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BF3: My view from Alpha/Beta

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Comments

  • KabaalKabaal Member UncommonPosts: 3,042

    Originally posted by xKingdomx

    just wondering to all testers, can you make a squad base on your friends? like if me and 3 of my friends are playing together, can we make a squad together?

     

    that will be niceee

    Yeah you can. It wasn't working properly in beta but will for launch.

  • xKingdomxxKingdomx Member UncommonPosts: 1,541

    Originally posted by xenogias

    Originally posted by Acebets70

    Console game review?

    Bwahhhhhahahaha   so tragic its funny....

    People like you need to get used to the fact most FPS's these days are going to be console ports. A good majority of them in the last decade that have been PC only have been horrible. PC/Console ports are the way things are going like it or not.

    Hopefully your 'most FPS' doesn't include BF3 :)

     

    Battlefield 3 was actually made for PC, consoles doesn't not have the ability to play 64v64 matches in the conquest maps.

    Not to mention much much lesser graphical options, and from what I believe, no ability to control jets? since they only have max 32v32? or is it 24v24

     

    You will be mad to play BF3 on consoles :P

    How much WoW could a WoWhater hate, if a WoWhater could hate WoW?
    As much WoW as a WoWhater would, if a WoWhater could hate WoW.

  • thamighty213thamighty213 Member UncommonPosts: 1,637

    I could make squads absolutely fine within the browser window before game launch,  was good fun myself and a couple of mates pregrouping before heading into game and all on TS.

     

    BF3 admitedly feels a bit to COD for my liking but I dont have ARMA kind of time so its a compromise to play BF3 simply like everything gaming these days "the best of a bad bunch"

  • KabaalKabaal Member UncommonPosts: 3,042

    Here's a list of some of the changes from beta to the live version:

     

    Hi Def texture pack on both PC & PS3 that will be streamed from the hard drive, comes on a seperate disc

    Can now only spawn on your squad leader, base spawn point and the Recon class's Mobile Spawn Point

    Automatic Sniper damage tweaked at varying distances

    No more 1 shots in the chest by sniper rifles

    Some weapons such as the UMP-45 being tweaked

    Can access the options menu while in the loadout screen

    Service Stars now apply to classes as well as weapons

    Can view your soldier on the loadout screen

    Team mates who have recently died now show up as skulls on screen and on the mini map

    Can offer / request ammo from any team mate

    These and more from here : http://mp1st.com/2011/10/13/bf3-squad-specs-visible-team-deaths-added-option-and-more-a-dissection-of-the-near-final-build/

     

    Looking forward to the night map:

  • AcvivmAcvivm Member UncommonPosts: 323

    While I thought the game looked great during the beta the main problems I had with the game were the flashlights and just not being able to survive more then 10 secs no matter where I spawned. The flashlights were the biggest problem for me, they have this super ridiculous blinding effect that is as unrealistic as hell. Even team mates would run around with that thing blinding everyone on the team its just dumb how "bright" it is portrayed like if your staring into the sun. Never in my military service did I ever see anyone with a flashlight on their weapon, or use it to the blind enemy lol its like putting a target on yourself and your position asking for the enemy to shoot you. And to top it off you could be over 100 feet awat from the person and still get blinded by it, its just beyond stupid.

    The next issue I had was just that with the game is just how easy it is to die. Even when in the prone position behind concrete walls even one random stray bullet was enough to kill you. I remember spending almost a minute just crawling to the first MCOM station on Metro, and only to die in less time it took me to get out of the prone position. Defending is also super easy compared to attacking, The metro map is full of choke points and once your team knows the map there is just no way to break through especially in the subway. Hopefully with other maps they will have more open areas that allow more avenues of approach but until its released we just won't know.

    That was basically my entire BF3 experience, spending a lot of time getting up to the objective to die by someone I couldn't even see in less time it takes to finish the prone to standing animation. It seemed the only time I had the most success was when I just found a bush to hide in and just killed anyone that crosses my field of fire and hope that someone can get lucky enough to tag the objective. If there was teamwork I didn't see it, you don't even need team work on the defender side, just camp one of the objectives and wait out the time. Toward the end of the beta I saw more people just going out on their own and going to the attackers spawn area and just taking them out as they spawn instead of waiting for them to get close to the objective.

    If I decide to get the game I'll probably just stick to co-op and the campaign because honestly the multiplayer is just going to be one big 64 man clusterf**k on the conquest maps.

