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Skyrim Difficulty lvl

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  • KhrymsonKhrymson Member UncommonPosts: 3,090

    Vegetable Soup is great for a beginner recipie, and staying alive.   1HP & 1Stamina regen every 1sec for 720sec...and its very easy to make as the ingredients are everywhere!

  • BrenelaelBrenelael Member UncommonPosts: 3,821

    Originally posted by Sovrath

    Yeah, I'm coming to the conclusion that the reason I take down some mobs and npc's is that, let's face it, to them I'm a bad ass.

    However, not but 20 mintues ago I was running around in circles healig myself and getting in fire attacks because some bandit chief was kicking my butt.

    Nothing heroic in that but I wonder if there should be a scream like a little girl feature when a player does that?

    Definately something the modders will probably add. LOL

     

    Bren

    while(horse==dead)
    {
    beat();
    }

  • Trolldefender99Trolldefender99 Member UncommonPosts: 416

    I'll probably stick with Adept...supposedly after a few levels, it gets a lot harder. Some challenges are easy, others impossible. Made a thread on Steam forums, and I guess it was easy at first and they put it to expert...and they ended up going to adept. All depends on the person really. Some people find it easy on Master, others find expert perfect...

     

    I believe all difficulty does is raise damage/health of the npcs...where as adept is more...well...balanced...normal...I don't think it improves the AI or anything with higher difficulties. 

     

    One thing I like about adept, is combat is a bit more realistic...on Master it takes fights a long time. Which may be fine to some. But like as an archer, it seems more realistic to me to 1 hit npcs in the head (or two hit them), then take 15 arrows or something to fall. Just as an example of course, since like giants are impossible lol

  • fundayzfundayz Member Posts: 463

    Both Morrowind and Oblivion felt too easy except for a couple specific situations. Skyrim on the other hand seems to have nailed the difficulty, at least in the first couple hours.

    Normal enemies such as bandits and the draugr are pretty weak but there are many other monsters that can kill you with ease, even when you are prepared for them.

    I have been one-shotted by a Giant Frostbite Spider, owned by a Wispmother, one shotted by a Giant, killed  in three glancing fire bolts by a Hagraven, etc...

  • tazarconan7tazarconan7 Member Posts: 74

    Originally posted by DarkPony

    Default is pretty well balanced in my opinion. Unlike Oblivion, there are creatures and npc's out there that can one shot you if you are not careful. I personally avoid some encounters because of the danger. You will die now and then in Skyrim.

    But there is some scaling involved: I played through a particular quest with a hard npc to kill at level 16, my flatmate played through that at level 26 and he had an even harder time getting past it. So I think at least damage / skill levels and healthpoints get increased at higher levels.

    My impression: more of a challenge than Oblivion's easy mode leveling-list system.

    Aha! Most intresting. Especially the part about having chance to get almost one shotted by some enemies.

    Had to see that from some enemies on Morrorwind that had a chance to crit (almost one shot u as well ;P ).

    I guess some scalling involving some certain quests is ok.  If its harder than oblivion its a good thing. Was hoping to hear also 2 things Darkpony.

    1.The so called backpedalling ,meaning run fast backwards and shoot arrows works in skyrim as well? Or they fixed it?  meaning moving backwards has a slow speed.

    2.Most battles with humanoids were like this. U move forward towards the enemy waiting he starts to perform attacks then fast move back, hes exposed u attack and hit. and sadly u could repeat it atevery battle this making combat bit silly in oblivion sometimes.

    So do enemies have more un-predictable behaviors in combat? Something similar to Gothic 3 Enchanced edition maybe(orcs,goblins are real pain in the ash if more than one especially),where u must watch very carefully all time swords and enemies movements before u move or attack.

  • tazarconan7tazarconan7 Member Posts: 74

    Originally posted by maskedweasel

    I think mine is set on default right now, and thats where I like it.  I've restarted my game like, 4 times, trying new builds from the start and seeing different things and sure enough I've seen different stuff every time I've restarted, even when going through the same areas.

     

    But I noticed that early on, the mage is tough to work with,  but going a melee route is the toughest if you have absolutely no ranged capability.  Going an archer route seemed to be the easiest... I was able to solo anything and everything including a few dragons, giants,  spriggons...  atronachs... etc -  all before level 7.   Yes, these fights took a while,  but they were a lot of fun, and losing aggro by having a high sneak is really easy.

