Because somehow, World of warcraft stirs edorphins very rapidly.
I think you probably mean dopamine--but endorphins are also involved.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
WoW has (some of) the best character feedback. When idling, running, swimming, fighting and more. It feels like you get lost in your character. Both become one. I haven't 'felt' this in any other MMO completely. Aion got closest, for me I'm sorry I cannot word this in more technical terms. It's probably the most mentioned reason I read when people "go back to WoW".
combats feels right , no too fast , but not to slow
control wise is nearly perfect
Graphics are "outdated" but still looks nice with shadows + water
lots of class to choose from and there is at least 1 talent tree that u will enjoy
Grouping is easy (click a button !)
Populated (so u dont feel alone)
tons of content (some are lame but oh well , crafting 4 exampe (arch included worst proffesion ever!) )
cons :
the community SUCKS
the leveling is fun the 1 , 2nd and maybe 3th time , after that feels like a grind (fast but stilll...)
PVP = low lvl pvp is a 1 shot fest , high lvl pvp is and always will be unbalanced
Repeat x 10000 = u grind the same dung for days until u start grindin the same 2 ZUL dungeons for days , until u faceroll the first 2 raids , and then move to FL that while fun , isnt that "much fun"
after u grind all your gear u do it but in HC mode...........so Repeat x100000000000000000
same goes for arenas or everyother thing in wow , repeat repeat repeat...............
You confuse "good" with "addictive". You're on a treadmill that never ends trying to get better and better stats and gear. It's a hard treadmill to jump off of.
If you do not understand what I mean then please watch this 10 reasons to be interested in GW2 video on YouTube, Production Quality is #10 on his top 10 reasons which starts at :34 sec.
You might be wondering why I am using a GW2 video on YouTube to explain this, but all you need to do is watch and that video and he beautifully explains why WoW is so good and he draws parallels to the upcoming GW2 MMO.
Playing: GW2 Waiting on: TESO Next Flop: Planetside 2 Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
I've been playing World of Warcraft and it's just SO GOOD! I just can't make out why it's so damn good though. Anyone have any ideas?
Oh LOL... Lets take the bait and see who will flame/troll next
WoW is NOT GOOD at all. The only reason it's so popular is because it has made MMO's so dam SIMPLE TO PLAY. Why else do you think every pre-teen is able to play WoW, and not able ot play, lets say Lineage II or FFXI? The mechanics have been so DUMBED DOWN by WoW that they set a new 'standard' to hook players up their game. You don't even have to read the quests, keep your mind set to the game you play or make any other mental strain to keep playing.
WoW has (some of) the best character feedback. When idling, running, swimming, fighting and more. It feels like you get lost in your character. Both become one. I haven't 'felt' this in any other MMO completely. Aion got closest, for me
I'm sorry I cannot word this in more technical terms.
It's probably the most mentioned reason I read when people "go back to WoW".
THIS^^
Not sure how they do it, did it, are doing it, but THIS is the factor that every other MMO seems to never get. For some odd reason moving about in WoW feels almost realistic and at the very least smooth and flowing and visceral. On top of that, before I got burnt out on it, there was a TON of alternate leveling paths, contents to explore, fun quests, and fun combat.
Now, I wish the game had grown deeper than it is as it seems to have hit a wall on game systems since Wrath of the Lich King. MMORPG longevity needs new game systems every so often. It's what keeps it fresh. For some reason, this is the one area WoW suffers and other MMORPGs excel at. Go figure.
You confuse "good" with "addictive". You're on a treadmill that never ends trying to get better and better stats and gear. It's a hard treadmill to jump off of.
This. ^^^^
I would be willing to actually bet money that 85% (random made up percentage) of WoW players have obsessive compulsive disorder to one degree or another. I'm betting some are actually clinically diagnosed with it.
In 2004 when WoW was released it was MORE "good" than it is now, in my opinion. Now it is old, tired, decaying, and suffering from virtual fluoride poisoning, in that it has been so dumbed down. But....at least anyone (LITERALLY) can play it now. Personally, I don't find that encouraging, but I'm sure Blizzard investors DO.
