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Worth It??

hey im thinkin of getting WoW for myself ive been hearing good and bad reviews and am unsure of weather to get it or not so i was just wondering if u guys/girls could giv me a hand in deciding by telling me wat its like!!

thanx image

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Comments

  • SumerNivekSumerNivek Member Posts: 57

    I haven't really heard any bad reviews from the professionals.  Actually, I hear nothing but praise for this game.   I would recommend it if you enjoy questing.  And when the BattleGrounds come into the game...watch out!!!  Those sound like they are pure fun!

    Sumer Nivek

    MMORPGs played: Ultima Online, World War II Online, Star Wars Galaxies, and City of Heros...

    Currently waiting for World of Warcraft.

  • DarkbackwardDarkbackward Member Posts: 115

    This game is the easiest mmo I've ever played. This game was geared for a large not so hardcore crowd.

    This game is overrated. But is it good, yes, I must give it props.

    Type Seed Game into your search engine. Go to the game's website and learn about it. It may be the best game you've continued to ignore.

  • VolkmarVolkmar Member UncommonPosts: 2,501



    Originally posted by Darkbackward

    This game is the easiest mmo I've ever played. This game was geared for a large not so hardcore crowd.
    This game is overrated. But is it good, yes, I must give it props.



    premise: after weeks of play i can affirm that WoW is worth it. I'm gonna buy it when it comes out.

    I do not feel it to be the easiest mmorpg out there. Actually i would say is the hardest.

    "But you can get to level 60 in like a week!" i already heard, beside the fact that is not true for 99% of the people and only a really hardcore beta tester with knowledge of the world can do that (playing 24/7), it is true that leveling in WoW is faster than other games.

    But, faster leveling != easier game! Shadowbane had a very fast leveliing too, would you consider that a "easy" game?

    Not at all! Then why harder? simple. WoW has, by far, the biggest amount of skills/special abilities available to all classes. It gives you more options in a fight and do compell you to do choices. A warrior has rage, do he start with Rend or with a Shout? do he fight in defensive, battle or berserker? does he switches around mid combat or not?

    Better blast the mob with a shorter ranged, less damaging frost bolt that will slow him down or start with firebolts that have more range and more damage but won't slow him down?, what about arcane missiles? you can shoot three of them but...

    Should i change to bear or cat when the enemy comes nearby? or remain in druid form and heal myself? better: change to bear, fight and when you are half health, switch to druid heal and then return to bear/cat

    What Seal i am gonna use? and the aura? Actually paladins are the only class with not so many choices as they have little offensive capabilities and their seal last for some time.

    Do i prefer to use a strength reducing sting or a Dot sting as an hunter? should i start with concussive shot? send my pet in and use the DoT sting? Use the distracting shot when my pet is about to die? or heal him with the Mend pet ability?

    Should i use the Imp and his fire ranged attcks, the Succubus and her seduce or the Voidwalker and his tanking abilities? what curse is better? Do i REALLY want to summon a towering infernal to smash it in my enemies only to have it turn on me some minutes later? must balance THAT one carefully pal ;)

    And so on and on and on. Also i feel it is the hardest cause races and classes are all appealing and interesting to me. They have done miracles with the "priest", pfft, healer and the "mage", pft just a nuker, stereotypes. I honestly do not know what to choose!!! imageimage

    Go for it, friend!

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • KraptorKraptor Member Posts: 359

    Well, the gameIS EASY if u like it or not and I am not talking about lvling and such. The rewards are too good, u receive imo a bit tooo much money from mob drops and u can sell the mob loot for a bit too much. So overall I think it is much easier then the other mmogames outher there right now. My only biggest problem with this game is the audience, that can be a turn off sometimes and the graphics is quite outdated but if it is your 1st mmo cause lots of ppl will play WOW as their first mmo, then you probably will like it.

    I just playes a day but the world didnt really pull me in and the lag was/is pretty annoying.

