a bonus

        Sabotage - Take a stormstone out of the enemy base

http://img571.imageshack.us/img571/1862/20110902173105.jpg

Library of the Runemasters

Mass Martyr - Entire team receives a bonus if you can hold on to 4 or more relics at the same time.

 

Video of this new warfront in it's first form: http://www.youtube.com/watch?v=eF2jN2uoNrc&feature=channel_video_title

    James "Elrar" Nichols

    Community Manager

    www.riftgame.com


Sign In or Register to comment.