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Territory Control Leaked Info.

username509username509 Member CommonPosts: 635

http://sandboxer.org/?p=111

 

 

We all know the devs at starvault sometime let slip little tidbits of information on the forums or over IRC before they released the “official” news to the public.

The last official word about the new territory control expansion/patch is from over a month ago. Last official news about the “TC” expansion.

Here’s some additional tidbits of information leaked from various sources.

Originally Posted by Raknar

But it is planned, otherwise Tindrem and MK would be conquerable. A safe place from the griefing (and politics) is precisely why they are not conquerable.

The problem when you start countering “griefing” mechanics is that you remove mechanics that can be used in a sandbox way. What if I want to outlaw all butchers from other guilds and want to form my own butchering cartel?

What if I want to outlaw any merchant in my town unless he pays the fee to the merchant guild?

Is it griefing? Of course not, its a powerfull sandbox tool. Not saying it should be free but it should not be limited to a point that I simply cannot do what I want in my territory or that I spend more time worried about the points to do it than actually running my cartel/extortion operation. You know… the fun part!

Yes it can be used for griefing, so does a sword next to a priest. So what? We’re not going to nerf swords just because they’re a griefing mechanism right?

This is the first tool for economic and political power that we have, lets not nerf it before its even released.

You probably right about this. Not so worried about their denomination but as to how easy people can use them.

Henrik replied

One important thing is PP loss, your guild can loose PP as well. We are carefully balancing PP gain and losses, also to prevent “dummy” guild to gain PP on, that is not allowed.

This gives us some insight on how the new territory control point system will work and we may use it to our own advantages.

We also learn from other posts that it’s more than just a one time point cost to make a player killable without receiving a murdercount. Henrik clues us in that there’s a cost over time to make a player or guild gray in your territory. If you run out of points your old adversaries may be able to run around your territory as a blue.

Black Opal gives us this little tidbit of information.

All actions in relations to territory control; even buying siege equipment costs a combination of CP, PP and Gold. So if you wish to outlaw someone, make sure that you have enough points of all sorts in order to do so. Do you want to turn the guards off? Also make sure that you have enough points.

So turning guards off in towns costs points, but leaving them in doesn’t? Usually a guard wants to be paid for his work, and I believe this should be true even for NPC guards. This is counter intuitive but it makes sense to give new players and independent crafters a fighting chance. A town without guards is just going to be empty with the occasional red player popping in to murder noobs.

Black Opal also mentions in another post that this TC patch will include some of the new GUI Mortal Online players have been waiting for.

BlackOpals most important bit of information he leaked about the territory control patch is this.

I want to remind everyone that you don’t have to build just 1 tower to cover a territory, the whole point of them forming a “Chain” back to the Keep is so that you plan and create redundant towers, that don’t generate CP, but in the case that a tower goes down, your territory is still the same, and your fringe towers still contribute CP.

So depending on how the owner structures the towers themselves, taking out a single one might actually do absolutely nothing. If you create a territory structure where taking out a single tower is a big loss; then probably you need analyze redundant tower placement very carefully, and rethink your strategy.

Finally we learn that Aphillas will be writing an “Impressions Blog” to explain how things have been going, and maybe even go into their experiences with the territory control and the testing process as a whole, and it should be posted in less then a week.

 

Ripped off some guys blog.

Never trust a screenshot or a youtube video without a version stamp!

Comments

  • RohnRohn Member UncommonPosts: 3,730

    Definitely some good info in there, along with some decent speculation.

    I'm interested in reading what Aphilas has to say about's the experiences the focus group has had with it so far.  Hopefully that will be out before the end of this week.

    Hell hath no fury like an MMORPG player scorned.

  • MONEWSMONEWS Member Posts: 66

    The real question an actual reporter would ask is.  Will this be like every single content patch SV has ever had and be broken as shit and not work for months.  Dawn is still not fully implemented and bugs it brought are still in game.  

    Also Should asset destruction be in the game right now before the TC patch??  It has been shown in the last couple weeks with 2 keeps being destroyed with the help of bugs and exploits that it should be turned off.  If TC is supposedly going to fix all the bugs and exploits currently in seiging people are losing assests that they would not lose after the fabled TC patch.

    Rohn I am asking you point blank do you think TC will be like every other content patch ot not?  If not why not?

  • deathshrouddeathshroud Member Posts: 1,366

    Originally posted by MONEWS

    The real question an actual reporter would ask is.  Will this be like every single content patch SV has ever had and be broken as shit and not work for months.  Dawn is still not fully implemented and bugs it brought are still in game.  