  • VolkmarVolkmar Member UncommonPosts: 2,501



    Originally posted by Kraptor

    Well, the gameIS EASY if u like it or not and I am not talking about lvling and such. The rewards are too good, u receive imo a bit tooo much money from mob drops and u can sell the mob loot for a bit too much. So overall I think it is much easier then the other mmogames outher there right now. My only biggest problem with this game is the audience, that can be a turn off sometimes and the graphics is quite outdated but if it is your 1st mmo cause lots of ppl will play WOW as their first mmo, then you probably will like it.
    I just playes a day but the world didnt really pull me in and the lag was/is pretty annoying.



    you played it one day and think the rewards were too good? Heck! what kind of quests were you doing in one day? My main is level 19th dwarf hunter, he has less than 1 gold piece at the moment. Money is NEVER enough as i need money to train my powers, money to buy new armor and so on. Maybe later one i will have tons of money, but considering at 40th i have to shell 100 gold out for the mount.... i do not see me being rich anytime soon.

    And yes, i regularly use the Auction House.

    The graphics are NOT outdated. they are stylish. Is not that blizzard art department is populated by primitives that do not know how to use a art program, they decided to stick with the Warcraft style (surprise surprise eh?). The results, in my opinion, are incredible. there is so much variety and places in this world that will let you amazed. An example about fog: always in previous MMorpg you would see buildings pop out of nowhere, fog or no fog. Here, in Darkshore, while coming from Darnassus, you will se first a light floating on nowhere... then moments later the lighthouse emerges from the gray fog.. like it actually should do!

    Havea nice day.


     


     

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • webBear1000webBear1000 Member Posts: 301

    WoW is very good.

    Can't remember the last time I enjoyed an MMORPG so much.

    Granted it's not the most cerebral experience ever but I think all day at work. The last thing I need is to have my brain squeezed when I get home.

    As for the graphics being outdated. Who cares if they don't squeeze every last drop out of your GPU. The graphics are done very artfully and the game drips atmosphere. The Dark Elf areas might well be the most beautiful zones in an MMORPG yet.

    If you wanna have fun ...

    Choose life, choose World of Warcraft image

    ----------------------------------
    Don't jump off the roof Dad
    You'll make a hole in the yard
    ----------------------------------

  • SpokreySpokrey Member Posts: 59



    Originally posted by webBear1000

    WoW is very good.
    Can't remember the last time I enjoyed an MMORPG so much.
    Granted it's not the most cerebral experience ever but I think all day at work. The last thing I need is to have my brain squeezed when I get home.
    As for the graphics being outdated. Who cares if they don't squeeze every last drop out of your GPU. The graphics are done very artfully and the game drips atmosphere. The Dark Elf areas might well be the most beautiful zones in an MMORPG yet.
    If you wanna have fun ...
    Choose life, choose World of Warcraft image



    WoW, is extrodinary beautiful.  Actually, it's on one of the best graphic engines you'll probably ever find.  The graphics are in fact up to date, and are infact, very complex and hard to make.  Sure, it's not as REALISTIC (key word) as Half-Life 2, but it's very fitting to it's genre of FANTASY.  The architecture, art, nature, scenery, and atmosphere of WoW is just brilliant.  The waterfalls, the sky, the water!  It's imagination, creativity, not measely thing's you'd see in real life every day.  It's stuff you'd never see before.  Only created by the most imaginative.  Brilliant works of art.
  • ranebraneb Member UncommonPosts: 14



    Originally posted by Kraptor

    Well, the gameIS EASY if u like it or not and I am not talking about lvling and such. The rewards are too good, u receive imo a bit tooo much money from mob drops and u can sell the mob loot for a bit too much. So overall I think it is much easier then the other mmogames outher there right now. My only biggest problem with this game is the audience, that can be a turn off sometimes and the graphics is quite outdated but if it is your 1st mmo cause lots of ppl will play WOW as their first mmo, then you probably will like it.
    I just playes a day but the world didnt really pull me in and the lag was/is pretty annoying.



     

    No, the money drop is good. The skills you have to buy when you level are expensive and the money you get from mobs are sometimes not enough. When you know you need 100 gold to have a mount and you comapre that to the money drop you will see that the drop is good like it is. The only point i found easy are the quests by that i mean to find them, where you have to go to do them, etc...

     

    for info, i have a level 23 paladin, a 14 hunter and a 12 shaman image

     

    edit : the only HUGE annoying thing in WoW is the server. They have big problem with stability and overpopulation for some of them.

  • KnightblastKnightblast Member UncommonPosts: 1,787


    Originally posted by Volkmar

    Not at all! Then why harder? simple. WoW has, by far, the biggest amount of skills/special abilities available to all classes. It gives you more options in a fight and do compell you to do choices. A warrior has rage, do he start with Rend or with a Shout? do he fight in defensive, battle or berserker? does he switches around mid combat or not?


