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I think I'm done :(

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  • ArChWindArChWind Member UncommonPosts: 1,340

    Originally posted by pgqsilver

    It seems that in this day in age of MMO investors won't put their money in anything that doesn't guarantee them a return.  I can't say I blame them, economically times are hard.  Overall, this causes AAA titles to stick to a strict formula.  It's up to the indie companies, without any funding, to pave the way of innovation for this genre.  

     


    Building a MMO was at one time a group of people getting together and working on their own engines and data sets. They all had a task to fulfill and each worked on the task. The games at that time were simple compared to todays MMOs because the graphics requirements and game stability is very much demanded by the player base. After the success of a couple games it became BIG business to make the building tools that give a AAA title. Small indie developers just can’t compete with the quality and speed of development because they can not afford the tools BIG business have. A few examples are 3DSMax which runs in the $3000 range, Speedtree which runs at $9000 range, FaceGEN which is in the neighborhood of $10000 and of course the game engines which run $1 million plus.


     


    In the past several years indies are getting access to some of these tools but not all the needed tools. However, it takes a massive amount of time process raw data so the end product of a simple game will still takes years with a small team. One such team has been working on their MMO for some 5 years. Others have worked on their design for 10 plus years. Some have given up.


     


    The idea sounds great at first to start working on a MMO and reach for the stars but the harsh reality is for a small group it is going to require financial backing in the end or it is going to fail.


     


    The other thing is the player demand content upon release that requires an enormous amount of time. To complete a simple city can take months with a group of 10 people so imagine how long it takes with one or two world builders, One or two programmers and one or two artists. Or even one person wearing all the hats.


     


    Lastly, you get what you get because that is what sells. If you want something different build it yourself.

    ArChWind — MMORPG.com Forums

    If you are interested in making a MMO maybe visit my page to get a free open source engine.
  • SovrathSovrath Member LegendaryPosts: 32,936

    Originally posted by ArChWind

    Originally posted by pgqsilver

    It seems that in this day in age of MMO investors won't put their money in anything that doesn't guarantee them a return.  I can't say I blame them, economically times are hard.  Overall, this causes AAA titles to stick to a strict formula.  It's up to the indie companies, without any funding, to pave the way of innovation for this genre.  

     


    Building a MMO was at one time a group of people getting together and working on their own engines and data sets. They all had a task to fulfill and each worked on the task. The games at that time were simple compared to todays MMOs because the graphics requirements and game stability is very much demanded by the player base. After the success of a couple games it became BIG business to make the building tools that give a AAA title. Small indie developers just can’t compete with the quality and speed of development because they can not afford the tools BIG business have. A few examples are 3DSMax which runs in the $3000 range, Speedtree which runs at $9000 range, FaceGEN which is in the neighborhood of $10000 and of course the game engines which run $1 million plus.


     


    In the past several years indies are getting access to some of these tools but not all the needed tools. However, it takes a massive amount of time process raw data so the end product of a simple game will still takes years with a small team. One such team has been working on their MMO for some 5 years. Others have worked on their design for 10 plus years. Some have given up.


     


    The idea sounds great at first to start working on a MMO and reach for the stars but the harsh reality is for a small group it is going to require financial backing in the end or it is going to fail.


     


    The other thing is the player demand content upon release that requires an enormous amount of time. To complete a simple city can take months with a group of 10 people so imagine how long it takes with one or two world builders, One or two programmers and one or two artists. Or even one person wearing all the hats.


     


    Lastly, you get what you get because that is what sells. If you want something different build it yourself.

    This is all very true.

    And look at some of the recent indy games to come out. They suffer from inexperience, lack of money, in some cases lack of understanding from the player base but in some cases they just don't have the business acument to really deal with customers.

    People constantly scream for indy developrers but then chastise them when they just can't get it right. it's if they assume that all an indy developer comprises is the willingness "not to sell out" and to make things a bit more on the cheap.

    But there are so many more issues than that.

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  • june32ndjune32nd Member Posts: 122

    Originally posted by seansean

    Well, I've about had it. I've played all kinds of MMORPG's, EVE, EQ2, vanguard, ryzom, AOC, anarchy online, global agenda, beyond protocol, black prophecy, neocron 2(the best of them all, by a wide margin) SWG, matrix online, and many more.

    nothing holds my interest. I've spent a lot of time, money and so on. it feels like I'm playing the same game over and over, with a different skin. EVE is a standout; but CCP lost my trust. once you're down to arguing about monocles, I pick up a book, ya know?

