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After work I come home, thinking about playing some Rift. I log on, greet people in the zone chat, getting no reply. Someone advertises for a guild, I think "whatever" and join it. I greet the people in the guildchat, and, gasp, I get some replies. Then some ability confuses me, and I link the in the guildchat, and ask in a polite manner if someone could explain me why I should ever use one of the two skills, when the other seems to be superior in each and every way. I get two replies: "too much text" and "I don't understand them".
I ask in the zone chat about the skills, again no reply. A rift opens nearby. I start slaying the mobs. A "join public group" button pops up, I press it, but the people don't want to help and walk away, so I leave the group. I manage to get to stage 5 of that rift, solo and within that countdown, but the final boss tears me apart. I try to kill him three times, he kills me each time.
I ask in the zone chat if someone wants to help with that rift. Noone replies. I try again killing that boss and die once more. One player walks by, two, three... noone wants to help. I try it one last time, die. I still don't know what those skills do and log off.
-.-
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
Comments
Guy: What does this skill do?
Guy B: herrrr derrr read the tool tip
Some of you guys have no idea how bad this game got rushed by the WoW fan boi base and how many people in Rift just have chat channels turned off because of it. This games community is much more quiet and that is how a lot of us actually like it.
if you want endless pointless conversation from people bored out of their mind who hate the game, then go afk in Org or Stormwind. Trust me I did it for a while until I quit.
http://rift.zam.com/
^ The wowhead of Rift
Now tell me again, that if you are new to the game, and you got following two skills at the same time early on, it's instantly clear which one should be used for which situation:
Causes Life damage dealt by the Mage to heal up to 5 allies within 20 meters for 80% of the damage done for 1 hour. All other spell damage dealt by the Mage heals allies for 5% of the damage done. Spells that damage more than one target have healing generated by Lifegiving Veil reduced by 80%. Life based damage over time effects heal allies for 90% of the damage done by the first damaging tick of the effect. The Mage cannot receive healing from other Lifegiving Veil or Lifebound Veil effects while affected by this buff. Does not trigger a global cooldown.
Causes Life damage dealt by the Mage to heal up to 5 allies within 20 meters for 15% of the damage done for 1 hour. All other spell damage dealt by the Mage heals allies for 5% of the damage done. Spells that damage more than one target have healing generated by Lifebound Veil reduced by 80%. Life based damage over time effects heal allies for 25% of the damage done by the first damaging tick of the effect. The Mage cannot receive healing from other Lifebound Veil or Lifegiving Veil effects while affected by this buff. Does not trigger a global cooldown.
And if you like a game where noone talks, and where people don't team up... then why play an MMORPG? It makes no sense to me. I want to play an MMORPG because I want to be part of a world populated by players. The players in Rift are like bots. They walk around, never say a word, never greet, never reply, never help.
Yesterday I was looking for someone to help with the boss Cealheidh or what's she called for some epic quest. Some people said they'd do that one after Cinderon, so I helped them with Cinderon. I died a few times while helping there, but we got him down. Then everyone left the group and I was alone once more. I kept questing in that area for an hour, asking every now and then for help for my quest, but never got a reply.
You might like that, I think it's garbage. Maybe on max level people interact some with raid contact, but so far I got the impression that in any other part of the game, noone cares if other players even exist. They could be there, they could be gone, what's the difference?
I don't dislike Rift, I'm just expected something else from a "massive multiplayer" game.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
Other than you left out a few choice profanities and an insult of questionable perental heritige, yeah it sounds familiar.
Honestly, I don't know what to make of it. The level of noise seems to follow the popular games.
People are just wierd. I got no idea. I chat casually sometimes, but Rift just seems like a different audience. People log on to get what they need to get done and go on. Like in WoW some people sat there for HOURSSS and did nothing other then get on their rare mount and sit there or some people just trolled trade chat for 8 hours.
There is just more to do. Like I answered a guys question in 50 chat, but he pm'd a follow-up question right in the middle of a boss pull in a raid. I never got a chance to respond, so maybe he thought I was anti social.
The thing with the tool tip. People just get tired of repeating themselves. That question you had was repeated maybe a million times when those changes happened that most if they say anything jsut say forums now.
Source: http://forums.riftgame.com/rift-general-discussions/classes-telara/mage-discussion/251918-veil-use-support-chrolo.html
LGV = support/aoe healer
LBV + Synthesis = main healer
The same thing happened in WoW also after you answered the same question a ton of times. It is like some kind of niceness burnout. You will see it in ToR also and any game that comes out.
I can see where you're coming from and I knew straight away you were going to refer to the mage lifegiving/lifebound spells. Thats one thats brought up a lot randomly in chat. I'm sure I had a vastly different experience to yourself when I started out in Rift. The game had just come out and there were stacks of low level players everywhere helping out with quests.Even people joining with each other to take down a level 10 neutral elite just to see what happed (gave a quest).