    Actually this is wrong. In WoW you get very few new abilities after level 20. For the most part you get upgraded versions of the same abilities you are using then. Generally each class has 4-5 core abilities that they use for pretty much the entire game.

    The game is easier in many, many areas -- levelling speed, tradeskilling, inventory space, zone access, soloability etc, etc, etc. It's designed to be a game that has a broad appeal to make it accessible to folks who are not your typical MMORPG gamer, and Blizzard succeeded in that I think.

  • ZedrinythZedrinyth Member Posts: 60

    IMHO this game worths it. The graphics are excellent, especially because they can be viewed even if you don't have a 3.2 GHz machine-of-ultimate-doom. I can also say it's quite addictive, I didn't want to go out of my house when my friend gave me his 10 free days ticket.

    The only drawback I found to that game was the enemy spawn points. It's never good for someone's health to have 4 enemies of the same level as their character spawn as he's fighting the last one of the group. But if you're careful and your party members and/or buddies are good enough to use the right skills at the right time, there should be no problem.

    I think it's the best MMORPG to try if you're new to that kind of games.

    image

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221


    Originally posted by Novaseeker
    Originally posted by VolkmarNot at all! Then why harder? simple. WoW has, by far, the biggest amount of skills/special abilities available to all classes. It gives you more options in a fight and do compell you to do choices. A warrior has rage, do he start with Rend or with a Shout? do he fight in defensive, battle or berserker? does he switches around mid combat or not?

    Actually this is wrong. In WoW you get very few new abilities after level 20. For the most part you get upgraded versions of the same abilities you are using then. Generally each class has 4-5 core abilities that they use for pretty much the entire game.

    The game is easier in many, many areas -- levelling speed, tradeskilling, inventory space, zone access, soloability etc, etc, etc. It's designed to be a game that has a broad appeal to make it accessible to folks who are not your typical MMORPG gamer, and Blizzard succeeded in that I think.


    You are wrong there friend. As a rogue ive got so many skills... TOO many.. sometimes i get in a fight becuase I cant make fast enough decision to what skills I should use. So, I just basicaly created a template what skills to use and use them most often, some other skills, even though usefull but I dont use them because I simply cant use ll my skills at once. There are too many!
    You are also wrong about new abilities. Granted, I dont receive that many new abilities, mostly upgrades, but still I receive about 1/4 of my total abilities after 20 through levels and talents.
    Maybe this is just a rogue, although i have a druid and it seems to apply pretty much to him too.

    Sorry, im typing this from work and i have to switch from this to simulate my work so I cant type it all in one thought. So, to summarize what I claim is my intelligent thougt, every class (This is actually guess work since I played only 2 classes, rogue and druid) has new abilities every 5-10 levels (combined with abilities u gain from talents). By new abilities i mean not upgrades but comepltely new abilities. If you know other classes that do not follow this rule, please post them here with your comments.

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • KnightblastKnightblast Member UncommonPosts: 1,787


    You are wrong there friend. As a rogue ive got so many skills... TOO many.. sometimes i get in a fight becuase I cant make fast enough decision to what skills I should use. So, I just basicaly created a template what skills to use and use them most often, some other skills, even though usefull but I dont use them because I simply cant use ll my skills at once. There are too many!

    Rogues do get a lot of skill choices I agree. How many more of them are after 20? You said 1/4. That may very well be true, but that's not many new skills for the last 2/3 of the game, IMO.


    although i have a druid and it seems to apply pretty much to him too.

    Not many new skills, really. The core skills of moonfire, starfire, etc are all there and simply get upgraded. All of your forms are there. You get a bear form upgrade at lvl 40. Beyond that what is new? Innervate if you invest skill points there. Tranquility, same thing. Hurricane. There are some new things here and there through the skill tree but not much new really -- your core abilities are still the same. A lot of upgrades, however, to existing skills. It may be that you get 1/4 new spells after level 20 but that really is not much at all for the remaining 2/3 of the game -- at least not from my perspective this is not "many new skills", it's "few new skills" after level 20 and mostly upgrades to existing spells/skills. This made it pretty boring for me after a while. In EQ2 you get new spells, for example, every level. You can also separately upgrade your existing spells if you like, regardless of levelling. So you get both a ton of new spells and the ability to upgrade your existing spells and abilities at any time. WoW is lacking in this regard, in my opinion, having played both. I'm not saying EQ2 is better because of that, but just that I prefer it -- others prefer different things.

