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Before the Ward fell and the Blood Storms power seeped into the world a great network of instantaneous travel connected all the people of Telara. The Porticulums are based on this mysterious magic but its secrets were lost in the great war.
Akylios, the mad lord of the deep, sought to sow chaos by burying the ancient Travel Stones – their locations lost to his lunacy. Now his power is failing, and as his grip on the world slips into the abyss these ancient stones have begun to stir back to life – what mysteries do they hold?
Your search will take you to the ends of the earth heroes – steel yourselves, for you are not alone in your quest. The Golden Maw and Wanton, the cults of Laethys & Maelforge, seek to use these stones for themselves and bring forth a new reign of fire and chaos!
As the stones reactivate, strange sounds and music are heard coming from them. As an Ascended, only you are capable of fully understanding the message being sent by the ghost of Karine – Telara’s first bard.
With Karine’s warning fresh in their minds, it is discovered that The Golden Maw and The Wanton have formed an alliance and are using the Travel Stones for some nefarious purpose – this can’t be good, and you must uncover the plot.
The Ascended must work to build their own (safe) Travel Gate to reach Ember Isle before The Golden Maw and The Wanton can execute their evil plan!