I feel like a lot of people get up with their goal being to try their hardest to find SOMETHING to bitch about on a forum. What the hell? You are really complaining about voice over being in a game? LOL? You would probably complain if Bioware paid you $20 a month to play the game.
"Why only $20? That is awfully cheap... I want more! More for my hard work playing this game!"
I usually hate leveling and questing in games but I love how tor does it, for me personallly it took the grind away and i never had this much fun with questing and leveling.
This. When I play SWTOR, I don't even think about my XP bar or what level I am. I think about the story, and wanting to see what is going to happen next....or if I can do it differently, and how it might change.
It's a Bioware game in the truest sense of the term. It sucks you in, and keeps you playing long after you should have been asleep. It makes you call off work.
The haters around here know they can't spew bullshite "facts' about the game now that the NDA is dropped, so they try to paint the game's features as negatives in their oh-so-educated "opinions".
Play the game. Until you do, you simply don't understand what Bioware has done here. No amount of videos, or explaining can convey it. It is personal, and has to be experienced on a personal level.
I usually hate leveling and questing in games but I love how tor does it, for me personallly it took the grind away and i never had this much fun with questing and leveling.
This. When I play SWTOR, I don't even think about my XP bar or what level I am. I think about the story, and wanting to see what is going to happen next....or if I can do it differently, and how it might change.
It's a Bioware game in the truest sense of the term. It sucks you in, and keeps you playing long after you should have been asleep. It makes you call off work.
The haters around here know they can't spew bullshite "facts' about the game now that the NDA is dropped, so they try to paint the game's features as negatives in their oh-so-educated "opinions".
Play the game. Until you do, you simply don't understand what Bioware has done here. No amount of videos, or explaining can convey it. It is personal, and has to be experienced on a personal level.
I can't say this enough times.
When I first logged into beta I started playing and go so caught up in the game I barely noticed I was leveling. My level didn't really even matter to me. I often forgot to go to town and train up skills or empty my bags because the game just flows so well.
One of the things I hate the most in a game is the boring quest grind. SWTOR solves this for me in a way no other game ever has.
Honestly it's not an unexpected reaction, given how many people just hate cinematics for whatever reasons.
So, not the game for you OP. That's ok, good luck on your next choice.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
for the record u dont get to define what an m mo is.
The defiinition of an mmo by every source ive read is this.
a persistant world check bioware has this. Thousands of players in the same game world , check bioware has this. ?All playing at once check tor has this.
Whatever else is in an mmo like crafting , dungeons, raids, pvp, check tor has all of it.
Grouping when u want to check tor has this. I dont understand why anyone wouldnt think this is an mmo
Because by every definition ive ever readon what constitues an mmo on every gaming site tor qualifies on every point .
Why do ignorant people need to keep starting new threads on things they have no clue about?
First, who cares whether someone else gets annoyed with the voice acting? Many people love it, and you have no idea what the situation of the player is. Many people have been in beta for nearly a year or more, and have run through the missions many times, which would explain the comment that they look like they have been playing for years. Or they may be running through a flashpoint that have have run several times in a row. A flashpoint is the only place where you run into dialogue even close to that often. There is a good chance that both those situations apply.
Second, you can hit the spacebar to skip through the dialogue. Not that big of an issue.
The game "seems" to be on rails. They tell you how to play? No more than any other themepark MMORPG. Again, not something to start a post over. You have no first hand experience with it.
[quote]It gets dark so early these days. It probably didn't help that it was already a rather dreary day.
[/quote]
You don't have to. Yes, there are instanced dungeons, just like WoW and other MMO's. There is also plenty of killing to be done in the open world, including indoor stuff that is not instanced.
It's good that you can be so open minded and not prejudge something that you have not even tried.
It's one thing to watch videos and decide that it may not be something you would like. It is something else all together to watch some videos, with no real context, and make assumptions of what it is like and then start a post as if you were stating facts. There are many other threads to post opinions like that in. If you are going to be in the beta starting on Friday, I'm sure the forums would have survived until then to post an actual "opinion" based on actually having played. Stuff like this makes no sense to me.