    HEAVEN OR HELL
    Duel 1
    Lets ROCK!

  • CaldrinCaldrin Member UncommonPosts: 4,505

    Shoot at the light.. works every time :)

     

    I like what they have done with the flash lights but yeh they do need to tweak it a bit so it only works up close i guess.. the red dot blinding from a distance is better..

     

    IF you work as a team you will do a lot better... its always been hard to work as a team in fps games unless you play with people from your clan or some mates that use a vocie com server..

     

    But if you can work as a team you will nearly always win again random people..

  • AcvivmAcvivm Member UncommonPosts: 323

    Originally posted by Caldrin

    Shoot at the light.. works every time :)

     

    I like what they have done with the flash lights but yeh they do need to tweak it a bit so it only works up close i guess.. the red dot blinding from a distance is better..

     

    IF you work as a team you will do a lot better... its always been hard to work as a team in fps games unless you play with people from your clan or some mates that use a vocie com server..

     

    But if you can work as a team you will nearly always win again random people..

    Thats the thing though..shooting at the light doesn't work because you are "blinded" and the way the game portrays that is that you cant aim correctly and your bullets go off target making it completely unrealistic.

    HEAVEN OR HELL
    Duel 1
    Lets ROCK!

  • CaldrinCaldrin Member UncommonPosts: 4,505

    Originally posted by Acvivm

    Originally posted by Caldrin

    Shoot at the light.. works every time :)

     

    I like what they have done with the flash lights but yeh they do need to tweak it a bit so it only works up close i guess.. the red dot blinding from a distance is better..

     

    IF you work as a team you will do a lot better... its always been hard to work as a team in fps games unless you play with people from your clan or some mates that use a vocie com server..

     

    But if you can work as a team you will nearly always win again random people..

    Thats the thing though..shooting at the light doesn't work because you are "blinded" and the way the game portrays that is that you cant aim correctly and your bullets go off target making it completely unrealistic.

    Never had an issue pointing at the light and shooting.. usually got the kill..

     

    Tho the only reason its un-relistic is the fact it blinds you from such a distance... now if they changed it so it only blinded when quite close to you then that would be awesome..

  • WarmakerWarmaker Member UncommonPosts: 2,246

    Originally posted by Caldrin

    *snip*

    IF you work as a team you will do a lot better... its always been hard to work as a team in fps games unless you play with people from your clan or some mates that use a vocie com server..

    But if you can work as a team you will nearly always win again random people..

    BF games had generally been team oriented.  With the 2 BF games I extensively played, BF2 and BF2142, players gravitated towards the squads, and all done with random strangers.  Sure, when you play on a server hosted by a clan, and if the clan logs in, you can get rolled (hard LOL).  There are still some stray cats, but the team play in BF had always been there.  A brand spanking new BF player will eventually see that assisting teammates and carrying out actions that support the squad and its tasks will net alot of extra points.  From there on, everything will start clicking with the Team concept.

    One of the very first things new players realize is that healing your teammates and rezzing them nets you a bunch of points, more so than putting some bullets into people.  As a new BF player with no unlocks and my reflexes not being good in the game yet, this was a key way in moving up the ladder.  Engineers and Support will be more key now in BF3, methinks.

    "I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

  • weaponsmith2weaponsmith2 Member Posts: 22

    Originally posted by StarSyth


    Hello Gentlemen and Gentleladies



    I've been playing the beta on and off since early access and I've come to the conclusion that BF3 is confused as to what exactly its supposed to be, it covers so many different elements but feels like it falls short of the mark, let me explain.



    Is it a competitive team shooter/esport?



    Short Ans: No




    While it has an array of decent weapons and tactical elements it lacks any real co-ordination or benefits for team-play. A lot of the time you can achieve more diving in solo than you can working as a team. While it's true you can achieve strategic objectives easier with a small team/squad of friends the game doesn't reward people for doing so and at present its too much hassle to get a squad of your friends in the game let alone squad.



    Solo stomping ground?



    Short Ans: No




    While a single individual can outperform an entire server in score he cannot win a game alone, force multiplier combined with multiple strategic objectives that require to be taken and held at the same time requires more than a single player. So the game isn't squad orientated or for the single pro gamer to stomp around in either.



    So it's a team game?