     

    Even in melee range a well placed shout does wonders for the archer even when you have large groups after you or if you aggro too many.   

    In oblivion i was playing an archer but there were certain uhm problems(ah my chest,back) when enemies after shooting them some arrows were coming in melle range where the archer is kinda weak.

    So how come archer is kinda easier in skyrim? U mean bow does alot of dmg ,enough to shoot down enemies tough as dragons and giants by using just bow? I mean wont u have to change to melee weapons when enemies come close to u?

  • tazarconan7tazarconan7 Member Posts: 74

    Originally posted by Brenelael

    I rarely died in Oblivion or Morrowind... I die a lot in Skyrim. It's not that it's a lot harder... It's just 'smarter'. The much improved AI mixed with the kinda random scaling makes it a game where rushing in is definately NOT the best strategy. You have to be a lot more tactical in this game than any TES game before. Some encounters are very easy but then there are others that will hand you your ass fairly quick. In this game when you see a group of Bandits you really have to make a game plan before you engage as there may be some very powerful ones mixed in with the group. This goes triple for Mage and Stealth type characters.

     

    Overall I would say the dificulty on 'Adept' is perfect for what 'Normal' should be in a game. Of course you can make it easier or harder if you prefer but if you do make it harder be prepared to reload a lot. This definately isn't like Obivion or Morrowind in the difficulty as it's a lot more all over the place like a good 'Open World' game should be.

     

    Bren

    Intresting ,thanks alot. if A.I. is better that's good news.

  • TealaTeala Member RarePosts: 7,627

    Originally posted by Sovrath

    I just got chased by an ice wolf (on expert) that kicked my ass.

    didn't even bother taking my name. image

    Have you faced off with a Frost Troll?  They have natural healing...so unless you can keep doing damage at a steady pace, you'll not take him down easily.   Oh and that is if you can withstand his crushing blow.  Two hits and I was dead.   :(

  • fundayzfundayz Member Posts: 463

    Originally posted by tazarconan7

    Originally posted by maskedweasel

    I think mine is set on default right now, and thats where I like it.  I've restarted my game like, 4 times, trying new builds from the start and seeing different things and sure enough I've seen different stuff every time I've restarted, even when going through the same areas.

     

    But I noticed that early on, the mage is tough to work with,  but going a melee route is the toughest if you have absolutely no ranged capability.  Going an archer route seemed to be the easiest... I was able to solo anything and everything including a few dragons, giants,  spriggons...  atronachs... etc -  all before level 7.   Yes, these fights took a while,  but they were a lot of fun, and losing aggro by having a high sneak is really easy.

     

    Even in melee range a well placed shout does wonders for the archer even when you have large groups after you or if you aggro too many.   

    In oblivion i was playing an archer but there were certain uhm problems(ah my chest,back) when enemies after shooting them some arrows were coming in melle range where the archer is kinda weak.

    So how come archer is kinda easier in skyrim? U mean bow does alot of dmg ,enough to shoot down enemies tough as dragons and giants by using just bow? I mean wont u have to change to melee weapons when enemies come close to u?

    Archery is much better in Skyrim than it has ever been in TES. Now, when I say better I don't mean "stronger", i mean funner and more balanced.

    For one, when you have an arrow notched you can't move very fast, meaning you can't just backpedal and shoot charging enemies indefinitely. The perks available make a huge difference when making an "Archer" character: You can get a Zoom, a time slow, and even increase your movement speed with a notched arrow (to increase mobility). Furthermore, you also have a weak melee attack with your bow that will stagger enemies.

    The damage increase in addition to the above has made the "Archer" build very viable for once.

  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by Teala

    Originally posted by Sovrath

    I just got chased by an ice wolf (on expert) that kicked my ass.

    didn't even bother taking my name. image

    Have you faced off with a Frost Troll?  They have natural healing...so unless you can keep doing damage at a steady pace, you'll not take him down easily.   Oh and that is if you can withstand his crushing blow.  Two hits and I was dead.   :(

    1 hit here, was sitting  watching two giants fight another npc had my armor off and on my horse, another came up from off screen took me and my horse out with one crushing blow I LOL'd.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • Trolldefender99Trolldefender99 Member UncommonPosts: 416

    Originally posted by Teala

    Originally posted by Sovrath

    I just got chased by an ice wolf (on expert) that kicked my ass.

    didn't even bother taking my name. image

    Have you faced off with a Frost Troll?  They have natural healing...so unless you can keep doing damage at a steady pace, you'll not take him down easily.   Oh and that is if you can withstand his crushing blow.  Two hits and I was dead.   :(

    was that on expert or the default difficulty?