    I'm the problem; my mind needs to be engaged(EVE did that but it's going down), I like sci-fi, I like flying things, I like virtual open worlds, I like persistence, I like player housing, but(and I can't stress this enough) IF I SEE ONE MORE FUCKING ELF IN MY LIFE I WILL GO ON A  JIHAD. I can't take it anymore. plus MMO's seem to all be going P2W, not just P2P. guess its time to hang it up. hell even SWTOR, with all the money in the world to spend, decided that a STAR WARS game should have space on rails. WTF..

    fuck it. I swear to christ imma play magic: the gathering...

    eh magic's mad fun u don't have to play with basement dwellers...

    anyway

    -So Long.. and Thanks for All the Fish

    image

  • RavingRabbidRavingRabbid Member UncommonPosts: 1,168

    Sounds like MMO burnout. Understand how the OP feels in a way. Look to the future OP, as hopefully there will be a game you'll enjoy soon.

    Im tired of the fantasy genre myself. Looking forward to TSW, SWTOR, and WOD. Hopefully these games will keep me on my toes and not suffer bad mmo burnout.

    ***Raises plunger in salute to out of the box MMOs!***

    All my opinions are just that..opinions. If you like my opinions..coolness.If you dont like my opinion....I really dont care.
    Playing: ESO, WOT, Smite, and Marvel Heroes

  • xKingdomxxKingdomx Member UncommonPosts: 1,541

    Pretty sure theres elves in Magic the Gathering.

    And why would you play any fantasy game if you don't want to see elves, you are basically contradicting yourself here. Can I play a sci-fi game without seeing space?

     

    Nothings wrong with space 'on rails' No one had ever said SWTOR to be an exploration game, and Star Wars was never about discovering planets or new places, so exploration was never the main prioirty

     

    At least rant intelligently

    How much WoW could a WoWhater hate, if a WoWhater could hate WoW?
    As much WoW as a WoWhater would, if a WoWhater could hate WoW.

  • Creslin321Creslin321 Member Posts: 5,359
    OP, I think it's a bit ironic that you complained about all these games going P2W and then said you're going to play magic the gathering...



    Isn't magic one of the biggest p2w games in existence :)?

    Are you team Azeroth, team Tyria, or team Jacob?

  • J_HurryJ_Hurry Member UncommonPosts: 230

    This message was edited on 8/16/15 at 5:30:00 AM

    LGM Alchemist (Legendary Grandmaster)
  • RequiamerRequiamer Member Posts: 2,034

    They are many other games that are well worth it, you don't have to play mmos all the time. WHen they are crappy just find other type of games, its not that hard. This last 6 month i have tried all sort of mmo but they are all sub part and i know it, stuff like AoC free and all those. But i played a lot of single player games, some are really good, they try like a week, but at least its a good week of gaming. Playing LoL now also, quiet a good game, worth more than all the actual mmos put together imo. Don't be stubborn in thinking nothing can surpass mmo, i know because i was like that few years ago and i missed quiet a few very good game like GW. Most mmo are really bad games, in fact you better play the good game on the market whatever genre they belong to, rather than gimping your gaming experience.

  • xKingdomxxKingdomx Member UncommonPosts: 1,541

    Originally posted by Creslin321

    OP, I think it's a bit ironic that you complained about all these games going P2W and then said you're going to play magic the gathering...



    Isn't magic one of the biggest p2w games in existence :)?

    Does he mean the trading card game? That one isn't P2W, but you do have to pay a lot to keep up.

    How much WoW could a WoWhater hate, if a WoWhater could hate WoW?
    As much WoW as a WoWhater would, if a WoWhater could hate WoW.

  • XthosXthos Member UncommonPosts: 2,740

    I loved MtG, but its not so much that it is p2w, it's pay too much to keep up with the expansions, and just buy a decent amount from every set.  You could make it cheaper, and not have to go pay $50 for enough of that ultra rare new card (much more for older ones).  Some people play with proxies.

     

    $5 decks can beat $2000 decks, money also can't make you a good player.  Sure the more expensive cards you have, the better your options.  I was never a big proxy player, more power to people finding a way to cheapen the money drain.  I never played it as a card collection worth money, I played it as a game to have fun.  Sure I knew what stuff was worth, but I didn't baby my cards, with their value/future value in mind.

  • debswebworksdebswebworks Member Posts: 4

    Dear OP,

     

    After 2 years of wow, i kinda feel the same way.

  • UproarUproar Member UncommonPosts: 521

    Originally posted by Lentech

    Originally posted by IronArrow


    Originally posted by seansean

    Well, I've about had it. I've played all kinds of MMORPG's, EVE, EQ2, vanguard, ryzom, AOC, anarchy online, global agenda, beyond protocol, black prophecy, neocron 2(the best of them all, by a wide margin) SWG, matrix online, and many more.

    nothing holds my interest. I've spent a lot of time, money and so on. it feels like I'm playing the same game over and over, with a different skin. EVE is a standout; but CCP lost my trust. once you're down to arguing about monocles, I pick up a book, ya know?

