It looks like you're new here. If you want to get involved, click one of these buttons!
I've played this game for some days and played about 3 classes. But there are 12 classes in this game, which do u want to be?
provide some basic info about those classes here, hope can help you:
Beginner
Beginner is a player's starting point, which is the introduction stage before deciding on a class. At this stage, players do not have any exclusive skills of a class. However, it is crucial for players to get familiar with the basic operation guide in order to succeed later.
Advance classes: Warrior, Rogue or Magician
Warrior
Warrior is the class of highest defense. As a warrior, you are always in the front line of a battle protecting the whole troop.
Weapon(s):1-H sword and 1-H hammer
Advance classes: Knight or Fighter
Rogue
Rogues boast extraordinary dodge ability, and will impose a deadly strike on monsters while dodging them easily.
Weapon(s):daggers
Advance classes: Artist or Scout
Magician
With magic powers, Magicians can assist the party in adventures. Some Magicians will impose huge damage on monsters while others will increase their partner's fighting ability. However, Magicians are not recommended to approach monsters alone.
Weapon(s):Staff
Advance classes: Priest or Warlock
to be continued
Comments
None, it is not a game, it is a boardroom pitch
Knight
In the second class advancement, defense-oriented Warriors can choose to be Knights. Knights boast highest Defense and have the abilities to use shields. Shield's extra high parry makes them the mainstay of a party.
Weapon(s):Shields
Figher/Warrior(same meaning)
In the second class advancement, attack-oriented Warriors can choose to be Fighters. Fighters boast high attack apart from high Hit Points and Defense.
Weapon(s):2-H sword and 2-H axe
Scout
In the second class advancement, combat-oriented Rogues can choose to be Scouts. Scouts boast various combat patterns and behave well in both long-distance Attack and melee Attack.
Weapon(s):Bows
To be continue
continues------
----------------------------------------------------------
Artist
In the second class advancement, assist-oriented Rogues can choose to be Artist. Artists can usually kill a great number of monsters, improve combat ability of the whole party and make the adventure more, well, “artsy”.
Weapon(s):1-H sword
Warlock
In the second class advancement, Magicians devoted in powerful magic destruction can choose to be Warlocks who can attack monsters with immense elemental magic of various beads.
Weapon(s):Daggers
Priest
In the second class advancement, devoted Magicians can choose to be Priests who possess strong recovery and assist ability.
Weapon(s):1-H hammer