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EA vs Activision

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  • WarmakerWarmaker Member UncommonPosts: 2,246

    Originally posted by PukeBucket

    Originally posted by Gishgeron

    I've looked over both offerings.  I know for a fact I enjoy the Battlefield series more than CoD.  Deeper, better experience overall...and thats on console.  To make matters worse, its nearly as though the IW team REFUSES to acknowledge any of he successes Treyarch makes.  Instead of making good strides forward FROM Black Ops, and what it added, we have a three steps back mentality in what, in effect, becomes a MW2 map pack that costs twice as much.

     

    On the flip side, BF keeps adding more.  Hell, even if all they did was ensure all maps could utilize all game modes they'd have made more forward motion than CoD.  This ignores the fact they could add nothing at all and still possess more content and more balance than CoD games.  Killstreaks always bothered me.  If a player is capable of getting 11 kills without dying, he probably doesn't need attack dogs to win the game for his team...ALONE.  The BF series has strategic points you can take, and weapons or vehicles you can utilize, with any class, to help counter things which are being used to defeat you. 

     

    Long story short, I like options.  BF has options.  You don't HAVE to be the best twitch gamer to play it.  You just have to use the options available to level the playing field.   CoD is all twitch gaming.  Thats good for some.  Not for me.  Gimme a tank any day.

    Doing open beta on BF3 today kind of disappointed me on the options bit.

    I'm hoping it's suppressed for the sake of beta, but to "level" and reach new weapons and gear you had to level it. You did so by using the items and that added to a whole total. So even if you just sprinted all the time and used assult rifles; your engineer or sniping skills won't be so far behind if you want / need to switch.

    The pvp map was also terribly small compared to what I usually think of in terms of Battlefield ya know? I'm sure there will be huge / war 32 v 32 style maps. But that wasn't testable just yet.

    I do think they borrowed some features from the Killzone series more than other FPS I've played. That's a good thing, best I can tell from the next big launch of shooters no one else is following in their shoes.



    Not participating in the BF3 open beta, but from what I'm gathering, when this game hits and for new players (down the road), you'll have to specialize a bit to get fancy doo-dads.  My main thing is that even if you jump into your lower level classes, you MUST be able to do the basic functions of that class and contribute.  I don't care if you don't have early / quick / immediate acces to all the accessories.  I DO care if you have the the basic gear to make any class support your squad & team right away.

    Accessories, from regular BF and BF2142, are actually a pretty new thing for the BF franchise.  Especially the way they're implementing it for BF3, which is a nod to IW's MW1 way of doing accessories.  I criticize the post MW1 CoD titles, but I thought the accessorization & customization established in MW1 was nice.  Classic BF games merely had occasional weapon unlocks, esp. BF2.  BF2142 tried to put a few more accessories to change things up.

    "I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

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