This is only for the rpers, so please if you do not rp then you should not be here. I would gladly pay 20 dollars a month for an enforced rp rules server, with gms that take an active role in the world with events, etc aka EQ1
Question is as an rper would you?
no!! RP is done in the mind.. I can care less what other people do. I play on the PvE server.
First, i do not believe that GM run events are really possible in MMOs. There is simply too many people, and either only "few" get to expeirence the stuff or the event has to be massive and thus shallow because Your action are meaningless. Story based events work so much better in smaller, more controlled environment, when every single character can actually participate without it turning into one big chaotic mess.
I'd rather see tools that allow players to create "events" for their friends/guildies.
It is definately possible for GM events to run well. As an EQ player from the old days (2001) I witnessed such GM events all over the world of Norath. Skeleton attacks in South Karanas, not just spawned giant skelletons but controlled by GMs that would give chase. Dragons controlled by GMs that did some really neat stuff in the Dreadlands. There are simply too many to list lol. Of course it is my opinion that they ran well, but everyone at the events thought them to be outstanding.
Second thing... Why should i pay additional money for a company to care about ruleset they set up themselves? It should be by default, and while i understand it's troublesome to police several servers, each with few thousand of players with the limited staff, i still believe They could do much better jobw ith it if only they would put some effort. Currently there is almost no consequence for having idiotic name or being jack ass that disturbs RP of other's because it takes forever for the GMs to really start doing something about it. If you need 30-50 or more peopel to report a name that obviously does not belong in the setting something isin't working right.
Unfortunately, i feel it is the quality of GMs that make a difference to the game more so than the money. It just felt like issues were adressed much quicker and the GMs were so much more involved back in those days. I really dont know what is involved in controlling GM characters in game or what it takes to do an event as a GM but what i do know is that they did it right before, and they should be able to do it again.
The GM events now are more like taking a zone, spawning a bunch of different mobs (commonlands warewolf event) turning the sky red, despawning at a specific time. No GM controlled mob or GM interaction. It just seems... I dunno ... Lazy ? lol.
Throwing money at someone does not make them good at thier job. Passion and Pride in your work, that makes you good at your job.
I have not played in a year or so, so if things have changed please by all means let me know and I will gladly part with some of my hard earned cash to be back in the EQ world once more.
As an EQ Quest Coordinator from the old days (2000, Karana server), I ran such GM events all over the world of Norrath. There were very few GM events available for us to perform that consisted of anything other than "turn into aviaks and defend the Aviak treehouse". The few exceptions were the ones where a non-combat NPC would recruit a single player or a single group (first come, first served) to go to a specific location or escort them through some GM-controlled ambushes.
I can promise you that not everyone thought these events were outstanding. After pretty much every quest that we ran, there were complaints in /shout and /petition from people who died in the event, people who weren't able to participate, and people who didn't get a reward. And only a very small number of people even heard of these events in the first place because we couldn't run them very often.
FYI, regarding "the quality of GMs that make a difference to the game more so than the money": until the Guide program was disbanded (maybe in 2001? it was after I left), most of the "GMs" that you interacted with were actually volunteer Guides who got a free account in exchange for 10 hours a week of volunteer work.
As for enforced RP, I don't see that working either. The rules would need to be written very specifically (otherwise there's no possible way that GMs could enforce them consistently), and then in time they wouldn't matter. Along with the wide variety of opinions of what proper roleplaying is, there are also a large range of varying tolerances. If the server community settled upon a comfortable standard but the standard didn't match the rules word-for-word, you could harass/troll other players by reporting them for "acceptable RP" that fell outside the rules or by engaging in "unacceptable RP" that fell within the rules.
This is only for the rpers, so please if you do not rp then you should not be here. I would gladly pay 20 dollars a month for an enforced rp rules server, with gms that take an active role in the world with events, etc aka EQ1
Question is as an rper would you?
Seems to me that if you want extra services paying for that is not a bad thing....
THe biggest problem with roleplayers is that they all have different ideas about roleplaying.... I myself am a very casuall roleplay, but playing on RP servers i allways /say /shout /emote in character.... But in all other chats i am OOC...
I love roleplaying, and i loved those events in EQ, just sitting around a GM that was telling lore based stories with 50 people listening to them was awesome and immersive...
I think i would pay the 5 dollar extra, if those RP servers aren't domminated by roleplay ellitists that condemn everyone that doesn't live up to their extremely high roleplay standards.... thats not fun for me... and i play games to have fun.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Quite happy to, but it will never happen. Roleplaying is now a bad word at MMO companies, it used to be a mainstay of MMO's but is now a token add on. A bit like the uncle who keeps turning up at family events but no one wants to see.
