It all comes down to what you enjoy or are looking for in an MMO. AoC does not deliver on every level and in all areas, but what it does deliver on is worthy of 9 /10. In fact regarding what AoC does exceptionally well, it does far better than any other MMO currently out. When as a gamer you can appreciate all that the game has to offer, and that is a lot when you add up all the positives, then AoC is a great game and a blast to play.
If you can't get into the Conan IP, or combat heavy gameplay, or the crafting system, or the PvP, or the community, or whatever, fine, there are other MMOs out there more suited to your preferences. But for those who play and enjoy the game, AoC is a real treat. It keeps getting bigger and better, and it has a laundry list of tweaks and improvements on the development agenda that will keep this game trucking!
9/10 seems somewhat generous for me. Great value for the money, but I can't give it better thqan a 8 anyways, or maybe a 7.
Even with all new content the game just feels small.
OMG, I just can't understand that. I can not understand that. I have been playin and playin this thing and I still have not done all there is to do. Khitai hard instances is really tricky to do. In fact if only 1 of your team members are fucking up you are most likely going to hell. This is the way raiding is supposed to be when you are in a complex game. There is tons of this kind of content in game, and I just can't understand when people still say there is not enough. The game is frekking HUGE.
9/10 seems somewhat generous for me. Great value for the money, but I can't give it better thqan a 8 anyways, or maybe a 7.
Even with all new content the game just feels small.
Great value for the money.. yeah, about right.. if you don´t spend a dime on the game, it is a great value. I prefer LOTRO or DDO´s model for f2p where you can gain access to new stuff just by playing the game.
9/10 seems somewhat generous for me. Great value for the money, but I can't give it better thqan a 8 anyways, or maybe a 7.
Even with all new content the game just feels small.
Great value for the money.. yeah, about right.. if you don´t spend a dime on the game, it is a great value. I prefer LOTRO or DDO´s model for f2p where you can gain access to new stuff just by playing the game.
+1
the AoC f2p model delivers...........Turbine model is just AWESOME
Bought the adventure pack and will play a month for nostalgia feeling bringing my necro back to live for 30 days. So far Turan is a nice adventure with somewhat "bizarre" quests but cool for that. AoC looks great and is good for what it is, combat, look, music, i would give it 9/10 for that but overall its something between 7 and 8 for the missing parts i.e. economy, crafting totally lacking any reason.
Another "could have been great" game...
Blood and Glory is flopping so far?
"Torquemada... do not implore him for compassion. Torquemada... do not beg him for forgiveness. Torquemada... do not ask him for mercy. Let's face it, you can't Torquemada anything!"
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
I recently read somewhere that Funcom has about 13mio left. Can't tell if this is right, but obviously they are down to a point at which they can only afford to buy "reviews" on the less popular webpages.
I recently read somewhere that Funcom has about 13mio left. Can't tell if this is right, but obviously they are down to a point at which they can only afford to buy "reviews" on the less popular webpages.
This old and unimaginative argument again? Please...
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
The credibility of webites reviews are nil none.worthless.Sites are in the business of making money from advertisers,their reviews mean nothing.
MY personal opinion is that the game isn't too bad,idk it lacked the depth in any one area that it couldn't keep me interested.If i9 had a choice between a similiar graphic game ,i woudl choose EQ2 or Vanguard and the combat system in AOC doesn't match what i gto from FFXI, same goes for the class and racial.
There was little things that just told me the game was made to be a single player game,and some last ditch effrots tried to turn it into a mmo.Example i thought it looked unrealsitic and weird that certain houses were never open unless you did a certain quest then the light turned on and was open,this is a single player design,one i don't like.
The whole game inside AOC just seemed like a linear path,it idid not have the feel of being designed as a mmo.I did however liek the Tortage idea a bit and that first island was nice,but idk the game just didn't make my A grade,i give it a decent effort as a single player game.
Items in game seem to lack depth as well,there was just a pile of little things,that had the game VERY close to being very good.It's been awhile but i think the game also lacked crafting did it not?
Never forget 3 mile Island and never trust a government official or company spokesman.
Crafting is very weak and the game director has announced the game is under the knife for a major crafting overhaul. Not just tweaking the existing system, but starting over from scratch so to speak. It will be several months before it goes live because it will shake up the whole economy, and implementing it is a major chore. But a crafting revamp is on the way, and being worked on right now. Not only has he announced a new crafting system, but he has chimed in on the game forums in response questions players have posted about it. http://forums.ageofconan.com/showthread.php?t=237842
I played AoC since launch till basically january this year. As much as I liked the game world & lore I could never give the game more than a 7 when it was subscription based. The Freemium model actually restricts too much IMHO and asks you to pay for some really crap grindy content IMHO so based on the model they have now I would still only give AoC a 7 out of 10 at best.
I played AoC since launch till basically january this year. As much as I liked the game world & lore I could never give the game more than a 7 when it was subscription based. The Freemium model actually restricts too much IMHO and asks you to pay for some really crap grindy content IMHO so based on the model they have now I would still only give AoC a 7 out of 10 at best.