  • BrenelaelBrenelael Member UncommonPosts: 3,821

    Originally posted by tazarconan7

    Originally posted by maskedweasel

    I think mine is set on default right now, and thats where I like it.  I've restarted my game like, 4 times, trying new builds from the start and seeing different things and sure enough I've seen different stuff every time I've restarted, even when going through the same areas.

     

    But I noticed that early on, the mage is tough to work with,  but going a melee route is the toughest if you have absolutely no ranged capability.  Going an archer route seemed to be the easiest... I was able to solo anything and everything including a few dragons, giants,  spriggons...  atronachs... etc -  all before level 7.   Yes, these fights took a while,  but they were a lot of fun, and losing aggro by having a high sneak is really easy.

     

    Even in melee range a well placed shout does wonders for the archer even when you have large groups after you or if you aggro too many.   

    In oblivion i was playing an archer but there were certain uhm problems(ah my chest,back) when enemies after shooting them some arrows were coming in melle range where the archer is kinda weak.

    So how come archer is kinda easier in skyrim? U mean bow does alot of dmg ,enough to shoot down enemies tough as dragons and giants by using just bow? I mean wont u have to change to melee weapons when enemies come close to u?

    It's not the bow itself that is more deadly... It's the Perk system. If you put a lot of points into Marksman and Stealth you get pretty deadly. Put them into Stealth and One-Handed Weapons and you get just as deadly with Daggers. The new Perk System takes this Elder Scrolls game to a whole new level of game play and makes it so literally thousands of very viable character builds are possible. It also makes the combat very complex as multiple moves are possible for every build during combat. Some are automatic and some are directly controlled by the player. This isn't anything like the 'Click Fest' that was the combat in Morrowind and Oblivion. Timing and Finesse are crucial elements in this game.

     

    Bren

    while(horse==dead)
    {
    beat();
    }

  • UhwopUhwop Member UncommonPosts: 1,791

    Originally posted by hazy

    I'm playing at the default Adept difficulty and I think its really good. Some fights are way harder than others. Sometimes you have to strategize and sometimes you can just hack n slash but in general I think the difficulty is near perfect.

    This has been my experience. 

    I've come across some stuff that I die several times trying to kill someone, and then others were it's a cake walk.  I really think it depends on some of the encounters themselves.

    I won't go into any dwarven ruins at lvl 11, that's for sure.  Was geting my rear handed to me by mechanical spiders.  I kept avoiding giants, and then figured what the hell, I've HELPED kill two dragons, how hard can they be?  One hit was all it took, and I died.

    I'm playing on the PS3, and kept the difficulty at whatever it defaults to, and I'm finding it to be a very nice balance.

  • TruthXHurtsTruthXHurts Member UncommonPosts: 1,555

    I'm playing a shadowknight type build. I had to break down and buy the summon fair atrioch spell to beat my first hagraven. I was level 6 and I know she was over level 9 becaus emy fear spell could not affect her. She was in a raised position, and had an explosive fireball spell. All I could do ot beat her was summon, and take shots at her with my bow.

    "I am not in a server with Gankers...THEY ARE IN A SERVER WITH ME!!!"

  • EmhsterEmhster Member UncommonPosts: 913

    I find it fine. I'd like it to be more even as sometimes you enter a spot and you die in seconds and other times it gets too easy, especially bandits or wolves.

    I'm not quite sure how it scales out. If it scales on your level then it's tempting to neglect any tradeskills to focus on improving your combat and defense abilities.

  • Matticus75Matticus75 Member UncommonPosts: 396

    For me its fine, I dont want a one shot one kill, and la la la here, a la la la their, all at them same time sitting like Al Bundy...

     

    I like to know I need to approach the situation tactically, but not to a point where it becomes an IQ test or an adventure game that requires mastery of boulian algebra

     

    (forgive my spelling, im not at work nor running for office)

     

     

  • SuperXero89SuperXero89 Member UncommonPosts: 2,551

    I found that the game is fairly easy outside of some spots where certain enemies seemed pretty overpowered for my character.  Of course, a lot of that could be due to bad build decisions.

     

    Overall though, the game is nowhere near as difficult as Morrowind, but it's not as easy as Oblivion.