    Also Should asset destruction be in the game right now before the TC patch??  It has been shown in the last couple weeks with 2 keeps being destroyed with the help of bugs and exploits that it should be turned off.  If TC is supposedly going to fix all the bugs and exploits currently in seiging people are losing assests that they would not lose after the fabled TC patch.

    Rohn I am asking you point blank do you think TC will be like every other content patch ot not?  If not why not?

     Since the developers aproached this new tc patch differently than the previous patches, im willing to give them a chance beofre judging it based on previous patch history, the simple truth is they are trying things differently with a proper testing team, if that will = a better patch we will have to wait and see but im not about to condemn them already without experiencing it unlike yourself.

    I bleeive there will be a bug fixing patch released in the near future (before the tc patch) to fix some of those exploits issues with the current sieges. However both sieges were a dead cert to success eventually without exploits etc, having witnessed both as a neutral i can tell you they were pretty much delaying the inevitable and i beleive the day of each siege was the day both keeps would of flalen regardless. But its certianly an issue when thinking about smaller scale sieges that could potentially happen with more even numbers, However none of those have happened. If it was me, i would of disabled it yes, but i do not believe it would of changed the outcome of both of those sieges at that given time, disabling the siege mechanics during both of those sieges would have been more disastrous, i would of waited until both had finished.

    there are 2 types of mmo, imitators and innovaters.

  • MONEWSMONEWS Member Posts: 66

    Originally posted by deathshroud

    Originally posted by MONEWS

    The real question an actual reporter would ask is.  Will this be like every single content patch SV has ever had and be broken as shit and not work for months.  Dawn is still not fully implemented and bugs it brought are still in game.  

    Also Should asset destruction be in the game right now before the TC patch??  It has been shown in the last couple weeks with 2 keeps being destroyed with the help of bugs and exploits that it should be turned off.  If TC is supposedly going to fix all the bugs and exploits currently in seiging people are losing assests that they would not lose after the fabled TC patch.

    Rohn I am asking you point blank do you think TC will be like every other content patch ot not?  If not why not?

     Since the developers aproached this new tc patch differently than the previous patches, im willing to give them a chance beofre judging it based on previous patch history, the simple truth is they are trying things differently with a proper testing team, if that will = a better patch we will have to wait and see but im not about to condemn them already without experiencing it unlike yourself.   Are you saying SV has lied this whole time saying "we have testers and we test extensively?  I remember many times Henrik himself saying we have tester but when you bring it to the live server all these problems pop up.

    I bleeive there will be a bug fixing patch released in the near future (before the tc patch) to fix some of those exploits issues with the current sieges. However both sieges were a dead cert to success eventually without exploits etc, having witnessed both as a neutral i can tell you they were pretty much delaying the inevitable and i beleive the day of each siege was the day both keeps would of flalen regardless. But its certianly an issue when thinking about smaller scale sieges that could potentially happen with more even numbers, However none of those have happened. If it was me, i would of disabled it yes, but i do not believe it would of changed the outcome of both of those sieges at that given time, disabling the siege mechanics during both of those sieges would have been more disastrous, i would of waited until both had finished.

    It really does not matter if the seiges would of been a success with or without exploits and bugs.  I think all asset destruction should be turned off right now.  The GMS have said there are a lot of bugs right now and we really can not do anything about it.  That is giving anyone a reason to exploit now., because supposedly the TC patch will fix all the bugs.  Also why do you think there will be a fix patch before TC.  The Devs and GMS have said we are working on TC bgfixes are going to have to wait.  Psycho BIully has asked many times in threads about bug fixes before TC and has not gotten an answer.  Are you privy to info tohers are not??

    If TC patch is going to fix the bugs and exploits currenty in the game around seiging then asset destruction should be turned off until the TC it is common sense.

    I made a couple rebuttles in what you said.  I would just like to thank you for replying it seems the pro MO mouthpieces like to copy and paste and not actually discuss.

  • PeckusPeckus Member Posts: 138

    Originally posted by deathshroud

     

     Since the developers aproached this new tc patch differently than the previous patches, im willing to give them a chance beofre judging it based on previous patch history, the simple truth is they are trying things differently with a proper testing team, if that will = a better patch we will have to wait and see but im not about to condemn them already without experiencing it unlike yourself.

     

    Ummm WHAT??? Henriks been touting a Testing Team forever and even said it was being expanded when SV patched a HOLE into the world last year.  Lets face it..Starvault had to scrape the bottom of the barrel for the "new" testers.  What type of person would send a gaming company a copy of their ID/Passport to help test 1.5 years after release?

