I didn't really get the COH comparison. After looking over the known abilities list and videos, it looked like an "outgrowth" or modification of the D&D 3.5 inspired table top game combat system used in the original Knights of the Old Republic while removing the pausable aspect from the real time mode selected. They just don't use the terminology while using the mechanics. They may not call them feats but they are still feats... lol.
People are talking about the look and feel of SWTOR being closer to CoH than WoW. They are not talking about the mechanics. If I was to compare mechenics though, MOST mechanics in MMOs use the D&D PnP style mechanics so comparing them would be about useless. There are some that don't granted, and some more coming, but still most do.
"If half of what you tell me is a lie, how can I believe any of it?"
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People are talking about the look and feel of SWTOR being closer to CoH than WoW. They are not talking about the mechanics. If I was to compare mechenics though, MOST mechanics in MMOs use the D&D PnP style mechanics so comparing them would be about useless. There are some that don't granted, and some more coming, but still most do.
"If half of what you tell me is a lie, how can I believe any of it?"