Yeah I cannot see how going freemium can change game score to be honest
They should really take the time to make a good economy/crafting system, even it is only bcs AoC is the testing ground for TSW. The traditional "Bar-Gazing" crafting type will not revive it!
Something modern, something that makes any crafter hook, that is as rewarding to a crafter as combat is to the adventurer, not only moneywise but also from the fun of gameplay could do AoC and also TSW wonders.
"Torquemada... do not implore him for compassion. Torquemada... do not beg him for forgiveness. Torquemada... do not ask him for mercy. Let's face it, you can't Torquemada anything!"
I'd rate AoC an 8-8.5, and as it is now an 8.5, around the same range as MMO's like Aion, LotrO and Rift that I'd also rate in the low to mid 8's.
Personally I rate AoC higher than a LotrO, Aion and Rift because it has a number of things that sets it apart from those and other MMO's, like its gritty low fantasy setting, its combat system, its guild city system that is more interesting than LotrO's housing and guild housing system, overall it just has a somewhat different feel and flavor to it than a number of those other AAA MMO's that are around that sort of clicks. To me, that is. Aion and LotrO were polished too, but LotrO felt something lacking especially these last 2 years where it didn't exactly flourish and grow to become more like AoC did but instead sort of stagnated, while Aion has a fun siege warfare system but, I don't know, I guess it felt too typically Asian grindy after level 25 to me, the leveling not fun enough, not as other games like AoC's leveling was.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
They should really take the time to make a good economy/crafting system, even it is only bcs AoC is the testing ground for TSW.
The traditional "Bar-Gazing" crafting type will not revive it!
Something modern, something that makes any crafter hook, that is as rewarding to a crafter as combat is to the adventurer, not only moneywise but also from the fun of gameplay could do AoC and also TSW wonders.
The new crafting system will be a huge addition to the game if it is done right. Like someone else said, crafting is one of the pillars of an MMO, it really isn't some optional feature that a good MMO may or may not have. Good crafting is essential to any MMO that wants a vibrant economy.
9/10 does seem high. The reason is because 10 would be "perfect", and I hardly think AOC is almost perfect. That said, I do think its fun. As far as letter grades go I would give it a solid "B" now, so I guess that would be an 8/10.
Comments
Meh, gotta realize that is still only one persons' opinion, just as I am only one person with the opinion at best with a 3/10...
But my opinion is 9 out of 10 again. There you go.
PS: Does my opinion weigh more since I have played the game for 2.5 years now?
The Ultimate Breakdown
It all comes down to what you enjoy or are looking for in an MMO. AoC does not deliver on every level and in all areas, but what it does deliver on is worthy of 9 /10. In fact regarding what AoC does exceptionally well, it does far better than any other MMO currently out. When as a gamer you can appreciate all that the game has to offer, and that is a lot when you add up all the positives, then AoC is a great game and a blast to play.
If you can't get into the Conan IP, or combat heavy gameplay, or the crafting system, or the PvP, or the community, or whatever, fine, there are other MMOs out there more suited to your preferences. But for those who play and enjoy the game, AoC is a real treat. It keeps getting bigger and better, and it has a laundry list of tweaks and improvements on the development agenda that will keep this game trucking!
"The Pen Is Mightier Than The Demo"
9/10 seems somewhat generous for me. Great value for the money, but I can't give it better thqan a 8 anyways, or maybe a 7.
Even with all new content the game just feels small.
OMG, I just can't understand that. I can not understand that. I have been playin and playin this thing and I still have not done all there is to do. Khitai hard instances is really tricky to do. In fact if only 1 of your team members are fucking up you are most likely going to hell. This is the way raiding is supposed to be when you are in a complex game. There is tons of this kind of content in game, and I just can't understand when people still say there is not enough. The game is frekking HUGE.
no offense
The Ultimate Breakdown
Umm, the game is more on rails than most. There is virtually no explorable areas and the game world is tiny...other than that it's great.
Great value for the money.. yeah, about right.. if you don´t spend a dime on the game, it is a great value. I prefer LOTRO or DDO´s model for f2p where you can gain access to new stuff just by playing the game.
+1
the AoC f2p model delivers...........Turbine model is just AWESOME
Bought the adventure pack and will play a month for nostalgia feeling bringing my necro back to live for 30 days.
So far Turan is a nice adventure with somewhat "bizarre" quests but cool for that.
AoC looks great and is good for what it is, combat, look, music, i would give it 9/10 for that but overall its something between 7 and 8 for the missing parts i.e. economy, crafting totally lacking any reason.
Another "could have been great" game...
Blood and Glory is flopping so far?
"Torquemada... do not implore him for compassion. Torquemada... do not beg him for forgiveness. Torquemada... do not ask him for mercy. Let's face it, you can't Torquemada anything!"
MWO Music Video - What does the Mech say: http://www.youtube.com/watch?v=FF6HYNqCDLI
Johnny Cash - The Man Comes Around: https://www.youtube.com/watch?v=Y0x2iwK0BKM
From how I rate MMO's, there hasn't been a 9.0 game created yet, all fall short of the mark, and firmly in the 8.x range.