     

    Spamming "Post Report" Tool
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  • TalonsinTalonsin Member EpicPosts: 3,619

    Originally posted by deathshroud

     im not about to condemn them already without experiencing it unlike yourself.

    I am a bit confused.  Have you not already experienced bugs and exploits from most other patches/upgrades that SV has rolled out?  Are you saying that "Dawn" was of such a high quality that it would not lead you to question the next content patch? 

    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • MONEWSMONEWS Member Posts: 66

    Originally posted by Talonsin

    Originally posted by deathshroud

     im not about to condemn them already without experiencing it unlike yourself.

    I am a bit confused.  Have you not already experienced bugs and exploits from most other patches/upgrades that SV has rolled out?  Are you saying that "Dawn" was of such a high quality that it would not lead you to question the next content patch? 

    Exactly my point.  Every fanzealot forgets the track record,  I think they all have the same problem as the guy in Memento.  And if it is not memory to blame then it is an excuse.  The new excuse is "they have 17 player testers".  How is that even a valid excuse SV has told us from the start they have a testing team.  Either SV has been lying about that or their testers are very inept.  Either way SV lied or they are stupid.

    I am using plain fact.  FACT all content patches have been horrible.

  • PicklebeastPicklebeast Member Posts: 273

    Originally posted by MONEWS

    Originally posted by Talonsin


    Originally posted by deathshroud

     im not about to condemn them already without experiencing it unlike yourself.

    I am a bit confused.  Have you not already experienced bugs and exploits from most other patches/upgrades that SV has rolled out?  Are you saying that "Dawn" was of such a high quality that it would not lead you to question the next content patch? 

    Exactly my point.  Every fanzealot forgets the track record,  I think they all have the same problem as the guy in Memento.  And if it is not memory to blame then it is an excuse.  The new excuse is "they have 17 player testers".  How is that even a valid excuse SV has told us from the start they have a testing team.  Either SV has been lying about that or their testers are very inept.  Either way SV lied or they are stupid.

    I am using plain fact.  FACT all content patches have been horrible.

    -And when this one is a bloody mess, new bugs galore, old bugs return, new exploits, non implemented/working features, etc. etc. SV will come along and announce the next shiny idea (leaving all the problems of this "shiny" unadressed, unfinished and turned off- The fanboys will AGAIN sayy the same broken record lines  we have been hearing from the start.)

    -And thus is the circle of life. Some people never learn and never will.

    {mod edit}

  • RegorzRegorz Member Posts: 13

    Originally posted by MONEWS

    Originally posted by Talonsin


    Originally posted by deathshroud

     im not about to condemn them already without experiencing it unlike yourself.

    I am a bit confused.  Have you not already experienced bugs and exploits from most other patches/upgrades that SV has rolled out?  Are you saying that "Dawn" was of such a high quality that it would not lead you to question the next content patch? 

    Exactly my point.  Every fanzealot forgets the track record,  I think they all have the same problem as the guy in Memento.  And if it is not memory to blame then it is an excuse.  The new excuse is "they have 17 player testers".  How is that even a valid excuse SV has told us from the start they have a testing team.  Either SV has been lying about that or their testers are very inept.  Either way SV lied or they are stupid.

    I am using plain fact.  FACT all content patches have been horrible.

    They didnt have a testing team untill some months ago when they let the counsellors etc test. Every patch up to now was either not tested or rushed out by mr nystrom. I hope with the new team they wil stop releasing broken updates.

  • MONEWSMONEWS Member Posts: 66

    Originally posted by Regorz

    Originally posted by MONEWS


    Originally posted by Talonsin


    Originally posted by deathshroud

     im not about to condemn them already without experiencing it unlike yourself.

    I am a bit confused.  Have you not already experienced bugs and exploits from most other patches/upgrades that SV has rolled out?  Are you saying that "Dawn" was of such a high quality that it would not lead you to question the next content patch? 

    Exactly my point.  Every fanzealot forgets the track record,  I think they all have the same problem as the guy in Memento.  And if it is not memory to blame then it is an excuse.  The new excuse is "they have 17 player testers".  How is that even a valid excuse SV has told us from the start they have a testing team.  Either SV has been lying about that or their testers are very inept.  Either way SV lied or they are stupid.

    I am using plain fact.  FACT all content patches have been horrible.

    They didnt have a testing team untill some months ago when they let the counsellors etc test. Every patch up to now was either not tested or rushed out by mr nystrom. I hope with the new team they wil stop releasing broken updates.

    Henrick has said since release all patches are tested.  Look in the dev tracker.

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