It looks like you're new here. If you want to get involved, click one of these buttons!
First!
Guild changes:
Rank 9 guild members can now manage wars.
Rank 9 guild members can now manage the acronym of guilds.
Tower & Keep balance:
Reworked building defense -- it is now harder to destroy buildings without the use of heavy blunt weapons.
Pylons that are in the process of downgrading will now first downgrade their Defense, then Offense, then radius.
Increased the range of towers.
Cleaned up the UI for towers, making it easier to read and understand.
Increased the amount of CP each tower generates from radius.
Reduced tier 3 tower upkeep from 60 CP to 50 CP.
You can no longer capture a town with a Keep - you must us use a Pylon.
Combat changes:
It is no longer possible to perform an overhead strike with a polearm.
Greatly reduced the stun from an overhead strike.
Increased the stamina drain on overhead strike.
Removed forced camera on overhead strike.
Reduced the damage of overhead strike, but increased the chance of performing a knockdown on the target.
Glory Points balanced:
Reduced PP gained from giving Nitre Queen meat to treasurers.
Bug fixes:
Fixed issues with building Manganon parts.
Fixed a graphical glitch which caused the Manganons to appear as though they were firing multiple boulders at once.
Fixed a couple of bugs in the UI of the towers that sometimes resulted in faulty information.
Fixed an issue with kill statistics not correctly increasing.
Fixed some issues with the tower displays on the keep map.
Never trust a screenshot or a youtube video without a version stamp!