    Short Ans: No



    While the objective of the game is to achieve objectives as a team nothing in the game helps you to do this, no squad/team management combined with a lack of mass communication and a lack of command structure means that squads are headless chickens all running around with their own agenda based entirely on the hive mind of the individual squad members. I disliked the commander function in BF2 as a 1942 vet however with serious flaws in the game level design and structure or the game itself it now requires a commander, I see that as the only quick solution to the game.



    So it's not just a BF1942 reskin?



    Short Ans: No




    And disappointingly so,

    BF1942 had BIG maps, the frontlines where clearly defined and squads didn't even exist, or need to for that matter. Same goes for the commander, it wasn't required. The strategic objectives in BF1942 where enough to keep people fighting in hotspots and multiple would crop up across the map, the travel time and how best to get around it was a strategic element missing from modern version of the game. There is little point in setting up defensive lines in BF3 as it has the same flaws as the BFBC series in that ground is instantaneously regained with the spawn features, 1 enemy breaking behind enemy lines is a whole squad and when that is 1/4 of the entire enemy team its game breaking.



    Respawning into instant action, it's a Deathmatch style shooter then?



    Short Ans: No




    While it has the instant action found in Deathmatch style games, its bogged down with random realism effects and some of which are just irritating. An example is soldier fitness, panting out of breath and aiming shake etc. On the one hand you can sprint across and entire map yet on the other you can only hold your breath while aiming a rifle for 2 seconds before panting like some fat smoker. You can vault over any obstacle waist high but can't climb over anything higher.



    Realism you say, so it's a combat simulator?



    Short Ans: No




    It tries to combine realism with so many other game elements the realism part is lost. It would be nice to be able to fully customize your load out with all the fine details such as sights, scopes, clothes, different grenades and even apply that to vehicles but the RPG element requires you to start with a upgradeless version of each unlocked weapon and level it up, the progression of which means higher unlocked weapons are better than lower unlocked alternatives and so variety and customization is actually removed as you only really have one choice and that's the newest weapon available.



    The realism itself also gets in the way of this game being a competitive game for me at least, take if you will sniping. In this game over a game like counter-strike there are so many external factors implemented onto your shot that it becomes less about your skill at aiming and positioning and more about who is lucky enough to fire first. A machine gunner at 700 yards should not be able to outshoot a sniper, it seems everyone has lens flare with a scope despite where the sun is or even if they are underground. I understand this may be a balancing implementation but it's not realistic.



    Vehicles feel like plastic toys, we have less control over them than ever before, now it's just point and shoot. With all these graphics I would of liked to see parts of the interior and getting in and out of the vehicle. Even without the aesthetics I would of liked the vehicle combat to be.... well.... vehicle combat. it seems like vehicles are just extras pointless to the main game which is troop based. I was expecting a more engaging experience such as a better made version of World of Tanks combined with sea and air units.



    As for air units, they too seem pointless. If nothing more than a nascence, I partly agree a war can't be won with air power alone, the thing I'm disappointed about is the maps are not big enough for air (and ground counter-part) transports. It's one of the aspects I miss from 1942 as well as Desert Combat (1942 modern warfare mod). I miss the collative force getting together in a transport convoy and heading to an objective, scouts and spotters then relaying the incoming forces and counter-forces being rallied to defend strategic objectives.



    To wrap this section up, in bf1942 you had a whole navy of ships, waves of bombers and fighters, EVEN SUBMARINES! all controllable. Strategic objectives only boats and aircraft could capture, some only troops could capture. The fights where dictated by the style in which the players used the tools given to them. It truly was a sandbox combat simulator. Today's BF3 is nothing in comparison.



    BF3 a massive disappointment and we should all get out money back?



    Short ans: No



    While it's not the game I would of liked it to be it will have redeeming elements, such as co-op campaigns as well as more combat emersion than its rival titles. Is it going to be the game that clans flood to and last 10 years? No, I don't think so, speaking as a clan gamer myself who plays an array of different genre of clan-able games I do not see BF3 being something I would want to play competitively in a clan, I'll be sticking to MOBA games for my clan/team play kicks.



    Feel free to debate anything I've stated above or add anything you think I've missed.



    StarSyth

    Umm, its public games mostly. In any game, thats what going to happen, do you expect features like this to change teamplay? No, its on the player. Thus why we have voice commucation. 

    Realism, Hell ya it does. What game compares to it. 1? maybe?