  • MentatMentat Member UncommonPosts: 516

    In this month's computer gaming magazine, look at the cover. There is a blurb on how WoW blows all the competition out of the water hands down... That's gotta say something right there. I'm a big online gaming fan, have been for years - WoW is the best MMORPG to come out in years. The game doesn't even really kick in till around lvl 20-30 I've heard. I was impressed from the get go myself. I love the professions, skills, talent tree system - they did a fine fine job on this one. Only thing they needta work on is the lag when there are like 100+ people in an area (alliance raids on the crossroads etc) other than that.. this one is a keeper!

     

    This game is so worth it.

     

     

  • MentatMentat Member UncommonPosts: 516



    Originally posted by Darkbackward

    This game is the easiest mmo I've ever played. This game was geared for a large not so hardcore crowd.
    This game is overrated. But is it good, yes, I must give it props.



     

    This person obviously has not reached the 40+ lvl range...

    This game is like chess, easy to learn - not so easy to master.

    Play PVP servers.. only way to go...

     


     

  • MentatMentat Member UncommonPosts: 516



    Originally posted by Kraptor

    Well, the gameIS EASY if u like it or not and I am not talking about lvling and such. The rewards are too good, u receive imo a bit tooo much money from mob drops and u can sell the mob loot for a bit too much. So overall I think it is much easier then the other mmogames outher there right now. My only biggest problem with this game is the audience, that can be a turn off sometimes and the graphics is quite outdated but if it is your 1st mmo cause lots of ppl will play WOW as their first mmo, then you probably will like it.
    I just playes a day but the world didnt really pull me in and the lag was/is pretty annoying.



    LOL you guys need to start posting your lvls, I'd love to see you go into an elite instance suited for your level and be successful... wouldn't happen.. So tell me, is ignorance bliss?

     


     

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221


    Originally posted by Novaseeker
    You are wrong there friend. As a rogue ive got so many skills... TOO many.. sometimes i get in a fight becuase I cant make fast enough decision to what skills I should use. So, I just basicaly created a template what skills to use and use them most often, some other skills, even though usefull but I dont use them because I simply cant use ll my skills at once. There are too many!

    Rogues do get a lot of skill choices I agree. How many more of them are after 20? You said 1/4. That may very well be true, but that's not many new skills for the last 2/3 of the game, IMO.


    although i have a druid and it seems to apply pretty much to him too.

    Not many new skills, really. The core skills of moonfire, starfire, etc are all there and simply get upgraded. All of your forms are there. You get a bear form upgrade at lvl 40. Beyond that what is new? Innervate if you invest skill points there. Tranquility, same thing. Hurricane. There are some new things here and there through the skill tree but not much new really -- your core abilities are still the same. A lot of upgrades, however, to existing skills. It may be that you get 1/4 new spells after level 20 but that really is not much at all for the remaining 2/3 of the game -- at least not from my perspective this is not "many new skills", it's "few new skills" after level 20 and mostly upgrades to existing spells/skills. This made it pretty boring for me after a while. In EQ2 you get new spells, for example, every level. You can also separately upgrade your existing spells if you like, regardless of levelling. So you get both a ton of new spells and the ability to upgrade your existing spells and abilities at any time. WoW is lacking in this regard, in my opinion, having played both. I'm not saying EQ2 is better because of that, but just that I prefer it -- others prefer different things.


    U r wrong again...
    Check alakhazam or any other WoW sites for skills cuase thats what I just did and after 20, it seems that druid has around 25 new unique skills . Ill round it up to 20 (to elimite some skills that are new but very close to the old ones, like the mark of the wild group spell that is very similar to the mark of the wild single target spell). So, 60-20=40 then 40/20 =2
    That means u get a new (unique) skill every 2nd level... Aint that good enough?

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • KnightblastKnightblast Member UncommonPosts: 1,787


    U r wrong again...
    Check alakhazam or any other WoW sites for skills cuase thats what I just did and after 20, it seems that druid has around 25 new unique skills . Ill round it up to 20 (to elimite some skills that are new but very close to the old ones, like the mark of the wild group spell that is very similar to the mark of the wild single target spell). So, 60-20=40 then 40/20 =2
    That means u get a new (unique) skill every 2nd level... Aint that good enough?