  • BergirBergir Member Posts: 299

    I'm surprised at how fast i can die in some fights, for the most part seems fine to me.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197

    Originally posted by fundayz

    Originally posted by tazarconan7


    Originally posted by maskedweasel

    I think mine is set on default right now, and thats where I like it.  I've restarted my game like, 4 times, trying new builds from the start and seeing different things and sure enough I've seen different stuff every time I've restarted, even when going through the same areas.

     

    But I noticed that early on, the mage is tough to work with,  but going a melee route is the toughest if you have absolutely no ranged capability.  Going an archer route seemed to be the easiest... I was able to solo anything and everything including a few dragons, giants,  spriggons...  atronachs... etc -  all before level 7.   Yes, these fights took a while,  but they were a lot of fun, and losing aggro by having a high sneak is really easy.

     

    Even in melee range a well placed shout does wonders for the archer even when you have large groups after you or if you aggro too many.   

    In oblivion i was playing an archer but there were certain uhm problems(ah my chest,back) when enemies after shooting them some arrows were coming in melle range where the archer is kinda weak.

    So how come archer is kinda easier in skyrim? U mean bow does alot of dmg ,enough to shoot down enemies tough as dragons and giants by using just bow? I mean wont u have to change to melee weapons when enemies come close to u?

    Archery is much better in Skyrim than it has ever been in TES. Now, when I say better I don't mean "stronger", i mean funner and more balanced.

    For one, when you have an arrow notched you can't move very fast, meaning you can't just backpedal and shoot charging enemies indefinitely. The perks available make a huge difference when making an "Archer" character: You can get a Zoom, a time slow, and even increase your movement speed with a notched arrow (to increase mobility). Furthermore, you also have a weak melee attack with your bow that will stagger enemies.

    The damage increase in addition to the above has made the "Archer" build very viable for once.

    Pretty much this,  I use full on stamina, archery, sneak and apothecary to basically be a stealth poison archer. (enchanting works well too as I would say 80% of my kills are 1 hit stealth kills and enchanting can give you extra DPS like poison)

     

    It really helps to have the poison of enchantments (not that its always necessary) as, unlike the mage you can fire off arrows that use an enemies elemental weakness and have guaranteed 3X crits on them.  Then you can slow time when they close in and shoot them in the face,  you lose aggro extremely quickly with sneak and can dodge attacks fairly well with the silent roll,  never set off traps, and if all else fails,  when you spec stamina you can outrun anything until aggro drops and sneak back up later to kill them.  

     

    My favorite build right now is the mage though,  it leaves the challenge in as I can take very little damage even when dual casting stone flesh, but I tear through just about every enemy unless they are a mage or elemental.  I love setting up runes and planning out an attach,  pulling them in with an atronach and anything that kills my atronach and gets through my rune gets a double fireball/chain lightning to the face.



  • SovrathSovrath Member LegendaryPosts: 32,976

    I "discovered" two spriggans when I found a body in a very lovely area.

    I initially thought it was just some murder. well, Not only are spriggans a lot cooler in Skyrim, they also face planted me in the dirt faster than you could say Green Peace.

    I also found a Blood Dragon that was pretty challenging. I still might up the dragon breath when they put the toolset out.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • KenaoshiKenaoshi Member UncommonPosts: 1,022

    Well.. im playing on max dificulty. I would not say its hard... but something aint right...

     

    [SPOILER ALERT]

    Doing main quest, time to kill first dragon..., a few pots and healing magic DONE, bitch dead...

    Doing some quest, the companions, killing silver hands like piece of cake, then some dude just fucking 1 hit fatality me, WITH FULL HEALTH, some cheap dirty trick i manage to kill the bastard.

    a 2 levels after that im fucking minding my own business and first random dragon appear, again a few pots and bitch is dead.

    ..then again, doing some crazy bounty quest... killing silver hands eazy the some weird boss come 1 hit kill me, FULL HEALTH.

    [/SPOILER]

     

    WELL i aint gonna say the game is hard but need some f&&$ tweaks.

     

    now: GW2 (11 80s).
    Dark Souls 2.
    future: Mount&Blade 2 BannerLord.
    "Bro, do your even fractal?"
    Recommends: Guild Wars 2, Dark Souls, Mount&Blade: Warband, Kingdoms of Amalur: Reckoning.