    I Pre-Ordered, BF3 is going to awesome, as the beta was already fun. Plus everything wasn't even fully featured in the game, how could you come to a conclussion like this, without the full release. 

  • rfernan9rfernan9 Member Posts: 27

    I think there are lots of AI in this site

  • AlotAlot Member Posts: 1,948

    Originally posted by rfernan9

    I think there are lots of AI in this site

    Let's do that again shall we?

    "I think" is correct, however you need to put "that" between "think" and "there". With "lots of AI" you probably mean "many bots" or "a lot of bots". And, "in this site" is supposed to be "on this site". Oh, and you also forgot to put a full stop at the end of the sentence.

    And once we put it all together we get: "I think that there are many bots on this site."

    No thanks needed, being able to help a fellow human being with mastering the English language is a reward by it self.

  • CoS_DorianCoS_Dorian Member Posts: 3

    Sounds reasonable, but i'm still looking forward to the full release. So no comment until then.

    City of Steam-Unity3D-based web game to be expected next year.
    http://www.cityofsteam.com

  • RobgmurRobgmur Member Posts: 322

     All those conclusions you came up with can be applied to any FPS online game... success would depend on the coerciveness of your team and each and everyone’s skill as a FPS player, imagine that.

    Note that this is why there are 'clans' who use team speak and tactics to -win-. Random people in pubs can barely stand up to a decent built clan. 

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  • KabaalKabaal Member UncommonPosts: 3,042

    Literally just pre-ordered it 5 minutes ago on origin. I had been holding out for it being cheaper elsewhere with the back to Karkland DLC included but it seems a lot of people are starting to get emails from the various retailers they placed their pre-order with saying things like "Backordered due to stock shortage". Better safe than saving a few quid.

    Really looking forward to the launch of this game, more than i have for a game for quite a while.

  • RobgmurRobgmur Member Posts: 322

    Originally posted by Kabaal

    Literally just pre-ordered it 5 minutes ago on origin. I had been holding out for it being cheaper elsewhere with the back to Karkland DLC included but it seems a lot of people are starting to get emails from the various retailers they placed their pre-order with saying things like "Backordered due to stock shortage". Better safe than saving a few quid.

    Really looking forward to the launch of this game, more than i have for a game for quite a while.

     I remember firing up BF2 when it first came out it was amazing, this will be twice that. Everything an action online FPS should be.  I pre-ordered mine awhile ago, can't wait to finally get home and spend a few weeks in front of my computer going wild.

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  • KalferKalfer Member Posts: 779

    BF3 is a difficult beast. I think most of us grew bored with Metro quickly. But Caspian Border really showed the crazy big 64 player madness we all love.

     

     

    But it's still not the same. the infantry elements have been improved a lot.. with more realism. you get killed way more easily, which makes for a less lets-go-crazy-type-game. I still hope bf3 will be some wacky crazy chaotic chaos, because thats when BF is best. not as a COD kill-or-respawn-repeat clone.

  • RobgmurRobgmur Member Posts: 322

    Originally posted by Kalfer

    BF3 is a difficult beast. I think most of us grew bored with Metro quickly. But Caspian Border really showed the crazy big 64 player madness we all love.

     

     

    But it's still not the same. the infantry elements have been improved a lot.. with more realism. you get killed way more easily, which makes for a less lets-go-crazy-type-game. I still hope bf3 will be some wacky crazy chaotic chaos, because thats when BF is best. not as a COD kill-or-respawn-repeat clone.

     I agree, When all the S#$T is going down and you don't really know what to do but get to cover, look for a medic or friendly armor to protect you... you realize you're in love

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  • jpnolejpnole Member UncommonPosts: 1,698

    Originally posted by StarSyth

    thanks for the replies, A lot of what I've listed here is just the setup of the game itself and thats nothing that will be changed in the final release. To do so would require a compleate game re-work.

    I'm not saying it will be a bad game, just not as good as it could be. Lets hope they get it right next time.

    No, a lot of what you listed is pure opinion laced with sarcasm. For example: your constant use of the phrase "short answer: No". After reading your thoughts, I came away more annoyed than anything. First of all, the only thing available in the game during OB was a couple of multiplayer maps. For those of you that are also annoyed or confused by the OP you can be assured that BF3 is simply amazing in terms of gameplay, realism and graphics (assuming you play on PC).