    I'm the problem; my mind needs to be engaged(EVE did that but it's going down), I like sci-fi, I like flying things, I like virtual open worlds, I like persistence, I like player housing, but(and I can't stress this enough) IF I SEE ONE MORE FUCKING ELF IN MY LIFE I WILL GO ON A  JIHAD. I can't take it anymore. plus MMO's seem to all be going P2W, not just P2P. guess its time to hang it up. hell even SWTOR, with all the money in the world to spend, decided that a STAR WARS game should have space on rails. WTF..

    fuck it. I swear to christ imma play magic: the gathering...

    Yeah thats real class using profanity and whining on the Interwebs LOL

     theres "class" on the internet? Bahahaha Riiiiight... There isnt even "class" in the real world anymore. nice try tho

     But why did he try?  8 posts since 2005 and he used one to say this?  Really?  Wow!

    image

  • headenheaden Member UncommonPosts: 229


    Originally posted by Uproar

    Originally posted by Lentech

    Originally posted by IronArrow


    Originally posted by seansean

    Well, I've about had it. I've played all kinds of MMORPG's, EVE, EQ2, vanguard, ryzom, AOC, anarchy online, global agenda, beyond protocol, black prophecy, neocron 2(the best of them all, by a wide margin) SWG, matrix online, and many more.
    nothing holds my interest. I've spent a lot of time, money and so on. it feels like I'm playing the same game over and over, with a different skin. EVE is a standout; but CCP lost my trust. once you're down to arguing about monocles, I pick up a book, ya know?
    I'm the problem; my mind needs to be engaged(EVE did that but it's going down), I like sci-fi, I like flying things, I like virtual open worlds, I like persistence, I like player housing, but(and I can't stress this enough) IF I SEE ONE MORE FUCKING ELF IN MY LIFE I WILL GO ON A  JIHAD. I can't take it anymore. plus MMO's seem to all be going P2W, not just P2P. guess its time to hang it up. hell even SWTOR, with all the money in the world to spend, decided that a STAR WARS game should have space on rails. WTF..
    fuck it. I swear to christ imma play magic: the gathering...
    Yeah thats real class using profanity and whining on the Interwebs LOL


     theres "class" on the internet? Bahahaha Riiiiight... There isnt even "class" in the real world anymore. nice try tho


     But why did he try?  8 posts since 2005 and he used one to say this?  Really?  Wow!

    He doesn't waste posts.

  • seanseanseansean Member Posts: 119

    guys, the magic the gathering thing was a bit of hyperbole. I'm not actually gonna play it. :) (although, I hear it's decent). some of the more harsh responses aside, thanks for all the responses. I see a lot of people feel as I do; todays developers and investors seem to only want to cater to the lowest common denominator, and I think that's very sad. in any case, I, also, have hope for TOR. I hope the devs see their mistake with the space game and give us JTL reloaded. we will see.

  • MadimorgaMadimorga Member UncommonPosts: 1,920

    Yep.  Bored.  Staring at DSBHR's icon is more entertaining right now than any MMO I can think of.  Hell, watching paint dry is more entertaining than %90 of them.

    image

    I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

    ~Albert Einstein

  • luckturtzluckturtz Member Posts: 422

     

    Here are some tips

     

    - Play free to play games.They are fun in short burst.They are some supringly good games out there just as long as you go in with no intent to spend money and control what you spend if you will have some fun.

     

    -Stop treat MMO like they are just anything more than normal just RPG.MMO's are just RPG.You play Oblivion,Mass Effect,Final fantasy for a couple months then stop why is online game any different .Play a MMO and like it and move on.Sub MMO force you move on.I have gone back to play Guilds Wars,Lotor,AoC,CoX,Champions Online just like have went back and played Oblivion and Mass effect 2 for a little fun.Treat MMO like a normal RPG their is no rule which says you have to play a mmo for years. Playing MMO for couple of months moving on to a single player game  or another MMO is a option.

     

    -Read up on MMO,try to get into beta,wait a month or two before playing a MMO.You will save yourself whole alot of stress if you do this.Stop following the hype train be informed

     

    - Don't follow the hype train.Know your playing style.If you like scifi why are you playing AoC,If you like open world why are you playing AoC.To many people get hook on playing MMO can't resist the lure of playing a new mmo.After playing many MMO i have learned that action based MMO are my playing style so games like Aoc,Tera,Blade and Soul and Darkfall is what i should be playing.I can skip SWTOR because it is basically WoW,Rift or EQ 2 in space.Guild Wars 2 might get a look from because it is doing so many different things.

    -Most importantly not ever game is meant for you ever game is suppose to appeal to audience,Maybe you are not that audience

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