You confuse "good" with "addictive". You're on a treadmill that never ends trying to get better and better stats and gear. It's a hard treadmill to jump off of.
This. ^^^^
I would be willing to actually bet money that 85% (random made up percentage) of WoW players have obsessive compulsive disorder to one degree or another. I'm betting some are actually clinically diagnosed with it.
I have one (ADD) but WoW could never really get to me. Took a 1 month sub last month and only managed to play 1 week of it (which is quite long I dare say).
Aside from my disorder, I thikn you're right on a large number of AD(H)D players in WoW...
I liked playing WoW well enough. Spent about 8 months doing so.
It's well made, there's plenty of people around to MASSIVELY MULTIPLAY with. The maps and world felt large and interesting. The classes are diverse for the most part.
I didn't care for the world shrinking they were doing with the dungeon cues and what not, and a lack of any real world pvp ( I liked the Burning Crusade attempt and heard the xpacs had some interesting additions ) couldn't hold me.
Large scale tactics matters more to me than arena pvp and raids. So.. While I can easily say WoW is a well crafted piece of software. I can say it has a lot of mechanics that just don't appeal to me.
So I won't needlessly try and detract from its "goodness".
I still love Warcraft II & III and probably but three times the hours in to those games in comparison to WoW. I'd love to see another Warcraft RTS title.
I used to play MMOs like you, but then I took an arrow to the knee.
because alot of people have obsessive compulsive disorders. i find raiding the same raid over and over to be a waste of time and i dont see worth in uber items that the modern mmo players lose their minds over.
It's not the best, but there are fond memories of the Warcraft series and its lore that carried into WoW which was good to see how they were resolved, and if lucky, join a guild to bond, raid and chat too while killing stuff. YEAH!
I have one (ADD) but WoW could never really get to me. Took a 1 month sub last month and only managed to play 1 week of it (which is quite long I dare say).
Aside from my disorder, I thikn you're right on a large number of AD(H)D players in WoW...
Only 1 week? That means you hit cap then, and have 1000 gold, epic mount, and Tier 3 epic gear.
It isnt GOOD, it is SUCCESSFUL. This is something completely different.
For is the british sun magazine or the german bildzeitung better than their concurrence ? Not at all, quite on the contrary. But they are more successful.
Or is Windows better than OS/2, Linux, MacOS, FreeBSD, OpenBSD, Atari DOS, Amiga TOS, .. ? Not at all, quite on the contrary. But it is much more successful.
To win the war for business success, what you need is market power. You do not need the better product. It would probably help - but many examples prove that you dont need it.
WoW was a huge success because Blizzard had enough market power to push it. WoW advertisements have been everywhere at release. They also made by chance or because of some foresight some important business decisions - namely let the game have low hardware requirements, and release the game also in asia.
But many details about the game are less, well, exciting. For example, WoW has no housing, even if Blizzard had promised to add that from the start. The interface is fully scriptable, leading to funny YouTube videos where a guy won the second place in dps by rolling his head on the keyboard, all keys bound to the same macro command.. They kept completely remaking the classes. And so on.
Ironically, people who envy WoWs success and want to have it tend to copy a LOT of bad ideas from WoW.
WoW has (some of) the best character feedback. When idling, running, swimming, fighting and more. It feels like you get lost in your character. Both become one. I haven't 'felt' this in any other MMO completely. Aion got closest, for me
I'm sorry I cannot word this in more technical terms.
It's probably the most mentioned reason I read when people "go back to WoW".
THIS^^
Sorry, but that posting makes no sense to me at all.
Thats like saying chess is a great game because you have such a beautiful chessboard. What. The. Heck ???
I've been playing World of Warcraft and it's just SO GOOD! I just can't make out why it's so damn good though. Anyone have any ideas?
Oh LOL... Lets take the bait and see who will flame/troll next
WoW is NOT GOOD at all. The only reason it's so popular is because it has made MMO's so dam SIMPLE TO PLAY. Why else do you think every pre-teen is able to play WoW, and not able ot play, lets say Lineage II or FFXI? The mechanics have been so DUMBED DOWN by WoW that they set a new 'standard' to hook players up their game. You don't even have to read the quests, keep your mind set to the game you play or make any other mental strain to keep playing.