  • RobgmurRobgmur Member Posts: 322

    Originally posted by jpnole

    Originally posted by StarSyth

    thanks for the replies, A lot of what I've listed here is just the setup of the game itself and thats nothing that will be changed in the final release. To do so would require a compleate game re-work.

    I'm not saying it will be a bad game, just not as good as it could be. Lets hope they get it right next time.

    No, a lot of what you listed is pure opinion laced with sarcasm. For example: your constant use of the phrase "short answer: No". After reading your thoughts, I came away more annoyed than anything. First of all, the only thing available in the game during OB was a couple of multiplayer maps. For those of you that are also annoyed or confused by the OP you can be assured that BF3 is simply amazing in terms of gameplay, realism and graphics (assuming you play on PC).

     :(  I have a decent one at home though!

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  • StarSythStarSyth Member UncommonPosts: 50

    Ok, I expected the fanboy "I'm going to speak out without any fore-knowleage or understanding and take EVERYTHING spoken about my new game of the minute as either black or white, awsome zomg bbq sauce or the plague."

    please read below

    I'm a gamer, a REAL gamer. to the point where it may be a medical condition...

    I'm part of multiple clans, I've compeated in tornies past and present for around 8 years in multiple genres.

    When I played BF3 in alpha and beta I played with a few clan members on teamspeak.

    I'm a graphic designer by trade. I originally started my BA degree because I wanted to work in gaming/digital graphics.

    I gained rank 30 in the beta, no not the highest rank in the beta by far but I've already ranked up twice now in BF3.

    I've played EVERY BF game since 1942, imo nothing to date has been as good for me as Desert Combat (a mod of 1942)

    My Point

    I'm tired of the drama, my point was to highlight the reasons for my disapointment in the beta, I took a great deal of time comming up with what I wrote, originally on the BETA FORUMS, of which 90% of the 5-6 pages of replies where all positive feedback of my opinion or an agreement of my views.

    Am I saying the game will not be fun? No

    Am I saying the game will not be what YOU are looking for? Never

    All i'm saying is for me, The games lost focus on what made it a niche product and that is a shame, its gone from being a game that could of been a legend of a game to just another sequal that will collect dust in a few years time. Which would be fine... if DICE didnt make it out to the the revolution of FPS gaming.

    Just my view,

    StarSyth

  • RobgmurRobgmur Member Posts: 322

    Originally posted by StarSyth

    Ok, I expected the fanboy "I'm going to speak out without any fore-knowleage or understanding and take EVERYTHING spoken about my new game of the minute as either black or white, awsome zomg bbq sauce or the plague."

    please read below

    I'm a gamer, a REAL gamer. to the point where it may be a medical condition...

    I'm part of multiple clans, I've compeated in tornies past and present for around 8 years in multiple genres.

    When I played BF3 in alpha and beta I played with a few clan members on teamspeak.

    I'm a graphic designer by trade. I originally started my BA degree because I wanted to work in gaming/digital graphics.

    I gained rank 30 in the beta, no not the highest rank in the beta by far but I've already ranked up twice now in BF3.

    I've played EVERY BF game since 1942, imo nothing to date has been as good for me as Desert Combat (a mod of 1942)

    My Point

    I'm tired of the drama, my point was to highlight the reasons for my disapointment in the beta, I took a great deal of time comming up with what I wrote, originally on the BETA FORUMS, of which 90% of the 5-6 pages of replies where all positive feedback of my opinion or an agreement of my views.

    Am I saying the game will not be fun? No

    Am I saying the game will not be what YOU are looking for? Never

    All i'm saying is for me, The games lost focus on what made it a niche product and that is a shame, its gone from being a game that could of been a legend of a game to just another sequal that will collect dust in a few years time. Which would be fine... if DICE didnt make it out to the the revolution of FPS gaming.

    Just my view,

    StarSyth

     Very modest and understandable.. Be that as it may, people will continue to attack you though for  sharing negating thoughts on the core foundations of BF3 lol...

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  • RobgmurRobgmur Member Posts: 322

    Originally posted by Acvivm

    While I thought the game looked great during the beta the main problems I had with the game were the flashlights and just not being able to survive more then 10 secs no matter where I spawned. The flashlights were the biggest problem for me, they have this super ridiculous blinding effect that is as unrealistic as hell. Even team mates would run around with that thing blinding everyone on the team its just dumb how "bright" it is portrayed like if your staring into the sun. Never in my military service did I ever see anyone with a flashlight on their weapon, or use it to the blind enemy lol its like putting a target on yourself and your position asking for the enemy to shoot you. And to top it off you could be over 100 feet awat from the person and still get blinded by it, its just beyond stupid.