    Actually I just went to thott's and if you look at the skill list beginning after level 20 and scroll down you will see that other than feral skills there are 5-6 new rank 1 skills possible after level 20. There are a lot of cat (and to a certain extent other) feral skills available, but we all know that the cat form is broken and most Druids do not therefore invest in these skillls. If you leave those aside you're looking at 5-6 new skills (and that includes the recently nerfed "Sooth Animal" spell) and the rest of it is higher ranks of spells you already had at level 20 -- better moonfire, better wrath, better starfire, better roots, better rejuvenation, better regrowth, better healing touch, etc. So really aside from the broken cat form skills, you don't get many new skills after level 20 as a Druid. You get upgrades to existing skills, but your repertoire remains basically the same. Which was my point to begin with, more than the numbers. A Druid at lvl 45 is going to play pretty much the same as a Druid at lvl 22, only with stronger upgraded versions of more or less the same skills. Scrolling down the skill chart at thott's just confirms this.

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221


    Originally posted by Kraptor
    Well, the gameIS EASY if u like it or not and I am not talking about lvling and such. The rewards are too good, u receive imo a bit tooo much money from mob drops and u can sell the mob loot for a bit too much. So overall I think it is much easier then the other mmogames outher there right now. My only biggest problem with this game is the audience, that can be a turn off sometimes and the graphics is quite outdated but if it is your 1st mmo cause lots of ppl will play WOW as their first mmo, then you probably will like it.
    I just playes a day but the world didnt really pull me in and the lag was/is pretty annoying.

    U r wrong.
    You gotta be hardocre to be rich.
    For any casual player, you will do OK, not rich but OK. I am casual player and i BARELy make enough money to buy new skills. I had to farm for monrey for a WEEK to get my friggin mount, and even then almost a third of money was given to me by my guildies for services i provided (i am master gnomengineer)
    So no, this game is NOT easy if you want to be uber. In this game you will do OK if u r casual player, and you can do GREAT if you are hardcore player. Thats why I like this game.. correction, I LOVE this game. In WoW you can be someone even if you dont play this game 15 hours per day. People are just too used to the Everquest type of reward, where any kind of good drop means you have to either camp a mob for hours or sell your left testicle to buy it. dont consider green items in WoW as good items. They are OK items. They are enough to keep you a float, but not enough to make u stand out of the crowd. Now Blue items are items to be proud of and purple items are items that makes you stand out of the crowd and allow you to show off in chat channels.
    You say this game is easy, how many blue or purple items did you aquire? What level are you? Do you have any unique and rare items? Ive heard rumours of unique mounts even, if I could get taht id be like UBER cuase no1 else on my server (nor any other server as far as i know) got that yet.
    If this would of been EQ your claim would look something like this: "Ive got full set of rusty armor. This game is too easy cuase that rusty armor is very easy to kill. I only had to spend an hour killing lowbie orcs to get it"

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • KnightblastKnightblast Member UncommonPosts: 1,787


    You gotta be hardocre to be rich.

    No, you just have to farm the right mobs and have tradeskills that make it easy to sell stuff. You can make a lot of money in the late 30s right before you want the mount by (a) hunting humanoid mobs and either selling the fabric that they drop or making it into bandages and selling those to vendors and (b) hunting higher end skinnable mobs, skinning them and selling stacks of the skin, either on the market or to vendors. Do that for 2-3 days ( in addition to emptying your inventory, grabbing all drops and selling everything as per usual) and you will have a lot of money and should have enough for your mount. Another key is not buying all of your skills or spending a lot of money at the AH for a few levels. But it's not that hard to make money -- it does take some focus on it, but if you focus on it a bit you can make the money for the mount.


    I am casual player and i BARELy make enough money to buy new skills.

    Are spending money in the AH or trying to buy every skill? Even before I started focusing on makikng money for the mount, I was never broke in the game at all, and I used the AH and also purchased many (not all) skills.


    dont consider green items in WoW as good items. They are OK items. They are enough to keep you a float, but not enough to make u stand out of the crowd. Now Blue items are items to be proud of and purple items are items that makes you stand out of the crowd and allow you to show off in chat channels.