You have no basis to support your argument. if we go by personal observation i know a lot more players in there 30's who enjoy wow. So your assumption that every pre teen is able tp play and enjoy WOW because it is simple is far fetched. WOW is successful becaust it is a good game, there are even more simpler MMOS on market whiich try to attract pree teens, but somehow WOW is on the top? why? 'it is simple' isn't the only reason.
Also blizzard paid numerous T.V shows to name drop world of warcraft. Their success is based on their marketing strategy and a little bit of black magic that the average man on the street knows nothing about.
Comments
Because somehow, World of warcraft stirs edorphins very rapidly.
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
Lol for a second there I thought you were being serious!! Funny thread:)
taste and opinion
I think you probably mean dopamine--but endorphins are also involved.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Because of the timing it went out
Because of the lore behind it and the games following up to it
Because of the simplistic yet complex design
I'm sorry I cannot word this in more technical terms.
It's probably the most mentioned reason I read when people "go back to WoW".
pros:
combats feels right , no too fast , but not to slow
control wise is nearly perfect
Graphics are "outdated" but still looks nice with shadows + water
lots of class to choose from and there is at least 1 talent tree that u will enjoy
Grouping is easy (click a button !)
Populated (so u dont feel alone)
tons of content (some are lame but oh well , crafting 4 exampe (arch included worst proffesion ever!) )
cons :
the community SUCKS
the leveling is fun the 1 , 2nd and maybe 3th time , after that feels like a grind (fast but stilll...)
PVP = low lvl pvp is a 1 shot fest , high lvl pvp is and always will be unbalanced
Repeat x 10000 = u grind the same dung for days until u start grindin the same 2 ZUL dungeons for days , until u faceroll the first 2 raids , and then move to FL that while fun , isnt that "much fun"
after u grind all your gear u do it but in HC mode...........so Repeat x100000000000000000
same goes for arenas or everyother thing in wow , repeat repeat repeat...............
Nothing good about it.
You confuse "good" with "addictive". You're on a treadmill that never ends trying to get better and better stats and gear. It's a hard treadmill to jump off of.
Oderint, dum metuant.
Two words: production quality.
If you do not understand what I mean then please watch this 10 reasons to be interested in GW2 video on YouTube, Production Quality is #10 on his top 10 reasons which starts at :34 sec.
You might be wondering why I am using a GW2 video on YouTube to explain this, but all you need to do is watch and that video and he beautifully explains why WoW is so good and he draws parallels to the upcoming GW2 MMO.
Everything you need to know about Elder Scrolls Online
Playing: GW2
Waiting on: TESO
Next Flop: Planetside 2
Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
Yeah i think i may have been mistaken in my origonal post, however interestingly...
"endorphins allow animals to feel a sense of power and control over themselves that allows them to persist with activity for an extended time"
quoted from wiki (i know it isnt really a good source, but what can you do..)
If true, It may play a part in the humans mentallity for the wow gear grind.
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
Oh LOL... Lets take the bait and see who will flame/troll next
WoW is NOT GOOD at all. The only reason it's so popular is because it has made MMO's so dam SIMPLE TO PLAY. Why else do you think every pre-teen is able to play WoW, and not able ot play, lets say Lineage II or FFXI? The mechanics have been so DUMBED DOWN by WoW that they set a new 'standard' to hook players up their game. You don't even have to read the quests, keep your mind set to the game you play or make any other mental strain to keep playing.
THIS^^
Not sure how they do it, did it, are doing it, but THIS is the factor that every other MMO seems to never get. For some odd reason moving about in WoW feels almost realistic and at the very least smooth and flowing and visceral. On top of that, before I got burnt out on it, there was a TON of alternate leveling paths, contents to explore, fun quests, and fun combat.
Now, I wish the game had grown deeper than it is as it seems to have hit a wall on game systems since Wrath of the Lich King. MMORPG longevity needs new game systems every so often. It's what keeps it fresh. For some reason, this is the one area WoW suffers and other MMORPGs excel at. Go figure.