I never minded the idea of a fully VO'd game, but I also don't think it means anything, not even a little bit, to whether or not people stay interested. It would be like books on tape over actual books, only you don't have a choice (?). I think it takes away the power inherent in the human imagination to imagine each character sounding the way you want them to. Kind of like why some people say "the book was better". I slightly prefer GW2's method of, what was it, 60 feature films' worth of VO's but not everything in the game, and even then, despite the quality of GW2's overall package, some of the voice acting is going to get old or cheesy or both. It's inevitably going to happen with SWTOR too.
I think where Bioware made a mistake is thinking it will make the game infinitely better, but I haven't played the beta, so I don't know if the little things that have to be repeated through speech (crafting, vendoring) get as annoying as I imagine.
The reason the book is better in all cases of books becoming moivies is they leave alot of stuff out. Stuff that mattes ior change little things that were vital to the plot in the book and end up making no sense.
It has nothing to do with voice i hear in my head. Whenever i read harry patter after teh first movie came out i kept hearing the origional dumbledore in my head . The second one i couldnt stand so even after they changed them when i read the books i heard the first one.
The problem is if u read books and watch movies they leave out usually 1/3 of the movie and change 1/10th which changes the story in ways it should never be changed.
In the case of tor though the story they are telling with vo is an origional story no one has read before. So it wont ruin anything unlike when they make books into movies and leave out half the important stuff while keeping the dirvel that hsould of been cut.
The reason the book is better in all cases of books becoming moivies is they leave alot of stuff out. Stuff that mattes ior change little things that were vital to the plot in the book and end up making no sense.
It has nothing to do with voice i hear in my head. Whenever i read harry patter after teh first movie came out i kept hearing the origional dumbledore in my head . The second one i couldnt stand so even after they changed them when i read the books i heard the first one.
The problem is if u read books and watch movies they leave out usually 1/3 of the movie and change 1/10th which changes the story in ways it should never be changed.
In the case of tor though the story they are telling with vo is an origional story no one has read before. So it wont ruin anything unlike when they make books into movies and leave out half the important stuff while keeping the dirvel that hsould of been cut.
When you read a book - you fill in all the blanks. Those blanks are often filled in by a movie.
You even stated this yourself...as Dumbledore had a voice after seeing the movie. Before seeing the movie, you had created the voice yourself...if you had read any of it before the movie.
Movies fill in voices, give greater detail to locations, etc... simply because they are there and you do not have to imagine it.
This can cause problems when you have read a book...and the movie...is not how you imagined it.
I miss the MMORPG genre. Will a developer ever make one again?
Comments
I feel like a lot of people get up with their goal being to try their hardest to find SOMETHING to bitch about on a forum. What the hell? You are really complaining about voice over being in a game? LOL? You would probably complain if Bioware paid you $20 a month to play the game.
"Why only $20? That is awfully cheap... I want more! More for my hard work playing this game!"
This. When I play SWTOR, I don't even think about my XP bar or what level I am. I think about the story, and wanting to see what is going to happen next....or if I can do it differently, and how it might change.
It's a Bioware game in the truest sense of the term. It sucks you in, and keeps you playing long after you should have been asleep. It makes you call off work.
The haters around here know they can't spew bullshite "facts' about the game now that the NDA is dropped, so they try to paint the game's features as negatives in their oh-so-educated "opinions".
Play the game. Until you do, you simply don't understand what Bioware has done here. No amount of videos, or explaining can convey it. It is personal, and has to be experienced on a personal level.
I can't say this enough times.
When I first logged into beta I started playing and go so caught up in the game I barely noticed I was leveling. My level didn't really even matter to me. I often forgot to go to town and train up skills or empty my bags because the game just flows so well.
One of the things I hate the most in a game is the boring quest grind. SWTOR solves this for me in a way no other game ever has.
Shadow's Hand Guild
Open recruitment for
The Secret World - Dragons
Planetside 2 - Terran Republic
Tera - Dragonfall Server
http://www.shadowshand.com
Honestly it's not an unexpected reaction, given how many people just hate cinematics for whatever reasons.