Most people are settled in their guilds or happy soloing at 50 now. 50 chat is something that opens up too so thats where everyone is talking (or morons trolling/seeking attention) and the World Defence chat for Prestige rank 2+. So it seems very quiet if you aren't at max level.
I'm actually one of the guys that writes back to people's questions and i go out of my way on my 50's to help out with low level rifts etc. Its a choice and since most people are in the "whats in it for me?" crowd its difficult to find that around often. I suggest finding a better guild, one with some kind of a community and any people you meet along the way that are helpful, add them to your friends list and ask them for groups/assistance when needed.
Things are better once you hit 50 though. Just a lot quieter to be levelling up now than it was at release Good luck!
I think your taking things abit personal tbh,its always gonna be abit of a struggle when starting a new mmo on your own in this day and age of mmos.Good friends/players are hard to come across:)
The only time i have general chat open is when i'm looking to do the daily raid rift. It's just the way my server is as it's mostly older players that stick to chat within their own guild.
You're playing a game where the objective is "reach 50 as fast as you can". For most people, the leveling period is more of a neusance than anything else. You may have picked a low-pop server as the server list usually stears people to those servers that have low pop's on them but I ALWAYS pick high-pop servers as even the term "high" is usually overstating it.
Another poster gave you the explaination of the two abilities; one will support heal your party/raid, the other is for better single-target heals through Synthesis (which you probably don't have yet.
As for the Rifts, if you are solo'ing, it's best to let the timer expire in the fourth stage as the 5th is an "elite" boss meant for groups. Basically, the timer starts at stage 3 and if you kill all the monsters in each of the stages before the timer expires, you'll push the Rift to a higher difficulty. Generally, you can start to solo Bonus stage bosses when you are approximately 5 levels higher than the Rift is.
Grouping for Rifts and such will improve as you start hitting the higher zones, if you are in the starter zone, there is more of a mad-dash to higher levels as you progress rapidly through them at that point.
Problem with rift players is that many coming from WoW are sick of dealing with other players and keep the socialising within their guild.
Others look at the game as just a short diversion while waiting for SWTOR, so why making contacts for only a couple of weeks. And some rather rush solo all the way, easy as it is.
Then, if i look at some character's names i can already tell the player behind it and where he's probably coming from. Too many roxxor-kids around for my taste. Lvl50's named "Smashurface" jumping into my lvl10 rift, ruining my trial-experience. Too bad that Trion gave it all to attract the wow-rejects. So i rather don't talk to anyone either.
If you're looking for an MMO with a social levelling experience then Rift is just not the game for you. No MMO where everyone is rushing to endgame and the best way there is to solo grind on quest, really promotes any form of social community. I was lucky enough to make some friends and have fun levelling with my Warrior & Cleric but I think that was mostly because I was a good Tank & Healer and people just wanted to be my friend, in order to get in dungeons easier. So many you can try main healing dungeons, with your chloromancer (without causing a wipe) and getting friends that way. :P
But in the end, this issue you are having is fairly common amongst these WoW-like, quest-based MMOs because everyone is so focused on their own quests. I'd suggest you look for something different next and out of all the upcoming titles, I think that only Guild Wars 2 and the highly social nature of it's levelling experience, is the game that's better suited for you.
Just in case you were still curious, the difference in the two abilities is whether or not you're using your Chloromancer to be a main healer (Lifebound/Syntehesis?) or a support healer (Lifegiving). The first (Lifegiving veil) heals more people, while the second (Lifebound veil) will only heal the person who has that buff I can't remember the name of right now, but it starts with an S. Synthesis, maybe? Anyway, sorry to hear that you're having a rough time on your shard. I hope it gets better or you find something more to your taste.
It is dying...
What do you expect ?
Caveat Emptor
irft is nice,people have their own stuff,so most dont even stare at the chat going on since the majority HATE to be spammed
for junk of various kind.it isnt your fault but everybody is paying because of spammer ,even i a guild if you spam they just ignore.
now a days most dont stare a chat ,they re in vent with their buddys.often the guys is venting with is ex guild mate from x.y.z. game and hes playing rift lol!
check out when hangout become popular ,forget the chat at the bottom lol.it already started
It is far from dying
I think those people already know what you're going to find out later.. that rifts in RIFT don't matter.
You can close one thousand rifts and you'll always get a crappy reward and nothing in the actual world will change if you don't close it. Sure a NPC quest hub will get "overrun", but even the mobs who took that over will get bored after an hour and leave after no one comes to fight them. Simply put, the invaders will pack up and go after one hour whether you do anything or not. That's why no one will help because it's not worth their time.
Probably most of the noobs you saw walking by were alts of some 50s who were in-between their guilds raid times so they went to alts to level out of boredom. Those guys usually don't do rifts but powerlevel to 50 so they can get back with their buddies.
"TO MICHAEL!"