    The problem is that the economy around these items is drop-based. This has two effects. First it nerfs tradeskills significantly --- in WoW mostly you get better items through drops than you can from player-made items. There are exceptions to this, but for the most part the stuff for sale at the AH is from drops, and tradeskillers are hard pressed often to sell their items for a significant profit because they don't compete well with dropped/looted items for the most part (exceptions aside). So tradeskilling is basically not worthwhile ... it can be fun, but aside from the harvesting skills it is hard to make a lot of money from other players buying things that you make. The second impact of this is that it encourages loot farmers, which have been appearing on numerous servers as has been pointed out numerous times on the official boards.


    What level are you? Do you have any unique and rare items?

    I made it to level 45 with my main, level 25 with my second and level 15 with my third before simply getting bored with it. I had a few rares (blues, no purples) and good gear overall, high level tradeskills. Just got pretty boring after a while.

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221


    Originally posted by Novaseeker
    U r wrong again...
    Check alakhazam or any other WoW sites for skills cuase thats what I just did and after 20, it seems that druid has around 25 new unique skills . Ill round it up to 20 (to elimite some skills that are new but very close to the old ones, like the mark of the wild group spell that is very similar to the mark of the wild single target spell). So, 60-20=40 then 40/20 =2
    That means u get a new (unique) skill every 2nd level... Aint that good enough?

    Actually I just went to thott's and if you look at the skill list beginning after level 20 and scroll down you will see that other than feral skills there are 5-6 new rank 1 skills possible after level 20. There are a lot of cat (and to a certain extent other) feral skills available, but we all know that the cat form is broken and most Druids do not therefore invest in these skillls. If you leave those aside you're looking at 5-6 new skills (and that includes the recently nerfed "Sooth Animal" spell) and the rest of it is higher ranks of spells you already had at level 20 -- better moonfire, better wrath, better starfire, better roots, better rejuvenation, better regrowth, better healing touch, etc. So really aside from the broken cat form skills, you don't get many new skills after level 20 as a Druid. You get upgrades to existing skills, but your repertoire remains basically the same. Which was my point to begin with, more than the numbers. A Druid at lvl 45 is going to play pretty much the same as a Druid at lvl 22, only with stronger upgraded versions of more or less the same skills. Scrolling down the skill chart at thott's just confirms this.


    OK now u r changing what you were saying. Now you are saing some skills arent worth taking. or that they are broken. I could argue about druid cat form but thats a different topic. In any case, broken or not, there are a lot of new skills to gain, you are not stuck with just upgrades.

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221


    Originally posted by Novaseeker
    You gotta be hardocre to be rich.

    No, you just have to farm the right mobs and have tradeskills that make it easy to sell stuff. You can make a lot of money in the late 30s right before you want the mount by (a) hunting humanoid mobs and either selling the fabric that they drop or making it into bandages and selling those to vendors and (b) hunting higher end skinnable mobs, skinning them and selling stacks of the skin, either on the market or to vendors. Do that for 2-3 days ( in addition to emptying your inventory, grabbing all drops and selling everything as per usual) and you will have a lot of money and should have enough for your mount. Another key is not buying all of your skills or spending a lot of money at the AH for a few levels. But it's not that hard to make money -- it does take some focus on it, but if you focus on it a bit you can make the money for the mount.


    I am casual player and i BARELy make enough money to buy new skills.

    Are spending money in the AH or trying to buy every skill? Even before I started focusing on makikng money for the mount, I was never broke in the game at all, and I used the AH and also purchased many (not all) skills.


    dont consider green items in WoW as good items. They are OK items. They are enough to keep you a float, but not enough to make u stand out of the crowd. Now Blue items are items to be proud of and purple items are items that makes you stand out of the crowd and allow you to show off in chat channels.

    The problem is that the economy around these items is drop-based. This has two effects. First it nerfs tradeskills significantly --- in WoW mostly you get better items through drops than you can from player-made items. There are exceptions to this, but for the most part the stuff for sale at the AH is from drops, and tradeskillers are hard pressed often to sell their items for a significant profit because they don't compete well with dropped/looted items for the most part (exceptions aside). So tradeskilling is basically not worthwhile ... it can be fun, but aside from the harvesting skills it is hard to make a lot of money from other players buying things that you make. The second impact of this is that it encourages loot farmers, which have been appearing on numerous servers as has been pointed out numerous times on the official boards.


    What level are you? Do you have any unique and rare items?

    I made it to level 45 with my main, level 25 with my second and level 15 with my third before simply getting bored with it. I had a few rares (blues, no purples) and good gear overall, high level tradeskills. Just got pretty boring after a while.