So, not the game for you OP. That's ok, good luck on your next choice.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
i didnt read this whole thread just the title. /
for the record u dont get to define what an m mo is.
The defiinition of an mmo by every source ive read is this.
a persistant world check bioware has this. Thousands of players in the same game world , check bioware has this. ?All playing at once check tor has this.
Whatever else is in an mmo like crafting , dungeons, raids, pvp, check tor has all of it.
Grouping when u want to check tor has this. I dont understand why anyone wouldnt think this is an mmo
Because by every definition ive ever readon what constitues an mmo on every gaming site tor qualifies on every point .
Why do ignorant people need to keep starting new threads on things they have no clue about?
First, who cares whether someone else gets annoyed with the voice acting? Many people love it, and you have no idea what the situation of the player is. Many people have been in beta for nearly a year or more, and have run through the missions many times, which would explain the comment that they look like they have been playing for years. Or they may be running through a flashpoint that have have run several times in a row. A flashpoint is the only place where you run into dialogue even close to that often. There is a good chance that both those situations apply.
Second, you can hit the spacebar to skip through the dialogue. Not that big of an issue.
The game "seems" to be on rails. They tell you how to play? No more than any other themepark MMORPG. Again, not something to start a post over. You have no first hand experience with it.
[quote]It gets dark so early these days. It probably didn't help that it was already a rather dreary day.
[/quote]
You don't have to. Yes, there are instanced dungeons, just like WoW and other MMO's. There is also plenty of killing to be done in the open world, including indoor stuff that is not instanced.
It's good that you can be so open minded and not prejudge something that you have not even tried.
It's one thing to watch videos and decide that it may not be something you would like. It is something else all together to watch some videos, with no real context, and make assumptions of what it is like and then start a post as if you were stating facts. There are many other threads to post opinions like that in. If you are going to be in the beta starting on Friday, I'm sure the forums would have survived until then to post an actual "opinion" based on actually having played. Stuff like this makes no sense to me.
yup just go into key bindign and change it. Also, you can open your journal and see all ther relevant text for a mission. The Vo part just adds flavor
Magic is impressive, but now Minsc leads! Swords for everyone!
I never minded the idea of a fully VO'd game, but I also don't think it means anything, not even a little bit, to whether or not people stay interested. It would be like books on tape over actual books, only you don't have a choice (?). I think it takes away the power inherent in the human imagination to imagine each character sounding the way you want them to. Kind of like why some people say "the book was better". I slightly prefer GW2's method of, what was it, 60 feature films' worth of VO's but not everything in the game, and even then, despite the quality of GW2's overall package, some of the voice acting is going to get old or cheesy or both. It's inevitably going to happen with SWTOR too.
I think where Bioware made a mistake is thinking it will make the game infinitely better, but I haven't played the beta, so I don't know if the little things that have to be repeated through speech (crafting, vendoring) get as annoying as I imagine.
The reason the book is better in all cases of books becoming moivies is they leave alot of stuff out. Stuff that mattes ior change little things that were vital to the plot in the book and end up making no sense.
It has nothing to do with voice i hear in my head. Whenever i read harry patter after teh first movie came out i kept hearing the origional dumbledore in my head . The second one i couldnt stand so even after they changed them when i read the books i heard the first one.
The problem is if u read books and watch movies they leave out usually 1/3 of the movie and change 1/10th which changes the story in ways it should never be changed.
In the case of tor though the story they are telling with vo is an origional story no one has read before. So it wont ruin anything unlike when they make books into movies and leave out half the important stuff while keeping the dirvel that hsould of been cut.
When you read a book - you fill in all the blanks. Those blanks are often filled in by a movie.
You even stated this yourself...as Dumbledore had a voice after seeing the movie. Before seeing the movie, you had created the voice yourself...if you had read any of it before the movie.
Movies fill in voices, give greater detail to locations, etc... simply because they are there and you do not have to imagine it.
This can cause problems when you have read a book...and the movie...is not how you imagined it.
I miss the MMORPG genre. Will a developer ever make one again?
Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%