Increasing base price in anything is tricky to do, the best chance of doing this would be to have a separate roleplaying server for the xtra fee. But as I say there is no interest in anything like this since we were joined by the console kids some five years ago.
This is only for the rpers, so please if you do not rp then you should not be here. I would gladly pay 20 dollars a month for an enforced rp rules server, with gms that take an active role in the world with events, etc aka EQ1
Question is as an rper would you?
I totally would. Besides the obvious you already stated it will also decrease interest for the occasional "RP griever".
Quite happy to, but it will never happen. Roleplaying is now a bad word at MMO companies, it used to be a mainstay of MMO's but is now a token add on. A bit like the uncle who keeps turning up at family events but no one wants to see.
Increasing base price in anything is tricky to do, the best chance of doing this would be to have a separate roleplaying server for the xtra fee. But as I say there is no interest in anything like this since we were joined by the console kids some five years ago.
I agree with your take on the MMO companies and their attitude towards RP, while feeding sugar highs to their player base of choice.
Yet...look at Skyrim. They went all out on the RP atmosphere, to great success. While Skyrim is a Single Player game, they still went for the RP world. I think there's a huge market out there "waiting.........waiting" (from an NPC in Skyrim).
Comments
no!! RP is done in the mind.. I can care less what other people do. I play on the PvE server.
Philosophy of MMO Game Design
No. You can roleplay and do it with others, and you don't have to pay extra to roleplay. If you want to pay extra, please just donate it to me.
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The game is dead not, this game is good we make it and Romania Tv give it 5 goat heads, this is good rating for game.
As an EQ Quest Coordinator from the old days (2000, Karana server), I ran such GM events all over the world of Norrath. There were very few GM events available for us to perform that consisted of anything other than "turn into aviaks and defend the Aviak treehouse". The few exceptions were the ones where a non-combat NPC would recruit a single player or a single group (first come, first served) to go to a specific location or escort them through some GM-controlled ambushes.
I can promise you that not everyone thought these events were outstanding. After pretty much every quest that we ran, there were complaints in /shout and /petition from people who died in the event, people who weren't able to participate, and people who didn't get a reward. And only a very small number of people even heard of these events in the first place because we couldn't run them very often.
FYI, regarding "the quality of GMs that make a difference to the game more so than the money": until the Guide program was disbanded (maybe in 2001? it was after I left), most of the "GMs" that you interacted with were actually volunteer Guides who got a free account in exchange for 10 hours a week of volunteer work.
As for enforced RP, I don't see that working either. The rules would need to be written very specifically (otherwise there's no possible way that GMs could enforce them consistently), and then in time they wouldn't matter. Along with the wide variety of opinions of what proper roleplaying is, there are also a large range of varying tolerances. If the server community settled upon a comfortable standard but the standard didn't match the rules word-for-word, you could harass/troll other players by reporting them for "acceptable RP" that fell outside the rules or by engaging in "unacceptable RP" that fell within the rules.
yes yes yes
I would
I should be one of the GMs though free or paid
Absolutely I would.
TRUST THE COMPUTER! THE COMPUTER IS YOUR FRIEND!
Stay Alert! Trust No One! Keep Your Laser Handy!
Yellow Clearance Black Box Blues!
Seems to me that if you want extra services paying for that is not a bad thing....
THe biggest problem with roleplayers is that they all have different ideas about roleplaying.... I myself am a very casuall roleplay, but playing on RP servers i allways /say /shout /emote in character.... But in all other chats i am OOC...
I love roleplaying, and i loved those events in EQ, just sitting around a GM that was telling lore based stories with 50 people listening to them was awesome and immersive...
I think i would pay the 5 dollar extra, if those RP servers aren't domminated by roleplay ellitists that condemn everyone that doesn't live up to their extremely high roleplay standards.... thats not fun for me... and i play games to have fun.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Quite happy to, but it will never happen. Roleplaying is now a bad word at MMO companies, it used to be a mainstay of MMO's but is now a token add on. A bit like the uncle who keeps turning up at family events but no one wants to see.
Increasing base price in anything is tricky to do, the best chance of doing this would be to have a separate roleplaying server for the xtra fee. But as I say there is no interest in anything like this since we were joined by the console kids some five years ago.
I totally would. Besides the obvious you already stated it will also decrease interest for the occasional "RP griever".
I agree with your take on the MMO companies and their attitude towards RP, while feeding sugar highs to their player base of choice.
Yet...look at Skyrim. They went all out on the RP atmosphere, to great success. While Skyrim is a Single Player game, they still went for the RP world. I think there's a huge market out there "waiting.........waiting" (from an NPC in Skyrim).
Once upon a time....