Originally posted by Distopia Originally posted by bunnyhopper It depends what they mean. SWG had a better community before the time it had "social tools" like storyteller stuff. That is because back before then the mmorpg audience was different and in general mmos were built around a more world simulation model which drove community interaction. An older, more rpg centric community in a sandbox mmorpg will have a "better" community than most modern themepark games, regardless of what artificial social tools you try to add to them.
This^.. SWG had a good community from day one on, most people you met were social it had nothing to do with the tools given.
I disagree. If the game doesn't provide players the chance to socialize they won't. If taking time out to socialize negatively impacts game play than people wont take time to do it.
Sent me an email if you want me to mail you some pizza rolls.
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SWG had a good community from day one on, most people you met were social it had nothing to do with the tools given.
I disagree. If the game doesn't provide players the chance to socialize they won't. If taking time out to socialize negatively impacts game play than people wont take time to do it.
Sent me an email if you want me to mail you some pizza rolls.