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Rift: Seven Months Later

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  • Biggus99Biggus99 Member Posts: 916

    Originally posted by jarby



    Originally posted by JoeyMMO



    I doubt much will be left of the subscriber base after TOR comes out. In comes TOR, out goes the majority of the people playing Rift. When you can choose between WoW and TOR, there is virtually no reason to stick with Rift. They'll be lucky if their subscriber numbers are only halved.










     

    Dont forget that TOR may be epic fail. Still noone played this game for full  after all. 

     

    Even if TOR completely faceplants (although the early word is that the game is very good), it will still hold more subscribers than Rift---guaranteed.  

  • KanoRainKanoRain Member Posts: 94

    Originally posted by ghettobooste

    They will come back though. Rift has a really good raiding end game (if you like that sort of thing) and TOR will be a 2-3 month fun excursion for people. They will lose interest in TOR once they go through all the story content.


     

    No they won't.  If TOR alone doesn't kill this game, the combination of TOR, GW2, and D3 will.

    Originally posted by Deleted User

    So much of the game is centered around forced grouping that soloing is not an option, major design flaw in my opinion.

    ^
    ^lol

  • KanoRainKanoRain Member Posts: 94







    Originally posted by Then





    Ok first off, no one here that is negative towards Rift seems to like the fact that Rift is indeed making claims to the MMO-pie :D




     LOL, if you consider something like 100k~ or less subs a piece of the pie, sure.





    Pretty sure it's more like 25k~ or less subs though.




     

    Originally posted by Deleted User

    So much of the game is centered around forced grouping that soloing is not an option, major design flaw in my opinion.

    ^
    ^lol

  • BadSpockBadSpock Member UncommonPosts: 7,979

    Here's a theory -

    Trion fully planned on Rift going F2P after TOR release, used money from initial sales and first year of subs to finance MMORTS (End of Nations) and upcoming SyFy collaberation (Defiance), which is likely partially/mostly funded by SyFy channel anyway.

    End of Nations is announced to be F2P, perhaps Trion planned all along it would end up a F2P shop banking on trio of games to make their profits, not just the one title?

    They have also recently announced they are viewing their SDK as a business model in itself, selling their game creation platform much like a Hero engine service kind of thing (so the rumor goes.)

    Evil genius?

  • Rusty715Rusty715 Member Posts: 482

    Originally posted by Biggus99

    Originally posted by jarby



    Originally posted by JoeyMMO

    I doubt much will be left of the subscriber base after TOR comes out. In comes TOR, out goes the majority of the people playing Rift. When you can choose between WoW and TOR, there is virtually no reason to stick with Rift. They'll be lucky if their subscriber numbers are only halved.










     

    Dont forget that TOR may be epic fail. Still noone played this game for full  after all. 

     

    Even if TOR completely faceplants (although the early word is that the game is very good), it will still hold more subscribers than Rift---guaranteed.  

    So the that will mean TOR is the better game? With this reasoning I guess we should all just play WOW.

    Really? This game sucks and Im not having fun? Im going to unsub right now. Thanks for the tip.

  • PuremallacePuremallace Member Posts: 1,856

    The issue with ToR is very simple if you look at it. Look at the mmorpg right now and then consider what it will look like in a month. People from WoW can force devs to do a lot of things because there are alot of them and that is lots of money.

     

    Like it or not. ToR will have cross server LFG, cross server war fronts, add ons, more end game raiding content then casual content. There are 9-10 million people who still play WoW and are just fine with how Blizzard runs the game and whatever game they goto they want to see the same.

     

    There is going to be endless class balance qq because WoW, Rift, Aion the pvp is gear dependent. If you are thinking ToR is some god send where you will not see the same drama, then I ToR is your first mmo.

     

    Just for perspective. In maybe a month or so Trion is giving me: 5man, 10man, 20man raid rifts, instant adventures, new continent to explore, new artifact sets, new story quest, new mount, and more then likely another world event. That is one single patch and almost every single other patch has been as extensive.

     

    If Bioware can show me that the sub money I pay them gets directly invested back into the game there is not some law that says I can not play two mmorpgs. In my view after seeing Beta leaks I am unsure why there is a NDA and Bioware should let the game sell itself and not the hype.

  • idgaradidgarad Member Posts: 174

    I estimate 1.2 million copies in the first 14 days. After 3 months I'll give them 800k subscribers and at the 6 month mark be down to 500k. The 1 year mark I expect 300kish.

    Problem is the studios learned from Warhammer's facepalm idiocy and won't be keen on releasing the numbers (Since they were humiliated bragging about a million sales in the open week but only had 500k subscribers at the 3 month mark meaning 50% of the people that bought it, at least, didn't even bother to subscribe after 30 days.) The investors were not happy at the news so they all now seem to be pretty lowkey with that information.

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by ghettobooste

    Originally posted by JoeyMMO
    I doubt much will be left of the subscriber base after TOR comes out. In comes TOR, out goes the majority of the people playing Rift. When you can choose between WoW and TOR, there is virtually no reason to stick with Rift. They'll be lucky if their subscriber numbers are only halved.
    They will come back though.

    They will lose interest in TOR once they go through all the story content.



    Hate to disagree, but I had a six month sub to Rift but I won't come back. I'm not sure they are committed to making the changes the games needs.


    I think they are concerned right now about addressing their cash problems so that's where things will be focused on in the future.


    Even if I left SWTOR after six months (giving it just as much time as I gave Rift), I wouldn't be going back to Rift. I'm pretty sure that game has shot it's proverbial 'load' as far as entertainment value for my money.