This. ^^^^
I would be willing to actually bet money that 85% (random made up percentage) of WoW players have obsessive compulsive disorder to one degree or another. I'm betting some are actually clinically diagnosed with it.
In 2004 when WoW was released it was MORE "good" than it is now, in my opinion. Now it is old, tired, decaying, and suffering from virtual fluoride poisoning, in that it has been so dumbed down. But....at least anyone (LITERALLY) can play it now. Personally, I don't find that encouraging, but I'm sure Blizzard investors DO.
President of The Marvelously Meowhead Fan Club
I have one (ADD) but WoW could never really get to me. Took a 1 month sub last month and only managed to play 1 week of it (which is quite long I dare say).
Aside from my disorder, I thikn you're right on a large number of AD(H)D players in WoW...
I liked playing WoW well enough. Spent about 8 months doing so.
It's well made, there's plenty of people around to MASSIVELY MULTIPLAY with. The maps and world felt large and interesting. The classes are diverse for the most part.
I didn't care for the world shrinking they were doing with the dungeon cues and what not, and a lack of any real world pvp ( I liked the Burning Crusade attempt and heard the xpacs had some interesting additions ) couldn't hold me.
Large scale tactics matters more to me than arena pvp and raids. So.. While I can easily say WoW is a well crafted piece of software. I can say it has a lot of mechanics that just don't appeal to me.
So I won't needlessly try and detract from its "goodness".
I still love Warcraft II & III and probably but three times the hours in to those games in comparison to WoW. I'd love to see another Warcraft RTS title.
I used to play MMOs like you, but then I took an arrow to the knee.
because alot of people have obsessive compulsive disorders. i find raiding the same raid over and over to be a waste of time and i dont see worth in uber items that the modern mmo players lose their minds over.
/slits wrists
It's not the best, but there are fond memories of the Warcraft series and its lore that carried into WoW which was good to see how they were resolved, and if lucky, join a guild to bond, raid and chat too while killing stuff. YEAH!
Only 1 week? That means you hit cap then, and have 1000 gold, epic mount, and Tier 3 epic gear.
Err.
It isnt GOOD, it is SUCCESSFUL. This is something completely different.
For is the british sun magazine or the german bildzeitung better than their concurrence ? Not at all, quite on the contrary. But they are more successful.
Or is Windows better than OS/2, Linux, MacOS, FreeBSD, OpenBSD, Atari DOS, Amiga TOS, .. ? Not at all, quite on the contrary. But it is much more successful.
To win the war for business success, what you need is market power. You do not need the better product. It would probably help - but many examples prove that you dont need it.
WoW was a huge success because Blizzard had enough market power to push it. WoW advertisements have been everywhere at release. They also made by chance or because of some foresight some important business decisions - namely let the game have low hardware requirements, and release the game also in asia.
But many details about the game are less, well, exciting. For example, WoW has no housing, even if Blizzard had promised to add that from the start. The interface is fully scriptable, leading to funny YouTube videos where a guy won the second place in dps by rolling his head on the keyboard, all keys bound to the same macro command.. They kept completely remaking the classes. And so on.
Ironically, people who envy WoWs success and want to have it tend to copy a LOT of bad ideas from WoW.
Damn you! Your sig had me hypnotized with it's ridiculousness lol.
Sorry, but that posting makes no sense to me at all.
Thats like saying chess is a great game because you have such a beautiful chessboard. What. The. Heck ???
You have no basis to support your argument. if we go by personal observation i know a lot more players in there 30's who enjoy wow. So your assumption that every pre teen is able tp play and enjoy WOW because it is simple is far fetched. WOW is successful becaust it is a good game, there are even more simpler MMOS on market whiich try to attract pree teens, but somehow WOW is on the top? why? 'it is simple' isn't the only reason.
Also blizzard paid numerous T.V shows to name drop world of warcraft. Their success is based on their marketing strategy and a little bit of black magic that the average man on the street knows nothing about.