Not sure why making it fremium would actually improve game play however, must be something else to make it a better title.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Making it freemium doesn't make it better only more accessible.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
I recently read somewhere that Funcom has about 13mio left. Can't tell if this is right, but obviously they are down to a point at which they can only afford to buy "reviews" on the less popular webpages.
This old and unimaginative argument again? Please...
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
The credibility of webites reviews are nil none.worthless.Sites are in the business of making money from advertisers,their reviews mean nothing.
MY personal opinion is that the game isn't too bad,idk it lacked the depth in any one area that it couldn't keep me interested.If i9 had a choice between a similiar graphic game ,i woudl choose EQ2 or Vanguard and the combat system in AOC doesn't match what i gto from FFXI, same goes for the class and racial.
There was little things that just told me the game was made to be a single player game,and some last ditch effrots tried to turn it into a mmo.Example i thought it looked unrealsitic and weird that certain houses were never open unless you did a certain quest then the light turned on and was open,this is a single player design,one i don't like.
The whole game inside AOC just seemed like a linear path,it idid not have the feel of being designed as a mmo.I did however liek the Tortage idea a bit and that first island was nice,but idk the game just didn't make my A grade,i give it a decent effort as a single player game.
Items in game seem to lack depth as well,there was just a pile of little things,that had the game VERY close to being very good.It's been awhile but i think the game also lacked crafting did it not?
Never forget 3 mile Island and never trust a government official or company spokesman.
Heh , DualShockers? 9/10 for AoC? Must be because they're shocked the game is still full of it.
Crafting is very weak and the game director has announced the game is under the knife for a major crafting overhaul. Not just tweaking the existing system, but starting over from scratch so to speak. It will be several months before it goes live because it will shake up the whole economy, and implementing it is a major chore. But a crafting revamp is on the way, and being worked on right now. Not only has he announced a new crafting system, but he has chimed in on the game forums in response questions players have posted about it. http://forums.ageofconan.com/showthread.php?t=237842
"The Pen Is Mightier Than The Demo"
I played AoC since launch till basically january this year. As much as I liked the game world & lore I could never give the game more than a 7 when it was subscription based. The Freemium model actually restricts too much IMHO and asks you to pay for some really crap grindy content IMHO so based on the model they have now I would still only give AoC a 7 out of 10 at best.
Yeah I cannot see how going freemium can change game score to be honest
They should really take the time to make a good economy/crafting system, even it is only bcs AoC is the testing ground for TSW.
The traditional "Bar-Gazing" crafting type will not revive it!
Something modern, something that makes any crafter hook, that is as rewarding to a crafter as combat is to the adventurer, not only moneywise but also from the fun of gameplay could do AoC and also TSW wonders.
"Torquemada... do not implore him for compassion. Torquemada... do not beg him for forgiveness. Torquemada... do not ask him for mercy. Let's face it, you can't Torquemada anything!"
MWO Music Video - What does the Mech say: http://www.youtube.com/watch?v=FF6HYNqCDLI
Johnny Cash - The Man Comes Around: https://www.youtube.com/watch?v=Y0x2iwK0BKM
Agreed.
Even when I buy into a game's hype I generally only rate it a 7-7.9 at the very highest.
Rose colored glasses on, I'd rate Ultima Online Rennaisance a 9.0/10.0.
Realistically, even that game at that time in that era I'd only give it a 7-8.
Anywho, AoC 9/10? No way.
Giving this game 9 of 10, as in one step away from perfection... Just proves how much of an idiot that person is.
Rating systems have become a joke considering 1-5 is never used. And few things rate below 7. Might as well have 1-3
I'd rate AoC an 8-8.5, and as it is now an 8.5, around the same range as MMO's like Aion, LotrO and Rift that I'd also rate in the low to mid 8's.
Personally I rate AoC higher than a LotrO, Aion and Rift because it has a number of things that sets it apart from those and other MMO's, like its gritty low fantasy setting, its combat system, its guild city system that is more interesting than LotrO's housing and guild housing system, overall it just has a somewhat different feel and flavor to it than a number of those other AAA MMO's that are around that sort of clicks. To me, that is. Aion and LotrO were polished too, but LotrO felt something lacking especially these last 2 years where it didn't exactly flourish and grow to become more like AoC did but instead sort of stagnated, while Aion has a fun siege warfare system but, I don't know, I guess it felt too typically Asian grindy after level 25 to me, the leveling not fun enough, not as other games like AoC's leveling was.
But that's my own subjective ranking.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
The new crafting system will be a huge addition to the game if it is done right. Like someone else said, crafting is one of the pillars of an MMO, it really isn't some optional feature that a good MMO may or may not have. Good crafting is essential to any MMO that wants a vibrant economy.
"The Pen Is Mightier Than The Demo"
9/10 does seem high. The reason is because 10 would be "perfect", and I hardly think AOC is almost perfect. That said, I do think its fun. As far as letter grades go I would give it a solid "B" now, so I guess that would be an 8/10.