    Although it's a good mechanical game, it's just too easy, too boring lorewise and not fun overall. I'd probably go from TOR to whatever else is next in line, playing consoles inbetween.

  • VolgoreVolgore Member EpicPosts: 3,872

    Originally posted by Tombill

    Rift lost 46 servers in 7 months. Coming from 99. Last count, but please do check every week as they loose servers on a weekly basis.

    Of those remaining servers 3 or 4 are on high in prime time. The rest is on medium or low. Or under 1k per server in prime time.

     

    Rift is on automn sale now for ... $ 1.99 ... And that's 7 months after launch.

     

    I think when you browse through these posts, it is quite clear mmorpg.com should check things first before yet make another Rift editorial of how successful this thing is. It would save us all a headache really.

    As Rift is the last thing we need in this industry to save it all.

    And that is just the stuff you won't see covered on mmorpg.com. Like anything else that could possibly indicate that Rift is not the ultra success mmorpg.com and Trion wants you to believe it is.

    1,99$ is about as pathethic as it can get in relation to the content of Rift articles on this page or interviews with Trion.The staff is in total denial about Trion is running a total sell out with discounts every 2nd week after 7 month only. Only users talk about it.

    Trion probably knows that folks will be spending less $ for anything Rift the closer december gets and xmas wish lists may contain TOR instead. My bet is that now they try to reach out for every penny before announcing some sort of F2P/freemium within 3 month after TOR has launched.

    I'm also shure it'll be some "F2p with a twist", like the trial server spin was. In this site's official articles we can read how excited everyone is about this move, that the players wanted it and how successfull it is...along coming some meaningless PR fluff like "registrations have trippled since".

    image
  • popinjaypopinjay Member Posts: 6,539


    Originally posted by Tombill
    Rift lost 46 servers in 7 months. Coming from 99. Last count, but please do check every week as they loose servers on a weekly basis.Of those remaining servers 3 or 4 are on high in prime time. The rest is on medium or low. Or under 1k per server in prime time.

    There are many Rift server tracking sites out but I think this is the best one:


    riftstatus.net

    I've been following which servers Trion has been shutting down, and in MOST cases (not all) they have been the servers with a population designation as "ø 1" or below. The most recent closures were at that mark.


    Most other tracking sites just give full, medium, low but no real indication where things are number wise or how they are trending.


    Someone picking those servers with that number as new toons are probably going to have to move very shortly afterwards.

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722

    Originally posted by gaeanprayer

    My opinion is ...

     

     

     

    ... I think it's the best 'WoW' game available, even better than WoW itself


     

    thats what you wanted to say.... your opinion :)

    my opinion is that Rift is only better than WoW if you never played WoW.... In WoW im stuck in lvl 84 (just cant keep going). However, i enjoy rolling alts......  While in Rift i cant go past lvl 21 -25 and i cant roll alts because its all the same due to no different starting areas or variety in race and stories ( thats not more entertaining than WoW for me to continue further)... just my opinion as you had yours :D





  • ZozbotZozbot Member Posts: 1

    Everyone compares RIFT to WoW, and in my opinion.. RIFT just ends up a little short in some areas.. So, heres what I think...

    The leveling in RIFT was fun, and the zones visually appealing. Having played in March 2011, I was in all the fuss before a lot of decent changes were implemented. With that being said, there was no dungeon finder until a few weeks later, and between my boyfriend and I rolling on RIFT with no other friends (real life or WoW transfers like us) we lacked a HUGE social aspect in the game. As a previous poster stated, its hard to really get into alts in this game, because there really is no variation in where you can quest until youre about half way through with leveling. When the Dungeon Finder was finally implemented, the design was so poor. I remember waiting in queue for hours (some nights it was up to 4 hours, and would literally be able to watch a whole movie before queue would pop), and I partially blame that on the class system. Now, I like the idea that each class can be customized to the players individual playstyle, but the DPS was so unbalanced, and the gear was poorly itemized (especially for clerics..). Gear customization would have greatly improved this problem, but thats is something Trion turned a blind eye to.

    The rifts were definitely unique, until thats all you found yourself doing. Quests involving the rifts generally could not be completed as a solo player, or as a duo team. If there was a zone invasion going on, forget questing at all, as all major quest hubs were soon overrun by the invaders, and unless every decided they were going to participate, it ended up being 20-30 minutes of lost play time...

    Professions in comparison to WoW, were rediculous to level, and (at least for me..) require more Platinum (equivalent to gold) than you ever got in return. Nothing was done about players holding a legitimate Auction House monopoly, and unless you had the required Notoriety (reputation) with specific factions... Your profession was generally of little use at a max level. Not to mention that in order to level certain professions, it required you to have materials from a higher zone than what should be at the specific level (The enchanting equivalent required a higher skill level than the current zone to be able to runebreak items into materials.)

    A lot of quests in RIFT were not intended for solo-players either, which really shows in your higher level zones (Stillmoor). Dont get me wrong, its not to see that a player cant just run about killing every elite mob in sight, but unless you were playing at peak times, or were a tank/healer, it was still hard to find a group.

    On the plus side, the graphics are very impressive, and the character customization gorgeous.. The artifact collecting gives a player something else to do that is unique to Rift.

    Due to a dispute I had with Trion about payment issues, I dont think I will EVER resubscribe. There is little in the way of customer service with Trion, and to even contact a GM about an ingame problem is a huge hassle. So, unless Trion wants to compensate me for the headaches and annoyance, I dont think I'll bother resubbing any time soon. Hope others have a better experience in this department.

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