    The next issue I had was just that with the game is just how easy it is to die. Even when in the prone position behind concrete walls even one random stray bullet was enough to kill you. I remember spending almost a minute just crawling to the first MCOM station on Metro, and only to die in less time it took me to get out of the prone position. Defending is also super easy compared to attacking, The metro map is full of choke points and once your team knows the map there is just no way to break through especially in the subway. Hopefully with other maps they will have more open areas that allow more avenues of approach but until its released we just won't know.

    That was basically my entire BF3 experience, spending a lot of time getting up to the objective to die by someone I couldn't even see in less time it takes to finish the prone to standing animation. It seemed the only time I had the most success was when I just found a bush to hide in and just killed anyone that crosses my field of fire and hope that someone can get lucky enough to tag the objective. If there was teamwork I didn't see it, you don't even need team work on the defender side, just camp one of the objectives and wait out the time. Toward the end of the beta I saw more people just going out on their own and going to the attackers spawn area and just taking them out as they spawn instead of waiting for them to get close to the objective.

    If I decide to get the game I'll probably just stick to co-op and the campaign because honestly the multiplayer is just going to be one big 64 man clusterf**k on the conquest maps.

     I guess you have never seen the clearing grunts with the torches (300-500 lumen light attachments) used for actually blinding people when clearing low light areas. And yes those will get you from 100 feet away as well

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  • xKingdomxxKingdomx Member UncommonPosts: 1,541

    Originally posted by StarSyth

    Ok, I expected the fanboy "I'm going to speak out without any fore-knowleage or understanding and take EVERYTHING spoken about my new game of the minute as either black or white, awsome zomg bbq sauce or the plague."

    please read below

    I'm a gamer, a REAL gamer. to the point where it may be a medical condition...

    I'm part of multiple clans, I've compeated in tornies past and present for around 8 years in multiple genres.

    When I played BF3 in alpha and beta I played with a few clan members on teamspeak.

    I'm a graphic designer by trade. I originally started my BA degree because I wanted to work in gaming/digital graphics.

    I gained rank 30 in the beta, no not the highest rank in the beta by far but I've already ranked up twice now in BF3.

    I've played EVERY BF game since 1942, imo nothing to date has been as good for me as Desert Combat (a mod of 1942)

    My Point

    I'm tired of the drama, my point was to highlight the reasons for my disapointment in the beta, I took a great deal of time comming up with what I wrote, originally on the BETA FORUMS, of which 90% of the 5-6 pages of replies where all positive feedback of my opinion or an agreement of my views.

    Am I saying the game will not be fun? No

    Am I saying the game will not be what YOU are looking for? Never

    All i'm saying is for me, The games lost focus on what made it a niche product and that is a shame, its gone from being a game that could of been a legend of a game to just another sequal that will collect dust in a few years time. Which would be fine... if DICE didnt make it out to the the revolution of FPS gaming.

    Just my view,

    StarSyth

    Sadly, having a point doesn't really mean anything on the internet. You criticise something, fanboys retaliate. You like something, trolls retaliate, its just how internet works.

    Battlefield is refreshing and new enough for me to enjoy a online fps once in a while, but Firefall is still the No.1 open world MMO shooter for me (that I'm waiting on) YES OPEN WORLD FPS!!!!!!! xD

    PS: being a 'real' gamer doesn't mean you can't be a troll or fanboy, I'm not sure why you bought that up :P

    How much WoW could a WoWhater hate, if a WoWhater could hate WoW?
    As much WoW as a WoWhater would, if a WoWhater could hate WoW.

  • KanesterKanester Member UncommonPosts: 375

    I loved the 2 maps we were given, I have always been a multiplayer person, I have no interest in single player games.

    I think BF3 Does a fantastic job of keeping everyone happy, If I want to go solo, I can. If I want to team up with mates, I can.

    How can anyone say there is no team play in the game? You can Heal, Support, Suppress fire, cover people, Not to mention all drive to a location on the same Vehicle. I think BF3 Multiplayer can be what ever you want it to be.

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