    Farming mobs for items means you have more time then casual player. Casual player can invest 2-4 hours daily. I think 2-4 hours daily in my opinion is a reasonable classsification of a casula player. So, in 2-4 hours per day how much an you farm? Not much. Unless you farm instances that are much lower then your level, but then rewards are crappy and wont give u enough profit.
    the real farming comes in high level isntances where you need a solid group to farm for items. I am level 44 and the only time i was able to farm for blue items is on weekends when i can invest 5-10 hours to actualy get anything good, plus most drops are bind on pickup so you cant sell them. Unless I am missing something (if I do plz tell me i wouldnt mind farming to sell to make money) you cant realy farm alone in this game, and you cant farm if you cant invest more then 4-5 hours.
    And no, Im not buying anything in AH, occasionaly a fadeleaf, bought a dagger once for 1gold, thats about it.
    Also i have to disagree on drops vs player made items. It seems that you simply havent encountered crafters with blue recepieces. My guildies who are level 60 and are hardcore players they have TONS of blue recepieces that KICKASS. They are as good or better then blue drops.

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • KnightblastKnightblast Member UncommonPosts: 1,787


    Originally posted by jimmyman99
    Farming mobs for items means you have more time then casual player.

    Yes, I was referring to the professional farmers people have seen repeatedly in Ashzhara for example -- level 60 characters with level 40 gear farming mobs for items to sell at the AH to generate money for offline gold sales. That kind of farming. When you have a game where the economy revolves around loot drops and selling loot drops, it opens the door to this.

    For you to make money, you shouln't be farming drops (some people do this in instances with a group but I tend to agree it is time consuming for the return). You should be farming mageweave cloth or better and higher level skins in bulk volume and then selling those. They make pretty good coin in volume.


    Also i have to disagree on drops vs player made items. It seems that you simply havent encountered crafters with blue recepieces. My guildies who are level 60 and are hardcore players they have TONS of blue recepieces that KICKASS. They are as good or better then blue drops.

    Okay. We'll have to disagree. I think we both know that most of the playerbase does not get their items from crafters. You can point out exceptions and that's fine, they exist. The reality that I saw is that most people get their best items as drops and not as crafted items, but of course it is *possible* to do it the other way ... just not common in my own experience in the game.

  • ranebraneb Member UncommonPosts: 14



    Originally posted by jimmyman99


     My guildies who are level 60 and are hardcore players they have TONS of blue recepieces that KICKASS. They are as good or better then blue drops.




    well you dont get a lot of good, blue, recipes until high level. i have a blacksmither at 155 or more, dont remember exactly, and i have one blue recipe. That blue recipe ask some drop that are rare or expensive in AH.
  • KnightblastKnightblast Member UncommonPosts: 1,787


    OK now u r changing what you were saying. Now you are saing some skills arent worth taking. or that they are broken. I could argue about druid cat form but thats a different topic. In any case, broken or not, there are a lot of new skills to gain, you are not stuck with just upgrades.

    Okay I don't count the feral skills because the consensus of most of the Druid player base (again, exceptions aside because they only serve to prove the rule, really) is that the feral tree is broken. So I simply don't count those. Other than the feral skills, there is not much new on offer after level 20. You're pretty much looking at improvements to your core skills.

    Let's take another class. Mages. What new abilities (ie, new Rank 1 abilities) does the Mage get after level 20? He gets port spells, upgraded food and drink conjuring spells ... what else? Other than portals or conjuring, I counted 4-5 new spells total. Other than that it is upgrades to existing spells.

    What about the priest? He gets about another 8-9 rank one skills after level 20 (more than the Mage, but about the same if you equalize for the mage's port and conjuring spells).

    The moral of the story is that for the most part for most classes you don't get a lot new after level 20.

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221


    Originally posted by raneb
    Originally posted by jimmyman99
    My guildies who are level 60 and are hardcore players they have TONS of blue recepieces that KICKASS. They are as good or better then blue drops.
    well you dont get a lot of good, blue, recipes until high level. i have a blacksmither at 155 or more, dont remember exactly, and i have one blue recipe. That blue recipe ask some drop that are rare or expensive in AH.

    Aye thats true, and as it should be. We dont want bunch of people running around with blue items :)
    Takes some time/skill/money to have blue weapon or item.

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

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