  • PlasmicredxPlasmicredx Member Posts: 629

    Skyrim isn't that easy actually. I've died I don't know how many times. Of course, I mostly keep moving forward thanks to frequent Quicksaves. Saving frequently is very important in this game.

    Spoilers.

    In fact, I'm on the part where you need to do an undercover spy mission with an elf named Marborn. Can't remember the exact name. Anyway, I forgot to give him my weapons and armor. So when I went to the party, I had no weapons or armor to fight the guards once I got inside the party. Because my only save game was a Quicksave and an AUTO-save once I was already inside, I lost ~3 hours of saved progress. So even if you quicksave often, you still need to throw a Full Manual Save once every once in a while.

    Of course, after this happened to me, I decided to try to find a way to escape anyways. After 100s of attempts, I found a way out. I won't say how though. It's a secret! :P

    /Spoilers.

    Anyway, I'm loving Skyrim. I have played 21 hours so far. I even ignored a beta weekend invite to The Old Republic to keep playing Skyrim and missed the weekend event thing. Was totally worth it though.

  • Vato26Vato26 Member Posts: 3,930

    I'm playing on adept (default) with my only character (dual wielding, heavily armored Orc warrior with some archery).  I'm lvl 14 atm.  Took out my second dragon (via the storyline) at 14 in matter of seconds.  Dual sharpened scimitars, with rank 3 in 1H damage improvement (+60% damage) and Orc beserk rage (+100% melee dmg for 60 seconds).  The dragon went from 80% hp (we were plinking it with arrows before it finally landed) to dead in like 10 seconds.  Complete carnage.

    However, that was the storyline.  I can still get killed easily by frost trolls and giants.  Finally killed my first giant at lvl 13 with sheer luck and beserker rage.

    Overall, I'm pleased with the difficulty range.  I'm also pleased with the game in general.  Which is refreshing because I hated Oblivion and thought Morrowind was "meh".

  • PlasmicredxPlasmicredx Member Posts: 629
    Originally posted by Vato26

    I'm playing on adept (default) with my only character (dual wielding, heavily armored Orc warrior with some archery).  I'm lvl 14 atm.  Took out my second dragon (via the storyline) at 14 in matter of seconds.  Dual sharpened scimitars, with rank 3 in 1H damage improvement (+60% damage) and Orc beserk rage (+100% melee dmg for 60 seconds).  The dragon went from 80% hp (we were plinking it with arrows before it finally landed) to dead in like 10 seconds.  Complete carnage.
    However, that was the storyline.  I can still get killed easily by frost trolls and giants.  Finally killed my first giant at lvl 13 with sheer luck and beserker rage.
    Overall, I'm pleased with the difficulty range.  I'm also pleased with the game in general.  Which is refreshing because I hated Oblivion and thought Morrowind was "meh".

    Cool, I decided to go Nord with dual wield swords spec with Light Armor with a little archery. Hoping that 50% stamina regeneration is going to be amazing.

  • Vato26Vato26 Member Posts: 3,930

    Originally posted by Plasmicredx

    Originally posted by Vato26

    I'm playing on adept (default) with my only character (dual wielding, heavily armored Orc warrior with some archery).  I'm lvl 14 atm.  Took out my second dragon (via the storyline) at 14 in matter of seconds.  Dual sharpened scimitars, with rank 3 in 1H damage improvement (+60% damage) and Orc beserk rage (+100% melee dmg for 60 seconds).  The dragon went from 80% hp (we were plinking it with arrows before it finally landed) to dead in like 10 seconds.  Complete carnage.

    However, that was the storyline.  I can still get killed easily by frost trolls and giants.  Finally killed my first giant at lvl 13 with sheer luck and beserker rage.

    Overall, I'm pleased with the difficulty range.  I'm also pleased with the game in general.  Which is refreshing because I hated Oblivion and thought Morrowind was "meh".

    Cool, I decided to go Nord with dual wield swords spec with Light Armor with a little archery. Hoping that 50% stamina regeneration is going to be amazing.

    Dual wield already does good damage.  Orc's beserker rage makes it beyond devastating though.  Plus, adds even more survivability to the player (half damage taken for the 60 seconds as well as the 100% increase in melee damage dealt).  Even though it is usable only once per day, It greatly makes up for the fact that Orcs have no passive ability unlike every other race.  I just save it mainly for bosses or things that I know will kill me.

    Pop beserker rage, watch the camera slow and my vision turn reddish, and then watch the carnage fly.  Good times.

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